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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Rolling alts - isn't looking as fun as I thought it would be.......

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97 posts found
  zakiyawow

Apprentice Member

Joined: 2/28/10
Posts: 631

12/19/11 11:21:57 AM#41

I have one character I play as solo character and three group characters ( so far and all republic side. Basically I have all 4 base classes ). I don't mind running through the shared class with people I group with nor do I spacebar it. So far, the community I have encountered are fine. I have yet to find one person asking others to spacebar the story. On all my 3 group characters, people makes different choices. I know one thing different from other text based quest : People I group with talk about the cut scene stories. We would even discuss the story line and each NPC characters. Maybe I am just the lucky one that get to group with people like that ? 

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7433

"Really officer, they're herbs."

12/19/11 11:51:46 AM#42
Originally posted by Loekii
Originally posted by Dvalon

Thats not true, you need to get your space ship, happens around level 15+ and by then your on another world already, once your on your ship you can go anywhere you like, however most planets for a level 15 will be way to tought for them, out of their level range for example. so its not wise, but also not impossible.

So you can break away from the story, and go to different world than one that is on your story path, and respectably quest there --- like how a Tauren could go to the Forsaken zones and quest up?

 

I was under the impression that after the starter worlds, everyone is basically funneld into the same world story archs and side quests?  No?

 

Do you have any screenshots showing examples?

 

I learned from Ikeda that this is true you can travel to other worlds, but you cannot run your class stories.  Then someone sent me an email and said that though you can travel to other worlds there is not enough side quest to level up so that you can move onto the next planet...so in a sense it is true but not true because then you will either have to go back and do some questing in original planet to get to a level that allows you to move on or grind the space game to level in order to move on.   

  lthompson94

Novice Member

Joined: 4/23/11
Posts: 199

12/19/11 12:02:51 PM#43

Really hoping some alternate pathways open up, like several planets in the same level range that are relatively "open."  It would be nice to level a while on one planet, skip around, come back etc.  I can understand the main class story being very linear, but the side quests you really should be able to move through the galazy a bit more.

 

Of course, I'm notorious for not playing alts.  I can see how the side-quest storyline would be grating though on multiple runs.  I already get annoyed on the Esseles/Black Talon having to go through the conversations every time... not sure how end-game raids/dungeons will be as far as that.  If we have to grind them then they should really allow to skip that stuff if the whole group has already done it and opts to skip.

 

Overall though I'm loving the game.  It has a lot more to it than the story.  Everyone who talks about it being a copy of WoW either haven't played it, or are way too jaded on MMOs.  Those are the people that I feel sincerely don't like MMO games, they only like their "hopes" and "wishes" for what MMO games "could" be.  Hell even companion management is it's own little side-structure mini task.  The space shooter is pretty fun too, regardless of all the drama.  I'm enjoying getitng parts for my ship and the distraction.

 

Anyway, it has tons to offer, and I'm sure they'll continue to add more and more content.  Hopefully, some of that content will be alternate leveling pathways and the like.

 

 

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1237

12/19/11 12:05:31 PM#44
Originally posted by Margulis

So the idea of playing an alt for their class story sounded awesome to me at first, but I've got to tell you, the thoughts of having to go back through some of these zones just feels icky.  The first time through was helped by the story of the quests, but if you've already seen that once, twice, three times before, that whole extra is kind of over with - and some of this questing and zones just are NOT very fun.

No suprise....The hype should be over for TOR somewhere around mid 2012. Can't come soon enough, I tired of reading about TOR already and it isnt even launched lol

"I play Tera for the gameplay"

http://www.youtube.com/watch?v=O-2paFdRw_U

  Distopia

Drifter

Joined: 11/22/05
Posts: 15533

"what a boring life, HATING everything" -Gorilla Biscuits

12/19/11 12:08:41 PM#45
Originally posted by Ethian
 

No suprise....The hype should be over for TOR somewhere around mid 2012. Can't come soon enough, I tired of reading about TOR already and it isnt even launched lol

Then it's just going to be the next game on the horizon, different game same conversation.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  musicmann

Novice Member

Joined: 12/25/05
Posts: 1122

12/19/11 12:11:01 PM#46

Bioware already said, they have been working on new planets and quests for some time now. The tools they created to do so, makes it very easy to add in new content.

