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Star Wars Galaxies

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SWG Veteran Refuge  » Never played a single minute of the NGE

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225 posts found
  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/24/11 9:40:39 AM#41
Originally posted by Obee
Originally posted by superniceguy
 


I am not the only person who thinks like this, and what we say IS reality. Guess the majority of other sensible people like me just have the better sense not to bother with these forums

Bioware and SOE are the Fall Guys, LA are the owners of SW. How hard is that to grasp?

 

It would probably be easier to understand if every single person involved with the CUNGE, that have commented on how the NGE came about, have all said it was the folks at SOE that came up with it and worked to convince LEC that it was necessary.  LEC's main amount of guilt was that they didn't say "No" to the boneheaded ideas the folks at SOE came up with.  Flying Ewoks, fairy wings and diapers were the brainchild of the SOE dev team (I believe they were Swede's idea specifically).  The zombie themepark was because former SOE lead producer for SWG, Deadmeat, heard about a Star Wars book that had zombies in it and admmitted he basically begged LEC to allow them to add it in.

The NGE started as an idea to have a trial area for new players, and snowballed into the disaster it was by the SOE dev team comming up with new ideas to 'improve' the game, each more horrible than the last.  The psuedo-FPS combat system was the brainchild of the then SOE lead designer (Dan Rubenfield) who slapped it together in his spare time (much like a number of the additions over the past few years to the game were done in the spare time of certian dev team members, such as the appearance tab and atmospheric flight).

The NGE was SOE's baby.  What LEC should be held responsible for is not killing it in the womb.  Unfortunately, they trusted SOE to know what they were doing, which is always a mistake.

 

 

After seeing what SWTOR has to offer I do not blame SOE at all. SOE have nothing to do with SWTOR. SWTOR has 8 classes whereas NGE has 9. SWTOR crafting is nowhere near as good as SWG or even other MMOs, and space is not up to anything and can not see any official response on them making it more open like STO or SWG, and it will just be the fail rail system. Even STO space is better than SWTOR, but I guess bioware focussed on the ground aspect more than space, as the ground system in STO is not awesome.

If SWTOR released with more classes and more customisation, closer to pre-cu than NGE, then SOE being the bad guys would be more valid, but unfortunately game designers these days are going for the NGE/WOW cookiee cutter approach, and on the same track / train of thought as SOE. Now I see no difference between SOE and the other companies, they are all as bad as one another.

I do not have a problem with the fairy wings and stuff, it is not Star Warsy as such, but I could imagine the people living in the Star Wars universe would celebrate events and dress up still, which the Star Wars movies and such does not portray. What does cause the problem is when people dress up in these things when the relevant events are not in season. It is like people in RL dressing up as Father Christmas at Easter - Not appropraiate.

SWG was about living in the Star Wars universe, not about the reliving the epic moments of the movies, and even the fairy wings was appropraite for that.

As for the zombie themepark, that is not SOEs fault either, as it was Lucas who devised the Death Troopers novel, not SOE, and as it was SW canon, then I am glad they did get it into SWG. It is also out in the corner of Dathomir, so can easily be avoided if wanted to.

I did not particularly like the Invasions on Bestine, Dearic, Keren though, as it just interfered with normal everday use, and Bestine being overrun by Rebels did not seem right, as Bestine was Imperial orientated from the start.

  hipiap

Apprentice Member

Joined: 3/20/06
Posts: 451

Don't Prove Mark Twain correct by opening your mouth and removing Doubt.

12/24/11 7:11:39 PM#42
Originally posted by TUX426
Originally posted by superniceguy
Originally posted by DarthRaiden

(and somwewhat proud of it)

who else didn't touched that POS $OE thought at us that was NGE ?

I am a pure PRE - NGE'r and my respect goes to pure PRE CU 'r  who even didn't touched and resisted even the CU.

 

 

That is a shame, you missed out big time. You can not call it a POS if you never played it, and the NGE ended up being awesome in the end. To base an opinion off of others is nothing to do be proud of.

