Trending Games | Wizard101 | Elder Scrolls Online | World of Warcraft | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,899,291 Users Online:0
Games:751  Posts:6,267,823
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » A prehistoric MMO - How would you do it?

5 Pages « 1 2 3 4 5 » Search
94 posts found
  Homitu

Novice Member

Joined: 10/01/09
Posts: 2044

7/28/11 4:07:32 PM#21
Originally posted by thebigchin11
Originally posted by Homitu
Originally posted by Requiamer
Originally posted by Homitu
Originally posted by Karesh

Pretty much like the title stated, feel free to post your ideas, etc.

I always find people's opinions and ideas interesting, so that's pretty much my reason for creating this thread.

There would be a fundamental paradox with a prehistoric MMO.  Prehistory by definition refers to a time before recorded history.  That means a time before people (whatever races inhabit your MMO world) could communicate via language to pass down stories and lore either orally or through written text.  This would eliminate all possibilty for lore, background story, context, and, logically, even communication in your MMO, which are all rather essential "MMORPG" features.  A game lacking these features could hardly be called an MMO or RPG, thus the paradox.  

 

The only way I can comprehend a "prehistoric" MMO is if you control a particular beast in a sort of Darwinian, cut-throat, survival of the fittest jungle world.  You would focus on strengthening your beast in typical RPG/MMO progression fashion.  Perhaps a milestone to shoot for would be to "evolve" a la Pokemon.  Perhaps if you work with others to take down a larger beast, you then (inexplicably) gain control of that beast as a means of "progressing."  

I don't want to be rude but i think you should check a dictionary because your definition is really off.

http://en.wikipedia.org/wiki/Prehistory  

http://dictionary.reference.com/browse/prehistory

 

Actually, my definition was spot on.  The only ammendment would be that prehistoric peoples, although non-literate, could communicate in a primitive way without a fully developed language.  

 Cave paintings are a form of literature.  These things evolve gradually, there is no line in the sand (other than the arbitrary era's we give them which in practice must overlap). 

 

Cave paintings may be a form of expression of thought and, therefore, a means of communication, but it can in no way be confused with literature, which involves the use of a devoloped and mutually understood written language.  And yes, prehistory did "end" in various locations around the world at various points in history.  

 

Anyway, these are all just semantics.  The only definition I gave of prehistory was that it is the period before recorded history.  

  jeddak

Advanced Member

Joined: 3/14/05
Posts: 267

This too shall pass...

7/28/11 4:08:01 PM#22

I'd make it a game of survival in which you either learn to work with others and contribute to the greater good or you won't make it for long. The only crafting is what was available to man at that time in history. Weather would play a big part in the game and conflict would have no rules. Your character would age and when death comes you wander in the spirit world until you randomly are reborn.

 

I know it would be difficult to pull off but that's the dream I've had for many years.

UO,EQ (best mmo's). Been in lotro for almost 7 years mostly in pvp as a lovable spider: Mummy

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:09:08 PM#23

Yeah, fair enough. <- aimed at Homitu

Chins

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

7/28/11 4:30:30 PM#24

I wouldn't use prehistoric.

But I would use a Lost World/Land That Time Forgot concept.  Early 1900's romantic-adventurer game with some Hollow Earth/Symzonia thrown in.  Your intrepid team of adventurers must survive the native wildlife (classic T-Rex, of course) and the cunning native aborigines--canibals, naturally--and is there a much more sinister plot at the center of this lost world?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:32:52 PM#25
Originally posted by Icewhite

I wouldn't use prehistoric.

But I would use a Lost World/Land That Time Forgot concept.  Early 1900's romantic-adventurer game with some Hollow Earth/Symzonia thrown in.  Your intrepid team of adventurers must survive the native wildlife (classic T-Rex, of course) and the cunning native aborigines--canibals, naturally--and is there a much more sinister plot at the center of this lost world?

 Can I play a gnome?

Chins

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

7/28/11 4:35:02 PM#26
Originally posted by thebigchin11

 Can I play a gnome?

