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News & Features Discussion  » Vanguard: Saga of Heroes: It's a Gem of a Game

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92 posts found
  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1126

Freeloading mooches are the scourge of the gaming community.

9/12/11 4:52:41 PM#41
Originally posted by SnarlingWolf

My response to Vanguard over the years has always been the same: Refund me the box price from buying it the day it launched and give me an entire month free and I might check it out. Since that is not going to happen, I will never set foot in that world again.

 

I played the day it launched and it was literally the worst launch I have ever seen. The world crashed every hour and reset the saved data (both character and the landmarks that were supposed to be marked forever by the first person to find them). There were bugs all over the place. And, even though it was brand new, there wasn't a big population which was likely due to people trying to log in, seeing the game crashing a couple times and saying the hell with it.

 

You can't do a launch like that and expect all of those people you burned on the box price to ever come back and give you another shot. Even Final Fantasy gets that and gave people months worth of free time for how awful and unfinished their game was. But Vanguard? No, they just took everyon'e money and didn't give out and compensation for the massive unfinished, bug filled, crashing mess they released.

 Its funny how people had different experiances. I played from launch as well. Yes it was laggy at times. I remember crashing maybe 3 times in the first week or 2 of the game... The game did  give me a few graphical anomalies as well which I would volunteerily restart my computer because of. Not sure what server you were on. Mine was the RP server. It apparently wasnt as bad there. Played from launch up untill 2 years out.

Yes they did Optimize it considerably, and improve performance drastically. I do remember one bug fix which did cause a major memory leak along the way which did cause nonstop crashing. That came later though. Took them about 2 or 3 weeks to track it down and fix it.

All this being said. The reviewer of the game did an excellent job though in his review. The game has come a long way. It also looks as if SOE IS starting to re invest in this game. Which might make it even more worth while. All the people on these forums claiming they are wanting something different, than just another WOW clone. They could benifit from this review. Sure they might have played it before, and turned there backs at what it was like. However its changed. If you hate the game that much, then you will not have to worry one bit about it anymore because most likely you will never play again. Thats your decision. There are MANY new MMOers around. This game might be the game for them as well.

However for all of you that have played WOW or any of the WOW clones out there, and claim to be looking for a new game. This game is different than what you may have ever experianced. It is more involved. It is more open. It is more challenging. The game was not designed to hand you things on a silver platter. It takes longer to make it to the top, but the trip there is as fun as getting there. Also it was meant to be played with a group. Can you solo? Sure you can. But your not going to get anywhere near the experiance by soloing.

 

For all those that say they will never come back, I can understand that. I feel the same way with WOW... The funny thing is I actually liked WOW. I played it for almost 2 years. However after years of WOW clones some that I actually liked better than WOW, and that also looked better than wow graphically WOW... Why would I want to go back to the it? Tired of the design of the game is really the reason.

  SuperXero89

Novice Member

Joined: 8/16/09
Posts: 2609

9/12/11 6:57:41 PM#42
Originally posted by Thillian
Originally posted by mCalvert
Originally posted by SuperXero89

I stopped reading when the reviewer said Vanguard wasn't as pretty as Rift, AoC, or LotRO.  I mean, AoC is debatable, and Rift might have better lighting in some cases.  LotRO though? lmao, this site really plugs that game.

 The lotro environment is about as photorealitic as you can get. The animations are horrible. The environment is probably the best you can get.

 Lotro, photorealistic...? For me it looks rather like a cartoon, the scenery is unrealistic, not even close to VG landscape.

to me, LotRO is somewhere in between the cartoony nature of WoW and the realism of Vanguard.  Now I will say that there are a lot of areas in VG that look flat out unfinished and bad (seems to be a theme with the game), but I think if you were to compare some of the most impressive areas in each game, Vanguard will win hands down.

If you were to compare things like textures, lighting effects, and the like, Vanguard wins without quesiton.  LotRO was designed to run on mid-range machines in 2007, so you won't see a lot of detailed texures.  LotRO does a good job at tricking people into thinking the game is better looking than it is thanks to its impressive draw distance.  Vanguard was designed with the future in mind (big mistake honestly) and it shows as most games still do not have the level of graphical complexity of that game, especially given that it's open world.

