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The Pub at MMORPG.COM  » What makes ganking newbs fun?

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385 posts found
  Squiggie

Apprentice Member

Joined: 8/20/09
Posts: 107

11/15/11 8:32:13 AM#381
Originally posted by Madimorga
Originally posted by PukeBucket
 

Why go to a Massive Multiplayer game to 1 on 1 fight? That's retarded.

PVP should be about warfare. if a low level idiot is wandring about expecting sunshine and lollipops in a game where the primary mechanic is about war, then they need kicked in the fucking head. Not cottled.

And noobs die in war. Ask Nick Berger.

Besides people know what they're getting in to when they go into a hardcore game or pick a pvp server. They have hundreds of safe options to go hide in. 

Ganking noobs isn't fun in and of itself, but playing the game with other people is. It's not like anyone is disabling their fight or flight mechanics. If this is part of a weeding out process then fine.

I think people who complain about losing fairly has a more obvious mental issue than people who play the game to defeate opponents. Since you know, that's part of the definition of the word game.

 

Lies.  In games where noobs can somehow escape getting ganked, the gankers complain constantly.  Take AoC for example, immediately after the new pvp servers went live, some players started howling about how unfair it was that players could escape into water or through doorways.  Gankers don't want their victims to be able to fight or flee, they want them to stand there and die, repeatedly.

Exactly. 

It is interesting to watch PukeBucket (appropriate name for yourself, BTW) try to rationalize making ganking OK, though.  I notice similar behavior in most people that find it acceptable to grief other players.  As more and more of his false rationalizations get explaind away, their insults and anger increase.

Your so-called "low level idiot" isn't wandering about expecting sunshine and lillipops, he's trying to get to an appropriate level to compete in the PvP warfare.  Something you are preventing him from doing because either A) you're a sicko who gets off on other people's frustration or B) you're a coward who doesn't want the player to get to a level where he can actually challenge you (or perhaps both).

edit:  BTW, in my opinion, someone who considers getting killed by someone 50 levels above you "losing fairly"...  that person is the one with mental issues...

  dave6660

Hard Core Member

Joined: 9/26/08
Posts: 1875

11/15/11 2:55:15 PM#382
Originally posted by Squiggie
Originally posted by Madimorga
Originally posted by PukeBucket
 

Why go to a Massive Multiplayer game to 1 on 1 fight? That's retarded.

PVP should be about warfare. if a low level idiot is wandring about expecting sunshine and lollipops in a game where the primary mechanic is about war, then they need kicked in the fucking head. Not cottled.

And noobs die in war. Ask Nick Berger.

Besides people know what they're getting in to when they go into a hardcore game or pick a pvp server. They have hundreds of safe options to go hide in. 

Ganking noobs isn't fun in and of itself, but playing the game with other people is. It's not like anyone is disabling their fight or flight mechanics. If this is part of a weeding out process then fine.

I think people who complain about losing fairly has a more obvious mental issue than people who play the game to defeate opponents. Since you know, that's part of the definition of the word game.

 

Lies.  In games where noobs can somehow escape getting ganked, the gankers complain constantly.  Take AoC for example, immediately after the new pvp servers went live, some players started howling about how unfair it was that players could escape into water or through doorways.  Gankers don't want their victims to be able to fight or flee, they want them to stand there and die, repeatedly.

Exactly. 

It is interesting to watch PukeBucket (appropriate name for yourself, BTW) try to rationalize making ganking OK, though.  I notice similar behavior in most people that find it acceptable to grief other players.  As more and more of his false rationalizations get explaind away, their insults and anger increase.

Your so-called "low level idiot" isn't wandering about expecting sunshine and lillipops, he's trying to get to an appropriate level to compete in the PvP warfare.  Something you are preventing him from doing because either A) you're a sicko who gets off on other people's frustration or B) you're a coward who doesn't want the player to get to a level where he can actually challenge you (or perhaps both).

edit:  BTW, in my opinion, someone who considers getting killed by someone 50 levels above you "losing fairly"...  that person is the one with mental issues...