Hmm, gnomes as the sinister plot?  Sure, why not.

Do you mind terribly if we put this grass skirt and the pygmy nose-bone on you?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2325

7/28/11 4:35:18 PM#27

I would make it so that "end game" would mean game over so that means a server restart will be needed.

You've failed to work together to progress your civilization, causing it to collapse or your people die off.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

"blocked nariusseldon since forever"

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:37:36 PM#28
Originally posted by Icewhite
Originally posted by thebigchin11

 Can I play a gnome?

Hmm, gnomes as the sinister plot?  Sure, why not.

Do you mind terribly if we put this grass skirt and the pygmy nose-bone on you?

 Gnomes always look sinister to me, just one rung down from clowns.  Sorry, way off-topic. 

Chins

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

7/28/11 4:39:51 PM#29
Originally posted by mmoguy43

I would make it so that "end game" would mean game over so that means a server restart will be needed.

You've failed to work together to progress your civilization, causing it to collapse or your people die off.

Just remember that at least half of the player base violently objects to being forced to work with other people.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:40:16 PM#30
Originally posted by mmoguy43

I would make it so that "end game" would mean game over so that means a server restart will be needed.

You've failed to work together to progress your civilization, causing it to collapse or your people die off.

 Have you tried Civilization?  That is not a joke. 

Chins

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2325

7/28/11 4:41:22 PM#31
Originally posted by Icewhite
Originally posted by mmoguy43

I would make it so that "end game" would mean game over so that means a server restart will be needed.

You've failed to work together to progress your civilization, causing it to collapse or your people die off.

Just remember that at least half of the player base violently objects to being forced to work with other people.

They could do that but life would be hard.

 

Originally posted by thebigchin11
Originally posted by mmoguy43

I would make it so that "end game" would mean game over so that means a server restart will be needed.

You've failed to work together to progress your civilization, causing it to collapse or your people die off.

 Have you tried Civilization?  That is not a joke. 

Of course. Xeno Clash would be another game to draw ideas from.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

"blocked nariusseldon since forever"

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:45:21 PM#32

Total War?  Frankly I do not want hours of character progression wiped out in an MMO.  But I do not want to have to go through hours of pointless grinding for shiny gear in the first place.  i want polotics or player led economy.  That was possibly the most unhelpful post I have ever- erm- posted.

Chins

  Requiamer

Novice Member

Joined: 5/20/05
Posts: 2054

7/28/11 4:46:42 PM#33
Originally posted by Homitu
Originally posted by Requiamer
Originally posted by Homitu
Originally posted by Karesh

Pretty much like the title stated, feel free to post your ideas, etc.

I always find people's opinions and ideas interesting, so that's pretty much my reason for creating this thread.

There would be a fundamental paradox with a prehistoric MMO.  Prehistory by definition refers to a time before recorded history.  That means a time before people (whatever races inhabit your MMO world) could communicate via language to pass down stories and lore either orally or through written text.  This would eliminate all possibilty for lore, background story, context, and, logically, even communication in your MMO, which are all rather essential "MMORPG" features.  A game lacking these features could hardly be called an MMO or RPG, thus the paradox.  

 

The only way I can comprehend a "prehistoric" MMO is if you control a particular beast in a sort of Darwinian, cut-throat, survival of the fittest jungle world.  You would focus on strengthening your beast in typical RPG/MMO progression fashion.  Perhaps a milestone to shoot for would be to "evolve" a la Pokemon.  Perhaps if you work with others to take down a larger beast, you then (inexplicably) gain control of that beast as a means of "progressing."  

I don't want to be rude but i think you should check a dictionary because your definition is really off.

http://en.wikipedia.org/wiki/Prehistory  

http://dictionary.reference.com/browse/prehistory

 

Actually, my definition was spot on.  The only ammendment would be that prehistoric peoples, although non-literate, could communicate in a primitive way without a fully developed language.  