I think it would be easy to rectify the problem some of you have when leveling a alt. All they would have to do is add in a few more low level and teen level planets that can be shuttled to from your starter and capital planets before you get your ship.

Once you get your ship though, from my expierence so far, everything opens up pretty good.

  Loekii

Novice Member

Joined: 4/24/07
Posts: 431

12/19/11 12:22:39 PM#47
Originally posted by musicmann

Bioware already said, they have been working on new planets and quests for some time now. The tools they created to do so, makes it very easy to add in new content.

I think it would be easy to rectify the problem some of you have when leveling a alt. All they would have to do is add in a few more low level and teen level planets that can be shuttled to from your starter and capital planets before you get your ship.

Once you get your ship though, from my expierence so far, everything opens up pretty good.

I am not a big proponent of believing nor having faith in developers.   Seen far too many 'plans' that take for ever to appear or simply never do.

 

I hope BW is working on seeding all planets with multiple levels of content and alternate story paths -- for example having the class stories become open enough that you can follow them on different planets (creating a parallel to class progression in WoW, for example).  

  Nethermancer

Novice Member

Joined: 3/17/10
Posts: 530

"I tell you, we are here on Earth to fart around, and don't let anybody tell you different"

12/19/11 12:33:29 PM#48

I am just playing a smuggler and inquisitor so i dont have to do things over again becasue i KNOW i will hate to repeat missions in this game. But luckily i havnt had to :)

Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1237

12/19/11 12:38:29 PM#49

I predict plenty of ESC spam while rolling an alt to skip cut-scenes...sounds exciting!! lol

"I play Tera for the gameplay"

http://www.youtube.com/watch?v=O-2paFdRw_U

  Clerigo

Apprentice Member

Joined: 12/01/10
Posts: 403

Healing Over Time since 2004

12/19/11 12:39:43 PM#50

Not that many people feeling the force....

  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1326

To busy playing GW2 to post much around here... *shrug*

12/19/11 12:40:44 PM#51
Originally posted by Adamantine
Originally posted by JoeyMMO

 That 'calculation' was based on 200 hours to cap per class and that times 8, or even 16. 1600 or 3200 hours! Wow! Of course doing that would be pretty repetitive, only the class story could provide any unique content after a while.

There was a time when some people claimed those hours would all be unique, given the example of a BH and Jedi not sharing a single quest. Truth is you can roll one toon on both factions without repeating content, after that you'll be largely in repeat mode.

The guy that reached cap in 5 days, if he did that twice, he'd have gone through the best part of the game in way less than a month.

Stop right there.

What? Foul somewhere?

At no point it was ever promised by Bioware there would be more than 8 origin stories. It was always clear that the choice of advanced class and the choice of the skilltree you want to focus on wont influence the story you would go through.

I never said BW promised that, just that some guys on this forum thought that what BW said actually meant what they thought it meant. BW didn't come up with this calculation, just some people on the the forums here.

Thus the prediction was always only about 1,600 hours, never 3,200 or 9,600 hours or anything.

The prediction was BS, no matter which way you turn it. The 200 hours is an overestimate to begin with. Multiplying it by however much is silly. As for by how much, there were people who said they were planning on playing each class both light and dark side, and probably a gray run too. People came up with thousands and thousands of hours of guaranteed unique gameplay. 3 force "sides" x 16 advanced classes x 200 hours is actually 9600 hours, but there was just one person who actually said he considered doing that. I doubt he'll get anywhere near that. He also went on to consider that if he got killed in PvP on one toon by someone and not on the other it would already be a completely unique experience to him. Just shows that unique can be stretched quite a bit if you're determined enough.

Besides, it was also never promised (and personally I never expected that) that quests wont ever overlap, either.

Again, I never said it didn't overlap, nor that I ever thought they wouldn't, nor that BW ever promised that. I've heard salesmen at work before.

And just for the record, you contradict yourself there. Jedi is Republic, Bounty Hunter is Empire. So if you play Jedi and BH, you obviously would have different questlines.

