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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Voice Acting, Do you really like this Idea ? (poll)

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87 posts found
  Actus

Novice Member

Joined: 1/09/06
Posts: 48

"No matter how thin you slice it, it's still baloney"

11/24/11 9:16:01 AM#41

I will bet that after the vast majority of folks try this game... they will come away with a much greater opinion of vo in mmo's.  I was skeptical when I started beta in early summer and was quickly and totally engrossed.

Stopped beta a couple months ago after copious testing and bug reporting because I want to enjoy the game once it comes out... and a curious thing happened.  I couldn't really get back into any other mmo.  They all seem a little dryer, paler and 2-dimensional than before.  I didn't anticipate that... it just snuck up on me.

This will be the effect for most and set the bar for future games.

Obviously not all will be thrilled by this... but I for one love it.

Aurelion-Ellwaen-Aulric

  mikahr

Advanced Member

Joined: 3/30/07
Posts: 1110

11/24/11 9:19:10 AM#42
Originally posted by fenistil

What I always not understood is why in mmorpg's there were no conversaations. Just usually box filled with text with accept or decline option.  You can have great conversations without voice acting, actually from production side it is easier, faster & cheaper and allows for more in-depth and varied conversation options. 

See games like Fallout 1 & 2, Baldur's Gate 1 & 2, Planescapre Torment, Arcanum, etc as perfect examples of this.

But....do yoi remember "talking heads" from FO 1/2? They were most memorable.

But...i dont think VO and whole setup is needed for sidequests, personally i wish they had put  more "stuff" in class stories so they are larger part of leveling and leave side quests as text (coversations).

IMO would be better overall, those who aint interested in story/VO do side quests, those who are class stories.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

11/24/11 9:34:22 AM#43
Originally posted by Servant-XII

 


Originally posted by VirusDancer

Originally posted by ktanner3 Heck yeah I like the idea. Games just seem more alive with VO. If you don't like VO you only have every other mmo on the market to choose from. Why throw such a fit over one game using it?
Depending on how it is handled, there could easily be a reason to throw a fit over it.

Are you serious? It's a game and this can be solved simply: if you like it, play it. If not, don't play it. Throwing a fit over voice acting in a game is just infantile.

If there is a game that I would otherwise have enjoyed by the simple inclusion of an alternative to VO, I would be disappointed.  If it became the norm for there to be VO in every game without any alternative, then yes - I would be pissed.  It is not infantile in the least.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  CazNeerg

Elite Member

Joined: 8/06/04
Posts: 524

"So, Lone Star, now you see that evil will always triumph, because good is dumb."
Dark Helmet

11/24/11 9:44:37 AM#44

In my opinion, people who don't like voice over instead of text boxes are kind of like people in the 30s who thought/hoped talkies were a fad and wanted the movie industry to go back to being silent.  Is the opinion somehow "wrong?"  No, but it is behind the times, and will become less and less mainstream as time goes on.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

11/24/11 9:53:21 AM#45
Originally posted by CazNeerg

In my opinion, people who don't like voice over instead of text boxes are kind of like people in the 30s who thought/hoped talkies were a fad and wanted the movie industry to go back to being silent.  Is the opinion somehow "wrong?"  No, but it is behind the times, and will become less and less mainstream as time goes on.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  User Deleted
11/24/11 9:55:17 AM#46
Originally posted by VirusDancer
Originally posted by CazNeerg

In my opinion, people who don't like voice over instead of text boxes are kind of like people in the 30s who thought/hoped talkies were a fad and wanted the movie industry to go back to being silent.  Is the opinion somehow "wrong?"  No, but it is behind the times, and will become less and less mainstream as time goes on.

I ain't never see no plants grow out of a toilet.

Anyhoo, voiceover is here to stay and will likely become the norm.  I predict that MoP will be replete with it.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

11/24/11 10:02:47 AM#47
Originally posted by MMOtoGO
Originally posted by VirusDancer
Originally posted by CazNeerg

In my opinion, people who don't like voice over instead of text boxes are kind of like people in the 30s who thought/hoped talkies were a fad and wanted the movie industry to go back to being silent.  Is the opinion somehow "wrong?"  No, but it is behind the times, and will become less and less mainstream as time goes on.

