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General Gaming  » Activision CEO Wants Call Of Duty/Battlefield Trash-Talking Truce

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33 posts found
  babac

Novice Member

Joined: 2/08/07
Posts: 185

8/18/11 7:10:58 PM#21
Originally posted by Z3R01
Originally posted by babac

Trashtalk here and there, BF is far superior to any CoD game, there is not much to say here.

Honestly I havent played a Great CoD game since COD4: MW

all of these rush jobs once every year like CoD is fucking NFL Madden...

It screams money sink.

I just hope we dont see the same shit with BF francise now that it should overtake CoD this year.

It's a money grab. If BF3 performs well, i have no doubts that EA will adopt ACTIVISIONS model, of pumping out a game every year or so... it's EA after all ...

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2456

MMO gamer since 1997

8/18/11 7:13:10 PM#22
Originally posted by babac
Originally posted by Z3R01
Originally posted by babac

Trashtalk here and there, BF is far superior to any CoD game, there is not much to say here.

Honestly I havent played a Great CoD game since COD4: MW

all of these rush jobs once every year like CoD is fucking NFL Madden...

It screams money sink.

I just hope we dont see the same shit with BF francise now that it should overtake CoD this year.

It's a money grab. If BF3 performs well, i have no doubts that EA will adopt ACTIVISIONS model, of pumping out a game every year or so... it's EA after all ...

Its too bad BF3 doesnt support the mod community. IF EA tried that shit we could just stay with BF3 and have mods carry us for years. PC gamers are good like that, we know how to stretch a game :)

Playing: None

Waiting on: None

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

8/18/11 8:07:14 PM#23
Originally posted by twodayslate
Originally posted by Ichmen
Originally posted by twodayslate
Originally posted by Ichmen
Originally posted by twodayslate
Originally posted by Ichmen
Originally posted by Aluvius

Battlefield 3 is crap and doesn't look good?   If you watch the Gamescon multiplayer video and say this then you just don't have a soul (or don't like fps).  Its the second vid in the article.

 

http://pc.ign.com/articles/118/1188443p1.html

i looked at most of the BF 3 videos.. frankly apart from some graphic improvements it looks like BF2... as for hating FPS... i have played FPS since wolf 3d on 3/25 diskette... as well as duke and doom, im just tired of repeat games year in and year out modern shooters suck. there is no skill with the games anymore. ket out a shotgun and auto sniper = win. may as well play an awp match in cs 1.6....

Sounds like you clearly don't understand the concept of open three dimensional space.  Exactly the type of player that the series is NOT made for.

ROFL if you think that, you already failed at FPSing.. playing BF2 you can 1 shotted half the time across the map bf 2142 was the same thing.. autosnipers in modern shooters are the noob guns like the "noobtube" in cod is. when half the enemy team is auto snipping whats the point of playing? you cant move out of cover you get 1 shotted, you manage to get close and 1 hit by a shotgun lolol

iv played every BF since the start of 42.. frankly the newer ones are repeats and suck. you cant really argue that at all, its just a graphic revamp thats it. 

Again, you have cover, learn to use it.  Also learn to speak english.

cover only gets you so far. i would love to see how you plan to take out an entrenched sniper located on a roof over hang where the only way to get them is to climb a ladder fully exposing your self to them and everyone else on their team. 

but by all means use the cover that doesnt exist to take them out.. lolol guess you have never been sniped from above before eh?

 

as for the english comment. dont be a whiny immature child. last time i looked this was MMORPG not english class, to force home 100% english usage. but again nice try.. ignoring my point, that both BF3 and the new COD are crap and just repeats.. 

Jump in an aircraft?  Change your spawn location and come from another angle?  Perhaps one that results in coming underneath the player and throwing a grenade?  Or grab a sniper rifle yourself?

The more undeserving the player is of having a positive k/d score, the less likely they are to see solutions other than "lololol kep useing the saem ldder, it while worked on teh 30st trye."

As far as repeats, keep in mind that these are shooters you are talking about here.  I know it's hard to see through that uneducated haze that makes your typing appear the way it does, but try to see back to when you first started playing shooters.  How much have things really changed between Wolfenstein and CoD, other than the addition of mouselook?  This is a self-limiting genre, any real modifications and it becomes relabled to fit a different fanbase.  Examples include: tactical shooters (BF, ArmA, OpFlash), RPG hybrid (Deus Ex, System Shock), etc.

 

As for CoD versus Battlefield, I have to say CoD is more fun for me although they both are played out now in my opinion:  I'm waiting for some fresh blood in the genre.

