Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,638  Online:0
Guests:0  Posts:4,848,683
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Just watched some beta weekend videos... (about Smuggler)

2 Pages 1 2 » Search
31 posts found
  Gajari

Elite Member

Joined: 4/18/06
Posts: 918

 
12/04/11 9:54:53 AM#1

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 10:01:17 AM#2
Originally posted by Gajari

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

smuggler is by far the worst playing class IMO. The videos presented look good but when actually played its not fluid at all and everything just feels wrong. First is the enemy AI or lack there of. With a cover system and no AI it makes the whole combat experience insanely stale and unispired. In melee it's no big deal cause you are just exchanging blows but when you add a cover mechanic this aspect sticks out so much and makes it just unenjoyable. Oh and forgot to mention the green cover indicator is just such a bad design feels so out of place.. anything would have been better there even a little arrow

Having said that playing bounty hunter is like night and day. I found bounty hunter to be a ton of fun and everything flowed very smoothly and enjoyed everything about it.

I remember watching all the videos back when smuggler was introduced and was so excited to play the class but man what a let down.

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/04/11 10:04:16 AM#3
Originally posted by sanosukex
Originally posted by Gajari

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

smuggler is by far the worst playing class IMO. The videos presented look good but when actually played its not fluid at all and everything just feels wrong. First is the enemy AI or lack there of. With a cover system and no AI it makes the whole combat experience insanely stale and unispired. In melee it's no big deal cause you are just exchanging blows but when you add a cover mechanic this aspect sticks out so much and makes it just unenjoyable. Oh and forgot to mention the green cover indicator is just such a bad design feels so out of place.. anything would have been better there even a little arrow

Having said that playing bounty hunter is like night and day. I found bounty hunter to be a ton of fun and everything flowed very smoothly and enjoyed everything about it.

Your opinion,  I felt that the IA played very well,  and now that AI takes cover you can't just post up and shoot them as they will get out of range or get behind something.

 

I will be playing smuggler on launch.

"Loan me a Dragon I wanna see space"


  kasta

Advanced Member

Joined: 5/30/03
Posts: 415

Never try to teach a pig to sing,it wastes your time and annoys the pig.

12/04/11 10:06:57 AM#4

I on the other hand enjoyed my experience with the smuggler.  The cover mechanic was fun and the smuggler story was to me the most interesting story of all of them.  I enjoyed upgrading my blasters with enhancements as I progressed and I was really excited when I got my ship and the story expanded further.   So, as is always the case, no class is for everyone.

* edited because I can't type

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 10:07:14 AM#5
Originally posted by maskedweasel

Your opinion,  I felt that the IA played very well,  and now that AI takes cover you can't just post up and shoot them as they will get out of range or get behind something.

 

I will be playing smuggler on launch.

they do which I read in the patch notes which adds a lot to the class but if there is no cover around the enemy will still shoot at your cover while you blast at them two feet away ducking under your two foot rock(according to my friend who is in the beta now I was not lucky enough to get invite for this last beta)

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

12/04/11 10:14:05 AM#6
Originally posted by sanosukex
Originally posted by maskedweasel

Your opinion,  I felt that the IA played very well,  and now that AI takes cover you can't just post up and shoot them as they will get out of range or get behind something.

 

I will be playing smuggler on launch.

they do which I read in the patch notes which adds a lot to the class but if there is no cover around the enemy will still shoot at your cover while you blast at them two feet away ducking under your two foot rock(according to my friend who is in the beta now I was not lucky enough to get invite for this last beta)

This is about as true as if you play any ranged class and they get in melee range, they won't cancel out your ranged abilities.

 

Its good to not force a minimum distance for ranged skills.  As an IA or smuggler you also have close range weapons... and some of the AI, like Melee characters are focused on getting behind your cover which makes it useless.

 

I have been in situations where ranged characters can get on top of a box that I'm using as cover,  and they just shoot me at PBR,  but if they are on the opposite side of the box you still can mitigate damage completely.   Not sure where the issue is here though.   