I ain't never see no plants grow out of a toilet.

Anyhoo, voiceover is here to stay and will likely become the norm.  I predict that MoP will be replete with it.

The issue is not with VO itself.  DCUO has VO...but you could also read the text.

Companies would risk a PR issue by doing away with text completely for quests and the like.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

11/24/11 10:07:42 AM#48
Originally posted by Wharg0ul
I will say it again. It seems to me that some people who have yet to actually play the game don't understand how the VO actually works. It's not like it is just a cutscene where quest text is read to you while you wait. It is an interactive dialogue, and as much a part if the game as the combat. It is a conversation, so no, you couldn't just turn them off and have a summary presented to you.
Do we really need another thread on this?

Uhm, they talk a little and you get your options. How could that not have worked in a text box like it did in Baldurs gate?

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

11/24/11 10:09:24 AM#49
Originally posted by MMOtoGO

I ain't never see no plants grow out of a toilet.

Anyhoo, voiceover is here to stay and will likely become the norm.  I predict that MoP will be replete with it.

  Scalebane

Apprentice Member

Joined: 10/28/06
Posts: 2237

11/24/11 10:11:37 AM#50

it was neet at first then i found myself tuning out their talking so i guess i don't really care for it but its not gonna make me rage or anything.  i'd rather just read then listen.

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  Servant-XII

Novice Member

Joined: 9/22/11
Posts: 30

Eyes that look are common. Eyes that see are rare.

11/24/11 10:24:22 AM#51



Originally posted by Servant-XII


Are you serious? It's a game and this can be solved simply: if you like it, play it. If not, don't play it. Throwing a fit over voice acting in a game is just infantile.


Originally posted by VirusDancer

If there is a game that I would otherwise have enjoyed by the simple inclusion of an alternative to VO, I would be disappointed.  If it became the norm for there to be VO in every game without any alternative, then yes - I would be pissed.  It is not infantile in the least.


It is infantile because it's a game. That's the point. I don't get mad over a game that has no ultimate bearing on my life whatsoever. Most people who act like adults don't. They simply don't play the game or they play a game they enjoy. The argument is moot. You get over it or cry for nothing which is infantile.

Be a different story if they threw it on you in the middle of months of your subscription. I can see being perturbed at that but you still paid for and enjoyed the game when it was as you liked. If you go in with eyes wide open mad but still playing, it's just whining which is...uhh...infantile because...uhh...it's a game.

CoH Supergroup: The Millennium Paladins

  User Deleted
11/24/11 12:02:03 PM#52
Originally posted by Loke666
Originally posted by Wharg0ul
I will say it again. It seems to me that some people who have yet to actually play the game don't understand how the VO actually works. It's not like it is just a cutscene where quest text is read to you while you wait. It is an interactive dialogue, and as much a part if the game as the combat. It is a conversation, so no, you couldn't just turn them off and have a summary presented to you.
Do we really need another thread on this?

Uhm, they talk a little and you get your options. How could that not have worked in a text box like it did in Baldurs gate?

Well, if you want to water down a full conversation to "they talk, you respond", then I guess. But this isn't like, they talk, you press "accept" or "decline". It's an interactive dialogue.

But hey, since we apparently don't need to progress at all in the industry, why don't we all just go back to playing MUDs?? After all, who needs all these fancy graphics anyway? Can't we just read a description of our surroundings??

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

11/24/11 12:50:58 PM#53
Originally posted by Servant-XII

 



Originally posted by Servant-XII


Are you serious? It's a game and this can be solved simply: if you like it, play it. If not, don't play it. Throwing a fit over voice acting in a game is just infantile.

 

 


Originally posted by VirusDancer

If there is a game that I would otherwise have enjoyed by the simple inclusion of an alternative to VO, I would be disappointed.  If it became the norm for there to be VO in every game without any alternative, then yes - I would be pissed.  It is not infantile in the least.



