Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,845,932 Users Online:0
Games:732  Posts:6,222,128
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Warhammer 40K: Dark Millennium Online

Warhammer 40K: Dark Millennium Online 

General Discussion  » Planetside 2 and The Secret World are 3 factions

9 Pages « 1 2 3 4 5 6 7 » Last Search
175 posts found
  Spalliero

Novice Member

Joined: 2/04/07
Posts: 150

9/03/11 4:52:41 PM#21
No I didn't ask about any campaigns, but James did bring up scenarios and conflicts and campaigns. He refered to the Tyranids and how hey never team up with other races they are only about the hive mind thing going on.

Sic Luceat Lux

  Sideras

Novice Member

Joined: 2/13/04
Posts: 236

9/03/11 4:57:14 PM#22
Originally posted by StMichael

I'd love to have heard that conversation. They're going to tell anyone that the game is about everyone fighting everyone else: that's what it is. Everyone's openly at war with everyone. That doesn't mean however that under no circumstances would anyone work with anyone else to achieve a common goal.

You didn't mention Armageddon, Medusa V or Eye of Terror at all, did you?

They temporarily band together, yes. You won't get that feeling from a persistant MMO however. I never got that feeling playing the board game. It's a lame and lazy excuse so they don't have to create more than two factions. If for instance they had say 6 or more factions where factions of certain alignemnts could band together temporarily, then fine. But I admit, that would be hard, so why not take 3 iconic "races" and make 3 factions out of them. How fucking hard can it be? Chaos, Orcs, Space Marines/Imperium there now you have 3 distinct factions with 3 distinct styles.

  Axllow18

Advanced Member

Joined: 1/03/08
Posts: 266

9/03/11 5:00:49 PM#23
Originally posted by Sideras
Originally posted by StMichael

I'd love to have heard that conversation. They're going to tell anyone that the game is about everyone fighting everyone else: that's what it is. Everyone's openly at war with everyone. That doesn't mean however that under no circumstances would anyone work with anyone else to achieve a common goal.

You didn't mention Armageddon, Medusa V or Eye of Terror at all, did you?

They temporarily band together, yes. You won't get that feeling from a persistant MMO however. I never got that feeling playing the board game. It's a lame and lazy excuse so they don't have to create more than two factions. If for instance they had say 6 or more factions where factions of certain alignemnts could band together temporarily, then fine. But I admit, that would be hard, so why not take 3 iconic "races" and make 3 factions out of them. How fucking hard can it be? Chaos, Orcs, Space Marines/Imperium there now you have 3 distinct factions with 3 distinct styles.

In almost every major campaign (as has been mentioned by StMichael) there have been 2 distict sides and most of those lasted for YEARS; so yes, it can work just fine in an mmo.

I would rather wait until I have more information before wildly running around proclaming the end is nigh; but hey I guess that's not allowed on the internet.

  Spalliero

Novice Member

Joined: 2/04/07
Posts: 150

9/03/11 5:05:15 PM#24
I just stated that I dont believe 40k is 2 sided thing and that I hope the game is changed to at least 3 sides since more is usually the case. Michael trolled me and was I was up for the challenge, I called his bluff on his rules of "blackshirts" lol and his opinion was not valid.

Sic Luceat Lux

  Axllow18

Advanced Member

Joined: 1/03/08
Posts: 266

9/03/11 5:17:44 PM#25
Originally posted by Spalliero
I just stated that I dont believe 40k us 2 sided thing and that I hope the game is changed to at least 3 sides since more is usually the case. Michael trilled me and was I was up for the challenge, I called his bluff on his rules of "blackshirts" lol and his opinion was not valid.

You are correct that the entirety of the universe is not 2 sided, but as far as the game breaking lore to be 2 sided you are wrong.

In almost every single major campaign sides have agreed upon cease fires / manipulated eachother / or ignored eachother to focus on the larger picture rather than expending their resources to fight multiple sides at once. The 4 races they have chosen to use and have "ally" with eachother are completely within the lore's rules and infact the Imperium and Eldar have allied several times (here is just one example):

Military alliances

Despite all the fear and hatred, on certain occasions short-termed military alliances have been established with the Eldar. These temporary alliances are somewhat uncommon but not unheard of. They are made against a common enemy like the forces of Chaos, Tyranids or Orks. The Imperial Navy, units of the Imperial Guard, and even detachments of Space Marines have, on certain occasions, fought beside Eldar forces. A fine example for this is the Gothic War, during which the Imperium allied itself with the Eldar of the An-Iolus Craftworld against the forces of Abaddon the Despoiler. No temporary alliances with the Tau have been made, but short-termed truces have happened.

