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8/29/11 1:26:47 PM#81
Originally posted by Fdzzaigl I completely agree with your observation and suggestion. also, wildstar was essentially anounced just over a week ago. I honestly can't agree with the "innovation" reward being givin to wildstar, if only because there really isn't much real info about it at all. I used to TL;DR, but then I took a bullet point to the footnote. |
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8/29/11 1:27:56 PM#82
The zones inside the mists are instanced becuase there are different copies of the same zones for different server groups. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/29/11 1:28:14 PM#83
Originally posted by romanator0
But just because people don't want to think of them that way doesn't mean they're not. At the end of the day, you have portals between different areas and a system that reset every 2 weeks. That isn't entirely persistent, is it? |
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8/29/11 1:29:26 PM#84
An Instance is an area created for a specific group of people (or just one person) when that group of people leaves then the instance disappears. This is not the case with the mists. The mists persist, for just two weeks but still. |
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8/29/11 1:29:27 PM#85
Originally posted by maskedweasel That still doesn't mean it's an instance. A reset also does not mean it isn't entirely persistent. |
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8/29/11 1:29:53 PM#86
Lol, i got the idea that they MUST mention SWTOR... SWTOR beats GW2 on pvp?? Really????? to me there's one winner :GW2 :) |
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8/29/11 1:32:57 PM#87
Originally posted by maskedweasel A persistent world (PW) is a virtual world that continues to exist even after a user exits the world and that user-made changes to its state are, to some extent, permanent. - Wikipedia "to some extent", meaning that there is a point where something reverting to its original state has no bearing on whether something is persistent or not. I used to TL;DR, but then I took a bullet point to the footnote. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/29/11 1:36:22 PM#88
Originally posted by romanator0
Partial persistency of a zone doesn't make it a completely open, persistent world. For example, people wouldn't stand for a complete reset or the PvE world in GW2 would they? I mean, after the monsters took those towns, you want to fend them off instead of having them just reset after 2 weeks right?
I mean if a dragon comes and takes an area and every time you go there you lose to him time and again, would you rather him just reset after 2 weeks, or would you like to keep fighting him until you kill him and save the town for real?
Thats one of the big selling points for PvE isn't it? The world will go on its course and you can decide if you want to push it back, or let it move forward. Would it be so enticing if, after 2 weeks everything just went back to normal and started all over again? Thats whats happening in PvP for GW2. |
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8/29/11 1:38:38 PM#89
Originally posted by maskedweasel No one ever said it did. You are just projecting your own translation of the comments into something that is different than what was actually meant. WvWvW is made of persistent zones. It is not instanced. That's that. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/29/11 1:41:13 PM#90
Originally posted by grimm6th
That goodness we have wikipedia. "some extent" of being permanent. 2 weeks isn't even remotely permanent, even in districting standards. It doesn't matter how many people are in the zone at the end of the 2 weeks, its not persistent, it will disappear. Do you disagree? |
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8/29/11 1:43:21 PM#91
A single instance of a zone is still an instance.
I program OO languages all day. A single instance is still an instance. And if its the only one "allowed", it's a "singleton" ;). |
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8/29/11 1:44:10 PM#92
Originally posted by maskedweasel Any proof it disappears? I highly doubt you have any. It sounds more likely that the scores will just be reset and the zones will be connected to different servers. I'm pretty sure they won't disappear. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/29/11 1:48:09 PM#93
Originally posted by romanator0 Eh, no, I'd rather say that WvWvW is made of semi-persistent two week long time-based instanced zones. Does that definition not also work? |
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8/29/11 1:48:41 PM#94
The problem so many people are have with the Mists isn't so much about instancing, it's about persistance that will only last for 2-3 weeks per battle. Persistance is something that is going to set GW2 and SWTOR apart from each other in the world PvP department. |
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8/29/11 1:48:56 PM#95
Did SWTOR beat out GW2 in PVP because it showed its world PVP first? Or is it because TOR fans blew a shit when an editor dared mention they weren't impressed by the game? Either way, I think the lesser awards were a little too spread out not to be seen as "convenient". no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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catlana
Apprentice Member
Joined: 11/18/08
Playing Rift, ToR, PoE |
8/29/11 1:50:11 PM#96
Honestly, there really was not much new from GW2 pvp wise at the show. There was no W v W v W or such there. GW2 pvp is simply not done yet. SWToR pvp was there, playable and a lot of fun. I caught a couple of matches. |
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8/29/11 1:50:42 PM#97
Originally posted by maskedweasel Not really simply because of the use of the word instanced. |
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8/29/11 1:51:10 PM#98
Definition for instanced:
(Instancing) This is a dungeon where you will load into your OWN copy of the dungeon with your group. Only you and your group will be in your copy of the dungeon. Another group that enters the same area will enter their own copy of the dungeon.. Source
Hope this settles it "I am not a robot. I am a unicorn." |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/29/11 1:51:42 PM#99
Originally posted by romanator0
So you think that the scores will be reset, but you'll still own all of the areas you've taken? You honestly believe that? They'll just connect you to other servers and all the resources and areas you've taken just hang around, and if the other person had that area too, you just flip a coin? |
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8/29/11 1:51:59 PM#100
Originally posted by catlana Were those matches battlegrounds or world PvP. Because if it wasn't world PvP then TOR showed about the same amount of PvP as Guild Wars 2. |
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