As for the sig - you never won, as  both SW MMOs could not run side by side, and SWTOR won by default. If SWG stayed active and then bombed with the release of SWTOR and then closed then you would have won, but if SWG did not close I reckon people would have left SWTOR and started playing SWG, killing SWTOR. Most posts I see on the official forums is from people negatively criticising SWTOR, even ones who did not like/play SWG. I do not see people playing SWTOR much after 6 months, if that.

SWTOR will be great and all and give a better experiemnce than SWG, but will be short lived. SWGs systems kept you hooked for eternity. I could never see myself quitting SWG, even after playing it solidly from July 2003. I can not see myself playing SWTOR after a few months

It was a buggy and uninspired POS! I played all 3 versions. I can state that the NGE took away more than just a few professions and destroyed the original strength of the game, the community. SOE never understood what they had - before twitter, before MySpace, before facebook, there was the social game SWG.

And you're wrong. 2 Star Wars MMOs CAN co-exist and DO co-exist (both licensed too). To state otherwise is ignorant and false.

Question Tux....

Why do you continually neglect to recall that LEC and Nancy McIntyre were in charge of telling SOE what to do to SW:G?

 

I'm not going to say SOE was blameless in what happened to the game I loved in 2004 and 2005...but to not point the finger at LEC strikes me as slightly amusing.

 

Do you care to comment why you have consistantly placed all the blame for the NGE on SOE and None on LEC?

MMO History: 2528 days in SW:G

  Obee

Novice Member

Joined: 8/07/06
Posts: 1560

12/26/11 4:59:44 PM#43
Originally posted by hipiap
Originally posted by TUX426
Originally posted by superniceguy
Originally posted by DarthRaiden

(and somwewhat proud of it)

who else didn't touched that POS $OE thought at us that was NGE ?

I am a pure PRE - NGE'r and my respect goes to pure PRE CU 'r  who even didn't touched and resisted even the CU.

 

 

That is a shame, you missed out big time. You can not call it a POS if you never played it, and the NGE ended up being awesome in the end. To base an opinion off of others is nothing to do be proud of.

As for the sig - you never won, as  both SW MMOs could not run side by side, and SWTOR won by default. If SWG stayed active and then bombed with the release of SWTOR and then closed then you would have won, but if SWG did not close I reckon people would have left SWTOR and started playing SWG, killing SWTOR. Most posts I see on the official forums is from people negatively criticising SWTOR, even ones who did not like/play SWG. I do not see people playing SWTOR much after 6 months, if that.

SWTOR will be great and all and give a better experiemnce than SWG, but will be short lived. SWGs systems kept you hooked for eternity. I could never see myself quitting SWG, even after playing it solidly from July 2003. I can not see myself playing SWTOR after a few months

It was a buggy and uninspired POS! I played all 3 versions. I can state that the NGE took away more than just a few professions and destroyed the original strength of the game, the community. SOE never understood what they had - before twitter, before MySpace, before facebook, there was the social game SWG.

And you're wrong. 2 Star Wars MMOs CAN co-exist and DO co-exist (both licensed too). To state otherwise is ignorant and false.

Question Tux....

Why do you continually neglect to recall that LEC and Nancy McIntyre were in charge of telling SOE what to do to SW:G?

 

I'm not going to say SOE was blameless in what happened to the game I loved in 2004 and 2005...but to not point the finger at LEC strikes me as slightly amusing.

 

Do you care to comment why you have consistantly placed all the blame for the NGE on SOE and None on LEC?

Because everyone involved with the making the NGE, who have commented on how the NGE came about, have said it was the SOE developers' idea.  Nancy McIntyre was the VP of Marketing at LEC (Julio Torres was LEC's producer for SWG).  She had nothing to do with the development of SWG.  Alan Crosby (Brenlo), the former Director of Global Communications at SOE, was specifically asked on the OBoards if LEC forced the NGE on SOE, his answer was "No".  Jeff Freeman, the former Lead Gameplay Designer at the time of the NGE, posted on this and two other forums about how the NGE came about (his forum name is "Dundee"), explained it was a snowball effect from the idea of making a trial area for new players that could be fit on a disc and included with game magazines (the idea came from EQ2's trial area).

