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"Some do , Some don''t , Others just cry"
11/29/11 7:14:45 AM#1
(A Snapshot of the Blog)
Our last couple months have been taken up with a big push to get the last major portions of R&D, engine development and Tool creation to a point where there was little risk to any publisher looking at a ground breaking game like Citadel of Sorcery. This also involved building a demo of the game play. This is because we have been talking to various publishers and arranging demonstrations for the upcoming weeks. However, we have now reached the season of holidays, and that makes scheduling meetings just that much more difficult. To avoid all the holiday mania, we are now scheduling our future (or ongoing) meetings in January and February. Unfortunately, this pushes out any news of actually signing with one of these publishers until that period, but due to the holidays, it just cannot be helped.