Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,643  Online:0
Guests:0  Posts:4,848,683
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » The zoning has got to go

3 Pages 1 2 3 » Search
59 posts found
  Margulis

Novice Member

Joined: 12/14/08
Posts: 669

 
12/18/11 12:40:55 AM#1

I would rather deal with a week or two of crowded started zones than deal with the emptiness of how things are now with all of this instancing of zones.  Getting a random group together to take out a rare mob or tackle a heroic quest shouldn't be an issue when my server is "very heavy", but it is when the players are spread out over a bunch of copies of the zone I'm in.  Cities never even feel busy, it's lonely out there.

Crowded starter areas we would have to deal with for a few weeks.  This problem will always exist. 

  fadis

Hard Core Member

Joined: 12/16/09
Posts: 403

12/18/11 12:47:51 AM#2

The game can't handle it.  There is something seriously wrong with the engine.... which explains why so many other details are missing too (alive npcs... high-res textures... AA option in-game... ambient noise... the list goes on).

 

  Zeblade

Novice Member

Joined: 1/10/06
Posts: 692

12/18/11 12:56:08 AM#3

Hmm.. I play for the most part on EU and so far not much of a problem. Some people love to level super fast and then not happy .. no what was launch? Relax the game is not even launched yet. There are tons of people still trying to figure out what they want. 

And your a little late to the party. Zoning will never change. So get use to it or HURRY and cancel now. Anyway thats why I LOVE the  EU side. They are so nice.

 

  sonoggi

Hard Core Member

Joined: 12/22/09
Posts: 896

12/18/11 1:02:06 AM#4

good luck with this request; TOR's world is pretty dead.

  Margulis

Novice Member

Joined: 12/14/08
Posts: 669

 
12/18/11 1:09:08 AM#5
Originally posted by fadis

The game can't handle it.  There is something seriously wrong with the engine.... which explains why so many other details are missing too (alive npcs... high-res textures... AA option in-game... ambient noise... the list goes on).

 

Yeah I've started to see this theory talked about more and more and it would explain a lot of game decisions.

  Prod1702

Novice Member

Joined: 8/10/04
Posts: 2

12/18/11 1:13:02 AM#6

I have no problems playing the game at all. Also zoning helps to lower problems if the server is over loaded. You can always move to another zone. Also when you talk in chat every zone can see your chat since chat is gobal. 

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2414

12/18/11 1:16:14 AM#7
I'm regularly seeing 100 - 200 people per instance. Doesn't seem empty at all. People everywhere

My live Stream:www.twitch.tv/dubyahite
Status:
Streaming: Diablo III Inferno Act 1


Shadow's Hand Guild
Open recruitment for The Secret World - Dragon Faction
http://www.shadowshand.com

  DexterMMO

Novice Member

Joined: 11/26/11
Posts: 505

Am I banned again?

12/18/11 1:28:25 AM#8
Originally posted by dubyahite
I'm regularly seeing 100 - 200 people per instance. Doesn't seem empty at all. People everywhere

dude... they're obviously talking about the intro cut scene... leave em be.

Everything I say is my opinion or personal preference. You may or may not find it useful to your cause but regardless I am entitled to it.

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2414

12/18/11 2:15:21 AM#9
Also, saying you can't find a group because of the instancing is wrong.

All of the instances share the same chat and LFG thing.

Maybe nobody wants to group with you?

My live Stream:www.twitch.tv/dubyahite
Status:
Streaming: Diablo III Inferno Act 1


Shadow's Hand Guild
Open recruitment for The Secret World - Dragon Faction
http://www.shadowshand.com

  Fratman

Apprentice Member

Joined: 6/04/05
Posts: 280

12/18/11 2:37:52 AM#10
Originally posted by Margulis

I would rather deal with a week or two of crowded started zones than deal with the emptiness of how things are now with all of this instancing of zones.  Getting a random group together to take out a rare mob or tackle a heroic quest shouldn't be an issue when my server is "very heavy", but it is when the players are spread out over a bunch of copies of the zone I'm in.  Cities never even feel busy, it's lonely out there.

Crowded starter areas we would have to deal with for a few weeks.  This problem will always exist. 

I logged into a heavy populated server on day 2 of early access. There were about 5 people in the starter area. You could almost hear the crickets. I was never more happy about canceling a preorder for a game.

The instancing/phasing in the actual launch is worse than it was in beta. 

 

  fenistil

Elite Member

Joined: 9/22/11
Posts: 1597

12/18/11 2:40:55 AM#11
Originally posted by dubyahite
Also, saying you can't find a group because of the instancing is wrong.

All of the instances share the same chat and LFG thing.

Maybe nobody wants to group with you?

I think youu totally misunderstood what he meaned. OP did not mean, group for instance but a group for taking out rare mob or heroic quest in OPEN WORLD. [mod edit]

 

Unfortunetally zoning will not go anywhere imo. Game propably cannot handle more players at same time in open world in one place.

Another thing to add that this game resemble co-op game more than mmorpg...

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2414

12/18/11 3:03:04 AM#12
Originally posted by fenistil
Originally posted by dubyahite
Also, saying you can't find a group because of the instancing is wrong.

All of the instances share the same chat and LFG thing.

Maybe nobody wants to group with you?

I think youu totally misunderstood what he meaned. OP did not mean, group for instance but a group for taking out rare mob or heroic quest in OPEN WORLD. Learn to read.

