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Darkfall

Darkfall 

General Discussion  » Darkfall, best current MMORPG

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70 posts found
  Cik_Asalin

Novice Member

Joined: 8/29/04
Posts: 3091

1/24/11 10:01:24 PM#21

Darkfall is a great experience.  I played for since launch for the first ~5 months on the pre-NA server, took a month off and came back for a few months on the NA server.

 

This game, at the time, was great fun, and is the only player-centric ecosystem that really appealed to me at the time.

 

Those here that dont like PvP, your right, I dont think you'll like DF.  The DF game-play is so unforgiving to anyone that rather play a safe computer-controlled environmental game without player influence, that your probably better-off not trying it.

 

I'd think the poll would be well served with a negative option as well.

  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

 
OP  1/24/11 10:03:17 PM#22
Originally posted by mad-hatter

I just finished the 2 week trial myself, I actually enjoyed most of the aspects of the game.  The grind itself did not bother me at all.  I actually made quite a bit of progress considering I only played about 4 hours a day.  I didn't mind the graphics or the UI, I've played much worse.

My biggest problem with the game was the constant ganking in the newbie areas.  I did pretty well keeping myself aware of my surroundings and all but honestly, having to pve for about 10 minutes then banking that because you are going to get ganked if you stay out of tower range for too long got pretty old.  Granted, if I subscribed I would probably just join a clan and keep away from the newbie spawns but really, that's pretty hardcore for most noobs coming into the game. 

I love pvp so getting ganked wasn't a big deal for me, but honestly on my first night of playing I died about 20 times from gankers.    I didn't care about losing the gear and stuff, it's more about the fact that if thats how boring the game is at endgame that all there is for a high skill/stat char to do is camp the starter towns, what's the point? 

Towards the end of my trial I was even getting ganked IN the starting towns from people who were blue to me, that was the end of it for me.  I can handle getting ganked and losing stuff, no problem.   But there has to be a limit.  The dudes would gank you, the towers would hit them for a minute then stop, so....you aren't even safe in the town from blues?  This happened all the time, a blue would come through the town, kill all the noobs and then just walk away like they did nothing, no turning red, no death from the towers.  None of these noobs were clanned either so it wasn't a clan war. 

The chat was atrocious,  the most vile , racist, hate filled crap I've ever seen.  To be expected in a pvp game, but damn, there is a limit to the amount of racism and hate one can handle. 

This game is basically for the hardcore, I may still subscribe and give it a shot in a clan and such but as it is for any noob looking to just casually play solo, this is not the game for you.

 Were you talking about the human/dwarf/mirdain chat by chance?  I played as Ork on EU, and then rerolled to Alfar when NA server launched.  Alfar chat is pretty helpful towards answering noobie questions but there are still trolls everywhere.  I've heard terrible things about the h/d/m race alliance chat recently, and I'm sure the known griefer clan GPS was the one terrorizing the starter areas.  I personally play solo and live in an Alfar NPC city even though my character is pretty skilled up.  I have friends I go hunting with on occasion but I enjoy crafting and gathering, and PvE mostly right now.  PvP will interest me much more with the upcomming expansion in a few months but Darkfall is sandbox enough that I enjoy it without focusing on PvP.  I still get attacked occasionally which gets my blood pumping like nothing else.  I get enough PvP without looking for it to satisfy my taste.

  alderdale

Novice Member

Joined: 5/06/07
Posts: 315

1/24/11 10:12:15 PM#23
Originally posted by Zooce
Originally posted by japo

I don't PvP....so...

Not Interested.

 Did you watch the 5 PvE videos?  I've played many of the recent and past titles on the market, and after fighting the mob AI in Darkfall, tab-targetting just wasn't enough for me.

 Zooce, buddy, pal.  DF does nave some nice PVE elements but seriously it doesnt mean squat to a PVE'r thats going to be constantly ganked and stripped clean of everything they have been PVE'ing for.  PVE'r like to PVE for long periods of time and after defeating all the baddies in the game return home with bags full of loot.  You just cant sell a forced PVP centric game on the PVE crowd.  This is somethign that AV just doesnt get it.   They assumed people would be happy getting "some" of their loot to the bank.  Its not about the value of the loot its having someone take something from you that you have earned regardless of its game value.  DF has been growing and shrinking at a snails pace for the last couple years. The market just isnt there.  MO and DF built beautifull open persistant game worlds for people that dont care about that type of game world (PVPr's).  Both games struggle to retain subs......

