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News & Features Discussion  » Rift: Taking On The WoW Clone Argument

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101 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 12996

 
OP  7/24/11 12:02:14 PM#1

One of the most common statements launched by so-called naysayers when speaking of Trion Worlds' Rift is that "it's a WoW clone". In a new column centered around Rift, MMORPG.com's Phil James takes a look at that statement and weighs in with his thoughts. See what Phil has to say about Rift and then be sure to let us know what you're thinking in the comments below.

As I write this Rift has been out for a little over four months and we have just received update 1.3, Waves of Madness. Trion Worlds promised players an aggressive update schedule and I would say that so far they have delivered. March 30th saw the release of update 1.1, River of Souls which had death rifts popping up all over Telara. There was a world event which players of all levels could participate in leading up to the unlocking of the River of Souls raid zone. There were also a boat load of fixes and tweaks and a handy feature allowing you to capture video and upload it to Youtube while in-game. Not a bad start.

Read more of Phil James' Rift: Taking On The WoW Clone Argument.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  maniacfox

Novice Member

Joined: 8/04/06
Posts: 161

7/25/11 8:31:38 AM#2

My only real gripe with Rift is the lack of content variety. The levelling path is the same for all races and classes on each faction, as someone that loves levelling alts this is disappointing.

Long live SWTOR!

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

7/25/11 8:32:53 AM#3

Great article thank you for writing it.  I am back in rift now and will stay for the long haul with my son.  I enjoy putting the time in and receiving a decent reward without having to "raid".  Especially how the pvp instances are I cannot stand small scale arenas giving the best gear.


  Raventree

Apprentice Member

Joined: 5/12/10
Posts: 457

It is a double pleasure to gank the ganker.
-Raven Treeavelli

7/25/11 8:34:07 AM#4

Yes, Rift feels like one of the best of the WoW clones.  It is highly polished and and the graphics are fantastic.  I think if you started with Rift instead of WoW you would be extremely underwhelmed going to WoW as your second game.

Trion seems very positive, very ambitious, and very active in putting out new content in a very short time.

The only problem I have with Rift is that it feels a little too familiar.  For those of us that have burned ourselves out on WoW it gives you a bit of the been there, done that, feeling.  I think the best thing Trion could do is to begin moving in a path that differentiates themselves from Blizz and gives the game more of it's own unique feeling.  When I start a game I don't want to feel like it is a reskinned game that I am already sick of.  I want to feel like I am playing something new.

If I had to come up with a recommendation, I would say Rift right now needs 2 things:  Unique PVP and more classes.  If they added RVR or something unique for PVP it wouldn't feel like you have the exact same options as WoW, increasing the feeling that you have already done this before.  Also, there is very little incentive to roll alts, which means when you reach level cap you are prettymuch done playing.  More classes and especially if they were classes unique to Rift would go a long way toward putting some meat on the bones of this scrawny beauty.

Currently playing:
Rift
Played:
SWToR, Aion,EQ, Dark Age of Camelot
World of Warcraft, AoC

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

7/25/11 8:34:34 AM#5

Originally posted by maniacfox



My only real gripe with Rift is the lack of content variety. The levelling path is the same for all races and classes on each faction, as someone that loves levelling alts this is disappointing.


Long live SWTOR!



 


Considering one AT is able to do alot of things and in swtor you are limited in most classes to 1 or 2 roles with only one spec available + everyclass is a pet class with companions you can stuff swtor.


  Kazara

Hard Core Member

Joined: 3/20/06
Posts: 1067

"Denial does not change reality."

7/25/11 8:41:47 AM#6
Originally posted by maniacfox

My only real gripe with Rift is the lack of content variety. The levelling path is the same for all races and classes on each faction, as someone that loves levelling alts this is disappointing.

Long live SWTOR!

I agree and the recently added content amounts to daily grinds and is raid centric at the end. I enjoyed the dynamic zone events and invasions, but there is precious little to do (ourtside the usual dungeons/raids) in between once you have leveled. Rift is a solid game, but it has a limited amount of game play. I do recommend the game, but if a gamer wants an MMO with more than five of six months of game play  (I am being generous) and a more cohesive community, I would suggest he/she look else where.

  azmundai

Apprentice Member

Joined: 3/18/10
Posts: 1424

7/25/11 8:48:12 AM#7

But ... they said it was a WoW clone. Not in so many words but they said they were taking everything from other games and making it better .. which was and very much is a stretch ... I guess you could call this an everything clone insteaed of a wow clone but since most MMOs since wow are wow-clones ... you get the idea.

Yea, wow doesn't have public quests or rifts .. but 99% of everything else in rift is exactle like wow.

As far as I am concered if a game had badge gear, it might as well be a wow clone because that is one of the main things that turned wow into fail for me .. so if some great new game has badge gear .. I might as well just keep playing wow.

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

7/25/11 8:51:17 AM#8

Originally posted by azmundai



But ... they said it was a WoW clone. Not in so many words but they said they were taking everything from other games and making it better .. which was and very much is a stretch ... I guess you could call this an everything clone insteaed of a wow clone but since most MMOs since wow are wow-clones ... you get the idea.


Yea, wow doesn't have public quests or rifts .. but 99% of everything else in rift is exactle like wow.


As far as I am concered if a game had badge gear, it might as well be a wow clone because that is one of the main things that turned wow into fail for me .. so if some great new game has badge gear .. I might as well just keep playing wow.



 


Dark age of camelot had badge gear before wow.


  liquescent

Novice Member

Joined: 1/12/04
Posts: 145

7/25/11 8:51:54 AM#9
Originally posted by maniacfox

My only real gripe with Rift is the lack of content variety. The levelling path is the same for all races and classes on each faction, as someone that loves levelling alts this is disappointing.

