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During last week's Gamescom in Germany, MMORPG.com's John Milburn had the opportunity to sit down and chat with Arena.Net's Colin Johanson about all things Guild Wars 2. It's an entertaining and enlightening interview that is not to be missed. Keep reading for our exclusive Gamescom Interview with Colin Johanson.
Read more of John Milburn's Guild Wars 2: Gamescom Interview with Colin Johanson. Associate Editor: MMORPG.com |
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8/22/11 8:24:15 AM#2
Some interesting tidbits but nothing all that new, for anyone who's been following the game. |
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8/22/11 8:29:01 AM#3
Well, we now know GW2 won't be out this year for sure. I'm a little concerned that it's looking like this will launch about the same time as TSW...April 2012. I am looking forward to both and don't want them competing with each other, even if they are very different MMOs. |
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8/22/11 8:45:19 AM#4
I wish I will be choosed for closed beta. @MMORPG.com why didn't you ask how will they choose closed beta participants? |
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8/22/11 8:51:41 AM#5
Because the chances are they won't be handing out closed beta applications at all. They'd be doing it old school, before closed beta became nothing more than a free trial. |
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8/22/11 8:53:15 AM#6
All this and no subscription fee, arena net are awesome! |
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8/22/11 9:24:46 AM#7
This is an great summary of por's for GW2..and i even learned..didnt know that combo thing with attacks + areaspells of other classes yet :P |
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8/22/11 9:25:59 AM#8
If they plan closed beta before year-end, then I anticipate this game releasing May 2012. |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
8/22/11 9:33:06 AM#9
Only problem with this game is that they are taking to damn long. Over 6 years now. And from what everyone said (on gamescom) the game allready looks more polished than most games in their post release stage. I have feeling the game will not be out before spring 2012 , and maybe even later. But most people are so pumped about the game, for over 2 years now. Its starts to turn into annoyance.
I seriously dont know what are they waiting for...
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8/22/11 9:39:47 AM#10
Originally posted by Lobotomist .....when it's ready.
But it does look polished. I agree on that part. I hope they do not rush it out. I'd rather play a more polished game than one with more bugs. :) |
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8/22/11 10:09:54 AM#11
$this. Don't whine about the length of time. You only get one shot at a launch. The same "loyal" fans who want the game to launch soonest, are the ones who cry loudest when it's not perfect. This could be a very good game. Maybe one of the best in the last decade. Give them time to finish it, even if it means 2013. I've seen plenty of games launch early to spectacular failure, but only a few took too long. (Duke Nukem Forever) |
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8/22/11 10:20:37 AM#12
While it may feel like over 6 years, you are exaggerating a bit there. GW2 was announced late March of 2007, at which time development really began (along side EotN for GW). So it's really (only) been about 4 1/2 years. The demo parts of the game probably are polished, but from what we hear in interviews and dev forum comments they do have areas of the game they're still working on. ANet isn't the type of company to just throw their product out with different areas of the game in varied levels of completion. However, I think everybody that's been following it's development since announcement can see that it's getting close(r) to completion. |
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8/22/11 10:53:59 AM#13
Also keep in mind since they do not charge a monthly fee, they HAVE to get it right at launch. I do agree it gets frustrating I am dying to play GW2 so bad but ... if it comes out perfect because of the time invested it will be well worth it. Someone else had a good point also about TSW releasing in April '12, I plan on playing both though 1 has subscription and GW2 does not so it wont bother me either way. - I have played Everquest, DAOC, Shadowbane, WoW, Aion, Rift, SW Galaxies, Planetside and Guild Wars (all expacs) |
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8/22/11 11:07:56 AM#14
GW2 is going to be a fantasy role playing blast, even the WoW-tards may like it. Expecting avery polished product, though I am thinking 2012 release for this one. |
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8/22/11 11:30:09 AM#15
Originally posted by phantiasmic Perhaps you can spend the first 3-4 months playing GW2 and then go on to TSW. If Funcom follow tradition the game won't be finished by launch, and players will be paying beta testers. They have set a release date so far in advance. Likely some executive have done that and then the devs have to release whether it's ready or not. |
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8/22/11 11:34:57 AM#16
"This leads to a boss fight against a character you remember from Guild Wars 1."
BY BALTHAZAR'S BEARD, RIN BURNS! Please let it be Rurik. |
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Alot
Hard Core Member
Joined: 1/04/11
Minister of Propaganda for GW2 Fascist-Capitalist Party |
8/22/11 11:43:26 AM#17
^I actually hope it will be Alesia, the monk that aggroes everything that will kill you. |
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8/22/11 11:56:12 AM#18
No chance in hell that WoW-tards will like it... Graphics will be too good, they'll miss their ugly cartoons and warrior cows running arround bluish trees and orange roads. Also, 48h after release they'll complain the end-game has no content and that PvP is broken (mostly because they got beaten) If a game wants WoWtards and their target audience, offer "competitive cross-grade" which would be a WoW clone where you get to import your WoW Character and Gear and go straight to End-Game content (actual game content could be nothing more than grinding for all they care) Wait a minute, that would sound like a WoW SEQUEL!! You could even have HiDef textures for orange roads and bluish trees... And Cows in armor. 10 year olds would love that. Of course, you would have to raise the level Cap to... at least 178 and deal damage in the 7 digits. (which means nothing if you have 8 digits of hit-points... just bigger menaingless numbers) The only thing I'm worried about GW2 is that they will actualy have a "shard" server system, which in my opinion is what "not having it" in GW1 made it so much fun, you could always have your favorite character join up anywhere with friends. With shards, well if your friends play on server B and your favorite ALT is on server A then you'll have to make a choice. At least there doesn't look like there will be a "faction" issue where half your friends want to play "destruction" and the other half like "Empire" better. Stupid shard/faction combination! GW1 had PVP centered on guilds and factions but in PVE anyone would be your companion no matter your affiliation. Something WoW, WAR and other don't have. |
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Alot
Hard Core Member
Joined: 1/04/11
Minister of Propaganda for GW2 Fascist-Capitalist Party |
8/22/11 11:59:22 AM#19
Originally posted by chbautist ArenaNet developers did say they have plans for easy server transfers similar to GW1. So I don't think it will that much of a problem. |
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8/22/11 12:03:39 PM#20
yeah except they also want to create a "server" feeling of belonging where you fight for bragging rights against other servers with W vs W vs W PvP... sounds futile to combine that with "easy" server transfer, sounds like "winning" servers would be in high demand if its the case. |
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