I'm missing the rationalization part nor do I see anyone getting angry.

You chose to play a PvP game, you knew the rules and you died in combat (regardless of level).  Where's the problem?

As to the "losing fairly" comment.  Type "define: fair" in Google.  It says, "In accordance with the rules or standards"  If nobody broke the rules then the low level player did lose fairly.  It wasn't a good fight but it was fair.

"How should I know if it works? That's what beta testers are for. I only coded it."
-- Linus Torvalds

  Squiggie

Apprentice Member

Joined: 8/20/09
Posts: 107

11/15/11 3:10:20 PM#383

It's really not that hard to see if you look closely... 

An example of the rationalization part is saying the fact that the game makes it possible to kill a lvl 1 when you are lvl 50 repeatedly, knowing full well you are causing frustration and grief to the person controlling that character, means there is absolutely nothing wrong with it and is perfectly normal behavior.

I admit I could have been way off-base reading the following statement as anger: "need kicked in the fucking head. Not cottled."  Those might indeed be words of kindness now that I look at them...

  PukeBucket

Novice Member

Joined: 9/10/11
Posts: 888

11/15/11 4:34:10 PM#384
Originally posted by Squiggie

It's really not that hard to see if you look closely... 

An example of the rationalization part is saying the fact that the game makes it possible to kill a lvl 1 when you are lvl 50 repeatedly, knowing full well you are causing frustration and grief to the person controlling that character, means there is absolutely nothing wrong with it and is perfectly normal behavior.

I admit I could have been way off-base reading the following statement as anger: "need kicked in the fucking head. Not cottled."  Those might indeed be words of kindness now that I look at them...

You're a twit, that's why you've missed it. There's nothing angry about it. 

I'm not even mad that you're an idiot. It kind of feels bad actually. Do you need money for your local library card? I don't have a whole lot, but I'll always help to further someone's education in minor ways.

I used to play MMOs like you, but then I took an arrow to the knee.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

11/15/11 5:57:34 PM#385

Ganking is bad and scares most players away. There is miniority of griefers and just simple douchebags and idiots that have fun repeadetly killing lower level, weaker players because they want to enlarge their virtual e-peen or for whatever other reason.

 

I am not against PvP, I actually enjoy it sometimes, and I prefer open world PvP but there have to be seriously severe limits (safe zones, huge debuff-s if attacking lower level player, huge debuff after killing lower level player, murder status when you lose alot if you get it and get killed, etc ).

 

Gankers can rationalize all they want, reality is though - if there is unrestricted ganking in game - game will stay niche and total freedom PvP games like DFO or MO will stay totally niche. 

Mmorpg's that bring open world PvP should imho be build with fundamental design concept to disallow / make very hard to gank newbies.

 

I am sure people who find fun to repeadetly kill others over and over and distrupt others gameplay as much as they can, don't like the idea, but as far as I am concerned: they can go 'pleasure themselves'.

 

 

 

Originally posted by Squal'Zell
Originally posted by Pocahinha

 

What makes ganking newbs fun?

 

Knowing they are sitting in a chair really pissed because of that...

let me get this straight...

ganking newbs is fun because you know they are sitting in a chair pissed because of that...

so you take pleasure in other people's misery

...you know that this is not mentally healthy right?...

Schadenfreude Listeni/????d?nfr??d?/ (German: [??a?d?n?f???d?]) is pleasure derived from the misfortunes of others

 here is the basic of basic informations on this topic http://en.wikipedia.org/wiki/Schadenfreude#Scientific_studies

self esteem, envy, jealousy are all part of this behaviour.

so in the end , yes, people who do this do end up being people with low self esteem and need to feel powerfull while protected by behind a screen

 

+1

THIS.

 

Ganking is same behaviour as veteran players in games like LoL or Starcraft / Warcraft 3 that do create ALT new accounts all the time over and over in order to be matchmaked against newbies / weak players in order to "own" them, knowing that none of those players will stand a chance, but some of them will either: make an effort (meaningless from hte start but still) or ragequit or complain, etc 

Why?

Cause of what Squal'Zell linked.

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