  Kothoses

Advanced Member

Joined: 4/08/10
Posts: 686

9/12/11 7:23:58 PM#43

Originally posted by Mardukk

I really enjoy vanguard. However, i would warn ithose looking for instant flashy action to probably look elsewhere. Not sure why some are talking down about the graphics. I find the enviroment gfx to be quite good. The biggest downside i see are the quests dull at best. Highly recommended to pve fans looking for a massive open world to explore.

 


The  environments sometimes look stunning sometimes look like a childs paintings but there are some lovely parts to find if you explore.   I do like that part, however the characters are another matter all together, they might look ok in still screenshots but the animations are still clunky and feel unresponsive.


Promoting thought a new Gaming video blog http://www.youtube.com/user/quinnthalas discussing games, gamers and the internet with gameplay footage as background.

  Inktomi

Highlighted Blogger

Joined: 3/25/09
Posts: 664

Give me sparkly, twinkly...

9/12/11 10:35:21 PM#44
Originally posted by chelan

Originally posted by Inktomi


This link 


for someone who gave it a month and a half it appears you never really came to understand the basis of the is *not* grind to cap then the game begins. while someone can do either with any game, Vanguard is terrific because it encourages slow, long play, enjoy while you play, not enjoy only once youre done grinding.

You are right, playing it for 4-5 hours a night for 45 days which estimates at a total of 225 hours of gameplay is simply not enough to give a game like Vanguard a real good ole college try.

those kinds of games rule the market right now. which is fine, people seem to enjoy them.

Sadly, true, but not all. Most games have a certain progression mechanic built in, however the rise of the endgame raider has caused many developer to take this new approach. I believe that its not the finish line, but enjoy the ride. I simply did not enjoy the ride with Vanguard. 

and clearly no game w/o pvp can have longevity, i mean look at FFXI ... oh wait.

FFXI simply is not a game about pvp, its built around people helping each other. They added pvp to it, but it never took off. If PvP was something that a person was looking for, I wouldn't have recommended Rift. There are other games for that.

and i wholeheartedly support your reccomendation that folks looking for a WoW experience, look elsewhere, particularly at Rift. you'll find Rift to be a great game for you. and you'll stay away from crying about Vanguard not being what you were looking for ~ a grindtocapandthenthefunbegins kind of game.

I am really sorry that you took for sharing my opinion as crying, I was really trying to share my experience about the game and add the conversation. It is funny that if anyone has anything negative to say its labeled as crying. FYI: Its called having a conflicting point of view.

i play Vanguard because my ideas of fun do not include waiting in queues to grind the same battlefield over and over, or pugging the same raid over and over, hoping to gahd someone doesn't act like a complete jerkoff and ruin the run. because if we kick them, we then have to wait even longer for someone to fill the whole they left.

Awesome, I am glad someone is enjoying it. 

as for the graphics the only thing i hear ingame is people being amazed. i dont know what youre settings were at or what youre standards are but seeing as most forums are mostly for complainers, i'm sure youll agree having played WoW and Rift as i have, its unusual that no one says this.

I played all three games and more...Graphically, I enjoyed Rifts layout, UI, animations and varied color scheme except for the armor animation were lacking to some extent. I felt as if they should have gone more to a realistic feel.

either there is a gfx hard/software issue going on here or what would be even more fascinating for me a psychological mindset that attributes certain turns of movement, or curves of features which alerts someone to say, OMG that sux! or OMG thats awesome!

I think the real point that as missed was how he could make that statement and then still give the category an 8/10. If I were to write a review, which I have written a few. I would not give a game a category score of 80% (because thats how metacritic looks at those scores too) unless it was...really good. 

I've seen this in a few threads today, I'll close it up with this: Its simply a matter of taste. Some people like pizza with anchovies, some hate it, some people like pizza with bacon and mushrooms, some don't. At the end of the day, it comes down to personal preference, taste and experience value.

