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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » This game will end up the same as rift

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111 posts found
  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2716

10/17/11 9:04:53 AM#61
Originally posted by Thekandy
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by Torgrim

Dosent matter if even Earl Jones do the evil voiceovers the gameplay itself was boring as hell.

Originally posted by nerovipus32

seriously a story will not make a boring kill 10 rats quest more exciting.

That's the thing, for some of us story does matter.

I don't think the gameplay in say Dragon Age is anything close to amazing. I think the gameplay in say KotOR is, compared to modern games, downright boring. I still think both games are quite amazing.

How well this will carry over for a MMO we'll have to see but I do know one thing:

Everytime I've had to choose between mediocre gameplay and great story or great gameplay and mediocre story I've chosen the first and never regretted it.

Story does not make gameplay better! you can delude yourself into thinking that it does all you like..but it doesn't.

And yet games like Baldurs Gate is held in very high esteem despite having gameplay bordering on the unplayable.
(And yes, that was also my view back when it came out, didn't stop me from having a splendid time due to, you guessed it, the story.)


yes but they dont release the same baldurs gate game every year now do they?

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/17/11 9:06:21 AM#62

I really should come up with a stock answer for the guys with crystal balls.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2716

10/17/11 9:06:24 AM#63

some people like to make their own story hence why the elder scrolls is so popular.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2839

The Critical Hit Pretzel!

10/17/11 9:06:37 AM#64
Originally posted by gobla
Originally posted by Aguitha
Originally posted by Torgrim

I got bored in Beta, not beacuse of the bugs but the sleeping pill gameplay.

Same thing.  I played maybe 5 hours during the whole beta weekend.  It felt and played way too similar to WOW or Rift, gameplay that i'm sick and tired of.   In SWTOR instead of having a quest to go kill 10 rats it's 10 space rats, nothing more.

Just a question to the both of you, genuine interest.

Did skip the dialogue? If not, did you actively follow and listen?

Lets face it, Bioware games tend to have great stories, but the thing that lets them shine is they are able to tailor gameplay in just the right way that it feels more dymanic. In an MMO, you NEED to incorperate more mundane tasks if you want people to exist in the same area, otherwise events will make little sense.  Having things phased will just make things more fumbled and having it all linear which story tends to best thrive on makes things lack luster for the MMO crowd. 

  User Deleted
10/17/11 9:07:28 AM#65
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by Torgrim

Dosent matter if even Earl Jones do the evil voiceovers the gameplay itself was boring as hell.

Originally posted by nerovipus32

seriously a story will not make a boring kill 10 rats quest more exciting.

That's the thing, for some of us story does matter.

I don't think the gameplay in say Dragon Age is anything close to amazing. I think the gameplay in say KotOR is, compared to modern games, downright boring. I still think both games are quite amazing.

How well this will carry over for a MMO we'll have to see but I do know one thing:

Everytime I've had to choose between mediocre gameplay and great story or great gameplay and mediocre story I've chosen the first and never regretted it.

Story does not make gameplay better! you can delude yourself into thinking that it does all you like..but it doesn't.

It can make gameplay better...for as long as story lasts. Problem: what to do when story runs out (be it during leveling/endgame).

  OkhamsRazor

Novice Member

Joined: 7/08/10
Posts: 1066

10/17/11 9:07:28 AM#66

Not sure what point the OP is trying to make here . Rifts highly successful and polished while it may not match the success of Warcraft its still the most successful game since WoW was released seven years ago .

Having said that I'll bite . StarWars is the biggest franchise ever . This doesn't mean every StarWars game is good but it does automatically give it a huge potential audiance . But TOR is being produced by Bioware which are among the most highly respected developers around so what they produce should be good .

Early reports in the likes of PC gamer about the beta testing have all been possative as have those of people that have played demos of the game at trade shows . So what we are going to get looks like it will be an extremly polished product .

As to how TOR will compare to RIFT upon launch given its already broken all pre-order records for any mmo ( also let me point out people are not buying to try the game in beta because there is no guaranteed beta access only early access which you have to enter a code and set up a subscription to use so once to try you buy ) this means that well over a million people will be there in the first month .

In regards to content well pretty much every mmo has standard quest types  . Sadly its bound to get called " clone " for this by those too stupid to realise a genre of gaming always builds and evolves on what has gone before . These same idiots will play a first person shooter quite happily without calling it a Quake Clone . What StarWars TOR will bring to the table is an emphasis on the rpg side of the game I think . It also sounds like it will have space combat and sports in it .

