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Star Wars Galaxies

Star Wars Galaxies 

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225 posts found
  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 1753

1/12/12 9:12:00 PM#121
Originally posted by superniceguy
 


I am not in fantasy land. That is what you want to believe. Considering what it went through and that other MMOs have far less servers than SWG, it was doing incredibly well, and not horrible at all. If it was they would have only given 2-3 months notice of its closure instead of 6 months.

Looking at the servers in SWTOR now, SWGs servers (ast at June 2011) looked far healthier than SWTORs now. SWG had 4 full servers, SWTOR currently does not even have one. There will be merges in SWTOR soon.

SWTOR is what you call doing horrible - It has not been out a month yet, and had Bioware behind it, SOE no where in sight - how could it go wrong? I never thought it would, but it did.

SWGs forums were mainly full of talk of gameplay, and people enjoying it, and how to do this how to do that.. SWTOR forums are mainly full of talk of quitting / critiscing the game

Please,  don't even compare the population of servers of SWTOR and SWG.  Most of them tonight, a Thurday evening, are rated as heavy while swg was lucky to get its sole active server, Starsider, up to heavy every once and awhile.  Contrary to what you hope and what mnay others on this site say and believe, SWTOR is still doing just fine.  Don't believe me?  Take a look at the screen shots of tonight's server loads.  See, I can actually back up what I say with facts and proof, while you...don't.  Its just wild specualtion and accusations with you.  Now, really, get over it and move on.

Is a man not entitled to the herp of his derp?

Remember, I live in a world where juggalos and yugioh players are real things.

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/12/12 10:58:33 PM#122
Originally posted by Ginaz
Originally posted by superniceguy
 


I am not in fantasy land. That is what you want to believe. Considering what it went through and that other MMOs have far less servers than SWG, it was doing incredibly well, and not horrible at all. If it was they would have only given 2-3 months notice of its closure instead of 6 months.

Looking at the servers in SWTOR now, SWGs servers (ast at June 2011) looked far healthier than SWTORs now. SWG had 4 full servers, SWTOR currently does not even have one. There will be merges in SWTOR soon.

SWTOR is what you call doing horrible - It has not been out a month yet, and had Bioware behind it, SOE no where in sight - how could it go wrong? I never thought it would, but it did.

SWGs forums were mainly full of talk of gameplay, and people enjoying it, and how to do this how to do that.. SWTOR forums are mainly full of talk of quitting / critiscing the game

Please,  don't even compare the population of servers of SWTOR and SWG.  Most of them tonight, a Thurday evening, are rated as heavy while swg was lucky to get its sole active server, Starsider, up to heavy every once and awhile.  Contrary to what you hope and what mnay others on this site say and believe, SWTOR is still doing just fine.  Don't believe me?  Take a look at the screen shots of tonight's server loads.  See, I can actually back up what I say with facts and proof, while you...don't.  Its just wild specualtion and accusations with you.  Now, really, get over it and move on.

Where are all the Full servers gone?

Starsider, Chilastra, Flurry and Farstar were all full in June 2011, and was fact, there are screenshots on the official SWG forums to show that. In April 2011 only Starsider was full, the free cts was working and getting the populations sorted. Pretty darn good for 8 years

WOWs servers were full for years. Christmas 2010 I could not create charcaters on the server I created back in 2004, because it was FULL. SWTORs popuilations is pathetic if it can not hold FULL servers at this stage with less than one month and all playing in the first 30 free days. By the end of the year they will all be Light at the rate they are dropping.

  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 1753

1/13/12 12:13:20 AM#123
Originally posted by superniceguy
Originally posted by Ginaz
Originally posted by superniceguy
 


I am not in fantasy land. That is what you want to believe. Considering what it went through and that other MMOs have far less servers than SWG, it was doing incredibly well, and not horrible at all. If it was they would have only given 2-3 months notice of its closure instead of 6 months.

Looking at the servers in SWTOR now, SWGs servers (ast at June 2011) looked far healthier than SWTORs now. SWG had 4 full servers, SWTOR currently does not even have one. There will be merges in SWTOR soon.

SWTOR is what you call doing horrible - It has not been out a month yet, and had Bioware behind it, SOE no where in sight - how could it go wrong? I never thought it would, but it did.