Normally, I would take it as a challenge and reinstall the Vanguard software off my shelf, or download it. Reinstate my account and give it another month, writing my own review at the end of it. Right now I am in-between games until Skyrim. Anyone want to take me up on it?

  Draakan

Apprentice Member

Joined: 10/16/03
Posts: 20

9/12/11 10:43:24 PM#45

I left the game right after I had built my own house and a boat. Which at the time was a huge investment in resources. Too bad I cannot get Sony to unlock my account after it was hacked, I would love to go back and see what has been improved.





 

  rodarin

Advanced Member

Joined: 5/21/10
Posts: 437

9/12/11 10:55:02 PM#46

too many quality F2P games out therenow. I liked vanguard played it for 5-6 months right around launch and survived all the bugs and problems, but no population kills a game with as huge a land mass as that one has. Only way to get bodies playing it is to go free to play in some way. While people think that kills games if done in a way that is hybrid it can work. EvE is basically free to play if you play enough. So somethinglike that where you can buy game time with in game money, points, whatever.


 


And the list of free games just keeps growing so while some peopel might go back and try it they dont usually all go back at once. So even having some free to play week or even month and have a massive campaign to see just how big numbers could be would be a start.


 


Good game but it needs a larger population than most because it is so big. Problem is the people just arent there.


  DelCabon

Elite Member

Joined: 7/25/03
Posts: 69

Life is Live.

9/12/11 11:33:22 PM#47

Vanguard is an amazing game with lots of potential. I just could not justify investing my time and money in a game that had a questionable future.


I left after a developer news update a year (or more) ago that effectively cancelled a highly anticipated content update and stipulated that future updates would be limited to bug and balancing patches. They also made apologies for the lack of staff assigned to the game who had the potential to do little more than keep the lights on. This all sounded a lot like a "swan song" to me.


This games is so well regarded within the MMO community. If SOE showed even a modest interest in reviving Vanguard I am fairly confident their efforts would be well rewarded.


 


Del Cabon
A MMORPG Native formerly of Trinsic and Dereth. Currently playing DDO (Khyber) Witcher 2, GW2, Path of Exile and Skyrim.
Founder of Starshadow circa 1995 (ret.)

  laserit

Elite Member

Joined: 3/24/10
Posts: 1458

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

9/12/11 11:43:15 PM#48

Vanguard is such a shame...

 

All the building blocks are there.

If I could be boss for a day (lol a year)

I would

A: rework the character models and animations

B: place the building plots in and around the towns and cities

C: create naval weapon's and naval content for the boat's (pirate ships and sea monsters that take multible ships to take down  would be so cool)

D: make it F2P for 3 months and advertise the hell out of it

E: have an active suggestions forum, let the playerbase know what your working on, keep them informed, make them feel that it's as much their game as it is your's

 

Zenimax kicked my dog

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

9/13/11 1:14:29 AM#49
Originally posted by DelCabon

 


This games is so well regarded within the MMO community. If SOE showed even a modest interest in reviving Vanguard I am fairly confident their efforts would be well rewarded.


 

If its so well regarded then how come no one plays it?  And Im talking 18 months ago when it was in a very similar state to it is now,w ith the same positive aura, and SoE was doing regular content updates and basically completely turned the game from unplayable to what it is now.

 

Im sure if players showed a modest interest in playing the game their efforts would be rewarded.  In fact, SoE is satrting to do bug squashes and such again for the game as reports are that numbers are on the rise.

 

And unlike many, I dont feel f2p is the way to go.  What model could they possibly use?  The flow of the game is too non linear  to use the Turbine model.  The EQ2 model was a failure.   Plus, while f2p has worked better than expected in LOTRO and DDO, the type of player Vanguard attracts is less likely to be a f2per.  vanguard is a deep, vast game and not for the impatient.  The instant gratifcation factor just isnt as high.

 

Now if you want to say maybe make a 60 day trial period or something like that, perhaps they could do that, but thats an awfully big monetary risk for a game that really shows no signs that a big retention is likely.