Don't get me wrong I like Rift but I think StarWars could be the biggest thing ever in mmorpgs and if it really is as good as it appears to be then every subscription based MMO currently in existance has a lot to fear from it because it will decimate their user base . 

  Silax

Novice Member

Joined: 10/22/04
Posts: 256

10/17/11 9:09:27 AM#67
Originally posted by mikahr
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by Torgrim

Dosent matter if even Earl Jones do the evil voiceovers the gameplay itself was boring as hell.

Originally posted by nerovipus32

seriously a story will not make a boring kill 10 rats quest more exciting.

That's the thing, for some of us story does matter.

I don't think the gameplay in say Dragon Age is anything close to amazing. I think the gameplay in say KotOR is, compared to modern games, downright boring. I still think both games are quite amazing.

How well this will carry over for a MMO we'll have to see but I do know one thing:

Everytime I've had to choose between mediocre gameplay and great story or great gameplay and mediocre story I've chosen the first and never regretted it.

Story does not make gameplay better! you can delude yourself into thinking that it does all you like..but it doesn't.

It can make gameplay better...for as long as story lasts. Problem: what to do when story runs out (be it during leveling/endgame).

Then you replay as darkside/lightside.  It might not be the game you are looking for but it is for me.

  gobla

Hard Core Member

Joined: 3/30/07
Posts: 1411

C'est la vie.

10/17/11 9:09:50 AM#68
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")

  User Deleted
10/17/11 9:11:20 AM#69
Originally posted by nerovipus32
Originally posted by Thekandy
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by Torgrim

Story does not make gameplay better! you can delude yourself into thinking that it does all you like..but it doesn't.

And yet games like Baldurs Gate is held in very high esteem despite having gameplay bordering on the unplayable.
(And yes, that was also my view back when it came out, didn't stop me from having a splendid time due to, you guessed it, the story.)


yes but they dont release the same baldurs gate game every year now do they?

And just there any further discussion became moot, you can't argue with someone who is dead set in their effort to hate something.

I'll leave you with this though, games in the same genre is going to be similar, from platformers to fps to mmorpgs, that is all.

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2716

10/17/11 9:13:09 AM#70
Originally posted by gobla
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

The point is MMORPG's have been too linear for far too long now. MMO's need to be split into two different genres.

  Silax

Novice Member

Joined: 10/22/04
Posts: 256

10/17/11 9:13:16 AM#71
Originally posted by gobla
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

must be  the x-gene

  PukeBucket

Novice Member

Joined: 9/10/11
Posts: 888

10/17/11 9:14:54 AM#72

I think the IP and quality of the storytelling will keep a larger number than RIFT managed.

But yeah for the most part any WoW-modelled MMORPG that's coming out with a little hype will see the bloat, drop, rotating door cycle.

Adding interesting content will be key.

But yeah, the RIFT v TOR comparisons won't happen for long. 

We need a RIFTs mmo.

I used to play MMOs like you, but then I took an arrow to the knee.

  gobla

Hard Core Member

Joined: 3/30/07
Posts: 1411

C'est la vie.

10/17/11 9:16:30 AM#73
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

The point is MMORPG's have been too linear for far too long now. MMO's needs to be split into two different genres.

And SWToR is horrible because it's not taking the side you personally prefer?

We are the bunny.
Resistance is futile.
''/\/\'''''/\/\''''''/\/\
( o.o) ( o.o) ( o.o)
(")("),,(")("),(")(")

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 961

10/17/11 9:20:21 AM#74
Originally posted by Snoepie

i do agree when your into starswars thinks.. you must be exctited..

 

I had the same with warhammer.. and got turned down very hard.

 

But still what does this game innovate? combat looks very dull tbh

Warhammer was one of the biggest mistakes of EA, they just rush the game and all we got at launch was an unfinished beta, one more year of beta and  warhammer may have been a huge success. And maybe thats why swtor release go from a ¨spring 2011 release¨ to a december 20 (almost 2012) launch date. And i dont know why people keep saying that the combat is ¨dull¨, is the 1st MMO that i know or i have played with reactive combat, i didnt even  see that in gw2 so far, i mean in swtor u actually can dodge, parry and block blasters, swords, lighsabers etc, we wont see 2 guys moving their swords hitting the air, like the 99% of the MMO, and the insane amount of animations and moves that the chars have make the game looks like a star wars movie.  Did you see at least the last ¨sig of war trailer¨ ? if you did, plz tell me how the combat is dull.  

  nerovipus32

Advanced Member

Joined: 1/15/11
Posts: 2716

10/17/11 9:21:48 AM#75
Originally posted by gobla
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

The point is MMORPG's have been too linear for far too long now. MMO's needs to be split into two different genres.