SWGs forums were mainly full of talk of gameplay, and people enjoying it, and how to do this how to do that.. SWTOR forums are mainly full of talk of quitting / critiscing the game

Please,  don't even compare the population of servers of SWTOR and SWG.  Most of them tonight, a Thurday evening, are rated as heavy while swg was lucky to get its sole active server, Starsider, up to heavy every once and awhile.  Contrary to what you hope and what mnay others on this site say and believe, SWTOR is still doing just fine.  Don't believe me?  Take a look at the screen shots of tonight's server loads.  See, I can actually back up what I say with facts and proof, while you...don't.  Its just wild specualtion and accusations with you.  Now, really, get over it and move on.

Where are all the Full servers gone?

Starsider, Chilastra, Flurry and Farstar were all full in June 2011, and was fact, there are screenshots on the official SWG forums to show that. In April 2011 only Starsider was full, the free cts was working and getting the populations sorted. Pretty darn good for 8 years

WOWs servers were full for years. Christmas 2010 I could not create charcaters on the server I created back in 2004, because it was FULL. SWTORs popuilations is pathetic if it can not hold FULL servers at this stage with less than one month and all playing in the first 30 free days. By the end of the year they will all be Light at the rate they are dropping.


You do realize the Holidays are over and people are back to school/work and that I took those screen shots earlier this evening, a Thursday?  People had more time to play over the holidays, which probably accounts for full WoW server back in 2010, as well as the last expansion being released around that time.  Other than that, most of WoWs server have NOT been full for years.  I played WoW since it released and haven't seen full servers for quite some time. 

And I highly doubt swg's servers, other than Starsider, were full for more than a few days the past couple of years.  I provided evidence that the SWTOR servers are still quite healthy while you have provided none other than yor own words that swg had a healthy population.  Screen shot or it didn't happen.

 

 

Is a man not entitled to the herp of his derp?

Remember, I live in a world where juggalos and yugioh players are real things.

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 4:06:23 AM#124
Originally posted by Ginaz
Originally posted by superniceguy
Originally posted by Ginaz
Originally posted by superniceguy
 


I am not in fantasy land. That is what you want to believe. Considering what it went through and that other MMOs have far less servers than SWG, it was doing incredibly well, and not horrible at all. If it was they would have only given 2-3 months notice of its closure instead of 6 months.

Looking at the servers in SWTOR now, SWGs servers (ast at June 2011) looked far healthier than SWTORs now. SWG had 4 full servers, SWTOR currently does not even have one. There will be merges in SWTOR soon.

SWTOR is what you call doing horrible - It has not been out a month yet, and had Bioware behind it, SOE no where in sight - how could it go wrong? I never thought it would, but it did.

SWGs forums were mainly full of talk of gameplay, and people enjoying it, and how to do this how to do that.. SWTOR forums are mainly full of talk of quitting / critiscing the game

Please,  don't even compare the population of servers of SWTOR and SWG.  Most of them tonight, a Thurday evening, are rated as heavy while swg was lucky to get its sole active server, Starsider, up to heavy every once and awhile.  Contrary to what you hope and what mnay others on this site say and believe, SWTOR is still doing just fine.  Don't believe me?  Take a look at the screen shots of tonight's server loads.  See, I can actually back up what I say with facts and proof, while you...don't.  Its just wild specualtion and accusations with you.  Now, really, get over it and move on.

Where are all the Full servers gone?

Starsider, Chilastra, Flurry and Farstar were all full in June 2011, and was fact, there are screenshots on the official SWG forums to show that. In April 2011 only Starsider was full, the free cts was working and getting the populations sorted. Pretty darn good for 8 years

WOWs servers were full for years. Christmas 2010 I could not create charcaters on the server I created back in 2004, because it was FULL. SWTORs popuilations is pathetic if it can not hold FULL servers at this stage with less than one month and all playing in the first 30 free days. By the end of the year they will all be Light at the rate they are dropping.


You do realize the Holidays are over and people are back to school/work and that I took those screen shots earlier this evening, a Thursday?  People had more time to play over the holidays, which probably accounts for full WoW server back in 2010, as well as the last expansion being released around that time.  Other than that, most of WoWs server have NOT been full for years.  I played WoW since it released and haven't seen full servers for quite some time. 

And I highly doubt swg's servers, other than Starsider, were full for more than a few days the past couple of years.  I provided evidence that the SWTOR servers are still quite healthy while you have provided none other than yor own words that swg had a healthy population.  Screen shot or it didn't happen.

