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SOE is releasing PlanetSide: Next, they said no Battle Frame Robotics in this version (that's what killed PlanetSide 1). Hopefully SOE is starting to learn what and what not to do with their games now, it's far too late with SWG and their other games, now they have DCU and so far the feedback on that game is tipping on the negative side.
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4/01/11 11:45:17 PM#2
I actually feel bad for SOE if they're pinning their future hopes on Planetside, an IP that at its height was a niche title at best. |
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4/01/11 11:54:13 PM#3
Anymore i try my best to stay away from this topic, to keep from completely speaking my mind, which would probably get me banned for so many explitives...lol. I for one would gladly pay full price and a monthly sub once again if they released a classic server. I have the worst taste in my mouth for SOE. I still play EQ2, so its not that i wont play their products, but i think they are the biggest collective group of complete idiots in online gaming. For people like myself, who played SWG from launch day, clear up to NGE, they completely stuck it to all their loyal subscribers for years, amd basically showed they dont give a damn about their player base. They tried to compete with WoW by turning the game into a god awful theme park MMO. When in reality people for the most part played SWG, because it was nothing like WoW, and every other MMO that was currently out. God i still hate SOE :) Currently Playing : Rift, EQ2 |
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4/08/11 8:31:31 PM#4
Originally posted by OSF8759 I thought SOE was hitching their wagon to DC. So I started to walk into the water. I won't lie to you boys...I was terrified. But I pressed on, and as I made my way past the breakers, a strange calm came over me. I don't know if it was divine intervention or the kinship of all living things, but I tell you, Jerry, at that moment ... I was a marine biologist. |
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4/08/11 8:34:58 PM#5
Originally posted by kobie173 DCUO is already dead...Planetside 2 and EQ Next will be their next monster failures. |
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4/08/11 8:58:57 PM#6
SOE with it’s SWG……. Man oh man…. I can take my headset off for just a minute and think back what this game has done to the north American mentality. To this day, the image of hatred, love, admiration, innovation, and pioneering ways gives it the title as the most powerful MMO the community has ever seen or heard of. We know today what never to do again. Reminds me of Charlie Sheen, or Mel Gibson in it’s own prospective. How Smed survived the wrath is beyond me. How the man from Lucas Arts that ordered SOE to allow everyone to become Jedi instantly is beyond me.
If SOE was a contracted game by some company in Japan, today, they would have looked at Lucas Arts square in the eye and say “There is still hope in our mistakes”. “Let’s give them what they want back”. He would have said it with a grin in his face as if he’s holding nothing back but the mystery that allows him to be one man sharing the exact same idea as the rest of his staff. One beautiful idea.
Sometimes you just don’t look into the future for the answer. SOE had it from the beginning. They only need to look behind them. How hard is that Smed?
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Not surprising, PC DCUO's activity has dropped like a rock. I don't know how well it's doing on the PS3, as far as I know you have to pay a monthly fee on the PS3 version too? |
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4/09/11 9:35:25 AM#8
To this day I have never bought another SOE game due to the NGE fiasco. Once bitten, twice shy. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
4/09/11 9:42:17 AM#9
Why in the world do we continue to beat this dead horse. The reason why SWG never bounced back was SOE's inability to understand its player base and what they wanted. The NGE blow 90% of their player base right out of the water, and yet the continue to go that route. The only folks left were the die hards who actually liked the changes and believe that soe can do no wrong. Seriously folks the nge messed it up, and SOE knows this but all we hear is there is no way to go back. I heard excuses to the code we did have is way to buggy (it was), to we deleted that code (a lie). You can blame soe for swg never bouncing back, and folks being smart enough not to pay to play a shallow version of the game. |
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4/09/11 9:51:06 AM#10
How could it have bounced back, the damage is done, SOE has lost its credibility to all the old time swg gamers that quitted for that nge reason and the negative word of mouth is overwhelming still today and there is no hope to get the old days back. How a person like Smedley has survied this stunt is a mystery to me but in that circles of might they may be able to blame everyone else and mourn the "wrong infromations" they got from their underlings instead of taking personal responsibility. "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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4/09/11 9:58:40 AM#11
Is this really a question in need of an answer? |
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4/09/11 10:01:52 AM#12
Keep the memories alive so a sucicidal stunt like this will never happen again ;) "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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4/09/11 10:10:00 AM#13
I feel a bit sorry for SOE, not a lot, but a little. What you have to remember is that the NGE nightmare was instigated at the request of LucasArt, who wanted to compete with WoW. It wasn't all SOE's fault.
Personally I'd recommend that George gets himself some honest staff instead of the obviously butt kissing yes men he has surrounding him. Look at the Star Wars prequal trilogy. The man's deluded. |
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4/09/11 10:10:06 AM#14
SOE will never recover. Us vets have killed the entire company and any future products they make. Smed should have never messed with us. he doomed his his own company for the NGE. We will doom any title the company makes. we will never forget we will never forgive. Not going to say much more. or i will get banned. |
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4/09/11 10:36:50 AM#15
Originally posted by jmcdermottuk I really wish people would stop saying this. Several developers from SOE falt out admitted they came up with the idea for the NGE and had to "sell" it to the lead developers, including Lucas Arts. Lucas arts did not instigate, force, demand or control SOE into making the NGE. It was born from the minds of the SOE devs who admitted they hated the design of SWG and were more than anxious to change it. Lucas arts simply bought into the greed and approved what it was present. They share the blame for what happened, but they did not initiate it. |
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4/09/11 10:51:53 AM#16
Originally posted by sookster54 People have been saying this for years now. Soe has learned from this failure or that one. After everything they do there is the hope that they have learned, but time and time again they continue to make the same mistakes. If SOE was going to make this change they would have already. DCU wouldn't be suffering the same problems that previous SOE titles have. The devs would have a constant stream of communication with players so they feel they are being listened to. Honestly more information is given in interviews than on their own official forums. SOE still cares more about the potential player than they do their own customers. SOEs corporate culture is set and will not change until there is a change to the leadership. |
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I don't think LEC made the decision, Jeff Freeman admitted he was the one that came up with it. |
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CasualMaker
Hard Core Member
Joined: 3/10/06
Spelling and grammar do matter. I find your lack of real-life skills disturbing. |
4/09/11 11:01:25 AM#18
Originally posted by Daffid011 I don't doubt that the NGE disaster was initiated in-house by SOE. However, I have equally little doubt that Lucas Arts was leaning heavily on them, saying that SWG wasn't producing nearly the revenue that the Star Wars IP "deserved." There were some reports in the summer of '05 about those "focus group" meetings: a regular SWG player tried to get into the program and was told flat-out that he was too old, "not the target market"... and LA was the one running those focus groups. |
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4/09/11 11:09:34 AM#19
Originally posted by Dagryn2010 DCUO is not even close to dead. |
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4/09/11 5:18:19 PM#20
Originally posted by Bizzlebuff Compare the investment to create the game and the very low subscription retention rate, it is a pretty dead game. The game could probably merge down to 2-3 servers for each platform and still have room to spare. |
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