 

I suppose I could make a few videos on the IA.... but I really don't want to continue playing.. just don't see a point when the wipe is going to come in a little over a week.

"Loan me a Dragon I wanna see space"


  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 10:25:44 AM#7
Originally posted by maskedweasel

This is about as true as if you play any ranged class and they get in melee range, they won't cancel out your ranged abilities.

 Its good to not force a minimum distance for ranged skills.  As an IA or smuggler you also have close range weapons... and some of the AI, like Melee characters are focused on getting behind your cover which makes it useless.

 I have been in situations where ranged characters can get on top of a box that I'm using as cover,  and they just shoot me at PBR,  but if they are on the opposite side of the box you still can mitigate damage completely.   Not sure where the issue is here though.   

 I suppose I could make a few videos on the IA.... but I really don't want to continue playing.. just don't see a point when the wipe is going to come in a little over a week.

I was more pointing out the fact the AI is so dumb it will shoot at your cover from two feet away instead of running around and trying to hit you unless they are a melee npc. Cover systems don't really work well in MMOs because of this. When you think of good cover system like Gears of War then you think of how this plays its pretty bad. Now obviously differn't circumstances since its a MMO not single player game but its the tiny things like looking for cover(which they added thank god) that make a big differnce in how the combat experience goes for this type of system. The green indicator thing bugs me I think the most though it just feels so out of place I really don't understand what they were thinking.

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  UsualSuspect

Elite Member

Joined: 11/01/04
Posts: 836

12/04/11 10:53:25 AM#8

Out of all the classes I played during the beta weekend - Jedi Sage, Bounty Hunter, Sith Inquisitor, etc - my favorite for story was the Smuggler. Gameplay wise the Bounty Hunter was just too much fun in combat, but for the story and conversation responses I loved the Smuggler. Some of the comments made had me laughing out loud.

For gameplay, I think the Smuggler works fine. Hide behind cover and fire out shots and grenades, then they get in close and you smack them with the barrel of your gun or kick them where it hurts (at least that's what the kick does when playing a female). I enjoyed it and I think the Smuggler will be my first character, followed by the Bounty Hunter on the other side when I've max'd it out.

  User Deleted
12/04/11 10:56:33 AM#9
Originally posted by sanosukex
Originally posted by Gajari

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

smuggler is by far the worst playing class IMO. The videos presented look good but when actually played its not fluid at all and everything just feels wrong. First is the enemy AI or lack there of. With a cover system and no AI it makes the whole combat experience insanely stale and unispired. In melee it's no big deal cause you are just exchanging blows but when you add a cover mechanic this aspect sticks out so much and makes it just unenjoyable. Oh and forgot to mention the green cover indicator is just such a bad design feels so out of place.. anything would have been better there even a little arrow

Having said that playing bounty hunter is like night and day. I found bounty hunter to be a ton of fun and everything flowed very smoothly and enjoyed everything about it.

I remember watching all the videos back when smuggler was introduced and was so excited to play the class but man what a let down.

What mmo has good enemy AI? this is not skyrim.

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 10:59:14 AM#10
Originally posted by nerovipus32

What mmo has good enemy AI? this is not skyrim.

already stated that and thats the issue to bring in a system the revolves around AI to make it interesting and have no AI

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  Zaush

Apprentice Member

Joined: 6/14/06
Posts: 372

12/04/11 11:22:37 AM#11
IMO Both Smug and BH have the best stories, but I only played through about 50% of the starter worlds. Both really sucked my into the story. Both were really un to play as well. I'm starting off as a Smuggler .
  kalinis

Apprentice Member

Joined: 8/11/10
Posts: 1351

12/04/11 11:27:44 AM#12

i went in just to see what cover system for smuggler ws like and it takes getting used to . The story though drew me in i was just amazed at how good the smuggler story was it may be the bvest story i tried although the inquistior one was almost as good if not as good .