  Hyrim

Novice Member

Joined: 5/11/11
Posts: 22

9/13/11 3:36:29 AM#50
Originally posted by teakbois

If its so well regarded then how come no one plays it?  And Im talking 18 months ago when it was in a very similar state to it is now,w ith the same positive aura, and SoE was doing regular content updates and basically completely turned the game from unplayable to what it is now.
 
I'm sorry but that is incorrect.
I was playing during the period when SOE made a sort of game relaunch, and I must say the servers (please note not only one server, but at least 3 servers) were very well populated. Never I had any difficulty in finding a group during those days.


When most people (including me) quit the game was when Sony basically stated that development for the game would have been stopped. But again, when content kept coming, population was on the rise.


There is a direct connection between updates flow and population in a MMORPG, but the first input must come from the developers. After all, they are supply, we are demand.


And one more consideration: in a huge and open world like Vanguards'  you have to take into account two basic points about population:


1) non-instanced world doesn't cope well with very high population. Do you really want  to compete with 3 other groups for the same mobs you need to complete a quest?


2) the world is huge, thus meaning that, apart from main hubs, you will rarely have the impression of over-crowding. I dare to say that is also part of the beauty of this game, not to feel like you are in a crowded themepark on saturday afternoon.










 




 

  haplo602

Advanced Member

Joined: 5/31/05
Posts: 155

9/13/11 3:38:13 AM#51

hmm review and coments got me interested ... downloaded installer, then it asked for 18GB of free space. no thanks ... unless I find an offline installer this game is not for me.


  guardinner

Advanced Member

Joined: 11/04/05
Posts: 51

9/13/11 3:51:17 AM#52

I absolutely agree, loads of people saying they wished the population was higher but won't re-sub because it is too low... catch22. I have thought about the same thing and as soon as I get home I am going to re-sub and at least give it a chance.


  almalexius

Novice Member

Joined: 8/23/06
Posts: 187

Being pro is for losers.

9/13/11 6:05:28 AM#53

Vanguard holds great promise but fails to deliver. The only way to change things would be the backing of a full developement team providing updates and improvements.


This isnt very likely for a 4 year old that hasnt been supported very much for years.


Its beyond me why Sony hasnt closed this down but then again they may just want to milk the cow to the last drop.


WOW,eq2,Vanguard,WAR,LOTRO,AOC,Rift Aion, SWTOR, TERA.

Currently playing GW2.

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2197

9/13/11 6:36:02 AM#54
Originally posted by Inktomi
Originally posted by chelan

Originally posted by Inktomi


This link 


for someone who gave it a month and a half it appears you never really came to understand the basis of the is *not* grind to cap then the game begins. while someone can do either with any game, Vanguard is terrific because it encourages slow, long play, enjoy while you play, not enjoy only once youre done grinding.

You are right, playing it for 4-5 hours a night for 45 days which estimates at a total of 225 hours of gameplay is simply not enough to give a game like Vanguard a real good ole college try.

those kinds of games rule the market right now. which is fine, people seem to enjoy them.

Sadly, true, but not all. Most games have a certain progression mechanic built in, however the rise of the endgame raider has caused many developer to take this new approach. I believe that its not the finish line, but enjoy the ride. I simply did not enjoy the ride with Vanguard. 

and clearly no game w/o pvp can have longevity, i mean look at FFXI ... oh wait.

FFXI simply is not a game about pvp, its built around people helping each other. They added pvp to it, but it never took off. If PvP was something that a person was looking for, I wouldn't have recommended Rift. There are other games for that.

and i wholeheartedly support your reccomendation that folks looking for a WoW experience, look elsewhere, particularly at Rift. you'll find Rift to be a great game for you. and you'll stay away from crying about Vanguard not being what you were looking for ~ a grindtocapandthenthefunbegins kind of game.

I am really sorry that you took for sharing my opinion as crying, I was really trying to share my experience about the game and add the conversation. It is funny that if anyone has anything negative to say its labeled as crying. FYI: Its called having a conflicting point of view.

i play Vanguard because my ideas of fun do not include waiting in queues to grind the same battlefield over and over, or pugging the same raid over and over, hoping to gahd someone doesn't act like a complete jerkoff and ruin the run. because if we kick them, we then have to wait even longer for someone to fill the whole they left.