 Batttefield plays like molassas to me although maybe things will get a little faster this version.  I know some may prefer that style but I like to challenge my twitch gaming in FPSers and CoD is just better suited for that.  Although I sure hope Battlefield 3 isn't planning on mixing jet dogfighting into the multiplayer:  that is one gimick I wouldn't be fond of.   Some good fast ground vehicles could be fun though.

As for the sniper/shotguns being overpowered in mondern FPS games though not sure what that guys been smokin.  Snipers/shotguns have been underpowerd in CoD series for a long time.  The M16 ruled the day in MW1, the MP40 in World at War, and one of the many assault rifles in Black Ops (more balance there).  The last decent FPS game where the sniper was overpowerd that I played was Halo 3 and that was a long long time ago now.

I actually think the FPS genre needs more RPG elements to it to liven it up some more, and once they perfect a FPS MMO that might be the fashizzle if they do it right...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  MarL

Novice Member

Joined: 7/07/03
Posts: 607

8/18/11 8:22:44 PM#24
Originally posted by Erstok

Both games ARE crap. If a 90's shooter like Doom can still be played online and modded to this day by folks. A game that's been out well over a decade and has a longer life span then majority of these modern shooters shat out by EA and Activision. Think it's safe to say they suck and are just a block buster hit, not a long term edifice in which future shooters in the genre will look up to and aspire to greatness to be.

I agree i havent played either one of these game series in years. im not a big fan of regular multiplayer games anywyas let alone games that come out every year. (although im not playing doom anytime soon either lol. Wheres planetside 2 ?)

 

Back to topic though; i dont think the ceos should trash talk anything they are ceos for god sake.

Own, Mine, Defend, Attack, 24/7

  Aluvius

Novice Member

Joined: 12/13/09
Posts: 288

8/18/11 9:54:07 PM#25

"Although I sure hope Battlefield 3 isn't planning on mixing jet dogfighting into the multiplayer: that is one gimick I wouldn't be fond of."

 

What the?!  A gimmick?  Air and ground vehicle combat is what the Battlefield series was built on.  I've been missing the jets since what, Battlefield Vietnam.  The multiplayer maps are designed with them in mind.

Man I just need to walk away from this thread.

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

8/18/11 10:46:32 PM#26
Originally posted by Aluvius

"Although I sure hope Battlefield 3 isn't planning on mixing jet dogfighting into the multiplayer: that is one gimick I wouldn't be fond of."

 

What the?!  A gimmick?  Air and ground vehicle combat is what the Battlefield series was built on.  I've been missing the jets since what, Battlefield Vietnam.  The multiplayer maps are designed with them in mind.

Man I just need to walk away from this thread.

 Well, some FPS purists don't like any vehicles at all.  You are going to have to get used to living in a world where people don't agree with you on every point.

I personally think vehicles can be fun (and sometimes not) but dogfighting just doesn't belong in my opinion:  way to gimicky.

The original Infinity Ward developers (all of the greatest CoD games including MW1) hated anything to do with vehicles and refused to put them into their multiplayer modes.  They felt very strongly about this from a PVP competetive standpoint.

But hey we all have different tastes and philosophies thats why some like Battlefield and some like CoD and some like neither...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  firefly2003

Hard Core Member

Joined: 1/16/08
Posts: 2557

I miss you Star Wars Galaxies...:(

 
OP  8/19/11 12:36:34 AM#27
Originally posted by Z3R01
Originally posted by babac

Trashtalk here and there, BF is far superior to any CoD game, there is not much to say here.

Honestly I havent played a Great CoD game since COD4: MW

all of these rush jobs once every year like CoD is fucking NFL Madden...

It screams money sink.

I just hope we dont see the same shit with BF francise now that it should overtake CoD this year.

DICE: Don't Expect Yearly Battlefield Titles

Since Battlefield: Bad Company 2 released in March of 2010 and EA plans to release Battlefield 3 on October 25, it's not an outlandish stretch to speculate that Electronic Arts could be adopting the annualized franchise approach made famous by Tony Hawk (now defunct), Guitar Hero (now defunct), Call of Duty (selling like banned substances at a Phish concert). Speaking to Gamerzines, DICE executive producer Patrick Bach said the studio has no plans to go down that road with Battlefield.

"The business goals for us are not to release a game every year," he said. "To us, we need the time to be able to create the next game that consumers will hopefully like. If we were to release another big Battlefield title next year, that would mean that we'd have less than a year to build it, and that would mean that we'd have to have another studio building it for us, which would mean it wouldn't have that DICE seal of approval, which would mean they'd just have to release a copy of the game we just released. Ugh, no."

