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11/24/11 9:16:01 AM#41
I will bet that after the vast majority of folks try this game... they will come away with a much greater opinion of vo in mmo's. I was skeptical when I started beta in early summer and was quickly and totally engrossed. Stopped beta a couple months ago after copious testing and bug reporting because I want to enjoy the game once it comes out... and a curious thing happened. I couldn't really get back into any other mmo. They all seem a little dryer, paler and 2-dimensional than before. I didn't anticipate that... it just snuck up on me. This will be the effect for most and set the bar for future games. Obviously not all will be thrilled by this... but I for one love it. Aurelion-Ellwaen-Aulric |
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11/24/11 9:19:10 AM#42
Originally posted by fenistil But....do yoi remember "talking heads" from FO 1/2? They were most memorable. But...i dont think VO and whole setup is needed for sidequests, personally i wish they had put more "stuff" in class stories so they are larger part of leveling and leave side quests as text (coversations). IMO would be better overall, those who aint interested in story/VO do side quests, those who are class stories. |
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11/24/11 9:34:22 AM#43
Originally posted by Servant-XII If there is a game that I would otherwise have enjoyed by the simple inclusion of an alternative to VO, I would be disappointed. If it became the norm for there to be VO in every game without any alternative, then yes - I would be pissed. It is not infantile in the least. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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CazNeerg
Elite Member
Joined: 8/06/04
"So, Lone Star, now you see that evil will always triumph, because good is dumb." |
11/24/11 9:44:37 AM#44
In my opinion, people who don't like voice over instead of text boxes are kind of like people in the 30s who thought/hoped talkies were a fad and wanted the movie industry to go back to being silent. Is the opinion somehow "wrong?" No, but it is behind the times, and will become less and less mainstream as time goes on. Peace is a lie, there is only passion. |
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11/24/11 9:53:21 AM#45
Originally posted by CazNeerg
I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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11/24/11 9:55:17 AM#46
Originally posted by VirusDancer I ain't never see no plants grow out of a toilet. Anyhoo, voiceover is here to stay and will likely become the norm. I predict that MoP will be replete with it. |
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11/24/11 10:02:47 AM#47
Originally posted by MMOtoGO The issue is not with VO itself. DCUO has VO...but you could also read the text. Companies would risk a PR issue by doing away with text completely for quests and the like. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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11/24/11 10:07:42 AM#48
Originally posted by Wharg0ul Uhm, they talk a little and you get your options. How could that not have worked in a text box like it did in Baldurs gate? |
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11/24/11 10:09:24 AM#49
Originally posted by MMOtoGO
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11/24/11 10:11:37 AM#50
it was neet at first then i found myself tuning out their talking so i guess i don't really care for it but its not gonna make me rage or anything. i'd rather just read then listen. "The great thing about human language is that it prevents us from sticking to the matter at hand." |
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Servant-XII
Novice Member
Joined: 9/22/11
Eyes that look are common. Eyes that see are rare. |
11/24/11 10:24:22 AM#51
It is infantile because it's a game. That's the point. I don't get mad over a game that has no ultimate bearing on my life whatsoever. Most people who act like adults don't. They simply don't play the game or they play a game they enjoy. The argument is moot. You get over it or cry for nothing which is infantile. Be a different story if they threw it on you in the middle of months of your subscription. I can see being perturbed at that but you still paid for and enjoyed the game when it was as you liked. If you go in with eyes wide open mad but still playing, it's just whining which is...uhh...infantile because...uhh...it's a game. CoH Supergroup: The Millennium Paladins |
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11/24/11 12:02:03 PM#52
Originally posted by Loke666 Well, if you want to water down a full conversation to "they talk, you respond", then I guess. But this isn't like, they talk, you press "accept" or "decline". It's an interactive dialogue. But hey, since we apparently don't need to progress at all in the industry, why don't we all just go back to playing MUDs?? After all, who needs all these fancy graphics anyway? Can't we just read a description of our surroundings?? |
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11/24/11 12:50:58 PM#53
Originally posted by Servant-XII You lost all credibility for your argument with your second paragraph. You can't say it does not matter because it is just a game and then state that "Be a different story..." Also, you're completely overlooking what I have said. If they change it so that all new games have VO with no text... that would mean that you should just walk away from gaming? You've been playing them for 15 years, but oh well - dookie happens - just walk away? Or do you complain? Do you find others that have the same issue? Do you guys put your voices together in the hopes that somebody listens and makes that kind of game again? I mean...how do you not get that? I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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11/24/11 12:56:18 PM#54
I seriously got tired of the voice stuff. the voice acting for the class quest were cool and it was a good story, but the rest of the quest it got old real fast. Its like this, im heading to a area to do a quest i talk to another NPC on the way i know he is going to tell me to go kill 10 dudes over there and i dont want to sit there for 5 min listening to him explain why im going to go kill 10 dudes. i know why im going to kill them, im going to kill them because that is considered a quest in todays MMOs. durring that time i didnt know i could use space bar to skip all of that or i would of lasted longer, but it got so boring listening to the voice acting that i logged out and didnt play again after only 3 hours of game time. |
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11/24/11 12:56:36 PM#55
Wheres the: I hate Star Wars and I hate the Voice Acting?
I got tired of the VO after about 4 hours. I felt most of the VO was contrieved and should be suited more for the heroic or epic types of quest, or at the very least only when light.dark side points were earned. Having to hit spacebar because a quest giver was asking me to go collect the 1098th item from a underground crypt was not my idea of fun, it just prolongued the game and not in a good way.
*MY OPINON* |
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11/24/11 1:03:43 PM#56
Originally posted by Loke666 I think they should have done something like that and made the quest completion xp bonus rewarded to people fully listen to the VO. Each gets something they want. |
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11/24/11 1:07:10 PM#57
Originally posted by waynejr2 They should have done that period. There is no need for any XP bonus. Each getting something they want would be taken care of with the folks wanting text getting tex and those wanting VO/cutscenes getting VO/cutscenes. That simple... I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
11/24/11 1:10:00 PM#58
I always loved cut scenes with voice acting, but too much of it takes away the enjoyment of it. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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11/24/11 2:19:48 PM#59
The voice-overs in SWTOR truly place it in a whole different league. The quality is so astounding that it bolsters the game in every single aspect. |
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11/24/11 2:21:09 PM#60
Yes, I love the voice acting and want more of it. in other mmo's as well. |
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