Awesome, I am glad someone is enjoying it. 

as for the graphics the only thing i hear ingame is people being amazed. i dont know what youre settings were at or what youre standards are but seeing as most forums are mostly for complainers, i'm sure youll agree having played WoW and Rift as i have, its unusual that no one says this.

I played all three games and more...Graphically, I enjoyed Rifts layout, UI, animations and varied color scheme except for the armor animation were lacking to some extent. I felt as if they should have gone more to a realistic feel.

either there is a gfx hard/software issue going on here or what would be even more fascinating for me a psychological mindset that attributes certain turns of movement, or curves of features which alerts someone to say, OMG that sux! or OMG thats awesome!

I think the real point that as missed was how he could make that statement and then still give the category an 8/10. If I were to write a review, which I have written a few. I would not give a game a category score of 80% (because thats how metacritic looks at those scores too) unless it was...really good. 

I've seen this in a few threads today, I'll close it up with this: Its simply a matter of taste. Some people like pizza with anchovies, some hate it, some people like pizza with bacon and mushrooms, some don't. At the end of the day, it comes down to personal preference, taste and experience value.

Normally, I would take it as a challenge and reinstall the Vanguard software off my shelf, or download it. Reinstate my account and give it another month, writing my own review at the end of it. Right now I am in-between games until Skyrim. Anyone want to take me up on it?

my apologies for misreading your intentions. this i think is a failure of the medium as i know far too many people this has happened to in the past.

so to rephrase; thank you for replying so maturely. i apologize that i went off harshly as the criticisms of this game vary from the predictable to the incomprehenisble. you *were* adding to the conversation, as i see now from your clarifications. thank you for that.

i do still struggle with what is meant by the graphics being subpar. i really feel i must get new glasses or something, yet i know that there are so many others who are seeing the game as i do, perfectly gorgeous, in a graphical sense only of course.

i think my point about FFXI and Vanguard, is that despite the promises, something we've all learned not to trust as of late, i don't believe FFA PvP was really in the developer's list of *must do*. this is clear because the PvE balance for the classes is almost entirely there, with the exception of Warrior and Rogue, and even then that may simply be a strategy issue as i have had great success with my rogue, i just have to think more before i act. the PvP servers however suffered from one major complaint over and over again, lack of balance. using Rift as a touchstone again, you can see this is something that Trion, with all its polish, has struggled with as well: how do you keep PvE and PvP aspects of a class balanced?

i do think Vanguard deserves a little more credit than having a 5 or 6 out 10 due to its depth of gameplay and graphics. and for whatever crazy reasons i may have buried in my subconscious, i don't believe this is simply a matter of opinion. i think someone can recognize great work while acknowledging that its not for them. to use a musical metaphor, i can hear the genius of Tom Waits, but can i bear listening to him? not really. same goes for John Cage, the composer.

this question of graphics is something which i brought up in my blog here if someone wanted to take a peek into this question along with me.

 

does Vanguard have its flaws? most decidedly. are they gamebreaking for me? at this point no. if you had asked me a year or more ago, i would have given a resounding, yes.

 

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  Inktomi

Highlighted Blogger

Joined: 3/25/09
Posts: 664

Give me sparkly, twinkly...

9/13/11 8:55:12 AM#55

Chelan,

As for balance, its really hard to keep an even keel between PvE and PvP builds in a largescale MMO setting. Rift (of what I recall since last played) has descended into a min-max nightmare of flavor of the month builds that are either totally OP to survive in PvP or gimped. One of the reasons why I left that game, as pretty as I thought it was. 

I believe a game needs to have some depth as well as polish. One of the problems (and strengths) of Vanguard was its crafting system. One of the most indepth crafting systems existing in MMORPG's, however, a solid crafting system needs a solid economy to make it worth crafting. Both buying supplies, parts or selling you wares, crafters need a market to work with or it just becomes a meaningless time and money sink. Thats the big part of the puzzle that was missing for me in VG.

