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7/24/11 11:28:12 AM#301
Originally posted by Borick I don't think raiding is bad per se
but i hate when thats all a game has to do is raid.. if the only relevent *end game* event is defeat uber dragon / orc / pixie fairy princess (?) in a dugeon with 20+ people... it gets boring doing it repeatedly.
I like adventure... doing the same raid twice a week in a process then moving on to the next raid kind of destroys end game for me..
I don't like games to be formulaic.. i like spontaneity and suspense. |
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Icemasta
Apprentice Member
Joined: 1/12/06
You must keep your friends close... |
7/24/11 5:42:23 PM#302
Originally posted by zethcarn I think the point of better gear is also an archaic remnant of competitive PVE. PVE used to be huge and competitive, now it's mostly casual, because it's notthing new to anyone. Gear wise, GW and Lord of the Rings vanilla both had a good system. GW has maximum gear easily attainable and customizable for a price, and people grind to get better looking gear. Lord of the rings vanilla had 3 equivalent armor sets at all time that had similar stats. You had the crafted set, the PVE set and the PVP set. All had relatively identical stats (Raid set might have had +1 str and -1 agi compared to the crafted set for instance). As people have mentionned, gear is a reward to a feature of the game. Let's take rift, it has PVE quests with faction, PVE dungeons/raiding with a dungeon currency, PVP with a PVP currency and PVP sets, and PVE rifting which is basically open world PVEing. Why should the guy that spent dedicated hours to become a high standing member of a faction shouldn't have access to a piece of equipment equivalent to what might have taken you a single raid run to attain? Why should the guy that spent countless time and money on training his crafting not be able to craft master piece equipment? Could be made using extremely rare materials that would drop on average every hour or so. And what has made people leave rift en mass, why people saving the world constantly by fighting rift invasion and rifts spawn/rift raids and expert rift not have access to their own set of armor? |
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7/24/11 6:40:49 PM#303
Originally posted by Escargon So you do raids so you can do flex emotes in front of the auction house. And what's the point of griefing a player trying to kill a boss in Diablo?
Wow, every problem with MMOPG games comes from people like you, grats. |
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7/24/11 6:43:59 PM#304
Originally posted by Furor Because WOW-clone is the only available game out there, and why play a WOW-clone when you can play the original. |
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7/24/11 10:30:41 PM#305
Originally posted by Borick
You speak TREASON!! It is the Divine Right of Raiders to lord over the great unwashed of the non raider population. It is the natural order of things. It is how things have always been, and hence how they must always be. Actually, when one starts to examine the background and details of the reason that raiding is such a big part of end game, (for a small part of the total population...) you discover that its because its one of the most relatively easy and cheap content types to produce. ^^ In other words, its both time and talent effective. Quality content is one of THE most expensive things time/talent wise to produce. Given the broken dynamic of most end game systems, its pretty much all one can really expect, at this point in the evolution of MMO's. |
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7/25/11 5:50:10 AM#306
I gotta say that the world boss was a bad idea but it was fun in WoW as long as it lasted. Atleast you could go to the world and have some fun with other players.
1. What do you mean? Well maybe you find it fun to look like everyone else but i want to feel unique. It feels rewarding. OFC you do raids to get raid gear, theres a reason why raid gear in WoW looked so freaking cool. Its because you got rewarded for raiding. Now, everyone got the same equipment, and Blizzard do not bother making unique raiding gear anymore. Just "put a sack on his face and make the cloths burn!" Im changing my mind here actually: Make raid gear as easy to get as nowadays but make every boss have an extremely small chance to drop the coolest badass looking weapon so i can /flex at the AH. Thats what i mean really by replying this topic. Atleast i wont bother raiding anymore because i will still look the same as everyone else. Thats what made me love GW. The best gear could be obtained in almost the same easy mode, but you had to go far far ahead and do farms to make yourself looking unique. Why did i even bother to get a cannibal mask for my warrior in GW when i could buy an item easily with the same stat? I wanted to look unique. Actually, as i know that most players just picks the easiest class and race combo to play with, i dont have a clue why noone bothers to raid anymore. TLDR; If MMOs had unique or hard to get items i would raid again. And add keys and other hard to get stuffs so any player cant enter the raid instantly. So would my friends too that have rolled PvP. Thats the reason they wont raid, they want to look unique. I dont know hows with the other people.
2. Its fun cause many people cant play well. I myself entered the game as a paladin with lighting resistance and owned the assassin by charging bashing her away and pulling Diablo away to kill him in a safe place. Okay, bad bad example. Ofc its exploiting when 40 frost mages guards a boss, this is an MMO, but its still not fun to see the devs change basic skills when you can play smart to get over something.