  Darth-Batman

Hard Core Member

Joined: 5/26/05
Posts: 707

Bruce, I am your father.

1/24/11 10:17:35 PM#24

i wonder what would happen if Darkfall opened a PVE server...

  Hekket

Novice Member

Joined: 10/26/10
Posts: 921

1/24/11 10:20:55 PM#25

Where's the: " Complete and utter shit " option?

I sense bias.

  SandaStunna

Novice Member

Joined: 12/17/10
Posts: 105

1/24/11 10:23:41 PM#26

how do you escape from gankers? just wondering.

been interested for awhile now, i was deciding between fe & df. i cant believe i choose fallen earth.

must be becuase i liked post apocolypse and guns. but, turned out to be more swords and magic.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2366

1/24/11 10:24:43 PM#27
Originally posted by alderdale
Originally posted by Zooce
Originally posted by japo

I don't PvP....so...

Not Interested.

 Did you watch the 5 PvE videos?  I've played many of the recent and past titles on the market, and after fighting the mob AI in Darkfall, tab-targetting just wasn't enough for me.

 Zooce, buddy, pal.  DF does nave some nice PVE elements but seriously it doesnt mean squat to a PVE'r thats going to be constantly ganked and stripped clean of everything they have been PVE'ing for.  PVE'r like to PVE for long periods of time and after defeating all the baddies in the game return home with bags full of loot.  You just cant sell a forced PVP centric game on the PVE crowd.  This is somethign that AV just doesnt get it.   They assumed people would be happy getting "some" of their loot to the bank.  Its not about the value of the loot its having someone take something from you that you have earned regardless of its game value.  DF has been growing and shrinking at a snails pace for the last couple years. The market just isnt there.  MO and DF built beautifull open persistant game worlds for people that dont care about that type of game world (PVPr's).  Both games struggle to retain subs......

I disagree.  I love to pve in darkfall and the atmosphere that FFA pvp brings.  I really find no point in playing the same type of games that you are talking about.  I get high highs and low lows from playing.  You get a flatline.  When was the last time you experienced emotion while playing some of these current MMO's?

  alderdale

Novice Member

Joined: 5/06/07
Posts: 315

1/24/11 10:27:21 PM#28
Originally posted by punchrx

i wonder what would happen if Darkfall opened a PVE server...

 They would have more subs than they know what to do with opening a PVE/PVP server with a couple of PVP options.

No Looting of Players, people can bust out their finest armor ships etc and have FUN constantly PVPING

Flagging for those who like to PVP

Sieging would enable PVP for those involved in sieges

And of course those that just want to PVE all day long anywhere in the world exploring etc they are free to do so.... 

Currently AV forces ONE play styple on everyone that plays their game. the PVPers play style, sorry your really not free to do anything except play to this style or get slaughtered.  There is no real PVEing going on in DF..........

 

edit:: I have an active DF account a play quite often I am just giving my opinion from talkiing to people that no longer play the game.  More people have left DF than play DF.  And more people would like to play DF than currently play DF but wont touch it because of the rule set.  Making this of course a niche game.

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2366

1/24/11 10:32:14 PM#29
Originally posted by SandaStunna

how do you escape from gankers? just wondering.

been interested for awhile now, i was deciding between fe & df. i cant believe i choose fallen earth.

must be becuase i liked post apocolypse and guns. but, turned out to be more swords and magic.

The trick is getting to know your area.  What enemy cities, hamlets and villages are nearby?  Is there more activity at certain times in an area?

Next thing to do is invest in some good speakers and or headphones.  Crank up the in game audio and listen to sounds of approaching enemies.   Most of the times this helps me.  Then I bank when I feel like it would hurt  if I lost what I just gained.

  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

 
OP  1/24/11 10:34:02 PM#30
Originally posted by SandaStunna

how do you escape from gankers? just wondering.

been interested for awhile now, i was deciding between fe & df. i cant believe i choose fallen earth.

must be becuase i liked post apocolypse and guns. but, turned out to be more swords and magic.