Though the annualized approach has gained a wider adoption over the past few years, Bach says Electronic Arts isn't forcing the concept onto the franchise.

"EA would never force us to release a game every year," he said. "I think that would dilute the vision of the franchise, and you will eventually kill the franchise by doing that."

To keep its content hungry fans satiated, DICE is much more content to release expansions like Bad Company 2's Vietnam pack.

"I think that's a more healthy way of expanding on the game experience. It's not a new game but a twist on your old game, and I think that's a healthier way of looking at a franchise rather than just trying to cram every single last penny out of it."

To read more about Battlefield 3, visit our BF3 hub.

  firefly2003

Hard Core Member

Joined: 1/16/08
Posts: 2557

I miss you Star Wars Galaxies...:(

 
OP  8/19/11 12:39:23 AM#28
Originally posted by babac
Originally posted by Z3R01
Originally posted by babac

Trashtalk here and there, BF is far superior to any CoD game, there is not much to say here.

Honestly I havent played a Great CoD game since COD4: MW

all of these rush jobs once every year like CoD is fucking NFL Madden...

It screams money sink.

I just hope we dont see the same shit with BF francise now that it should overtake CoD this year.

It's a money grab. If BF3 performs well, i have no doubts that EA will adopt ACTIVISIONS model, of pumping out a game every year or so... it's EA after all ...

DICE has stated they won't adopt a yearly model....

  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

8/19/11 12:51:20 AM#29
Originally posted by firefly2003
Originally posted by babac
Originally posted by Z3R01
Originally posted by babac

Trashtalk here and there, BF is far superior to any CoD game, there is not much to say here.

Honestly I havent played a Great CoD game since COD4: MW

all of these rush jobs once every year like CoD is fucking NFL Madden...

It screams money sink.

I just hope we dont see the same shit with BF francise now that it should overtake CoD this year.

It's a money grab. If BF3 performs well, i have no doubts that EA will adopt ACTIVISIONS model, of pumping out a game every year or so... it's EA after all ...

DICE has stated they won't adopt a yearly model....

Smedley, Gaute Godinger, NP Cube, etc. (as I really could go on) have all said many things...... 

 

What they say and what they do aren't always the same especially when taking that bottom line into consideration. 

  MasterChaosX

Novice Member

Joined: 8/05/09
Posts: 53

8/19/11 1:01:36 AM#30

Im just gonna stick to my COD4 and TF2.

  Warmaker

Novice Member

Joined: 5/04/07
Posts: 2233

8/19/11 1:05:24 AM#31
Originally posted by brutotal

Its good for the industry if it makes the world realize the 4rd incarnation of a reskinned cod4 shouldn't be worth money.

Hey!

It's not simple reskinning, damnit!.

They implemented changes to make the game features inferior to COD4 / MW1 in many different ways!  Get it right!

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  Warmaker

Novice Member

Joined: 5/04/07
Posts: 2233

8/19/11 1:58:44 AM#32

I see there's talk about BF games (I won't speak of BC/Bad Company titles, IMO, they're not mainline BF games) and people questioning their difference with them compared to others in the FPS genre.

My reasons on what makes traditional BF games different and good (to me, at least.  Your mileage may vary, of course).

A. Infantry and vehicles in the same maps.  This alone is a major seperating factor from BF and many FPS titles.  You don't like vehicles?  Okay.  Believe it or not, there were servers in BF2 and BF2142 with "Infantry Only" options turned on.  I've done a few of those matches, too.  So I can have the glory of both infantry and vehicles, or pure infantry with the same game.  But it must be understood, infantry and vehicles in the same game is a major driving factor in traditional BF.  There's a joy to be had in flying a gunship, jet, tank, apc, jeep/HUMVEE, or whatever vehicle.  Or even be a crew member, or just simply riding one to a destination.  Then there's the joy of taking out a vehicle, both air and ground, most especially a transport full of enemy players.

B. Team-Based Play.  Not saying BF games have a monopoly on this.  But team-based play isn't exactly common in the FPS genre, either.  It's NOT about your killstreak.  You are also rewarded for actions that support your team: 

- Healing, rezzing, resupplying with ammo, repairing your side's vehicles or assets (radar stations, on-map artillery assets, etc) net you points for score / towards promotion and unlocks.  On a plus note, DICE implemented mechanics for suppression by fire, and that machinegunners can get points for keeping the enemy's heads down and suppressed.  In the older titles, machinegunners didn't receive points for doing that kind of job, but someone flanking and getting the killing shot / grenade toss / knife strike did.  With BF3, MGunners finally get points for doing their prime functions.  Makes it even better.