 

It is infantile because it's a game. That's the point. I don't get mad over a game that has no ultimate bearing on my life whatsoever. Most people who act like adults don't. They simply don't play the game or they play a game they enjoy. The argument is moot. You get over it or cry for nothing which is infantile.

Be a different story if they threw it on you in the middle of months of your subscription. I can see being perturbed at that but you still paid for and enjoyed the game when it was as you liked. If you go in with eyes wide open mad but still playing, it's just whining which is...uhh...infantile because...uhh...it's a game.

You lost all credibility for your argument with your second paragraph.  You can't say it does not matter because it is just a game and then state that "Be a different story..."

Also, you're completely overlooking what I have said.

If they change it so that all new games have VO with no text... that would mean that you should just walk away from gaming?  You've been playing them for 15 years, but oh well - dookie happens - just walk away?

Or do you complain?  Do you find others that have the same issue?  Do you guys put your voices together in the hopes that somebody listens and makes that kind of game again?

I mean...how do you not get that?

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  DrunkWolf

Hard Core Member

Joined: 5/07/09
Posts: 811

11/24/11 12:56:18 PM#54

I seriously got tired of the voice stuff.  the voice acting for the class quest were cool and it was a good story, but the rest of the quest it got old real fast.

Its like this, im heading to a area to do a quest i talk to another NPC on the way i know he is going to tell me to go kill 10 dudes over there and i dont want to sit there for 5 min listening to him explain why im going to go kill 10 dudes.  i know why im going to kill them, im going to kill them because that is considered a quest in todays MMOs.

durring that time i didnt know i could use space bar to skip all of that or i would of lasted longer, but it got so boring listening to the voice acting that i logged out and didnt play again after only 3 hours of game time.

  User Deleted
11/24/11 12:56:36 PM#55

Wheres the:  I hate Star Wars and I hate the Voice Acting?

 

I got tired of the VO after about 4 hours.  I felt most of the VO was contrieved and should be suited more for the heroic or epic types of quest, or at the very least only when light.dark side points were earned.  Having to hit spacebar because a quest giver was asking me to go collect the 1098th item from a underground crypt was not my idea of fun, it just prolongued the game and not in a good way. 

 

*MY OPINON*

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3079

RIP City of Heroes!

11/24/11 1:03:43 PM#56
Originally posted by Loke666

The real problem with voice acting and the cutscenes is that you can't turn them off. Yeah, ou can skip to ne sentence with spacebar but you should be able to turn it off in the menu and just get a text box with what they said and the options you have.

It is really simple to add and would make both sides happy.

I think they should have done something like that and made the quest completion xp bonus rewarded to people fully listen to the VO.  Each gets something they want.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

11/24/11 1:07:10 PM#57
Originally posted by waynejr2
Originally posted by Loke666

The real problem with voice acting and the cutscenes is that you can't turn them off. Yeah, ou can skip to ne sentence with spacebar but you should be able to turn it off in the menu and just get a text box with what they said and the options you have.

It is really simple to add and would make both sides happy.

I think they should have done something like that and made the quest completion xp bonus rewarded to people fully listen to the VO.  Each gets something they want.

They should have done that period.  There is no need for any XP bonus.

Each getting something they want would be taken care of with the folks wanting text getting tex and those wanting VO/cutscenes getting VO/cutscenes.

That simple...

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  stayontarget

Guide

Joined: 10/04/08
Posts: 6055

Girlfriends come and go but Epic battles are Soulbound

11/24/11 1:10:00 PM#58

I always loved cut scenes with voice acting,  but too much of it takes away the enjoyment of it.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  stealthbr

Advanced Member

Joined: 5/07/06
Posts: 965

11/24/11 2:19:48 PM#59

The voice-overs in SWTOR truly place it in a whole different league. The quality is so astounding that it bolsters the game in every single aspect.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14629

11/24/11 2:21:09 PM#60

Yes, I love the voice acting and want more of it. in other mmo's as well.

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