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A lot of fans of Star Wars: The Old Republic were primed and ready for exciting news from the development team during last week's Gamescom. But what a difference a week makes. In his latest SWTOR column, MMORPG.com Community Manager Mike Bitton talks about his disappointment with what eventually came out during Gamescom. Read on and then add your comments.
Read more of Mike Bitton's Star Wars: The Old Republic: Gamescom - A Massive Disappointment. Associate Editor: MMORPG.com |
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8/24/11 8:13:16 AM#2
After the exciting announcement of pre-order at ComicCon I was also hoping for more exciting news on GamesCon... Right now hoping they have some big things on PAX but as long as they release in 2011 its all fine with me!
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tryklon
Advanced Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
8/24/11 8:15:20 AM#3
For a moment there I thought he was disappointed with the game, lol.
Yeah im pretty much disappointed with the lack of new revelations, GIVE ME A LAUNCH DATE ALREADY.... But what the hell, as long as it comes this year fine by me. Although im still expecting a late November release |
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8/24/11 8:18:24 AM#4
I was not thrilled with the information release at Gamescon either but then I found The Cynical Brit and his videos. He did a better job at hyping SWTOR and even GW2 then the publishers did. Check out his series (it is all sanctioned by Bioware and Arena net so no issue there). He had some OUTSTANDING videos of Alderan PVP and Some fantastic GW2 vids as wll from the show. It made the lack of official info from Bioware a lot easier to take in the sense there wa not enough of it. |
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8/24/11 8:20:24 AM#5
You nailed it Mike B. People are so used to barely any information from Bioware that literally anything gets them so excited. I am shocked some people are paying 150$ for something that essentially is only selling because it is the Star Wars IP
Typically I never make that kind of move unless I have played it but the best Bioware can offer me is some open beta weekends in September or October maybe and these will probably just be for show and not actually tying to find bugs and help it release more polished.
Although I hate to agree GW2 a game maybe 8-10months out did give more information then a game 3-4 months out which is kind of crazy. |
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8/24/11 8:21:41 AM#6
Yeah nothign new was revealed. I was really stoked but got nothing new ;( |
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8/24/11 8:24:30 AM#7
We're getting pretty close to the "tipping point" between being excited about new reveals and just being pissed and screaming "GET ON WITH IT" and just release... I'm getting less and less excited about new information reveals / demos / videos etc. and more and more impatient... I just want to freaking play I don't care about reveals and announcements anymore... |
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8/24/11 8:28:10 AM#8
@MMORPGMom ... @MMORPGMom ... What?!? ... You're not a guy? WTF?!? Why did I think your name was Mike? This just throws my whole day off. Stupid dbag brain; reads only last name and assumes gender. Join the League For Gamers. |
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8/24/11 8:30:18 AM#9
i don't think you are necessarliy wrong. i can completely understand being disappointed. but i am just not that suprised. not much came out of gamescom last year either. it was the space combat trailer and people got to play 15 mins of origin worlds. honestly most of the good stuff doesn't come from bioware's presentation at these conventions. it comes from the q&as(like at comic con) and the interviews done by sites like these and the fansites.
so far presentation wise, pax is looking to be very similar(if not the same) as gamescom. i think this is due in part because they may not want to be precieved as favoring one region over the other(well maybe not more than they already get on the forums XD). but from the article about SyndCon they teased reveals about companions coming at pax. my hope is that it has to do with the AI changes teased at SDCC. Also at gamescom, several times people were told open world pvp info coming at pax. personally i think the legacy system, assuming it makes into the game because technically they haven't said its definitely in, will be one of those things they may not say anything about before launch. they have said they don't want to talk about everything so there are still things to discover once in game. TOR gets a hour long panel presentation at pax unlike the 10minutes or so they got at gamesom so i expect more out of pax
personally i was fine with gamescom. it was first time i got to see pvp in action and it looked like a lot of fun and some good interviews so im good. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/24/11 8:30:23 AM#10
Couple things. First, you have to keep in mind.. eventhough YOU.... MikeB, got to play PvP in SWTOR and see the warzones first hand, a lot of players did not get that chance. Sure, they've had PvP events before, but it was always closed sessions, so for those who haven't PvP'd or seen videos of PvP, actually seeing a warzone was kind of a big deal.
The main difference between SWTOR and GW2 is that GW2 hasn't been releasing information steadily for 3 years. BioWare is DoT, GW2 is burst DPS. Thats part of why GW2 is as popular as it is.... you don't have people sitting and stewing over old information for years and years. Over the course of SWTORS development we've had a lot of information released. We don't have MMO developers do things the way BioWare decided to. On the one hand its good because theres more than enough information out there... on the other, well, you can't just throw everything out on the table because you need to save something for next week.
Its like MMORPG.com, if you have all of your columnists throw out articles on a monday, people could go through and read them all, but you won't have anythingto bring them back during the rest of the week. BioWare has had increasingly active forums for years, its clear that they are looking for those people who want to return often for that next bit of information.