And SWToR is horrible because it's not taking the side you personally prefer?

i never said swtor was horrible... i said story in my opinion doesn't make gameplay better..its still the same old system since everquest.

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7698

Logic be damned!

10/17/11 9:36:12 AM#76

"...you're going to find that many of the truths we cling to depend greatly on our own point of view."

Obi-Wan Kenobi

Story changes everything. VO changes everything. Companions change everything...

Now Playing:
Looking Towards: Destiny

  Candomble

Novice Member

Joined: 7/15/11
Posts: 167

10/17/11 9:39:50 AM#77
Originally posted by nerovipus32
Originally posted by gobla
Originally posted by nerovipus32

some people like to make their own story hence why the elder scrolls is so popular.

I was unaware the two were mutually exclusive.

Must be some weird genetic mutation allowing me to first enjoy a more linear story in Mass Effect and then turn around and create my own story in Fallout 3.

The point is MMORPG's have been too linear for far too long now. MMO's need to be split into two different genres.

 I get what you want and I enjoy some freedom myself to, but there are a couple of things to remember: from the commercial point of view themeparks are a lot more successful than sandboxes, and in many themeparks you are not forced to follow the storyline quests.

Themepark or sandbox what I really want is a polished game to entertain me for at least some months, and that I believe SWTOR will accomplish.

 

  SnarkRitter

Apprentice Member

Joined: 11/28/10
Posts: 337

10/17/11 9:44:57 AM#78
Originally posted by Xzen

Isn't Rift doing well?

Not really, Full servers were common 1 month after launch, fast forward 3 months Trion had to shut down nearly a half of the servers by making them into "trial" servers, now "Full" server is hardly seen even on weekend. So in short, RIFT's dying a slow death.

  marquisk2

Novice Member

Joined: 3/11/06
Posts: 146

10/17/11 9:47:01 AM#79
Originally posted by hikaru77
Originally posted by Snoepie

i do agree when your into starswars thinks.. you must be exctited..

 

I had the same with warhammer.. and got turned down very hard.

 

But still what does this game innovate? combat looks very dull tbh

Warhammer was one of the biggest mistakes of EA, they just rush the game and all we got at launch was an unfinished beta, one more year of beta and  warhammer may have been a huge success. And maybe thats why swtor release go from a ¨spring 2011 release¨ to a december 20 (almost 2012) launch date. And i dont know why people keep saying that the combat is ¨dull¨, is the 1st MMO that i know or i have played with reactive combat, i didnt even  see that in gw2 so far, i mean in swtor u actually can dodge, parry and block blasters, swords, lighsabers etc, we wont see 2 guys moving their swords hitting the air, like the 99% of the MMO, and the insane amount of animations and moves that the chars have make the game looks like a star wars movie.  Did you see at least the last ¨sig of war trailer¨ ? if you did, plz tell me how the combat is dull.  

I remembered watching a beta video where they were showing off their group questing abilities.  It looked nice at first and I noticed how the Jedi Consular was able to rip parts from underneath the ground and throw it at the enemy.  First time it looked cool, but when it's done over and over and over and over again the coolness fades .  Oh look they are ripping something out from the ground to throw at you.  Oh wait it's the same as last time.  I rather see the same particle effects going around the character  when casting then the same piece of grabage coming out from the ground.

  Kost

Newshound

Joined: 1/15/10
Posts: 1978

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

10/17/11 9:49:26 AM#80

As someone who played RIFT from beta till quite a few months post-launch, I completely disagree.

These two games couldn't be more different. You really should do some research about the game, I'm quite confused as to why you even posted this thread in the first place, especially when you admit to knowing next to nothing about the game right in your opening post.

You managed to utilize the internet to get online, and post on some forums, what is stopping you from using a search engine to get information on the game? There are uncountable fansites and sources of info on this up-and-comer, I suggest you check them out.

Impossible to take this seriously.

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