Source: http://wh40k.lexicanum.com/wiki/Xenos

 

The Chaos regularly manipulate Orkz, so that is nothing new.

 

Once again there are many instances in both the lore and campaigns that support the 2 sided conflict presented in DMO; so your argument is invalid unless the argument is simply that 3 sides are better in your OPINION. Since opinions can not truely be debated there is no reason to argue with you there, I would not have minded seeing 3 sides either (My personal favorite MMO to date was Planetside) but I am not going to simply blow this game off because they didn't have 3 player factions.

  RavingRabbid

Apprentice Member

Joined: 10/11/09
Posts: 1129

Remember Rabbids cant play MMO's, but they can dance!

9/03/11 5:21:21 PM#26

IMO I personally dont believe in the 2 faction scenario in warhammer games. While some races may have temporary alliances  as the Space marines and Eldar at times never multiple races "ganging up" for a common cause. Most fight each other for one thing or another. It makes even less sense that Dark Eldar, Chaos Marines, and Orks would team up together for any period of time.

**Raving Rabbid waits patiently for the Space marine game for PS3!***

All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: SWTOR, Marvel Heroes and WOT.

  Spalliero

Novice Member

Joined: 2/04/07
Posts: 150

9/03/11 5:22:32 PM#27
Not true since even before the eye of terror campaign there is at least 1 small 3 rd agenda army in every campaign even the city fight stuff. It's not breaking ip, and I don't mean to sound like that is my opinion. I'm saying that by and large the game lore is more than 2 sided. That is to say yes it is 2 sided sometimes but not all the time and in the large scope it's definitely not 2 sided.

Sic Luceat Lux

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/03/11 8:07:19 PM#28

More often than not, when multiple races are involved in a conflict, there is cooperation rather than free-for-all. Most fights are typically between two armies and are de-facto 2 sided, while others that involve 3 or more armies are split between 2 common goals and thus end up a 2 sided affair anyway. The only times there are real 3 sided battles are when each side has different end goals. Considering goals in the grand scheme of things typically boil down to saving something or destroying it, it's not often there's a 3rd (much less 4th) contender in the conflict.

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/03/11 8:09:39 PM#29
Originally posted by RavingRabbid

IMO I personally dont believe in the 2 faction scenario in warhammer games. While some races may have temporary alliances  as the Space marines and Eldar at times never multiple races "ganging up" for a common cause.

"Temporary" compared to a war that has gone on for at least 12,000 years can be a pretty long time. Certainly long enough to be encompased by an MMO.

  binkus

Advanced Member

Joined: 7/18/07
Posts: 57

9/04/11 4:26:18 PM#30
Originally posted by Spalliero
I just stated that I dont believe 40k is 2 sided thing and that I hope the game is changed to at least 3 sides since more is usually the case. Michael trolled me and was I was up for the challenge, I called his bluff on his rules of "blackshirts" lol and his opinion was not valid.

Well done, i agree with all your posts and Michael tried to railroad me his non listening agenda on previous posts

personally as a fan of the GW 40k universe they could have some awesome pvp in a RPGFPS like planetside 2 with the player being thrown into the fire as his own avatar rather than one of the devs making

they could do amazing things with the universe and fan base they have, 3 races! hell they should have all races at the moment it is WoW with guns which will get tired really quickly (if anyone wants to throw in that WoW has the most gamers, they will certainly not all jump ship to another game after their time investment) 

it needs to be new and fresh, 2 races is linear and the whole 'same ole faces' enemy gets boring

someone said axis vs allies + the others rome vs rest of the world , i think you will find there was atleast 7 dominant power struggles going on there during that period of history as for good vs bad there are so many shades of grey nothing is black and white, if they made it territory based and temporary cease fires could be traded between races you have the setting of some epic game play

 

as it stands see you in PS2 bud!