Long live SWTOR!

 I agree 100%

You have to do the exact same quests. That makes it very boring to me.

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1613

7/25/11 8:55:21 AM#10

Originally posted by liquescent



Originally posted by maniacfox


My only real gripe with Rift is the lack of content variety. The levelling path is the same for all races and classes on each faction, as someone that loves levelling alts this is disappointing.


Long live SWTOR!



 I agree 100%


You have to do the exact same quests. That makes it very boring to me.



 


And you foolishly think swtor will be different?


  ConjureOne

Novice Member

Joined: 1/07/07
Posts: 205

7/25/11 8:59:20 AM#11

"but Rift has done it where it counts and given us a proper game at launch paving the way for meaningful content updates instead of thousands of bug fixes making a released product feel like a beta."

Looking at, Earthrise.

P.S. kudos to Rift for a bugless release, though the game is a wow clone with little new to offer, flame away

  MsGamerlady

Novice Member

Joined: 8/16/05
Posts: 168

"We can make ourselves miserable or we can make ourselves happy.The amount of work is the same."

7/25/11 9:02:56 AM#12

Shitty Cheereos much?

  lokiboard

Novice Member

Joined: 1/12/06
Posts: 200

7/25/11 9:09:40 AM#13

What is WOW?

  Amaranthar

Advanced Member

Joined: 1/18/06
Posts: 2167

7/25/11 9:18:52 AM#14
Originally posted by lokiboard

What is WOW?

WoW is an EQ clone.

Once upon a time....

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18804

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

7/25/11 9:34:23 AM#15

Er, surprised this wasn't published under the Devil's Advocate Column....because almost all of us know why Rift is accused of being a WOW clone.....

The author doesn't seem to grasp the concept of standard theme park MMORPG as typified by WOW and others of the genre.

It isn't the fact they have levels and classes, many MMO's that are not standardized have them such as Lineage 2 or DAOC.

Lot's of MMO's have quests, but when the character progression is tied going from one set of quests to the next in a mostly linear fashion you are starting to follow the standard model. (especially if they are really just a speedbump on the way to endgame)

Rift, like so many before copy many of the design and gameplay mechanics that Blizzard did with WOW and eschew the same set of mechanics that Blizzard chose not to incorporate.

Sure, there's some variation with the rifts, but basically the design of this game is level up a character quickly to 50, then raid, raid, raid for more and better gear.  Despite what people believe, that wasn't always the "endgame" for MMORPG's, but it certainly has become that for many of them in the post WOW era.

It's true, Rift is very well made, and  adds a few twists of its own, but the basic feature set mimics WOW, raiding, gear progression, dungeon finder, daily quests, standardized UI that any WOW player would easily recognize (go play EQ2 if you want to see a different sort of UI implementation). 

If you've ever played the older MMO's such as DAOC, AC, AO, EQ1, UO, Lineage 1/2, Shadowbane or EVE you'd see there are so many other ways MMO's can be designed and played, however Rift and its many cousins are all far too close to WOW to not be labeled anything else but modern standard theme park MMO's. (aka WOW-clones)

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1833

7/25/11 9:35:21 AM#16

How anyone can say that cloning other games is a good idea is beyond me. Before WoW we had 4 major MMO's: UO, AC, DAoC, and EQ. These games were all very different from each other and I don't think anyone would dare say any of them were clones.


Let me tell you what we didn't have pre-WoW. No quest indicators above NPC's heads. No focus on endgame. No dailies. No raid tiers. No in game quest helpers.


Since WoW, we're being smothered with pointless and meaningless quests, that you can't walk a mile without having your eyes assaulted by a big shiny symbol above some guys head. Since WoW, most games follow the same formula. They have few classes, that have talent trees, that you can spend talent points in to specialize your character. You do quests, which 99% of them are solo, which number in the thousands, following them from quest hub to quest hub until you hit max level. Along the way, there are dungeons that are instanced, which require a group to complete. At max level, you have a choice of rerolling, doing BG's, or raiding.


Past games didn't follow any particular formula ad naseum. If you played WoW, you've already experienced the same gameplay found in LoTRO, AION, WAR, RIFT and most others released P2P since WoW came out. It's boring and I'm tired of playing the same type of game. People use the "They're all the same, because they are in the same genre," at which point you can tell they started playing MMO"s after WoW released, because all the MMO's weren't the same for the first 5-6 years of their existence.


So yeah, RIFT is a WoW clone, which is why I didn't last more than 2 weeks in that game. After playing WoW and it's clones for the past several years, I cannot stomach doing another lame as solo quest. Why can't these NPC"s take out their own garbage!


  User Deleted
7/25/11 9:36:58 AM#17

Wait, so when are you going to 'take on the wow clone argument'? This article did nothing of the sort. The article should be titled 'Rift So Far'


  User Deleted
7/25/11 9:39:01 AM#18

And rift is actually a Warhammer clone, which is in itself a wow clone for the most part.


  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1833

7/25/11 9:43:27 AM#19

I just remembered that we also had AO, City of Heroes, and SWG before WoW. My point still stands about the older MMO's all being different.


  Ecoces

Advanced Member

Joined: 7/25/11
Posts: 795

7/25/11 9:47:16 AM#20

wait so rift isn't a wow clone because WoW doesn't have as much content updates? give me a break, if you stripped down both WoW and Rift and played them in just polygon mesh mode you would not be able to tell the difference until maybe you got to a rift/invasion.


Rift IS WoW ... with maybe a few more gimmicks and different skins.


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