 

 

Despite the holidays being over WOW has had constant Full servers and I saw they gave free transfers quite frequently so people can move off the full servers, like what SOE did with  SWG in April. Considering the game has launched it should be fresh and exciting and people playing as much as possible to save having to sub at the end of the 30 days. After Jan 20th populations is going to drop loads

I did provide proof it is all on the official SWG forums, go have a look. It is easy to get proof for SWTOR as it is all currently active. The 4 full servers were full from May to June, and then only plummeted after the announcement of its closure

The simplest thing for me to find was this post:

http://forums.station.sony.com/swg/posts/list.m?topic_id=1215935

stating that Chilastra and Flurry had gotten full and Starsider was still full. They would not have done that for just a few days. Flurry was close to being full, as it also reached Heavy Status, the other 3 that SOE locked were Very Heavy / Extremely Heavy

 

  User Deleted
1/13/12 4:23:43 AM#125
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

It got shut down primarily due to the fact it:

 

A) Sucked balls in pretty much every single aspect of the game. It had shocking pvp and shocking pve, which kind of limited it's audience somewhat once would say. It could get over that if it was a primo sandbox... it wasn't. It was just a hole in the air, well a hole with good crafting (but a shite economy).

 

B) It was an albatross around the neck of SOE. Most mmorpg gamers laugh at the mere mention of SOE these days but even with that being the case SWG was such a joke to most in the community that it probably made even SOE cringe at the constant trashing the game got.

 

C) For an IP as massive as Star Wars it was an abject failure. Yes other games also have piss poor subs but then they don't have the massive crutch an IP like Star Wars can give them. Still even with that crutch it failed hard in terms of population.

 

SWTOR offered SOE and LA a way out of the mess the game was. It was the final nail in the coffin but it was far from what put it in the coffin in the first place.

 

PS: Did you actually ever read the SWG offical forums? They have been a joke for years now and if anything indicative of the ig community in the closing years of the game then that is a sad, sad reflection indeed.


You can pretty much say the same for SWTOR

SWG had far more to offer than SWTOR.

Of course I read the forums, was on there virtually daily. It had its occasional momemts of "joke" times, but the majority of the time was pretty reasonable. Thes forums and the official SWTOR forums are more of a joke than the SWG forums.

Last year SWG got to number 5 of the top MMOs of 2010 - Something that would not be achievable if it "sucked balls"

But I am not commenting on SWTOR and it's merits or lack of them. Whether that game is good or bad (I personally don't like it but then I am heavily biased towards ffa sandbox mmorpgs) doesn't matter one iota when considering the flaws of SWG.

 

The simple fact of the matter is that SWG was not good enough and did not do well enough with the IP. Whether other games succeed or fail has no impact upon that fact.

 

With regards to the forums. First of all it is not the best idea to compare a single game offical forum to an open to everyone generic mmorpg forum. One would hope from the start that the former was more "focused" and that it had a "kinder" community. It would be far more advisable to compare it to other games official forums. With that being the case, as someone who has been on said forums and on other games offical forums, for me it had perhaps the worst community.

I'm sorry but the SWG forum posting community is perhaps the most myopic, ill informed and down right delusional I have ever encountered within the mmorpg genre. It was the game worlds equivalent of RAWK that's how bad it was.

 

Last year it got to number 5 no doubt because a few nostalgia fueled nutters macro'd the poll to death. But that doesn't matter because only a screaming lunatic would consider the game good because it did well in one poll.  But then you wouldn't be doing that would you right, right?

 

 

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 4:28:37 AM#126
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

It got shut down primarily due to the fact it:

 

A) Sucked balls in pretty much every single aspect of the game. It had shocking pvp and shocking pve, which kind of limited it's audience somewhat once would say. It could get over that if it was a primo sandbox... it wasn't. It was just a hole in the air, well a hole with good crafting (but a shite economy).

 

B) It was an albatross around the neck of SOE. Most mmorpg gamers laugh at the mere mention of SOE these days but even with that being the case SWG was such a joke to most in the community that it probably made even SOE cringe at the constant trashing the game got.

 

C) For an IP as massive as Star Wars it was an abject failure. Yes other games also have piss poor subs but then they don't have the massive crutch an IP like Star Wars can give them. Still even with that crutch it failed hard in terms of population.

