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Neverwinter is a new MMO in development at Cryptic Studios and is one that many D&D fans are keeping their eye on. Cryptic has been fairly quiet lately so we wanted to know what was happening with Neverwinter. MMORPG.com's Bill Murphy caught up with Lead Producer Andy Velasquez to find out. Read on and then let us know what you think in the comments.
Read more of Bill Murphy's Neverwinter Update Interview with Andy Velasquez. Associate Editor: MMORPG.com |
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11/14/11 8:02:53 AM#2
So was this created as a single player game at first? Are they just now trying to add in a multiplayer element to receive the MMORPG title?
I don't think this will do well at all. |
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11/14/11 8:14:54 AM#3
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
11/14/11 8:17:35 AM#4
The shift is from CO-OP play, so it has always had a focus on multiplayer. They are obviously taking the time to expand on that. I am willing to wait and see how well that goes before judging them. I have no built in loyalty to Cryptic (or their bosses) but this need to pounce and post 100% negatively on everything they say all the time just gets old. The truth is there are certain thing that Cryptic do extremely well and they have a decent engine to work with. If they can get away with their conveyer belt production mentality they have the chance to deliver a good game. We shall see. |
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11/14/11 8:23:10 AM#5
I am almost expecting a DDO-like experience with the exception of user-generated content thown into the mix. That is what it sounds like their attempting to do.
I remember when the Bioware's NWN was in development, they talked about hosting their own persistent character "vault". However, they scrapped that idea in favor of letting servers host their own character "vaults" or allowing players to bring in their own local characters. |
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11/14/11 8:37:12 AM#6
Shudders at the thought of the foundry being built from the ground up for the F2P business model......let the nickel & diming begin. Something tells me that this game, whether it turns out well or not, will be much more expensive to play than a subscription based game and with nothing spectacular to justify the increased cost to the player. |
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11/14/11 8:43:49 AM#7
*In before the mandatory "Eww, f2p" post*
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11/14/11 8:44:02 AM#8
It was definitely the last part that killed it for me. Once PWE got involved - when they changed it from RPG to action game - when they changed it from CO-OP to MMO - when they went F2P... yep, once PWE got involved - I died on the inside. This could have been a MMO killer for many folks. The chance to design content, play out content, the co-op play with friends . . . yep, it was continuing NWN. It looked awesome, and I was willing to give Cryptic another shot - forgetting about CO/STO, remembering CoH and thinking about NWN . . . ...then PWE got involved and well, yeah - you can read it in the interview. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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11/14/11 9:00:27 AM#9
Ah well, there are so many naysayers out there...since it's going to be free2play no harm in giving it a chance. Cryptic is whatever...so many worse companies that don't even give half the half-ass effort they give so you can always do worse. PWE they can be fair sometimes, but I do feel the good user content will be arm and leg deal, but still many people can create great user content with just even the basic amount of things, and the NWN community proved that. I say it's worth the try.
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11/14/11 9:09:03 AM#10
I am very conerned by the fact it's a cryptic game being put out by PW, the sceptic in me is expecting a very cash shop heavy experience if you want to get the most out of the game, a real shame for this IP. I'll give it a go come release, at least F2P means anyone with a decent net connection can do that but at this stage I'm not that optimistic, it would be nice if they could prove me wrong. ![]() |
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11/14/11 9:31:40 AM#11
This is NOT a MMO, although they are calling it for marketing purposes. It will be a cash shop nightmare because PW now owns Cryptic. |
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11/14/11 9:34:44 AM#12
Originally posted by Ozmodan According to iQu's definition - LoL is a MMO. MMO has changed to include game lobbies without the need for the world (considering MMOs had basically become worlds that were basically game lobbies). There are a few game lobby games in the works which are listed as MMOs. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
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11/14/11 9:36:05 AM#13
A lobby game is NOT a MMO in any way, shape or form. There is no persistent world. |
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11/14/11 9:47:15 AM#14
have to say the neverwinter nights games are my favourites.i will be playing this..unless i misread you get the client for free as well..have to say if thats so its quite brilliant has a marketing type of thing..no layout at all.just hope they deliver...after STO there street cred dropped so far down a hole it would normally take a thousand years to climb back up..but here's hoping for a great game. |
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11/14/11 10:22:49 AM#15
Time will tell, although Cryptic has let me down on previous games I will definitley give this game a good hard look when its released.
Hoping for the best. |
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11/14/11 10:44:27 AM#16
Still pretty excited for this, I'm happy they were allowed to do more than they initially were expecting. The shift to "full blown MMO" is just a minor change for me and doesn't change my mind that I want this game. |
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11/14/11 12:26:12 PM#17
A CORPG is a lobby-style game, like GW1. If they they're making a change from this to MMORPG, then wouldn't that mean it's no longer lobby-based? The Foundry says, "No," but I think we should wait and see.
"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss |
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11/14/11 12:34:55 PM#18
I really hope Cryptic doesnt foul this one up. I've loved DnD for years. Have most of the books from Chainmail on up to the present. Neverwinter Nights is the game i want to see modernized, but hopefully The Foundry will be powerful and expandable. |
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11/14/11 1:55:07 PM#19
The initial concept of it being a Co-Op is lame anyway, making it so much like DDO.
The change from Coop to MMO, IMHO, is great for their game but seeing that it will launch as a F2P is not very reassuring. |
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11/14/11 3:17:08 PM#20
Good thing it was postponed, cryptic's standard of "almost ready to ship" is comparable to alpha stage for the people at Guild Wars. "Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley |
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