Hell, Helios posted on  (I think it was) the MMOFringe site why creature handlers were removed from the game.  His description of the process was him saying 'Hey Dan!  Pets are getting in the way of targeting!' and the response 'Cut 'em!'.  Dan being Dan Rubenfield, the Lead Designer of SWG at the time, who was the guy who built the psuedo-FPS combat system in his spare time, after which he and Jeff Freeman had to convince "The Man" that they had to change SWG's pre-NGE combat system to the single worst combat system found in any MMO to this day.  He was also the guy who posted an explitative filled rant on his blog that gave a little more info about the origin of the NGE, which was later replaced with a sanitized version that was much less informative.  Mr. rubenfield blames the failure of the NGE on marketing, not the fact that the NGE, until its final death, was an horrible, unfun mess of a game.

Alan Crosby posted on the OBoard that the NGE was concieved, designed, and developed at SOE, after which he expressed his pride to work for a company that was willing to screw over their customers in the manner SOE did.

LEC did not force SOE to do the NGE.  LEC allowed SOE to do the NGE.

 

 

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/28/11 6:39:40 AM#44
Originally posted by Obee
  Mr. rubenfield blames the failure of the NGE on marketing, not the fact that the NGE, until its final death, was an horrible, unfun mess of a game.

Alan Crosby posted on the OBoard that the NGE was concieved, designed, and developed at SOE, after which he expressed his pride to work for a company that was willing to screw over their customers in the manner SOE did.

LEC did not force SOE to do the NGE.  LEC allowed SOE to do the NGE.

 

 

That is the truth. SWTOR is proof of that. SWTOR is no different in design to the NGE, in fact it is the NGE of the NGE, but SWTOR had more time and money in development and marketing to get right

SOE would not have conceived, designed and developed the NGE if LA did not want something being done to improve sales. It was not their IP to mess with. LA are to blame twice, once for requesting something to be done, and giving SOE a very short time to do it in, and then again for agreeing on the (un)finished product

Compared to what SWTOR has become and the amount of time and money that has gone into that, the NGE is far better in comparison

  Thunderous

Apprentice Member

Joined: 2/28/08
Posts: 1203

12/28/11 6:45:15 AM#45
Originally posted by superniceguy
Originally posted by DarthRaiden

(and somwewhat proud of it)

who else didn't touched that POS $OE thought at us that was NGE ?

I am a pure PRE - NGE'r and my respect goes to pure PRE CU 'r  who even didn't touched and resisted even the CU.

 

 

That is a shame, you missed out big time. You can not call it a POS if you never played it, and the NGE ended up being awesome in the end. To base an opinion off of others is nothing to do be proud of.

 

No it wasn't.  I tried the NGE when free trial were offered, it was total gargabe.  More bugs than Pre-CU or CU SWG, linear, empty servers, no economy, no depth, felt generic, really all in all I just felt "DIRTY" logging in even for a free trial.

The NGE is still do date one of the worst MMOs in history, period.  All the clowns that actually PAID to beta test the NGE for SOE and LA should look back and themselves and try to justify spending hours upon hours in such a poorly built and implemented game.  All those hours you can never get back...  LOL

Tecmo Bowl.

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/28/11 12:58:45 PM#46
Originally posted by Thunderous
Originally posted by superniceguy
Originally posted by DarthRaiden

(and somwewhat proud of it)

who else didn't touched that POS $OE thought at us that was NGE ?

I am a pure PRE - NGE'r and my respect goes to pure PRE CU 'r  who even didn't touched and resisted even the CU.

 

 

That is a shame, you missed out big time. You can not call it a POS if you never played it, and the NGE ended up being awesome in the end. To base an opinion off of others is nothing to do be proud of.