I do not contradict myself if you'd care to read what I wrote. Jedi is republic, BH is Empire, so they do not have overlapping quests (since they're different factions, not because they're different classes). Some people just interpreted this statement to mean that every class would have completely different quests. Anyone who knows how to read a salesman knew better of course. No contradiction in my statement however.

It is absolutely normal that people rush through content. So if the first person required 5 days to do so, apparently by playing all the time, you can expect others to be even faster in the future. There have been speedruns of Morrowind in 15 minutes or Baldurs Gate in about an hour in the past, too. I require over a hundred hours for playing Baldurs Gate, and I never managed to finish Morrowind, ever.

 Your point being?

  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1326

To busy playing GW2 to post much around here... *shrug*

12/19/11 12:46:59 PM#52
Originally posted by AdamTM
*snip*
I mean they did promise over 200 hours of story-content, now it turns out its only around 30 hours of -unique- story content with the rest being shared by all players/classes.

I'd be inclined to call it disingenious marketing.

 I don't think they did promise that, just a rough average estimate of 200 hours to level cap. Some people just interpreted it as 200 hours of unique story content. They weren't really all that vague, some people were just so overhyped they couldn't interpret statements for what they were.

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1237

12/19/11 12:49:54 PM#53
Originally posted by JoeyMMO
Originally posted by AdamTM
*snip*
I mean they did promise over 200 hours of story-content, now it turns out its only around 30 hours of -unique- story content with the rest being shared by all players/classes.

I'd be inclined to call it disingenious marketing.

 I don't think they did promise that, just a rough average estimate of 200 hours to level cap. Some people just interpreted it as 200 hours of unique story content. They weren't really all that vague, some people were just so overhyped they couldn't interpret statements for what they were.

I think once people realize that TOR really isnt all that different then any other themepark MMO on the market population will die down alot. Without cut-scenes TOR is just a new AAA themepark MMO with EA / Bioware / Star Wars stamped on the cover to bring in more profit. It brings nothing new or inventive to the genre unfortionately.

"I play Tera for the gameplay"

http://www.youtube.com/watch?v=O-2paFdRw_U

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

12/19/11 12:56:32 PM#54
Originally posted by sanosukex
Originally posted by Margulis

So the idea of playing an alt for their class story sounded awesome to me at first, but I've got to tell you, the thoughts of having to go back through some of these zones just feels icky.  The first time through was helped by the story of the quests, but if you've already seen that once, twice, three times before, that whole extra is kind of over with - and some of this questing and zones just are NOT very fun.

agreed starter zones are pretty bland and it makes it hard to want to go through them again.. even as differn't class.. I did bounty hunter during beta then imperial agent for pre-release.. Hutta is just dreadfull...

What I'm doing to counter balance that a bit is to roll a different AC for each class on the other side.  For example, if I chose a Jedi Consular Shadow for Pub, then I roll a Sith Inquisitor Sorcerer on Imp side.  Also, on my second time through with an alt, I'm doing more leveling through class quests, flash points, space combat, and PvP then I did the first time through, where I mainly concentrated on Class and Side quests.  This way, I am able to skip a large portion of content in terms of side quests.  Not sure I could deal with doing EVERY Coruscant quest again.  

 

  User Deleted
12/19/11 1:01:59 PM#55
Originally posted by Cthulhu23
Originally posted by sanosukex
Originally posted by Margulis

So the idea of playing an alt for their class story sounded awesome to me at first, but I've got to tell you, the thoughts of having to go back through some of these zones just feels icky.  The first time through was helped by the story of the quests, but if you've already seen that once, twice, three times before, that whole extra is kind of over with - and some of this questing and zones just are NOT very fun.

agreed starter zones are pretty bland and it makes it hard to want to go through them again.. even as differn't class.. I did bounty hunter during beta then imperial agent for pre-release.. Hutta is just dreadfull...

What I'm doing to counter balance that a bit is to roll a different AC for each class on the other side.  For example, if I chose a Jedi Consular Shadow for Pub, then I roll a Sith Inquisitor Sorcerer on Imp side.  Also, on my second time through with an alt, I'm doing more leveling through class quests, flash points, space combat, and PvP then I did the first time through, where I mainly concentrated on Class and Side quests.  This way, I am able to skip a large portion of content in terms of side quests.  Not sure I could deal with doing EVERY Coruscant quest again.  