 

nerf scissors! rock is fine...
yours paper

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/04/11 4:50:07 PM#31
Originally posted by binkus

as it stands see you in PS2 bud!

 

That's all that need be said. They're delivering what you want, so go be happy.

  grawss

Novice Member

Joined: 9/07/11
Posts: 438

9/07/11 9:05:40 AM#32

Are you guys really arguing about whether or not coordination between races happens? I know next to nothing about the fluff and can tell you with absolute finality that they do in fact happen, quite often, throughout the lore.

 

And hell, in this little story about some warp leaking through the defenses of a given planet, it could work too.

 

The question you should be asking yourselves is whether it would work in an MMO. I've seen people express a dislike for the idea of Eldar dancing naked on the mailbox of a Battlebarge, and that is exactly what will happen with a two faction system. The alternative is to limit Eldar from entering IoM-specific areas, which would then prevent quest giver overlap. At this point, what is there to gain from the alliance? Grouping.

 

With the ability to group up being the only real gain from such an alliance (and it would be an alliance), I would put forth the idea that instead of pure cut and dry alliances where everyone is a friendly happy-go-lucky buddy of everyone else, they are instead separate factions with the ability to group up. If you're grouped/guilded, you're green and cannot attack each other. If you're out of a group, they are yellow and are immune to Area of Effect, but can be attacked by specifically targetting them and attacking.

 

That would be far closer to the fluff, and solve grouping issues, no?

Sarcasm is not a crime!

  terrant

Novice Member

Joined: 3/16/07
Posts: 1685

9/07/11 9:11:51 AM#33
Originally posted by grawss

Are you guys really arguing about whether or not coordination between races happens? I know next to nothing about the fluff and can tell you with absolute finality that they do in fact happen, quite often, throughout the lore.

 

And hell, in this little story about some warp leaking through the defenses of a given planet, it could work too.

 

The question you should be asking yourselves is whether it would work in an MMO. I've seen people express a dislike for the idea of Eldar dancing naked on the mailbox of a Battlebarge, and that is exactly what will happen with a two faction system. The alternative is to limit Eldar from entering IoM-specific areas, which would then prevent quest giver overlap. At this point, what is there to gain from the alliance? Grouping.

 

With the ability to group up being the only real gain from such an alliance (and it would be an alliance), I would put forth the idea that instead of pure cut and dry alliances where everyone is a friendly happy-go-lucky buddy of everyone else, they are instead separate factions with the ability to group up. If you're grouped/guilded, you're green and cannot attack each other. If you're out of a group, they are yellow and are immune to Area of Effect, but can be attacked by specifically targetting them and attacking.

 

That would be far closer to the fluff, and solve grouping issues, no?

You're right that races COULD conspire, to a degree. But it's not very likely.

 

-The Eldar and Dark Eldar are as like as not to use any other species as pawns to further their own goals. But see every race but themselves as inferior. A long-term alliance is unlikely.

-The Tau have allies with both the Eldar and the Empire in the past, "For the Greater Good." Of all the races I can see them the most likley to cooperate with another.

-The Tyranid and Necrons will NEVER work with anyone.

-Chaos might work with the DEs if it furtherered their goals; they'd also be willing to use other races as catspaws.

-The Empire will not work with Xenos unless forced (once or twice during major Tyranid or Necron threats, it has happened). 

-I cannot think of a single time in the lore where Orks have cooperated with any other race. They hardly cooperate with themselves unless there's a WAAAGH! on.

 

I'm just saying, I can't see support for a two-faction "Order vs Chaos" design. I thought it was silly in Warhammer Online, it will be sillier here.

  grawss

Novice Member

Joined: 9/07/11
Posts: 438

9/07/11 9:22:26 AM#34
Originally posted by terrant
Originally posted by grawss

Are you guys really arguing about whether or not coordination between races happens? I know next to nothing about the fluff and can tell you with absolute finality that they do in fact happen, quite often, throughout the lore.

 

And hell, in this little story about some warp leaking through the defenses of a given planet, it could work too.

 

The question you should be asking yourselves is whether it would work in an MMO. I've seen people express a dislike for the idea of Eldar dancing naked on the mailbox of a Battlebarge, and that is exactly what will happen with a two faction system. The alternative is to limit Eldar from entering IoM-specific areas, which would then prevent quest giver overlap. At this point, what is there to gain from the alliance? Grouping.