 

No it wasn't.  I tried the NGE when free trial were offered, it was total gargabe.  More bugs than Pre-CU or CU SWG, linear, empty servers, no economy, no depth, felt generic, really all in all I just felt "DIRTY" logging in even for a free trial.

The NGE is still do date one of the worst MMOs in history, period.  All the clowns that actually PAID to beta test the NGE for SOE and LA should look back and themselves and try to justify spending hours upon hours in such a poorly built and implemented game.  All those hours you can never get back...  LOL

Not for me. Before the NGE I invested so much into this game, that I was not going to let it all go to waste, so I saw past all the bugs and whatnot, and just accepted it for what it is, and the game mechanics were extremely addictive. SWG is a great game, if you can ignore the bugs and stuff.

Anyway, it is your opinion, and at least you have the right to call it a POS. The OP claims he has not played even one minute of it.

One persons rubbish is another persons treasures. I cringe and feel dirty playing SWTOR (at least it was just during early access). Shame really as was looking forward to it to a long time, but knowing that SWG got shut down to release SWTOR, due to licences and whatnot and not because SWG was completely dead, and so playing SWTOR felt like I was betraying SWG (but at least it was just early access) and because it is rather similar to the NGE and with less features, but more polished, and it is still not without its bugs

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

12/28/11 1:42:25 PM#47
Originally posted by superniceguy

One persons rubbish is another persons treasures. I cringe and feel dirty playing SWTOR (at least it was just during early access). Shame really as was looking forward to it to a long time, but knowing that SWG got shut down to release SWTOR, due to licences and whatnot and not because SWG was completely dead, and so playing SWTOR felt like I was betraying SWG (but at least it was just early access) and because it is rather similar to the NGE and with less features, but more polished, and it is still not without its bugs

First, please stop lying about the license. That's completely false as there are currently TWO Star Wars MMOs running, one by Bioware, the other by SOE still - despite any claim you try to falsely make.

And if that highlighted part is how you feel, I think you've made the right choice. You staying away from SWTOR pleases me on many levels. :)

Pointing out ONE bug, a week after launch, when SWG had launch day bugs the day it closed 8+ years later is a bit silly...but, since you're not playing SWTOR, why should it matter? And...why are you following it so closely?

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/28/11 3:26:29 PM#48
Originally posted by TUX426
Originally posted by superniceguy

One persons rubbish is another persons treasures. I cringe and feel dirty playing SWTOR (at least it was just during early access). Shame really as was looking forward to it to a long time, but knowing that SWG got shut down to release SWTOR, due to licences and whatnot and not because SWG was completely dead, and so playing SWTOR felt like I was betraying SWG (but at least it was just early access) and because it is rather similar to the NGE and with less features, but more polished, and it is still not without its bugs

First, please stop lying about the license. That's completely false as there are currently TWO Star Wars MMOs running, one by Bioware, the other by SOE still - despite any claim you try to falsely make.

And if that highlighted part is how you feel, I think you've made the right choice. You staying away from SWTOR pleases me on many levels. :)

Pointing out ONE bug, a week after launch, when SWG had launch day bugs the day it closed 8+ years later is a bit silly...but, since you're not playing SWTOR, why should it matter? And...why are you following it so closely?

I am not lying about the licence. SWG and SWTOR can not co-exist, forget about CWA, it is not P2P, and is a browser based game and not 10-25GB client, and is no where near any competition for SWTOR. There are plenty reasons why CWA is valid to operate still, plus who knows it may still get shut down before June, as it is not exactly highly populated atm

  gekkothegrey

Novice Member

Joined: 5/24/05
Posts: 244

12/28/11 3:29:44 PM#49

I quit after NGE, but had that game just went F2P with item shop like it should have I would have been back to try it again. To shut this game down without a fight was a crime imo as I still honestly think pre nge this might have been the single best mmorpg ever made. It really was super different, orignal, fun, and ground breaking in many ways for its time.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