Ho really? no your definition is totally off. During all prehistory people used oral tradition, history is written this is what make them different, it doesn't mean tradition and language wasn't fully developped, in fact very far from that. Language was fully developped during pre history i think it is confirmed in your link too. The fact you don't have proof, doesn't mean it doesn't exist. All the prehistorical work in fact proove that human intelligence and language was pretty much the same as today, only the mean was poorer.

  MustaphaMond

Novice Member

Joined: 4/12/09
Posts: 344

"History is bunk."

7/28/11 4:48:11 PM#34
Originally posted by Homitu
Originally posted by thebigchin11
Originally posted by Homitu
Originally posted by Requiamer
Originally posted by Homitu
Originally posted by Karesh

Pretty much like the title stated, feel free to post your ideas, etc.

I always find people's opinions and ideas interesting, so that's pretty much my reason for creating this thread.

There would be a fundamental paradox with a prehistoric MMO.  Prehistory by definition refers to a time before recorded history.  That means a time before people (whatever races inhabit your MMO world) could communicate via language to pass down stories and lore either orally or through written text.  This would eliminate all possibilty for lore, background story, context, and, logically, even communication in your MMO, which are all rather essential "MMORPG" features.  A game lacking these features could hardly be called an MMO or RPG, thus the paradox.  

 

The only way I can comprehend a "prehistoric" MMO is if you control a particular beast in a sort of Darwinian, cut-throat, survival of the fittest jungle world.  You would focus on strengthening your beast in typical RPG/MMO progression fashion.  Perhaps a milestone to shoot for would be to "evolve" a la Pokemon.  Perhaps if you work with others to take down a larger beast, you then (inexplicably) gain control of that beast as a means of "progressing."  

I don't want to be rude but i think you should check a dictionary because your definition is really off.

http://en.wikipedia.org/wiki/Prehistory  

http://dictionary.reference.com/browse/prehistory

 

Actually, my definition was spot on.  The only ammendment would be that prehistoric peoples, although non-literate, could communicate in a primitive way without a fully developed language.  

 Cave paintings are a form of literature.  These things evolve gradually, there is no line in the sand (other than the arbitrary era's we give them which in practice must overlap). 

 

Cave paintings may be a form of expression of thought and, therefore, a means of communication, but it can in no way be confused with literature, which involves the use of a devoloped and mutually understood written language.  And yes, prehistory did "end" in various locations around the world at various points in history.  

 

Anyway, these are all just semantics.  The only definition I gave of prehistory was that it is the period before recorded history.  

Literature linked exclusively to written language? O RLY?

Tell that to Homer (if he existed), The Beowulf poet (i.e., not the scribe who wrote it down hundreds of years after it was composed by an Anglo-Saxon), The Epic of Gilgamesh poet, the tribes who passed down most of the major books of the Old Testament, the Anonymous writers of a whole series of Lyrics and Ballads, etc. Those are all considered great works of literature and they were all composed, memorized, and passed down generation to generation orally. Writing didn't become involved until hundreds of years after the fact.

True, the poems/songs/etc. may have possibly been lost to the ages if scribes didn't eventually transcribe them and put them down in writing. In fact, there is evidence that many extant earlier forms of some of these works were lost because they weren't committed to text (or, if they were, they were somehow lost or destroyed). None of this, however, changes the fact that they are great works of literature, even though they existed only within the realms of the oral tradition.

It is a relatively recent phenomenon to link literacy and knowledge to written text, but writing and written language is a relatively new development within the context of humanity's history. The printing press and the mass production of literary texts happened almost yesterday given the timeline of human civilization, and even with the proliferation of writing, for most periods of history, the masses were illiterate and a sign of knowledge and learning was based more on a person's ability to memorize the important works of the day, as well as use rhetoric adeptly (see: Plato's "Theatetus" where Socrates laments the new fad of holding writing and "book knowledge" above the memorization and masterful oral recitation of great works).