 

SWTOR offered SOE and LA a way out of the mess the game was. It was the final nail in the coffin but it was far from what put it in the coffin in the first place.

 

PS: Did you actually ever read the SWG offical forums? They have been a joke for years now and if anything indicative of the ig community in the closing years of the game then that is a sad, sad reflection indeed.


You can pretty much say the same for SWTOR

SWG had far more to offer than SWTOR.

Of course I read the forums, was on there virtually daily. It had its occasional momemts of "joke" times, but the majority of the time was pretty reasonable. Thes forums and the official SWTOR forums are more of a joke than the SWG forums.

Last year SWG got to number 5 of the top MMOs of 2010 - Something that would not be achievable if it "sucked balls"

But I am not commenting on SWTOR and it's merits or lack of them. Whether that game is good or bad (I personally don't like it but then I am heavily biased towards ffa sandbox mmorpgs) doesn't matter one iota when considering the flaws of SWG.

 

The simple fact of the matter is that SWG was not good enough and did not do well enough with the IP. Whether other games succeed or fail has no impact upon that fact.

 

With regards to the forums. First of all it is not the best idea to compare a single game offical forum to an open to everyone generic mmorpg forum. One would hope from the start that the former was more "focused" and that it had a "kinder" community. It would be far more advisable to compare it to other games official forums. With that being the case, as someone who has been on said forums and on other games offical forums, for me it had perhaps the worst community.

I'm sorry but the SWG forum posting community is perhaps the most myopic, ill informed and down right delusional I have ever encountered within the mmorpg genre. It was the game worlds equivalent of RAWK that's how bad it was.

 

Last year it got to number 5 no doubt because a few nostalgia fueled nutters macro'd the poll to death. But that doesn't matter because only a screaming lunatic would consider the game good because it did well in one poll.  But then you wouldn't be doing that would you right, right?

 

 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

  User Deleted
1/13/12 8:03:22 AM#127
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.

  kefkah

Novice Member

Joined: 9/22/04
Posts: 851

1/13/12 8:08:01 AM#128
Originally posted by superniceguy

Wall of text that is the equivalent of hitting your head against a brick wall. And trying again, just to be sure it hurt.

 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

After the NGE hit, SOE did have an advertising campaign and even some other forms of promotion - NGE did get a fresh load of players. But not enough of them stayed. These people could not embrace the changes because they were not changes to them. They were the state of the game and many of them found things unenjoyable enough to walk away from the free trials and special offers and god knows what else. Even with the vet returns, I saw many a open minded vet return to give it a go. But even those who did like certain aspects of the changes left.

Of  course, all of this banter is pointless. Like the PreCU protests and WoW debacles before this - changes are not made or found here in discussion forums. Let alone for dead games.  IF you are truly determined to bring about some kind of Lazarus event on SWG - I suggest that you start with an official letter to SOE perhaps cc'ing LA. List all of your evidence, complaints and ideas and then mail it off certified. Post the letter here. And then keep us updated on your progress.

  User Deleted
1/13/12 8:32:03 AM#129
Originally posted by superniceguy
Originally posted by Ginaz
Originally posted by superniceguy

Where are all the Full servers gone?

Starsider, Chilastra, Flurry and Farstar were all full in June 2011, and was fact, there are screenshots on the official SWG forums to show that. In April 2011 only Starsider was full, the free cts was working and getting the populations sorted. Pretty darn good for 8 years

WOWs servers were full for years. Christmas 2010 I could not create charcaters on the server I created back in 2004, because it was FULL. SWTORs popuilations is pathetic if it can not hold FULL servers at this stage with less than one month and all playing in the first 30 free days. By the end of the year they will all be Light at the rate they are dropping.

I know this might sound CRRRRAZY.... but could it be that server technology, like all other computer technology,  has IMPROVED drastically over the years (I know... I'm a loony thinker), and that server capacity might be (gulp) DIFFERENT than it was back then?  SWG and WoW may have well had full servers, but that has no bearing on whether or not TOR has more people logged in. All it means is that their CAPACITY is LESS.

 

 

 

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

1/13/12 9:03:58 AM#130
Originally posted by Gravez
Originally posted by superniceguy

There are no facts to state that SOE is to blame for its failure...

The game got shut down, it failed. 

THIS!

Curious...how many lines of code did LA write for SWG?