 

Unfortunetally zoning will not go anywhere imo. Game propably cannot handle more players at same time in open world in one place.

Another thing to add that this game resemble co-op game more than mmorpg...

I think you totally misunderstood what I "meaned." [mod edit]

 

Doesn't matter what type of group you are looking for, the chat is still shared between all instances. That's how most people look for groups in this game. "Healer LFG Heroic Quest X."   

 

You know you can look for groups that aren't for instances in chat right. People do it a lot.

 

This game doesn't feel like a coop game at all to me. Persistent world shared by a large number of players. MMORPG. This argument is old and tired, heard it 1000 times and it's still wrong. 

My live Stream:www.twitch.tv/dubyahite
Status:
Streaming: Diablo III Inferno Act 1


Shadow's Hand Guild
Open recruitment for The Secret World - Dragon Faction
http://www.shadowshand.com

  dubyahite

Elite Member

Joined: 1/17/11
Posts: 2414

12/18/11 3:04:14 AM#13
Originally posted by Fratman
Originally posted by Margulis

I would rather deal with a week or two of crowded started zones than deal with the emptiness of how things are now with all of this instancing of zones.  Getting a random group together to take out a rare mob or tackle a heroic quest shouldn't be an issue when my server is "very heavy", but it is when the players are spread out over a bunch of copies of the zone I'm in.  Cities never even feel busy, it's lonely out there.

Crowded starter areas we would have to deal with for a few weeks.  This problem will always exist. 

I logged into a heavy populated server on day 2 of early access. There were about 5 people in the starter area. You could almost hear the crickets. I was never more happy about canceling a preorder for a game.

The instancing/phasing in the actual launch is worse than it was in beta. 

 

I have never seen a zone on my server drop below 100 people. 5 is an outright lie.

 

You know you can tell how many people are in the same zone as you right? It's in the top left of the screen.

My live Stream:www.twitch.tv/dubyahite
Status:
Streaming: Diablo III Inferno Act 1


Shadow's Hand Guild
Open recruitment for The Secret World - Dragon Faction
http://www.shadowshand.com

  gambe1

Apprentice Member

Joined: 12/10/07
Posts: 88

12/18/11 3:05:56 AM#14

I rather see zoning, than 20 people waiting for one mob to spawn.

  mikahr

Elite Member

Joined: 3/30/07
Posts: 385

12/18/11 3:10:53 AM#15

To OP: no thanks. Have to queue (pun intended) for quest monsters as it is. There have been and still are enough queues as it is.

If you want random group shout on general for it. Its no harder or easier than any other MMOs.

  wormywyrm

Hard Core Member

Joined: 11/01/04
Posts: 1468

12/18/11 4:08:58 AM#16
Originally posted by fadis

The game can't handle it.  There is something seriously wrong with the engine.... which explains why so many other details are missing too (alive npcs... high-res textures... AA option in-game... ambient noise... the list goes on).

+1

Play as your favorite retro characters: www.cnd-online.net and read my blog: creatingaworld.blogspot.com/

  onthestick

Apprentice Member

Joined: 12/06/11
Posts: 647

12/18/11 4:13:27 AM#17
Originally posted by gambe1

I rather see zoning, than 20 people waiting for one mob to spawn.

Bingo!

How many servers SWTOR will launch with on release?

ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  Vrika

Hard Core Member

Joined: 10/03/05
Posts: 1295

12/18/11 4:27:05 AM#18

I think the zoning works really well. The planets have enough people in them to feel alive, but not so much that I'd have to constantly wait for spawns. General chat is shared between all instances of same planet, so it doesn't interfere with grouping either.

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 690

"When you are confused, you are learning something"

12/18/11 4:30:08 AM#19
Originally posted by fenistil
Originally posted by dubyahite
Also, saying you can't find a group because of the instancing is wrong.

All of the instances share the same chat and LFG thing.

Maybe nobody wants to group with you?

I think youu totally misunderstood what he meaned. OP did not mean, group for instance but a group for taking out rare mob or heroic quest in OPEN WORLD. Learn to read.

 

Unfortunetally zoning will not go anywhere imo. Game propably cannot handle more players at same time in open world in one place.

Another thing to add that this game resemble co-op game more than mmorpg...

So whats your perdiction for Ilum Open World PvP if SWTOR game engine can't handle it?

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  MindTrigger

Elite Member

Joined: 12/19/07
Posts: 1142

12/18/11 10:07:04 AM#20
Originally posted by DexterMMO
Originally posted by dubyahite
I'm regularly seeing 100 - 200 people per instance. Doesn't seem empty at all. People everywhere

dude... they're obviously talking about the intro cut scene... leave em be.

[mod edit]  Your server may have 100 people connected to it, but you won't see more than five or ten of them at a time.  I'm off the starter planet and on Coruscant now, and it's the same thing.  I feel like I'm playing a single player game.

G A M I N G . O N L I N E . S I N C E |1995|
N O W . P L A Y I N G |Day Z|Tribes: Ascend|
M M O . H I S T O R Y |swg|eq2|gw|wow|tr|lotro|aoc|fe|xsyon|rift|swtor|
F O L L O W I N G |the repopulation|pathfinder|guild wars 2|the secret world|archage|

3 Pages 1 2 3 » Search