12/29/11 8:51:06 AM#50
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

One persons rubbish is another persons treasures. I cringe and feel dirty playing SWTOR (at least it was just during early access). Shame really as was looking forward to it to a long time, but knowing that SWG got shut down to release SWTOR, due to licences and whatnot and not because SWG was completely dead, and so playing SWTOR felt like I was betraying SWG (but at least it was just early access) and because it is rather similar to the NGE and with less features, but more polished, and it is still not without its bugs

First, please stop lying about the license. That's completely false as there are currently TWO Star Wars MMOs running, one by Bioware, the other by SOE still - despite any claim you try to falsely make.

And if that highlighted part is how you feel, I think you've made the right choice. You staying away from SWTOR pleases me on many levels. :)

Pointing out ONE bug, a week after launch, when SWG had launch day bugs the day it closed 8+ years later is a bit silly...but, since you're not playing SWTOR, why should it matter? And...why are you following it so closely?

I am not lying about the licence. SWG and SWTOR can not co-exist, forget about CWA, it is not P2P, and is a browser based game and not 10-25GB client, and is no where near any competition for SWTOR. There are plenty reasons why CWA is valid to operate still, plus who knows it may still get shut down before June, as it is not exactly highly populated atm

If you have PROOF, please link it. I know you won't because it's a made up fantasy of yours to somehow justify the closure of SWG and vilify Lucas Arts rather than placing blame where it should be...on SOE!!!!

P2P or F2P, it makes NO difference! Proof or you're lying. Two DO exist!!! Whether you chose to accept that as a reality isn't my call, but it IS REAL despite every effort you make to pretend it isn't.

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/29/11 10:00:16 AM#51
Originally posted by TUX426
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

One persons rubbish is another persons treasures. I cringe and feel dirty playing SWTOR (at least it was just during early access). Shame really as was looking forward to it to a long time, but knowing that SWG got shut down to release SWTOR, due to licences and whatnot and not because SWG was completely dead, and so playing SWTOR felt like I was betraying SWG (but at least it was just early access) and because it is rather similar to the NGE and with less features, but more polished, and it is still not without its bugs

First, please stop lying about the license. That's completely false as there are currently TWO Star Wars MMOs running, one by Bioware, the other by SOE still - despite any claim you try to falsely make.

And if that highlighted part is how you feel, I think you've made the right choice. You staying away from SWTOR pleases me on many levels. :)

Pointing out ONE bug, a week after launch, when SWG had launch day bugs the day it closed 8+ years later is a bit silly...but, since you're not playing SWTOR, why should it matter? And...why are you following it so closely?

I am not lying about the licence. SWG and SWTOR can not co-exist, forget about CWA, it is not P2P, and is a browser based game and not 10-25GB client, and is no where near any competition for SWTOR. There are plenty reasons why CWA is valid to operate still, plus who knows it may still get shut down before June, as it is not exactly highly populated atm

If you have PROOF, please link it. I know you won't because it's a made up fantasy of yours to somehow justify the closure of SWG and vilify Lucas Arts rather than placing blame where it should be...on SOE!!!!

P2P or F2P, it makes NO difference! Proof or you're lying. Two DO exist!!! Whether you chose to accept that as a reality isn't my call, but it IS REAL despite every effort you make to pretend it isn't.


Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

12/29/11 1:51:59 PM#52
Originally posted by superniceguy

Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

No.

I mean PROOF of your claim that there can't be 2 Star Wars MMO's. Like I said, you have none. You'll NEVER have proof to back up that assertion because it's FALSE! All I ask is that you refrain from spreading dishonesty and lies as truth.

Listen...they could claim to have had 4 "full" servers, but you and I both know that it was a FRACTION of what it once was. Given the fact that SWTOR was going to take 90% of the remaining players, I assure you, there wouldn't be enough for ONE 'full" server today if the game had lived. It was a business decision and one of the few smart ones SOE made.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

12/29/11 2:19:33 PM#53
Can I just take this opportunity to throw in this quote for the hell of it.