 

With the ability to group up being the only real gain from such an alliance (and it would be an alliance), I would put forth the idea that instead of pure cut and dry alliances where everyone is a friendly happy-go-lucky buddy of everyone else, they are instead separate factions with the ability to group up. If you're grouped/guilded, you're green and cannot attack each other. If you're out of a group, they are yellow and are immune to Area of Effect, but can be attacked by specifically targetting them and attacking.

 

That would be far closer to the fluff, and solve grouping issues, no?

You're right that races COULD conspire, to a degree. But it's not very likely.

 

-The Eldar and Dark Eldar are as like as not to use any other species as pawns to further their own goals. But see every race but themselves as inferior. A long-term alliance is unlikely.

-The Tau have allies with both the Eldar and the Empire in the past, "For the Greater Good." Of all the races I can see them the most likley to cooperate with another.

-The Tyranid and Necrons will NEVER work with anyone.

-Chaos might work with the DEs if it furtherered their goals; they'd also be willing to use other races as catspaws.

-The Empire will not work with Xenos unless forced (once or twice during major Tyranid or Necron threats, it has happened). 

-I cannot think of a single time in the lore where Orks have cooperated with any other race. They hardly cooperate with themselves unless there's a WAAAGH! on.

 

I'm just saying, I can't see support for a two-faction "Order vs Chaos" design. I thought it was silly in Warhammer Online, it will be sillier here.

I don't disagree, I find it absurd, but if a compromise was forced, I'd accept a system where you can in fact fight against a given 'ally', but the grand scheme of things brought them close enough together to prevent the other side from succeeding.

 

And ugh, I really don't want to further this lame argument about cooperation, but from my limited knowledge of the universe, aren't the Orks frequently coerced into battle by the draw of a good fight? They'll listen as long as the promises of a great bloody mess are more entising than just killing those doing the talking.

 

My ideal system would definitely to make every group their own faction, but I highly doubt the developers will scurry far enough away from the draw of WoW's success to take what they consider to be a risk.

Sarcasm is not a crime!

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/07/11 11:58:05 AM#35

The developers don't want to make every race it's own faction because there's no way in hell or on earth that they could make an even halfway decent game with that kind of demand.

There is a VERY uncompromising reality that games must ship eventually. Having a good idea of what can be accomplished in your allotted time is vital to having a good product at release. Losing sight on what could and couldn't be done with their given time was one of the underlying reasons WAR was in such poor condition when it launched. People can scream and curse at the publishers for pushing a product out the door unfinished, but they have a business to run. They can't just keep feeding cash into a project without any indication that their extra time (and money) will pay off in the end.

 

And as for the whole "I can see it for a temporary alliance" argument, 10 or 20 years in the scope of 40k IS "temporary." People can be born at the beginning of a siege and live to be old enough to join the imperial guard to fight that same siege. With the stakes set at the creation of a new Eye of Terror, no one is going to be backing down from this fight alive. The time frame is definitely appropriate.

  grawss

Novice Member

Joined: 9/07/11
Posts: 438

9/07/11 12:59:19 PM#36
Originally posted by StMichael

The developers don't want to make every race it's own faction because there's no way in hell or on earth that they could make an even halfway decent game with that kind of demand.

There is a VERY uncompromising reality that games must ship eventually. Having a good idea of what can be accomplished in your allotted time is vital to having a good product at release. Losing sight on what could and couldn't be done with their given time was one of the underlying reasons WAR was in such poor condition when it launched. People can scream and curse at the publishers for pushing a product out the door unfinished, but they have a business to run. They can't just keep feeding cash into a project without any indication that their extra time (and money) will pay off in the end.

 

And as for the whole "I can see it for a temporary alliance" argument, 10 or 20 years in the scope of 40k IS "temporary." People can be born at the beginning of a siege and live to be old enough to join the imperial guard to fight that same siege. With the stakes set at the creation of a new Eye of Terror, no one is going to be backing down from this fight alive. The time frame is definitely appropriate.

I don't think anyone but a complete retard would argue against the idea that they would cooperate to prevent something all "order" races would suffer from.

