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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/24/11 8:12:43 PM#81
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Comnitus
Novice Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
6/24/11 8:15:14 PM#82
Originally posted by Dedthom In a way, yes, but what else would you do with a game that's going to die except look at its history and try to define where it went wrong? That's called retrospect, and it's healthy (so long as you don't become "trapped" in the past).
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
6/24/11 8:16:04 PM#83
Originally posted by TUX426 That girl really loves Star Wars Galaxies. |
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
6/24/11 8:17:25 PM#84
This game died in 2005 with the combat upgrade.. it just didnt know it Wumi - SWG - Bloodfin - Cancelled |
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6/24/11 8:19:00 PM#85
I feel bad for the community. I played SWG when it first came out and it was not the game for me, but that does not mean it was a bad game at that time. No one makes games (or much of anything else) out of love anymore, it is all about the $$$. "Onward to adventure". |
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6/24/11 8:19:34 PM#86
Originally posted by TUX426 But possibly not in the manner you mean...
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6/24/11 8:19:56 PM#87
I quit after the NGE. However, the times I had during Pre-CU... priceless.
I'm sad. |
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
6/24/11 8:20:38 PM#88
Originally posted by Burntvet What this guy said ^^ Wumi - SWG - Bloodfin - Cancelled |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/24/11 8:22:36 PM#89
Originally posted by Obee Depends...how do you think I mean it?! lol |
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Comnitus
Novice Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
6/24/11 8:25:42 PM#90
Originally posted by TUX426 I think you meant sad as in we should feel sympathy for that poor girl. "Sad" also means pathetic.
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6/24/11 8:27:18 PM#91
Originally posted by Comnitus Yeah, what he said.
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
6/24/11 8:32:09 PM#92
Originally posted by Obee You gotta love words that have 2 meanings so completely opposite like "sad" does. I'll leave it to the viewers to decide which meaning they attribute to it. |
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6/24/11 8:35:39 PM#93
Originally posted by TUX426 someone needs to send that to smed.
im serious.
while it hasnt been my game for a very, very long time. i can appreciate the connections people make with each other in that game. especially in the rp community. the rp community there is one of the best ive ever seen in any game.
i think the real issue here, as someone mentioned, while they might make roughly a million a month on the game. you also have to remember that they have to share that with lucasarts. while nobody in public probably knows the over under on that deal. if its something crazy like 50/50..... well, 500k a month barely pays to keep the game running and the devs in pay, benefits, insurance, workman's comp etc...
whats sad about this whole thing, is this.
and i know you guys dont want to hear this now.
but if they had just frakking rolled back to pre nge, they would have seen a serious jump in subscriptions.
its a sad day for me. i thought koster's original design was genius. i mean look at my sig for god sakes. its likely that we'll never see an mmo of this scale with raph's name on it ever again. |
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6/24/11 8:36:58 PM#94
Originally posted by TUX426 Don't get me wrong, if you intended sympathy, which I believe you did (and would also believe you if you say you didn't), you're a better person than I am. Watching it, i went from wondering if the chick with all the moles was topless to having "Leave Brittany Alone!!!!" flashbacks.
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6/24/11 8:39:40 PM#95
SWG had quite stable 300k to 250k subscribers until the NGE hit, dont talk about things about stuff you have no clue about! Source: "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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6/24/11 8:45:35 PM#96
Originally posted by Blutmau Hoenstly man, mmodata's info on SWG has always been highly subjective. I remember it having a very low grade in information reliability. One need only to have been there to see many guildies leaving on a week to week basis for other games. It is no secret SWG had a hard time maintaining and gaining subscibers, to deny such a thing just means you were blind to it. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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6/24/11 8:59:24 PM#97
Originally posted by Blutmaul Funny stuff.
Completely ignore the reasons given by the people that developed and worked on the game on a day to day basis during that period and instead believe the stats of a higley subjective third party site that is completley oblivious to the actual hard numbers that said developers did.
I understand the love for SWG and the sandbox sub genre, but completely ignoring factual statements is just silly. |
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6/24/11 9:13:08 PM#98
Originally posted by xx19kilosold The "reasons" for the NGE were utter crap. They were willing to DISCARD THEIR ENTIRE PLAYERBASE for a shot at luring in some of WoW's 8million (at the time) players, by dumbing the game down to appeal to the mass market. Yes, the game was not perfect...but what game is? I still firmly believe that if the CU had never happened, if instead the existing combat system were fixed and they had continued to polish the game and add content, that SWG would have grown considerably over time. There never was, and never will be, ANYTHING like SWG. |
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6/24/11 9:19:16 PM#99
Farewell, SWG. Although it's been 8 years of ups and downs, it has been great. It's unfortunate that there are no other MMO's out there for me to move on to - nothing has what I enjoy about SWG, so I guess December 15 will also be the end of MMO's for me. It's been fun :) |
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Comnitus
Novice Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
6/24/11 9:19:53 PM#100
Originally posted by Wharg0ul The NGE was a mistake no matter which way you cut it, but you can either say they did it because they were losing subs or they were total and complete morons who were focused on only one thing: luring in some of WoW's 8 million (at the time) players. To be honest, it's likely a combination of both. The game was not only imperfect, it was pretty bad - from a technical, traditional gameplay viewpoint. The reason SWG is so beloved is because of the community, who ignored the bugs and the lack of content so they could play a social simulator with their friends. Obviously, SOE wasn't happy with this reality, so they ripped the game apart and made it something it was never meant to be. Let other companies take note. Don't drastically alter your core game mechanics. Just don't do it. There looks to be another NGE-type situation in the other prominent sandbox of today, but it's called the Noble Exchange. NEX, NGE... similar.
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