I played the smuggler to 10 inquisitor to 7 beta ended that weekend, warrior to 16, and bh, agent, jedi knight and counselor to the level 5 area and smuggler was if not the best one fo the top 2 stories i tried.

  SideTraKd

Apprentice Member

Joined: 11/28/06
Posts: 97

12/04/11 11:36:48 AM#13
Originally posted by sanosukex
Originally posted by Gajari

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

smuggler is by far the worst playing class IMO. The videos presented look good but when actually played its not fluid at all and everything just feels wrong. First is the enemy AI or lack there of. With a cover system and no AI it makes the whole combat experience insanely stale and unispired. In melee it's no big deal cause you are just exchanging blows but when you add a cover mechanic this aspect sticks out so much and makes it just unenjoyable. Oh and forgot to mention the green cover indicator is just such a bad design feels so out of place.. anything would have been better there even a little arrow

Having said that playing bounty hunter is like night and day. I found bounty hunter to be a ton of fun and everything flowed very smoothly and enjoyed everything about it.

I remember watching all the videos back when smuggler was introduced and was so excited to play the class but man what a let down.

I played the first few levels of Smuggler on the first day of last weekend's beta, and I got bored.  I would have agreed with your post almost entirely at that point.  But on Monday, after I had gone through the story line levelling a different toon to mid-20ish, I came back to the Smuggler to give it another chance and I enjoyed it way more than I thought I would.  I think the cover system does need some work, but I generally started to pick my own places for cover instead of always relying on the game's choice for me.  I also had plenty of mobs blow my cover line altoghter (especially melee ones), so I am not sure where you're coming from with your AI complaint.

If you only use the suggested cover in a pinch for mobs that are currently targetted, it works well.

Bounty Hunter was fun as hell too, but it isn't the mirror class of Smuggler.

  Silax

Apprentice Member

Joined: 10/22/04
Posts: 228

12/04/11 11:39:06 AM#14

The nice thing is that if you don't like the cover system, you can simple choose to play as scoundrel or operative and have an entirely different gameplay while enjoying the same story line.  That, actually, is pretty ingenious.

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 11:42:12 AM#15
Originally posted by Silax

The nice thing is that if you don't like the cover system, you can simple choose to play as scoundrel or operative and have an entirely different gameplay while enjoying the same story line.  That, actually, is pretty ingenious.

which is what I plan to do:)

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  sanosukex

Advanced Member

Joined: 4/08/05
Posts: 1857

12/04/11 11:44:41 AM#16
Originally posted by SideTraKd

I played the first few levels of Smuggler on the first day of last weekend's beta, and I got bored.  I would have agreed with your post almost entirely at that point.  But on Monday, after I had gone through the story line levelling a different toon to mid-20ish, I came back to the Smuggler to give it another chance and I enjoyed it way more than I thought I would.  I think the cover system does need some work, but I generally started to pick my own places for cover instead of always relying on the game's choice for me.  I also had plenty of mobs blow my cover line altoghter (especially melee ones), so I am not sure where you're coming from with your AI complaint.

If you only use the suggested cover in a pinch for mobs that are currently targetted, it works well.

Bounty Hunter was fun as hell too, but it isn't the mirror class of Smuggler.

melee ones will go after you since they are of course melee, my issue is ranged npcs who do nothing but auto shoot and there are a LOT of them out there.

http://www.mmorpg.com/discussion2.cfm/thread/339443/Video-FollowUp-Guide-For-Enhancing-Graphics-and-Performance-in-SWTORSorry-still-Nvidia-Only.html

  Terranah

Elite Member

Joined: 7/03/04
Posts: 3077

12/04/11 11:53:50 AM#17

I was actually surprised to find that smuggler was one of my favorite classes to play. I think I just preferred ranged to melee.  I did have fun rp'ing him as completely self interested.