 

 

 

Kind of funny, I agree with parts of all of these quotes.  I did not mind Tython.  However I despise Taris, and so after my main - I am also levelling alts just with the main quest line and space combat as well as flash points.  I have not played a huge amount, enough to get my Scoundrel to 30, but I am thoroughly enjoying myself.  This will keep me busy for a while. 

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/19/11 1:22:08 PM#56
Originally posted by Cthulhu23
Originally posted by sanosukex
Originally posted by Margulis

So the idea of playing an alt for their class story sounded awesome to me at first, but I've got to tell you, the thoughts of having to go back through some of these zones just feels icky.  The first time through was helped by the story of the quests, but if you've already seen that once, twice, three times before, that whole extra is kind of over with - and some of this questing and zones just are NOT very fun.

agreed starter zones are pretty bland and it makes it hard to want to go through them again.. even as differn't class.. I did bounty hunter during beta then imperial agent for pre-release.. Hutta is just dreadfull...

What I'm doing to counter balance that a bit is to roll a different AC for each class on the other side.  For example, if I chose a Jedi Consular Shadow for Pub, then I roll a Sith Inquisitor Sorcerer on Imp side.  Also, on my second time through with an alt, I'm doing more leveling through class quests, flash points, space combat, and PvP then I did the first time through, where I mainly concentrated on Class and Side quests.  This way, I am able to skip a large portion of content in terms of side quests.  Not sure I could deal with doing EVERY Coruscant quest again.  

 

basically what I'm doing as well.. hopefully they will release more planets soon to help break up the mostly one path thing they got going right now..

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

12/19/11 1:24:36 PM#57
Originally posted by sanosukex
Originally posted by Cthulhu23
Originally posted by sanosukex
Originally posted by Margulis

So the idea of playing an alt for their class story sounded awesome to me at first, but I've got to tell you, the thoughts of having to go back through some of these zones just feels icky.  The first time through was helped by the story of the quests, but if you've already seen that once, twice, three times before, that whole extra is kind of over with - and some of this questing and zones just are NOT very fun.

agreed starter zones are pretty bland and it makes it hard to want to go through them again.. even as differn't class.. I did bounty hunter during beta then imperial agent for pre-release.. Hutta is just dreadfull...

What I'm doing to counter balance that a bit is to roll a different AC for each class on the other side.  For example, if I chose a Jedi Consular Shadow for Pub, then I roll a Sith Inquisitor Sorcerer on Imp side.  Also, on my second time through with an alt, I'm doing more leveling through class quests, flash points, space combat, and PvP then I did the first time through, where I mainly concentrated on Class and Side quests.  This way, I am able to skip a large portion of content in terms of side quests.  Not sure I could deal with doing EVERY Coruscant quest again.  

 

basically what I'm doing as well.. hopefully they will release more planets soon to help break up the mostly one path thing they got going right now..

Yup, that's my one gripe about the game, and the one thing that I really hope they add--alternative planets to level on.  The game has alternative paths to level, but not alternative questing paths.  Hopefully that gets fixed later, particularly for those folks who due to guild obligations or personal preference are tied to one faction.  

  kegtap

Novice Member

Joined: 9/19/07
Posts: 263

12/19/11 1:31:16 PM#58
Originally posted by tillamook

Dromund Kaas is loooong, too long really. I want to level my BH beside my SJ, but meh, I might wait a bit till I feel like reliving the content. I did happen to like Coruscant though.

I felt the same way about Dromund Kass and Coruscant. I enjoyed Coruscant much more. Maybe the taxi's just fit in much better on coruscant then they do Dromund Kaas. It's still not going to stop me from playing a ton of alts.

I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2039

12/19/11 1:37:45 PM#59

Wait, there aren't several different starting zones and multple ensuing quest paths? 

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/19/11 1:43:30 PM#60
Originally posted by Homitu

Wait, there aren't several different starting zones and multple ensuing quest paths? 

not really.. well if several you mean 4 then yes and besides your main class quests all the side quests are the same.. unfortunatly the starter planets aren't very interesting to want to actually play through them multiple times

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

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