 

The worrisome issue is how often we'll walk in on some Space Marines having a tea party with a Farseer. Or even a herd of Orkz chatting up a heretic about the latest world politics.

 

I don't expect players to uphold the lore; there will definitely be naked mailbox dancing and if not mailboxes, whatever common object is nearest a bunch of players. What I would expect is for the developers to at least try to protect the children from such sights as Orkz and Dark Eldar playing Ring-a-Round the Slave Pen. My god, is nothing sacred?

Sarcasm is not a crime!

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/07/11 1:21:20 PM#37

How do you protect ANYTHING from players? If there is a way to brutally maim and destroy it, players WILL find it. That's not a threat, it's a promise. No matter what you do, everyone being their own faction, no communication between races, banning players that crossrealm, they will find a way to destroy everything you know and love. There will be thousands of players named in some way after Legolas, chat will be filled with chatspeak, enemies will teabag you, naked orkz will fill the streets of cities showing off non-existant reproductive organs, and chineese gold farmers will still bug the shit out of you with yet another website they expect people to fall for.

  grawss

Novice Member

Joined: 9/07/11
Posts: 438

9/07/11 1:58:21 PM#38
Originally posted by StMichael

How do you protect ANYTHING from players? If there is a way to brutally maim and destroy it, players WILL find it. That's not a threat, it's a promise. No matter what you do, everyone being their own faction, no communication between races, banning players that crossrealm, they will find a way to destroy everything you know and love. There will be thousands of players named in some way after Legolas, chat will be filled with chatspeak, enemies will teabag you, naked orkz will fill the streets of cities showing off non-existant reproductive organs, and chineese gold farmers will still bug the shit out of you with yet another website they expect people to fall for.

Oh definitely. Even if I choose not to play the game, I can't wait to see the fallout from hardcore 40k fans as they see their beloved fluff systematically raped by an endless horde of giggling school boys. Hell, I'll be shirt and shoeless along with them, because I'm just that sort of ass hole.

 

But that doesn't mean the developers should lift all boundaries, because those boundaries aren't just there to restrict players; they are there to further immerse people into their race, which is supposedly teetering on a brittle alliance at all times, just waiting for the miniscule crack that will jettison them into all-out-war. If I can't backstab my allies, it won't be 40k. In all cases mentioned through the thread where cooperation was deemed necessary for survival, there was always the option of one or both sides pulling some asshattery, and a lot of the times they were complete asshats and turned on their "allies" the moment the opportunity presented itself.

 

Another even further compromise is to only use my suggestion on PvP servers, or even a couple hardcore servers. Throw the fans a bone and they'll be happy; completely shut them out and they'll see red.

Sarcasm is not a crime!

  StMichael

Novice Member

Joined: 11/13/10
Posts: 188

God said "Vengeance is mine." Don't think to bear his burden lightly.

9/07/11 2:47:40 PM#39

Provided there's a demand for it, server rulesets will be a definite possibility. But regardless of what players may or may not do, I think everyone is guilty of an extreme form of a slippery slope. They've heard that there will be two factions, so by default this game is the illegitimate offspring of warhammer 40k and my little pony with tea parties between space marines and farseers and everyone just wanting to be friends with each other. The problem is that everyone associates 2 factions with world of warcraft, and because of that they think everything story and plotwise will mirror alliance and horde.

 

I have a sad feeling that the lemmings won't shut up about it until they see what Vigil makes, and find out first hand that you can have two factions and not be world of warcraft.

  Spalliero

Novice Member

Joined: 2/04/07
Posts: 150

9/08/11 11:30:40 AM#40

Lemings? C'mon Mike!

 

I think it's a little more leming to do 2 sided game. Everygame except a handful out there have been 2 sided. That's leming, to follow the 98% of mmo games ever made.

You are right though, we do need to see what Vigil has done to make a final "decision". I put that in quotations cause sometimes it's really hard to make a decision about a game. I think it's fair to say I've made a fair decision about games like ToR, that ones a no go. GW2 is very new and interesting, it doesn't even have 2 sides! As far pvp, they have both 2 sided and 3 sided pvp. I can't say I like Rusty Hearts and it's nothing like the rest of the games out there.

Sic Luceat Lux

9 Pages « 1 2 3 4 5 6 7 » Last Search