 

BH also was fun and to me was a more interesting story.  Can't wait to start up again.

  demarc01

Novice Member

Joined: 3/06/08
Posts: 391

12/04/11 12:00:46 PM#18
Originally posted by sanosukex
Originally posted by SideTraKd

I played the first few levels of Smuggler on the first day of last weekend's beta, and I got bored.  I would have agreed with your post almost entirely at that point.  But on Monday, after I had gone through the story line levelling a different toon to mid-20ish, I came back to the Smuggler to give it another chance and I enjoyed it way more than I thought I would.  I think the cover system does need some work, but I generally started to pick my own places for cover instead of always relying on the game's choice for me.  I also had plenty of mobs blow my cover line altoghter (especially melee ones), so I am not sure where you're coming from with your AI complaint.

If you only use the suggested cover in a pinch for mobs that are currently targetted, it works well.

Bounty Hunter was fun as hell too, but it isn't the mirror class of Smuggler.

melee ones will go after you since they are of course melee, my issue is ranged npcs who do nothing but auto shoot and there are a LOT of them out there.

Well you just have to accept that for gameplay reasons.

The Smug / IA are built around a cover mechanic, if every mob was smart and ran around the cover it would make cover a usless ability. You kinda have to suspend belief a little in these games and just accept that some things are the way they are to maintain game balance and *fun*.

  Cthulhu23

Apprentice Member

Joined: 12/03/11
Posts: 1027

12/04/11 12:00:49 PM#19
Originally posted by sanosukex
Originally posted by Gajari

Honestly, I wasn't overly into it at first... but then I watched the Smuggler videos, and suddenly my interest piqued. I've seen bits and pieces of the gameplay for a while now, but have never been overly interested in the game enough to be really into it and follow the game for longer than like a half hour at a time.

Now I can't help but keep watching these Smuggler video's because it looks so damn fun. All the other classes look boring to me, but there's something that just clicks with me when it comes to the blaster, the cover system, the shadiness of it all, lol...

Maybe I will be picking this game up after all, even if just for a little fun on this one class.

Anyone play the beta and try out the Smuggler yet? What are your thoughts?

PS: I expect to read mostly negativity on this forum, so I won't be surprised when I see it. But whatever.

 

smuggler is by far the worst playing class IMO. The videos presented look good but when actually played its not fluid at all and everything just feels wrong. First is the enemy AI or lack there of. With a cover system and no AI it makes the whole combat experience insanely stale and unispired. In melee it's no big deal cause you are just exchanging blows but when you add a cover mechanic this aspect sticks out so much and makes it just unenjoyable. Oh and forgot to mention the green cover indicator is just such a bad design feels so out of place.. anything would have been better there even a little arrow

Having said that playing bounty hunter is like night and day. I found bounty hunter to be a ton of fun and everything flowed very smoothly and enjoyed everything about it.

I remember watching all the videos back when smuggler was introduced and was so excited to play the class but man what a let down.

Negative.  The OP is correct.  Smuggler is a ton of fun to play.  You just have to be willing to use the cover mechanic as it is intended and not play it like a retard.  I'm actually surprised the OP found a good Smuggler video, because most of the vids I've seen are of people that don't have a clue how to properly utilize the cover mechanic.  I do agree with you on the Bounty Hunter, though.  That's still my favorite class.  Too bad my stupid guild is going Republic at launch.  

To the OP, the Smuggler was one of two class classes (with the IA) that I had no intention of ever playing.  They just didn't look like fun from the videos I'd seen and the cover mechanic seemed clunky.  After playing it for just a few hours, I fell in love wih it.  The combat just felt more reactive than any of the other classes, although I admit that cover makes the Smuggler WAY overpowered in PvE. 

  ArEf

Advanced Member

Joined: 3/30/11
Posts: 254

Just say RF. :)

12/04/11 12:03:33 PM#20

The cover mechanic IS clunky. The cover classes would've been far better off without it, especially since all it does is allow you to use certain abilities, most of which don't even make sense in relation to cover. I'm fairly certain it doesn't give any additional bonuses from being in cover.

Add me on Steam!

RawrfulCast - My YouTube Channel
Me and a Friend are Bad At Games :(

2 Pages 1 2 » Search