- Team Commanders - At the onset of a match, a player can fill in as a Team's Commander and can get access to the team's assets of UAVs, Artillery, Supply Drops, etc.  They're on cooldown timers after use, so the Cmdr must get a feel on what part of the team gets what kind of support.

- Squad Leaders - Members of a team can be a lone wolf, start a squad, or choose to become a member of a teammate's squad.  There's 2 major things that happen if you're leading or are in a squad.  Firstly, squad mates can choose to spawn at a regular capture point or with the squad leader (if he isn't dead or down awaiting a rez).  Secondly, Commands are a big factor (see next point).

- Issuing Commands - Traditional BF of course has the obligatory quick menu for spotting targets, warnings, etc.  But BF titles go further in that the Team Commander (Cmdr) and Squad Leaders (SLs) can issue commands for their members to follow.  The Cmdr can issue orders directly to the SL, and they can acknowledge whether they will comply with it (it makes sense) or not (crazy, suicidal orders).  The members of the squad then get an update on what the squad's task objective is.  It sounds complicated, but it's actually very fast and convenient, even without a mic.  It's even displayed on your minimap and compass.

- Command Points - So, BF has a fancy, schmancy system for issuing, accepting / denying, and following commands and orders.  So what?  What's in it for the guy to follow.  Simple, 2 things really.

1.  Helping your team out for victory (duh).

2.  Points towards promotion and unlocks.  As a squad member, you receive points for complying with orders, or support actions (resupply, rez, healing, kills) done in the vicinity of your squad objectives.  You may not get points for lotsa kills, but if you've been feeding your boys ammo or healing them, or whatever, you will be rewarded.  For a SL / Squad Leader, if your squad is doing what you're ordering them to do, then YOU receive points also.  On a higher echelon, as a Team Cmdr, if the SLs are carrying out the orders YOU issued them, then you get some great points also.  On the flip side to all this, however, if your orders have been bad, or you've just been a terrible leader, guys will simply leave your squad (if you're a SL) and join someone else's squad, or elect to get you fired as the Team Cmdr (in-match election, Page Up/Dwn for Yes/No).  Or if you still somehow still stay as a bad Team Cmdr, none of the SLs follow your orders, which is just as bad.  If you're a good leader, guys will flock to your squad or follow your orders as a Team Cmdr.  If you want to be the leader in a match for points?  You're the freakin' successful SL or Team Cmdr.

=================================

So, these are the points on why I like traditional BF games, and what I feel seperates them from other FPS games.  I love the Team-based focus in them.  If you know another FPS that has more differentiating points from others in the genre, better team mechanics, as well as a better presentation as a game than BF titles, I'd like to know about them since I'll give it a whirl.

"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  Aluvius

Novice Member

Joined: 12/13/09
Posts: 288

8/19/11 11:39:39 AM#33
Originally posted by gainesvilleg
Originally posted by Aluvius

"Although I sure hope Battlefield 3 isn't planning on mixing jet dogfighting into the multiplayer: that is one gimick I wouldn't be fond of."

 

What the?!  A gimmick?  Air and ground vehicle combat is what the Battlefield series was built on.  I've been missing the jets since what, Battlefield Vietnam.  The multiplayer maps are designed with them in mind.

Man I just need to walk away from this thread.

 Well, some FPS purists don't like any vehicles at all.  You are going to have to get used to living in a world where people don't agree with you on every point.

I personally think vehicles can be fun (and sometimes not) but dogfighting just doesn't belong in my opinion:  way to gimicky.

The original Infinity Ward developers (all of the greatest CoD games including MW1) hated anything to do with vehicles and refused to put them into their multiplayer modes.  They felt very strongly about this from a PVP competetive standpoint.

But hey we all have different tastes and philosophies thats why some like Battlefield and some like CoD and some like neither...

My point was that your opinion that vehicles in Battlefield is somehow "gimmicky" is mind boggling not because you don't like them, but because every Battlefield game has had vehicles in it ... that's what makes it Battlefield and not Infantry Deathmatch FPS 12.  Whether or not you like them is irrelevant to the design.  Its like complaining about too much carjacking in GTA.

Also as someone stated, many of the maps are infantry only or even some servers remove them from all maps.  So you get the best of both worlds though I prefer the standard Battlefield map rotation of mostly vehicle maps and a few infantry only maps.

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