FFA Loot system helps that type of economy, so does a having a thriving population. Both things that VG was (is?) lacking. I've written and read many things on how ingame economy is the secret glue that holds the communities together. 

~Ink

  SnarlingWolf

Novice Member

Joined: 6/23/09
Posts: 2728

9/13/11 10:27:25 AM#56
Originally posted by cybertrucker
Originally posted by SnarlingWolf

My response to Vanguard over the years has always been the same: Refund me the box price from buying it the day it launched and give me an entire month free and I might check it out. Since that is not going to happen, I will never set foot in that world again.

 

I played the day it launched and it was literally the worst launch I have ever seen. The world crashed every hour and reset the saved data (both character and the landmarks that were supposed to be marked forever by the first person to find them). There were bugs all over the place. And, even though it was brand new, there wasn't a big population which was likely due to people trying to log in, seeing the game crashing a couple times and saying the hell with it.

 

You can't do a launch like that and expect all of those people you burned on the box price to ever come back and give you another shot. Even Final Fantasy gets that and gave people months worth of free time for how awful and unfinished their game was. But Vanguard? No, they just took everyon'e money and didn't give out and compensation for the massive unfinished, bug filled, crashing mess they released.

 Its funny how people had different experiances. I played from launch as well. Yes it was laggy at times. I remember crashing maybe 3 times in the first week or 2 of the game... The game did  give me a few graphical anomalies as well which I would volunteerily restart my computer because of. Not sure what server you were on. Mine was the RP server. It apparently wasnt as bad there. Played from launch up untill 2 years out.

Yes they did Optimize it considerably, and improve performance drastically. I do remember one bug fix which did cause a major memory leak along the way which did cause nonstop crashing. That came later though. Took them about 2 or 3 weeks to track it down and fix it.

All this being said. The reviewer of the game did an excellent job though in his review. The game has come a long way. It also looks as if SOE IS starting to re invest in this game. Which might make it even more worth while. All the people on these forums claiming they are wanting something different, than just another WOW clone. They could benifit from this review. Sure they might have played it before, and turned there backs at what it was like. However its changed. If you hate the game that much, then you will not have to worry one bit about it anymore because most likely you will never play again. Thats your decision. There are MANY new MMOers around. This game might be the game for them as well.

However for all of you that have played WOW or any of the WOW clones out there, and claim to be looking for a new game. This game is different than what you may have ever experianced. It is more involved. It is more open. It is more challenging. The game was not designed to hand you things on a silver platter. It takes longer to make it to the top, but the trip there is as fun as getting there. Also it was meant to be played with a group. Can you solo? Sure you can. But your not going to get anywhere near the experiance by soloing.

 

For all those that say they will never come back, I can understand that. I feel the same way with WOW... The funny thing is I actually liked WOW. I played it for almost 2 years. However after years of WOW clones some that I actually liked better than WOW, and that also looked better than wow graphically WOW... Why would I want to go back to the it? Tired of the design of the game is really the reason.

 Etiher you're remembering wrong, or you didn't actually start until a week or two into launch.

 

It wasn't ME crashing, it was their SERVERS CRASHING. Everyone booted, tons of information lost, almost every hour for the first day and every couple hours on the second day. You couldn't not be affected by it as it literally affected everyone playing and the data.

  icemanjp

Novice Member

Joined: 4/28/08
Posts: 17

9/13/11 11:48:57 AM#57

The death of VG for me was turning of the FFA pvp Server and just make it a pve game cause you cant say the lil arena is really pvp, now you only can grind to 55 then faction grind your a.. off raid POTA over and over or SOD cause the Overland Raid mobs and APW are outdatet and easy kills for a group of 55s. No bug fixes for over 1 year drove more ppl away.


i played VG for years from beta on and lvled like 10 chars to 50+ but since there is no more pvp im done with it. To bad SOE got it a good company could relaunch it and make some good money out of it, but SOE we all know what they did to good games like SWG.


