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2/08/11 1:48:08 PM#41
1 million preorders would be a realistic number. Whoever truly believes it won't reach even 500,000 should do their research. Nuff' said. |
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2/08/11 1:51:45 PM#42
Too bad the game's still in beta. I was kinda waiting for "solid X-Fire guestimations". :D |
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2/08/11 1:54:04 PM#43
Originally posted by Mortemia How is that a solid estimation? Some people don't play games with x-fire on... I know I usualy dont'. |
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2/08/11 1:55:38 PM#44
{Mod edit} The game will sell at least as much as Aion and due to its end game and western style will steadily grow. 10 and 20 man raids are already in place at release for end game. Some people will be dissapointed if they think Rift will Fail.
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2/08/11 2:03:12 PM#45
Originally posted by Torgrim Might be the case, unless they're ahead of the current trend of MMO's and have some additional content on the pipeline, ready to be pushed into the retail :) Currently playing: FTB Ultimate Waiting for: Wildstar, ArcheAge, Class4. Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks! |
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2/08/11 2:04:52 PM#46
Originally posted by Beachcomber. 10 man raids will not be in for launch, as they stated in a podcast and 20 man raids, I think only 1 will be in at launch (at least, if the official forums are to be trusted), as well as raid rifts.
That said, my prediction: 300k-1.5m 300k in the "worst" case, I do think it will sell 500k+ copies though. I do think over 1m sold preorders is very much possible; Rift is polished, fun and word of the mouth goes a long way. |
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2/08/11 2:11:40 PM#47
Originally posted by Kerkeres You should've paid more attention to the podcast, they removed 10 man raids and "remade" them into 10 man and 20 man dungeons, instead of raids. Currently playing: FTB Ultimate Waiting for: Wildstar, ArcheAge, Class4. Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks! |
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2/08/11 2:26:51 PM#48
Originally posted by Fusion "In our original design we also preferred to have both available. But at least for now we are moving all instanced Raids to be tuned for 20-players. We may add the 10-man versions back in post-launch but I'm not making any promises. This is has not been a quick decision. We have been discussing this option for awhile. Below is the "short version" of some of the main reasons we changed our design.
(sorry for derailing the thread) |
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2/08/11 2:59:22 PM#49
I think it will sell around 800k for initial sales. It would do well to retain 300k-400k subscribers after 6 months (not because it is a bad game but because that is what history has shown us other than the 800 lb gorrilla). It doesn't quite have the appeal that Age of Conan and Warhammer had but the equalizer is that it is releasing at a very opportune time. |
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2/08/11 3:27:31 PM#50
Originally posted by bastionix "with a few fans in Europe" doesn't rly fit. im living in Germany and everybody i know, who is playing computer games, knows about rift and is pretty interested in this game |
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2/08/11 3:29:42 PM#51
Originally posted by Beachcomber
No it won't fail but it won't succeed either, it will endup in the mass produced mediocre themepark bing. If it's not broken, you are not innovating. |
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2/08/11 3:31:51 PM#52
dunno, from the beta i don't think so, i think rift will do well and be around and in the upper echelon for some time actually. |
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2/08/11 3:57:19 PM#53
Originally posted by Torgrim By definition of this forum that is every MMO ever produced so it could easily be taken as a compliment. It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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2/08/11 4:37:47 PM#54
Originally posted by LeucentOriginally posted by Riftsoldier How many do you know personally? Please provide a number. |
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2/08/11 4:47:02 PM#55
Originally posted by lizardbones where do you get 80K in the beta from? |
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2/08/11 4:48:53 PM#56
Originally posted by Locklain
Sad but true the word AAA in MMO industry means mediocre. If it's not broken, you are not innovating. |
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2/08/11 4:53:06 PM#57
Originally posted by arenasb So you are saying Rift "doesn't quite have the appeal" of two other games that are dead in the water and barely clinging to their p2p models? |
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2/08/11 6:03:12 PM#58
I think Rift is doing a pretty decent job at advertising and should get some respectable sales, but it is true that after a 6 month period there could be a drop in subscribers not necessarily due to people becoming uninterested, but rather because of the release of other games like GW2 (fingers crossed that is is soon!) |
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2/08/11 8:31:40 PM#59
Originally posted by EvilAnimal
I live in Norway. All of my game-playing friends knows about Rift, no one is buying it. Btw, Germany is a weird market, and it certainly doesn't set the standards for Europe. For example, even though Runes of Magic is a game that's free to both download and play, the boxed version sold loads in Germany. Nowhere else. As for the sales estimate, that's extremely hard to say. The marketing campaign has been excellent. But it competes with other well established titles, which have released several expansions and/or content patches. Any new game *will* have limited contents compared to older games. And most players knows this, of course. I believe they will sell well, though I personally doubt it will pass 1 million. How many players they can hold on to, that's an entirely different issue. |
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2/08/11 9:06:15 PM#60
Originally posted by Riftsoldier Sir, with all due respect, where did you get such an EXACT sales figure for the pre-orders? I mean if you work for Trion Worlds I understand its in your best interests to "save face" in this discussion. But otherwise I simply cannot understand how you could uncover that type of information. |
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