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 9:19:54 AM#131
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/13/12 9:40:38 AM#132
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

You just can't seem to get it through your head that if the game was good people would have been playing it. All the excuses mean jack shit. It may have been the greatest game ever to you and a few thousand people who played it, but to anyone else it was complete garbage.

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 9:45:05 AM#133
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

You just can't seem to get it through your head that if the game was good people would have been playing it. All the excuses mean jack shit. It may have been the greatest game ever to you and a few thousand people who played it, but to anyone else it was complete garbage.


You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

If SWG was active now, it may have taken a hit when SWTOR launched, but now people are ditching SWTOR they would have seeked out SWG. There are quite a few threads on the official forums my OTHER people, missing SWG, and even saying that SWG was overall better

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

1/13/12 9:49:12 AM#134
Originally posted by superniceguy

You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

Any proof of that claim or are you just making it up again?

  Gravez

Novice Member

Joined: 11/28/05
Posts: 275

1/13/12 9:49:38 AM#135
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by bunnyhopper
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by Gravez
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by Lost_Bothan
Originally posted by TUX426

 


 

 

 

 

 


 


SWG was good enough if people just embraced the changes, and rolled with it, like they are doing with SWTOR. SWTOR and NGE are no different, other than those who were no longer playing SWG are now viewing SWTOR as a fresh new game. If people treated NGE as a fresh new game, and stayed with it, then it could have grown into something wonderful, but the huge drop in subs made LA ditch SWG and focus on SWTOR which ended up being a shell of a game of the NGE (SWTOR just has the looks, SWG had the content and lots of it and some will never be able to get into SWTOR due to way the game has been created therefore SWTOR will not last that long). Coinsidering what SOE were left to deal with, they did a great job, I doubt Bioware would have been able to keep it running for 6 years if they were left to deal with it - they are MMO noobs


The poll was not macro'd this site has too many restrictions in place to make that happen even if you wanted to. You can not just create loads of accounts as it is not allowed, and then if you do you have to be a regular user and post for a while to be able to vote / do much, but as soon as you do all your accounts get permanently banned. So that poll has more merit than anything else

SWG was good enough if people embraced the changes? Oh please, that simply is not the case at all. People would have "embraced the changes" if they had provided a good gaming experience. For most that was not the case. Moreover that kind of thinking lacks total validity when you consider that plenty of people tried the game without having ever experienced it pre NGE. They had no ulterior motives to dislike the game, nor did they have any preconception as to the mechanics, and yet the game failed to attract and maintain the number of players one would expect from such a massive IP.

 

That has nothing to do with bitter vets and nothing to do with "embracing changes", it does though have everything to do with the product not being good enough.

 

Again you are mentioning SWTOR even though it is as clear as day that the quality of SWTOR or any other game out there on the market has zero impact upon the quality or lack of, of SWG. Whether SWTRO is good or not, whether it retains subs or not, whether is lasts more than five minutes or not. Non of that matters when considering the pros and cons of SWG.

 

The pvp in SWG was a joke, from the perspective of the actual combat mechanics and buff system, through the server lag and loss issues to the fact that the factional warfare (which one would have thought should have been good in and SW game set in that era) was a complete and utter joke.

 

The pve consisted of grinding weak ass mobs and mini "heroics" many of which you could run through with 2-3 players (or solo on Mustafar).

 

In short perhaps the two most important aspects of an mmo, the pvp and pve, were crap in SWG.

 

It didn't even have being a sandbox to fall back on, it was just a big empty pit. No skill system, no territory attack and control, no resource control. Just massive ghost towns, awesome. Look at the complexities of EVE and UO, now look at SWG, oh dear.

 

All the game had was crafting and twitch space. The first was done well but then it is niche at the best of times, when it is taking place in an economy with zero looting, resource control and/or decay (i.e. a broken, hyper inflated economy) it is even more niche. Space was good, but niche, even within SWG.

 

The devs just added more and more loot grinds to keep the hardcore fanbois in the game, as though getting plant part 3/70 after over 9000 attempts so you could complete the collection and have a static object in a generic house covered over the fact that there was fuck all else of real gameplay interest to do.

 

Nevermind, yep the game was amazing, the only game that ever felt like an online world amirite (fingers in ears at the mention of UO). SOE did an amazing job, flawless really. PVP was super and highly competitve  and the PVE, man the PVE was awesome. There would have been at least 110 million subs by now if people just tried it with an open mind. It having a low pop and shutting down is all down to a few bitter vets and the coming of SWTOR , the bastards.