"We really just needed to make the game a lot more accessible to a much broader player base," said Nancy MacIntyre, the game's senior director at LucasArts. "There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves."
  MystDrgon

Apprentice Member

Joined: 3/27/06
Posts: 30

12/29/11 2:25:25 PM#54

Started playing with the launch, but never had a jedi. Ordered the expansion, and then when I was finally grinding out the jedi, poof, couldn't grind jedi anymore.  3 days later the expansion arrived, at the same time as the NGE.  I canceled my sub, returned the expansion, and began my wow career.  Sure do miss those pre-cu times.  The CU had its pros and cons, but I felt the game was coming together.  So sad.  Oh, and since, I have boycotted anything Sony, game related or not, and its subsidaries.  Bait n switch tatics tend not to settle well with an informed consumer.

Playing: Nothing (nothing worth playing)
Favorite: SWG (pre NGE, CU)
Played: WoW, Eve, DAoC, Warhamer, AoC, SWG, Earth & Beyond
Hope: GW2 maybe

  Obee

Novice Member

Joined: 8/07/06
Posts: 1560

12/29/11 4:48:00 PM#55
Originally posted by TUX426
Originally posted by superniceguy

Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

No.

I mean PROOF of your claim that there can't be 2 Star Wars MMO's. Like I said, you have none. You'll NEVER have proof to back up that assertion because it's FALSE! All I ask is that you refrain from spreading dishonesty and lies as truth.

Listen...they could claim to have had 4 "full" servers, but you and I both know that it was a FRACTION of what it once was. Given the fact that SWTOR was going to take 90% of the remaining players, I assure you, there wouldn't be enough for ONE 'full" server today if the game had lived. It was a business decision and one of the few smart ones SOE made.

The entire idea of there only being one Star Wars MMO came from a post that was made by a forum mod, who has no connection to LucasArts other than having a server admin give him the ability to be a moderator on that forum, who made a post on the LucasArts forum making that claim.  Nobody from LucasArts has had anything to do with the forums on their site for several years, nor has anyone from LucasArts, SOE, or EA ever made such a claim.  In fact, people from all those companies have made the exact opposite claim when TOR was announced.

Besides, if the whole Highlander "There can be only one!" Star Wars MMO conspiracy theory was true, wouldn't that mean that the folks at poor innocent SOE were lying for the past few years in an attempt to get players to continue paying subscription fees and for virtual card packs (to try and get the loot card items) for a product they knew was going to be shutting down?  Kinda like the time employees of the same poor innocent company, SOE, were promoting items and features contained in their new expansion, while knowing that said items and features would be removed from the game within two weeks of the expansion's release?

 

  Obee

Novice Member

Joined: 8/07/06
Posts: 1560

12/29/11 4:50:34 PM#56
Originally posted by RefMinor
Can I just take this opportunity to throw in this quote for the hell of it.

 

 

"We really just needed to make the game a lot more accessible to a much broader player base," said Nancy MacIntyre, the game's senior director at LucasArts. "There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves."

Nancy McIntyre was never the senior director of SWG, or any other LEC game.  She was the Vice President of Marketing at LEC, who was in charge of the advertising effort that came along with the NGE (there were even TV ads for the starter kit pack).  She had nothing to do with the development of SWG.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

12/29/11 6:12:44 PM#57
Originally posted by Obee
Originally posted by RefMinor
Can I just take this opportunity to throw in this quote for the hell of it.

 

 

"We really just needed to make the game a lot more accessible to a much broader player base," said Nancy MacIntyre, the game's senior director at LucasArts. "There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves."

Nancy McIntyre was never the senior director of SWG, or any other LEC game.  She was the Vice President of Marketing at LEC, who was in charge of the advertising effort that came along with the NGE (there were even TV ads for the starter kit pack).  She had nothing to do with the development of SWG.