Literature as we think of it now is, indeed, linked to written texts. But, I just had to amend the record because the prominence of writing is such a recent change that it does a great disservice to many of the great bards, minstrels, and oral poets of the past to contend that literature *must* be written. Members of the oral tradition were literary giants too, despite the fact that their songs/poems/etc. were not recorded until they had been passed down through history orally over multiple generations.

Now, back to OP. If the OP intends this MMO to be "prehistory"  in the sense of Clan of the Cave Bear, then perhaps language and "literature" as we are speaking of it did not exist as the cultural powerhouse we tend to imagine them to be. However, even in this popular image of cavemen grunting and being devoid of language, there is a lot of controversy. In light of this issue, there is a growing camp of anthropolgists, arcaeologists, and linguists who are starting to dispute many of the earlier conclusions made about the speech of prehistoric humans. Most of the earlier conclusions that prehistoric humans could not speak were based on analysis of the skull structure of Neanderthals (which seemed to show a lack of space for the development of areas of the brain most responsible for speech). However, recent fossil evidence and a deeper understanding of the brain and language in general has shown that prehistoric humans had anatomical structures that were nearly identical to modern humans with respect to language:

The recovery of a fossil hominid skeleton with a complete hyoid bone from Mousterian deposits in Kebara Cave, Israel, provides new evidence pertaining to the evolution of speech. Previous studies of speech in the Middle Palaeolithic (most notably those on Neandertals) have focused on the basicranium as an indicator of speech capabilities. This work critiques the use of the basicranium and instead presents the anatomical relations of the hyoid and adjacent structures in living humans as a basis for understanding the form of the vocal tract. The size and morphology of the hyoid from Kebara and its relations to other anatomical components are almost identical to those in modern humans, suggesting that Middle Palaeolithic populations were anatomically capable of fully modern speech.

http://onlinelibrary.wiley.com/doi/10.1002/ajpa.1330830202/abstract

Admittedly, this doesn't mean that prehistoric humans *did* speak and utililize language in a way that mirrors the literature and oral tradition of the classical period. However, considering that prehistoric humans were considered to be devoid of speech based on erroneous conclusions about the brain by earlier scientists, it is entirely possible that humans were capable of speech. In fact, most evolutionary biologists contend that the major factor that set humans apart from primates was our ability to use language to communicate, especially, when it comes to abstractions.

TL;DR = The notion that prehistoric humans didn't speak or use language is coming under more and more fire. Humans likely spoke, and in some sense, it is not out of the realm of possibility that tribal shamans and leaders of successive generations would use recitations of lineages and cultural tales to impart important historical, cultural, and spiritual knowledge to their people.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1231

He who fights and runs away... misses out on the loot

7/28/11 4:49:28 PM#35

I think more a ring of fire scenario.  A town or two or three are wrenched back to the prehistoric timeperiod.  They can try to eak out a new civiliiazation while battleing the dinosurs, neantertals, that one evel homo erectus clans, etc.  could be rather interesting if implemented right.

They are coming for you!

  thebigchin11

Novice Member

Joined: 6/04/10
Posts: 544

7/28/11 4:49:59 PM#36

Ouch my eyes.

Chins

  MustaphaMond

Novice Member

Joined: 4/12/09
Posts: 344

"History is bunk."

7/28/11 5:00:18 PM#37
Originally posted by thebigchin11

Ouch my eyes.

If you are referring to my wall of text, then my apologies. I forgot that most of the people on this site are more accustomed to the bells and whistles of the latest cookie cutter MMO than actually being interested in bothering to read something. Heaven forbid somebody take the time to write a thoughtful response to what somebody said. I might be wordy, but at least I tried to contribute something greater than a snarky comment that showcases my laziness.

  Jimmac

Apprentice Member

Joined: 2/28/10
Posts: 1676

7/28/11 5:04:52 PM#38
Originally posted by Karesh

Pretty much like the title stated, feel free to post your ideas, etc.

I always find people's opinions and ideas interesting, so that's pretty much my reason for creating this thread.

I'd make about 8 or 9 zones. Like one zone would be the starting area for levels 1 through 10. Next zone would be for 11 through 20. Max level about 60 or so. The remaining zones would be raid zones. 