"Wow, every problem with MMOPG games comes from people like you, grats." I cant argue against this. As players like you made Blizzard put up elite guards everywhere to prevent PvPing in PvP servers. Grats. (As in i have no intention to ruin the MMO world, as you judge me for every bad thing ive done to your MMO (which is nonsense, i never QQ or whine atleast in the official forums) you might think its fine for me to judge you like that? Yawn |
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Mister_Re
Novice Member
Joined: 7/24/11
Only the wisest and stupidest of men never change-Confucius |
7/25/11 3:29:01 PM#307
Originally posted by zethcarn Or throw you in an endless raid, where at the end you get no loot. |
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7/25/11 4:14:08 PM#308
I can only speak of raiding experiences in WoW but for me the actual combat part of it wasn't fun enough to make up for the rest of the bs that goes hand-in-hand with raiding. Pounding out the same rotation hour after hour, week after week isn't enjoyable to me. If the atmosphere in a new raid area was nice I'd get some pleasure out of going through it, still like Kara alot, but that usually diminishes over time. I'd feel a sense of communal accomplishment when we'd manage to get all 10 or 25 of us to simultaneously jump a hurdle and down a boss, but that too would fade after the first few times. With the enjoyment of simply being there and the feeling of accomplishing something gone, it just turns into work. Without having any fun in the process of putting out dps,heals or threat, that work isn't enjoyable and It it's time to give your two-weeks notice. That being said i'd probably still play, and raid in, WoW if they'd never raised the level cap and I had all the raiding content they'd ever created available to new and old characters at max level. Keep the heroics for each expac for the badge/emblem grinds if you want to skip the previous xpacs raids for gearing and just turn people loose. It is a themepark, but it seems silly to have shut down all of the old rides just because they're not shiny anymore. |
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7/25/11 6:51:53 PM#309
Originally posted by Painlezz When SOE was making EQ2, they admitted the numbers of people who left EQ, due to two reasons, it being too hardcore and too raid centric end game, that's why they made EQ2 more casual. Blizzard gave out those numbers when they first started getting such poisonous feedback from the community when they kept adding raid after raid in the first year and not enough casual content and decided to add more casual content due to the lashback. These numbers were not made up, do any kind of research and you'll find this information. |
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7/25/11 6:57:13 PM#310
Originally posted by zethcarn Yet your play style gets the lion's share of developer time and rewards over everyone else? Screw that! |
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7/25/11 6:58:09 PM#311
Pretty late to this discussion but speaking for myself what I hate about raid content (not that I hate it altogether) is that it basically becomes the only end game content. Offering 10 man versions doesnt help. Offering 25 man versions doesn't help ... doesn't help me at least. For me the purpose of an MMO is to carve out the story of a hero. A hero doesn't wuss out and not do the hard content. I think with anything, especially on forums like this .. there is going to be reaction, and usually over-reaction to any news about anything. We are now in the 10s of millions of people. To expect them not to have differing opinions .. won't work essentially. LFD tools are great for cramming people into content, but quality > quantity. |
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7/25/11 7:01:55 PM#312
Originally posted by Borick No matter how logical your arguments, you cannot convice people who feel entitled and truly believe they deserve superior gear to prove that they're better gamers than everyone else. |
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7/25/11 11:40:03 PM#313
Originally posted by azmundai |
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7/26/11 2:48:29 AM#314
I remember the days of 72 man raids. They were awful. |
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7/26/11 11:30:39 AM#315
Originally posted by negacrowbar If the raid is at 10, everybody should be on before then to be prepared and waiting for the invite, which usually happens 15-30 mins before start time. Enough people should be on the calendar invite to fill the raid, plus some for standby. If not then you should be doing 10man instead of 25. You don't do guild raids unless you have the required tanks/heals in your core, that should be a non-issue. By 10 (dsignated start time) you are standing at the first trash pull, flasked, buffed and fed. Everyone there is on vent/mumble (requirement to be invited in the first place, as it's the first sign that the person is actually raid worthy). Wipes happen. It's part of the learning process. Nobody has any cause to complain unless that particular raid is on farm (meaning you can do it in your sleep). Getting back from a wipe should take very little time. 5 mins max. If your guild leader has to tell you how to gear and what you did wrong (twice!) instead of you immediately recognizing your mistake and working to correct it, I'd have to say you're not ready for raiding. It's not his job to educate you about your class skills and gearing, that is part of being a good raider.. as is knowing about fights before you get to them. Sounds to me like you hate raiding becuse you are not prepared. This is how my guild works, and we consider ourselves quite casual. That doesn't mean we can't do what we do correctly. We schedule raids when people can be there, and we keep on schedule as people enjoy raiding and are happy to be there. Else there is always someone that would be happy to have your spot. |
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7/26/11 2:05:19 PM#316
Originally posted by Treephrog
Well, thats pretty much SOP for raiding. But I'm not interested in a second job. I've done 40 man raids (WAY too many times through MC) and at this point I'm not at all interested in raiding. Doing the same raid over and over and over, in the faint hope of up grading my gear, so I can do the next raid over and over, isn't really appealing to me at this point. But some people find it entertaining, to each their own <shrug>. But given the broken dynamics of most end games, raiding is pretty much all that can be expected at this point in MMO's evolution. Hopefully that will change over time. |
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7/26/11 3:57:13 PM#317
Originally posted by Wraithone
Yep, pretty much. The thing with us though, we arn't always deadly serious with things, and it's the spontaneous, silly times that make the rest of the time worth it :). Though I really do enjoy raiding for the activity itself (I'm one that doesn't get bored trying to always improve my performance, which is a totally seperate thing from gear upgrades), and not looking at it strictly as what lootz can I haz. Upgrades are nice, but even more fun are nights when the warrior just can't beat the elevator boss no matter what, and then we get started on the drinking game whenever a certain person gets blown off Al'akir's platform lol. Finishing the raid kinda becomes secondary to a group of people just having fun and enjoying each other's company :). |
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7/26/11 8:27:34 PM#318
Originally posted by Treephrog So what did they do wrong, in Donkey Kong Deluxe? |
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7/26/11 11:25:52 PM#319
i only care to do raids once or twice after that its boring to me.unless of course i get with a group of friends and we just drink and have fun messing up and joking. I do just fine with whatever armor and weapons i can find. I play to splore do some lite RP and just have some crazy fun=) |
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