 

Lol, is that what you took from that quote!!
  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/29/11 8:52:59 PM#58
Originally posted by TUX426
Originally posted by superniceguy

Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

No.

I mean PROOF of your claim that there can't be 2 Star Wars MMO's. Like I said, you have none. You'll NEVER have proof to back up that assertion because it's FALSE! All I ask is that you refrain from spreading dishonesty and lies as truth.

Listen...they could claim to have had 4 "full" servers, but you and I both know that it was a FRACTION of what it once was. Given the fact that SWTOR was going to take 90% of the remaining players, I assure you, there wouldn't be enough for ONE 'full" server today if the game had lived. It was a business decision and one of the few smart ones SOE made.

I will only stop when you stop spreading lies that it is FALSE, as I could be right, there is no proof either to state that my opinion is false.

From all the evidence, I would bet all my money that it is true, that both SWG and SWTOR can not co-exist

  Kazara

Hard Core Member

Joined: 3/20/06
Posts: 1068

"Denial does not change reality."

12/30/11 9:32:31 AM#59
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

No.

I mean PROOF of your claim that there can't be 2 Star Wars MMO's. Like I said, you have none. You'll NEVER have proof to back up that assertion because it's FALSE! All I ask is that you refrain from spreading dishonesty and lies as truth.

Listen...they could claim to have had 4 "full" servers, but you and I both know that it was a FRACTION of what it once was. Given the fact that SWTOR was going to take 90% of the remaining players, I assure you, there wouldn't be enough for ONE 'full" server today if the game had lived. It was a business decision and one of the few smart ones SOE made.

I will only stop when you stop spreading lies that it is FALSE, as I could be right, there is no proof either to state that my opinion is false.

From all the evidence, I would bet all my money that it is true, that both SWG and SWTOR can not co-exist

TUX has supplied the quote from Smedley himself that this was an $OE decision to not negotiate renewing the license for SWG. Given how much SWG had died off, I actually agree with Smedley's decision. You choose not to take that comment as 'proof''. I have seen no official comment or qoute that states there was a decision that two SW MMO's games could not co-exist so SWG had to go.  In the end it really doesn't matter.....SWG is no more and blaming LA won't change that reality.

  TUX426

Inquisitor

Joined: 8/04/09
Posts: 1971

Always remember that you're unique. Just like everyone else.

12/30/11 10:29:37 AM#60
Originally posted by superniceguy
Originally posted by TUX426
Originally posted by superniceguy

Here as said by PEX, and you even knew about it. It does not matter whether you or I consider it to be a MMO, but if they do not categorise it as a MMO, then it is not a MMO and it is quite safe, and even if that is not the case, then the game are so different, there could many other reasons why it is safe. But this argument has gotten really silly indeed, as my point is that SWG and SWTOR can not co-exsit, CWA is irrelevant

If SWG gets shut down on 4 full HEAVY servers, then so should CWA. If CWA does not get shut down, then it was not population levels that shut down SWG.

No.

I mean PROOF of your claim that there can't be 2 Star Wars MMO's. Like I said, you have none. You'll NEVER have proof to back up that assertion because it's FALSE! All I ask is that you refrain from spreading dishonesty and lies as truth.

Listen...they could claim to have had 4 "full" servers, but you and I both know that it was a FRACTION of what it once was. Given the fact that SWTOR was going to take 90% of the remaining players, I assure you, there wouldn't be enough for ONE 'full" server today if the game had lived. It was a business decision and one of the few smart ones SOE made.

I will only stop when you stop spreading lies that it is FALSE, as I could be right, there is no proof either to state that my opinion is false.

From all the evidence, I would bet all my money that it is true, that both SWG and SWTOR can not co-exist

Are you F'ING KIDDING ME?

So...you can say whatever you like, like...you can shoot lasers out ur butt at babies, but because I can't DISprove it, you will continue to claim it's real?!  LMFAO!!!! OK...now I get it lol. 

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