Not to mention, gametesting is still very much in flux right now. More people are getting into testing, and at this point, changes will be made much more often then they had before in regards to balance, combat mechanics, quest objectives, etc. etc.
We're just a few months away from launch, so its the make or break session where they decide - are we committed to this feature? Or do we have to cut it? Its no doubt that there are things in beta that haven't been announced, and on the flip side, there is likely plenty of last minute items that have been announced that have yet been implemented in Beta (such as... say, the legacy system).
And sad to say it, but its unlikely PAX will get the results MMORPG and others are looking for. Yes theres still plenty they haven't released to the public yet, but the newsflash here too, is that not everything is going to be disclosed in regards to the feature list. Sometimes, people will just have to be surprised. |
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8/24/11 8:30:35 AM#11
Liked the article.
Huttball... I seriously wonder at times what developers are doing. Drunk or stoned.. both?
Can you seriously see a bunch of Sith and Jedi.. "hey we'll fight over this ball.. and the winner gets the planet." or something like that.
You know I could go on and on just about Huttball and all the "pvp games" like it (capture the flag). As opposed to say DAoC with Fort Capture etc Or how perhaps the PvP "in" a game should actually match the lore of the IP its based on in some way. Or at least make some kind of sense in general... as to why its even going on besides some kind of gear grind.
I guess I'll just stop here and say once again.. liked the article. |
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8/24/11 8:35:13 AM#12
I don't think the game is anywhere close to being ready for launch this year. All the signs are there... no launch date, no beta, no big reveals. And yet they opened pre-orders... it's more than weird. If they wouldn't be under EA's wing I'd almost be tempted to say they ran out of money. I don't want to draw any conclusions, but there are many worrying signs. Also, when talking about actual features, they better have some hidden cards in their hand, because right now SW:TOR looks like a 2008-2009 MMO. http://titanfocus.info - news, predictions and place for discussions about Blizzard's upcoming next-gen MMO. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
8/24/11 8:38:52 AM#13
Originally posted by Mynsc
What features are you looking forward to that they haven't spoken about? Gametesting, and beta, has been going on for over a year.... What do you consider a "big reveal"? We've had many over the years SWTOR has been releasing information. |
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8/24/11 8:40:56 AM#14
Originally posted by Mynsc EA? Ran out of money? Bioware? Ran out of money? LAWLLAWLWALWALLWLALLWALWLLALWLALWLALWLALWLWALLWALWALWLALAWL |
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8/24/11 8:42:57 AM#15
Originally posted by SBFord
Lets do some numbers:
E3 '11 (not open to the public): Exhibitors: ~200 Visitors: 46.800 (this is Media & Industry only), its not even open to the public.
GamesCom: Exhibitors: 557 Visitors: 5000 (Media & Industry) 275.000 (Public Visitors)
To be honest, its bigger then E3. |
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8/24/11 8:43:27 AM#16
Originally posted by maskedweasel and just to add a bit, EA has said they are looking to give a hard ship date around september. the specualtion is that they want to see how the beta weekend stress test go to make sure their are no major glaring problems by a big influx of players that would need to delay the game.
http://darthhater.com/2011/07/26/electronic-arts-q1-2012-earnings-conference-call/ As we get into the bulk of the summer we're going to be ramping up our beta campaign and by the time we get to around September we'll be in a position to really call the ball give the hard ship date."
Most MMOs have been announced, in term of ship date, 4-8 weeks prior to introduction. That's fairly standard. "People have target quarters, but whether it's World of Warcraft, it was our last launch or Sony's last launch, 4-6 weeks is relatively typical. You usually want to have high-scale testing completed and under your belt before you open it up to the paying consumer because the paying consumer can be very harsh. They have high expectations: perfect performance. That's what we intend to provide at launch." |
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8/24/11 8:43:30 AM#17
I honestly don't think Bioware/EA cares as much about Europe as Arenanet does. Europe was one of GW's biggest markets, so they really make a huge deal of Gamescom. I just don't get the impression that Bioware is so eager to impress the hell out of Germans. Maybe I'm wrong and they secretly love Europe super bad, and I just don't know that because I don't keep up on SW:TOR that much. :) |
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8/24/11 8:43:40 AM#18
Nothing Earth shattering was revealed because from a marketing stand point they're not playing catch up with any other release as far as hype is concerned. If they do a big release they get press, if they don't do a big release they still get press. EA/ Bioware clearly realizes the value of the scarcity principle. |
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8/24/11 8:43:49 AM#19
Finally a voice of reason amidst all the other bloggers / press that obviously have similar feelings but are to afraid to voice them. Reward creativity and innovation in games. |
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8/24/11 8:44:48 AM#20
I think we do know a lot of things about the game, and maybe that's why we don't get a lot of new informations lately.. And about the space combat and the open pvp.. I have a feeling those two won't make it into the game for launch.. Something tells me they have bad feedbacks about those two in the beta (just speculation, I'm not in beta).. So unless they nail it right in the coming weeks, I won't hold my breath about those two.. |
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