  ArcheAge

Apprentice Member

Joined: 3/01/11
Posts: 385

9/13/11 11:53:11 AM#58
Originally posted by SuperXero89
Originally posted by Thillian
Originally posted by mCalvert
Originally posted by SuperXero89

I stopped reading when the reviewer said Vanguard wasn't as pretty as Rift, AoC, or LotRO.  I mean, AoC is debatable, and Rift might have better lighting in some cases.  LotRO though? lmao, this site really plugs that game.

 The lotro environment is about as photorealitic as you can get. The animations are horrible. The environment is probably the best you can get.

 Lotro, photorealistic...? For me it looks rather like a cartoon, the scenery is unrealistic, not even close to VG landscape.

to me, LotRO is somewhere in between the cartoony nature of WoW and the realism of Vanguard.  Now I will say that there are a lot of areas in VG that look flat out unfinished and bad (seems to be a theme with the game), but I think if you were to compare some of the most impressive areas in each game, Vanguard will win hands down.

If you were to compare things like textures, lighting effects, and the like, Vanguard wins without quesiton.  LotRO was designed to run on mid-range machines in 2007, so you won't see a lot of detailed texures.  LotRO does a good job at tricking people into thinking the game is better looking than it is thanks to its impressive draw distance.  Vanguard was designed with the future in mind (big mistake honestly) and it shows as most games still do not have the level of graphical complexity of that game, especially given that it's open world.

I have played Vanguard since beta,i have 4 level 55 toons and many mid ranged toons. I have been everywhere in Telon and seen all of the enviroments. I also run an top of the range desktop with two gtx over clocked 580 gtx Sli cards as the crowning glory so i have played the game with everything maxed.

I also use the /setfog command in Vanguard.

 

Now saying that i have also been a lifetime sub member of lotro since release and been all over middle earth runing in dx11 and before that dx10.

lotro trumps Vanguard for enviroments and lighting,texture and the like.

Sorry but as much as i love Vanguard lotro enviroments are second to none IMO and the water is right up their with AOC water.

 

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  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

9/13/11 11:58:06 AM#59



Originally posted by Hyrim






Originally posted by teakbois







If its so well regarded then how come no one plays it?  And Im talking 18 months ago when it was in a very similar state to it is now,w ith the same positive aura, and SoE was doing regular content updates and basically completely turned the game from unplayable to what it is now.



 






I'm sorry but that is incorrect.






I was playing during the period when SOE made a sort of game relaunch, and I must say the servers (please note not only one server, but at least 3 servers) were very well populated. Never I had any difficulty in finding a group during those days.











When most people (including me) quit the game was when Sony basically stated that development for the game would have been stopped. But again, when content kept coming, population was on the rise.











There is a direct connection between updates flow and population in a MMORPG, but the first input must come from the developers. After all, they are supply, we are demand.











And one more consideration: in a huge and open world like Vanguards'  you have to take into account two basic points about population:











1) non-instanced world doesn't cope well with very high population. Do you really want  to compete with 3 other groups for the same mobs you need to complete a quest?











2) the world is huge, thus meaning that, apart from main hubs, you will rarely have the impression of over-crowding. I dare to say that is also part of the beauty of this game, not to feel like you are in a crowded themepark on saturday afternoon.














































 






















 










 




It did not have a lot of players.  Subs were going down, not up.  You say the developer is the supply and customers are the demand?  There wasnt much demand.




 




Its obvious SoE was not in good shape at the time they stopped updating VG.  They had to do several rounds of layoffs.  They had 4 'major' MMOs.  Two were somewhere around 150k and steady and big money makers.  A thrid was somewhere around 50k with a small decline but still profitable.




 




The fourth was at best 20k, declining, and a money sink.




 




 




Which would you choose?





 

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1065

9/13/11 1:37:01 PM#60

Some games will never get a second chance, also...very few have faith in SOE.  They had a huge population at launch...but the game was soooo bad.  SOE launched to count their dollors...this is a dev that doesn't care about its people and it shows in their games.  I was a vanguard fanboy back in the day myself, but I'd be shocked if you'd ever seen the people in that game that were at launch..it was bad...maybe the worst launch ever next to Earthrise.


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