People just could not get over the changes and lost trust with SOE/LA there and then on Dec 15th 2011, and no matter how good the game was they were just not going to try it again, wasting more of their time, effort and money. When retrying it again on a free trial it was more or less the same, but even with the improvements, it was not the game they once played, but yet most of them now are getting into SWTOR.

Although even with SWTOR people are leaving it and not going to sub at the end of the 30 days, and there were no changes to add to the mass exodus.

As for the new people, I bet the majority of them just saw all the bad reviews and stayed away and not even tried it, but those that did probably kept thoughts of the bad reviews in their mind, and used it as an excuse not to get involved with the game.

Obviously some people are not going to like the NGE, like you it seems, and I did not like the change either as my Jedi I spent years on grinding professions and the going through the village, was as good as my Enteratianer I AFK'd after respeciing from Ent to a combat prof just before NGE hit, and then respecced to Jedi in NGE. It was all a waste of time, and I was angry as hell, but then over time I just looked at SWG as a new game, like it being SWTOR, and began to love it again.

I have played SWG for over 10000 hours since Oct 2005, and I have enjoyed every minute of it, and even subbing loads of accounts at one time none of it ever felt like a waste of money, even went subbed the most ever in Sep 2011 to get them all in at the end, costing me more than 2 SWTOR CEs. There were plenty others who enjoyed the game too, and di not find the game crap at all. It had its bugs but its features, content and systems far made up for it. It is the only MMO where the majority of people who got hooked on SWG, keep coming back to, as it never gets stale.

At the end of the day, SWG was picking back up after they put in the constant free cts, as beforehand there was only one full server. but by June there were 4 full servers. If they had made the annoucement about shutting the game down in Sep / Oct giving 2-3 months notice, and populations dropped after the free 45 days then I would pretty much agree with you, and would not be here praising SWG, but unfortuantely the shutdown announcement came when the game was on a high, and the future looked bright, and people were really having fun in the game for the first time for years, and I was the most happiest with the game since 2003. Also if SWTOR had more or better or as good as the systems, even if totally different, than in SWG or any other MMO, then I may have accepted SWGs closure better, but unfortuantely SWTOR has far less features than other MMOs, let alone SWG. Bioware knows it, and James lOhlen is on the case!

You just can't seem to get it through your head that if the game was good people would have been playing it. All the excuses mean jack shit. It may have been the greatest game ever to you and a few thousand people who played it, but to anyone else it was complete garbage.


You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

Congrats you had 3001 players!

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 9:52:01 AM#136
Originally posted by TUX426
Originally posted by superniceguy

You can not seem to get it through your head, that people were playing, and when the shutdown announcement came the server populations were RISING.

Any proof of that claim or are you just making it up again?

April - Starsider - only server to get to Extremely Heavy / Very Heavy, the rest were Light

By June, Chilastra, Flurry, Farstar were also hitting Very Heavy / Heavy with Chilastra and Farstar locked to transfers in as they were full, posted the link earlier proving it

Anybody playing the game around that time will confirm

  Raora

Novice Member

Joined: 7/07/07
Posts: 254

1/13/12 9:56:09 AM#137

SWG was a shell of a game compared to pre-nge(CU), when it closed down.

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2280

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

1/13/12 9:57:50 AM#138
Originally posted by Raora

SWG was a shell of a game compared to pre-nge(CU), when it closed down.

SWTOR is a shell of a game of what SWG was when it shut down

  BCuse

Advanced Member

Joined: 11/12/05
Posts: 140

1/13/12 10:00:25 AM#139
Originally posted by someforumguy

My ideal SWG would be the preNGE skillsystem combined with later NGE features and content on top of a rewritten graphics engine. Without the TCG of course. Oh and flying ewoks, unless you get to hunt and kill them.

 

yes!  would have loved to play a combination of both.  the nge sucked for sure in the begining but the devs towards the ends were  doing some really cool stuff.  its just a shame how it all went down.  i miss the game already, there is nothing else like it.

  warmaster670

Novice Member

Joined: 1/04/08
Posts: 1441

1/13/12 10:02:22 AM#140
Originally posted by Raora

SWG was a shell of a game compared to pre-nge(CU), when it closed down.

At least SWG had content when it closed.

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

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