I'd have quest hubs in each area. Basically from the time you enter the game until the time you uninstall, the quests tell you everywhere you need to go. Do all the quests in the area then move onto the next quest hub. Doing this will result in you setting foot on every area of the map. You don't have to play with other people if you don't want to. 

I would spend lots of money on voice acting, and I would use a famous IP to bring in a lot of people who otherwise wouldn't be playing mmorpgs. Jurassic Park would work nicely, or X Men. 

You don't ever have to loot if you don't want to, since the best weapons are available from a cash shop anyway, so whip out that credit card and whoop some ass and never die. When you do die though, it's no big deal, as you are just teleported about 50 feet away from where you died with full health and mana and you can go right at it again.

That's my idea. 

  BartDaCat

Advanced Member

Joined: 7/07/04
Posts: 818

Gamer Forums, where "First World Problems" are our specialty!

7/28/11 5:05:52 PM#39

"Pre-historic" shouldn't be a limiting factor on the imagination and fantasy that can be incorporated into the content, but it could work as an overall theme.

I'm guessing we're talking dinosaurs, the Ice Age, evolution, struggling for survival in a early pre-Man versus Nature environment, and an eventual almost complete annihilation of all life, followed by an emergence of new species, new continents, formations of society, development of new survival skills, so on so forth...

There is room for a lot of imaginative growth, including:

  • An unknown antagonist that deliberately leads the world to the brink of doom with comets and fire, darkening the sky.
  • Powerful forces that are eventually revealed to be the early "Gods" of mankind, influencing various skills for survival (and gameplay).
  • Formation of early societies in the form of "clans", "tribes", or however they will be named to increase chance of survival.
  • The development of crafting systems centered around a "Survival Skills" theme.
  • Expansions could be based around certain tumultuous events, such as the Ice Age, Meteoric Devastation, and imagined ideas purportedly caused by some unknown antagonist that wants to wipe out all life on the planet.

Perhaps the reasoning behind the near-extinction of all life on the planet could stem from the unknown antagonist, not of this world.  This force could be the impetus that drives pre-Man to form societies in order to strengthen their defenses against it.

The primary antagonist could be Lovecraft-ian, something similar to the Old Gods, and it sends wave after wave of minions from the sea, and outer space, and from other dimensions.  Granted, Blizzard ripped off the whole Lovecraft-ian Lore idea as well in their later World of Warcraft expansions, but the idea still has a lot of room for exploration.

  Mendel

Hard Core Member

Joined: 7/22/11
Posts: 643

7/28/11 5:06:06 PM#40

Humans and dinosaurs are seperated by some 60-odd millions years.  And for some of us, that's a bit too close for comfort.

But if you wanted a human-dinosaur crossover, you can either go via a time-travel setting, or an alternate world.  If we're into dinosaurs, the game would need to have some distinct reason to travel back to the Jurrasic, and not just to hunt dinosaurs.  And don't step on any proto-butterfly-ancestor thingies while you're there.

The other option is to have side-by-side evolution of the two species.  This is a popular idea in fiction.  I would guess that the best known series along these lines would be James Gurney's Dinotopia series   I think that could work as a background, but am not totally sure that it would work as a game environment (and still retain any element of the source material).  The challenge there would be to prevent everyone from rolling up a predator -- who doesn't want to be on top of the food chain?

And if you do a purely dinosaur game, there isn't any natural balance between the carnivores and herbivores.  Again, why be the meal when you can be the diner.

Then there's the other dinosaur sterotype -- Godzilla!  Again, why would I want to be in the Science Patrol unless I got to drive the Corvair.  Crush, Crumble and Chomp Online!!   The Creature that Ate Sheboygan MMO!!   I probably need to find that available IP properties thread.  (And anyone who recognizes those actual game titles, congratulations, your formative years were as misspent as mine)

Logic, my dear, merely enables one to be wrong with great authority.

5 Pages « 1 2 3 4 5 » Search