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10/19/11 8:59:29 PM#21
they can also se the cash shop as a way of both gaining more money without hiking up our monthy sub, which i am fine with as long as the cash shop is alot of vanity, fluff, unique but largely appeance based items. I mean if they really were greedy they would hike the sub fees of games up to about 20ish or 25ish dallors a month which would net them a pretty penny without annoying the playerbase. THough if they did the gamers would be up in arms over it and complaining about it being like paying for the game over again each month, which would you prefer a high hike in sub fees or a cash shop that has fluff in it? I would be fine as i said wiht my fee being the same with a cash shop that can be used to help the developer as well. |
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10/19/11 10:50:13 PM#22
Can not wait for this game to come out. Go Dragons!!! |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
10/20/11 2:05:50 AM#23
This certainly sounds cool. I hope it playes into the everyday gaming too. A nice backstory, tho I admit my sympathies lie with order and justice of the Templars. Nothing keeps up the spirits than a good, old, crusade for justice! "Kill them all, let God sort them out!" XD Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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10/20/11 3:08:54 AM#24
Wow, pretty impressed with the layers this showcase quest has. It's like an Inception-level scheme within a scheme within a scheme type of thing. I hope this is just one of the many examples of quests this game has in store for us. In any case, we've certainly come a long way from "Kill 10 rats". Although many games still seem to be hung up on that model. Really looking forward to The Secret World! Now I just have to decide between the Templars and the Dragon. :)
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10/20/11 4:08:39 AM#25
For me a cash shop is a real concern, no matter how much it is novelty items at the beginning it becomes gameplay altering items in the end. Lotro has had a cash shop for about a year, it started as nearly all fluff. There was some contention about Traits being boosted from the start but that’s all. Now you can buy a horse at level 5 and many other travel enhancements to speed up your levelling. There are now loads of potions and scrolls to enhance PvP performance. The best weapons in Lotro are found and then crafted to top level. You can now buy the base weapons and upgrades in the store.
Once you have a cash shop the slide to Pay to Win starts. Lotro is not a very PvP focused game, but the unfair playing field is already there. In a game like TSW the extra focus on PvP can only increase the problem. Also Lotro had established itself before a cash shop was introduced, games which start with cash shops do not have fair play enshrined in their ethos. So the slide to Pay to Win is that much quicker.
“This game put the "story" into mmo ^^”
Certainly looks that way, but will players take any notice of the story? Players expect hardly any lore and click on the next button as soon as a npc says anything. Unless those new to MMO’s have played an older title they will be reaching end level and complaining about that without reading a word.
“This game is my backpack in case TOR fails me horribly!”
Just what the industry needs, everyone preparing to bail out of every new game at the drop of a helmet. :)
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10/20/11 5:18:52 AM#26
I'll start by syaing I love the look of this game, I love the scene, the story, the immersion, I love the char mechanics, I've absolutely loved the arg's. But the only power we have as consumers is our money, the presence of a cash shop is killing me. I vowed never to buy or play a game with a cs but I want to play this soooo much. I guess I'll try to get into beta and have a little time at least, maybe they'll change their mind but I doubt it. Such a shame. ----- |
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10/20/11 7:16:28 AM#27
If it slides to Pay to Win, then please... please... do as I do and punish them by leaving the game and stopping your subscription. I will give them the benefit of the doubt until then, but I don't want the MMO industry to believe that P2W has become acceptable (well, it won't be thanks to me at least). |
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10/20/11 2:13:24 PM#28
SWTOR,GW" and TSW is hard to choose one...is why i will try the three hehei was a lil imprecced reading the story i was expecting something more average but its quite good |
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10/21/11 4:28:27 PM#29
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10/25/11 10:55:23 AM#30
Originally posted by channel84 Hmmm not so sure but it is possible we will find out come release.It is one thing to create a story but to make that story relate as a MMO,is another thing. This game is at least intriguing but listed as a real life genre,again interesting.I did not have many complaints with Funcom's AOC maybe just that it gave a great initial experience but seemed linear and more like a single player game. One thing for sure is the removal of levels i applaud tremendously,however i thin kthat is only because this is not a rpg.I was also not so happy to se no class structure because in a rpg you NEED the ROLE to play out a rpg,however again this game is not a RPG it is labelled a real life game. So in it's structure i have no problem with the approach of this game and i still think it looks to be at least worth watching.The one aspect that kinda irks me well not in a bad way but more in a "i'm not so sure about this idea" in of way ,is this social aspect fo the game.By that i mean i hope this doesn't mean anything related to Facebook or any kind of nonsense like that because that would turn me off big time. This definitely looks to be an interesting concept and i congrats them for not being another cookie cutter MMO designer.With no levels and the constant crying over leveling content,i see this game as maybe having a much more mature palyer base again something i congrats. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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