 Basically if I'm out farming some mobs solo I try to heal up after each kill, even if theres multiple mobs in the spawn.  That way if someone is creeping up on me at least I'll have a fighting chance instead of barely surviving 2-3 mobs and getting 2-shot while I'm looting.  Many times I don't escape from a skilled ganker, but farming with one or two clan-mates can really help fend off any would-be attackers.  I hope you check out some of the videos I collected in my link, they give you a really good idea of what possible in Darkfall PvE currently.

  alderdale

Novice Member

Joined: 5/06/07
Posts: 315

1/24/11 10:43:49 PM#31
Originally posted by Badaboom
Originally posted by alderdale
Originally posted by Zooce
Originally posted by japo

I don't PvP....so...

Not Interested.

 Did you watch the 5 PvE videos?  I've played many of the recent and past titles on the market, and after fighting the mob AI in Darkfall, tab-targetting just wasn't enough for me.

 Zooce, buddy, pal.  DF does nave some nice PVE elements but seriously it doesnt mean squat to a PVE'r thats going to be constantly ganked and stripped clean of everything they have been PVE'ing for.  PVE'r like to PVE for long periods of time and after defeating all the baddies in the game return home with bags full of loot.  You just cant sell a forced PVP centric game on the PVE crowd.  This is somethign that AV just doesnt get it.   They assumed people would be happy getting "some" of their loot to the bank.  Its not about the value of the loot its having someone take something from you that you have earned regardless of its game value.  DF has been growing and shrinking at a snails pace for the last couple years. The market just isnt there.  MO and DF built beautifull open persistant game worlds for people that dont care about that type of game world (PVPr's).  Both games struggle to retain subs......

I disagree.  I love to pve in darkfall and the atmosphere that FFA pvp brings.  I really find no point in playing the same type of games that you are talking about.  I get high highs and low lows from playing.  You get a flatline.  When was the last time you experienced emotion while playing some of these current MMO's?

 You though are a PvP'r so of course you like DF and PVEing in it, which is why you play, same reason I play. But you can not sell this gameworld to a PVE player and that is whom I am referring to.  In other words if you PVP you are not a pure PVE'r.  I bet you could count on one hand the number of people that currenty play DF that have STUCK with darkfall for more than 6 months that never ever PVPed before trying this game,   Heres what DF is for the most part.  Six naked dudes standing around a bank in some city "waiting" for something to do that makes it worth them "suiting up".  Repeat in most every city in the game.  What DF could be is 100's and 100's and 100's of players running around in their best gear PVPing the crap out of each other non stop in every part of the game IF there was no player looting.  There would be ships piled up in the harbors, sea battles raging etc etc.....

  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

 
OP  1/24/11 10:44:32 PM#32

The following is a story I wrote a few days ago describing a night I had while back.

 

It was late one night just after the holdings had transfered ownership, and i had no idea the area that was once a safe haven would soon become a death trap in every direction.

I had mined my way north from Niasha stopping to farm a few elementals and manscorpions along the way.  As I swam past the quiet Sorgom hamlet nothing seemed unusual.  Nearby I found the spawn of ciel fey druids and foresters and was farming them for what must've been an hour or two.  It was late, and my only concept of time at that point was I ignored the urge to bank at least twice.  Those damn ceil fey's kept spawning just as I had given up hope and I thought, eh just one more...just one more.  Feeling somewhat safe since it was late and I was in alfar-friendly territory, I let my vitals dip down without thinking much of it.

The druid kept dodging my spells so I went in with my polearm to finish it off and ate a few sacred missles in the process.  As I pulled out my freshly enchanted staff to heal up (after all, that was the reason I had come to farm the area- so I could perform more of these enchants) I noticed a funny looking ciel fey heading my way.  But instead of arcane swirlies, this odd creature was shooting unholy magic at an alarming rate.  As it got closer I realized this was no druid, it was a mirdain of TFK and he wasn't very pleased to meet me.  I darted off for a patch of mushrooms frantically trying to replenish my health which had dropped foolishly low while finishing off just one more druid, weaving amongst them dodging a good majority of his cursed bolts.

Soon the magic had stopped channeling and I assumed he either ran out of reagents, or mana- either way I decided to try my recently made Wyvernclaw.  Two things I quickly learned during the next 10 seconds: transmuted weapons aren't nearly as good against players as they are against mobs, and this guy with his greatsword was tearing me up much faster than my polearm could keep up with.  After deciding this was a lost effort I shook him off me using the mushrooms again and headed towards the oaklord spawn close to the southeast.  The lack of spells filling the air was soon replaced by the knocking of his bow.  Fortuanately for me, this mirdain didn't share his ancestoral blessing of good aim.  I began to hope for a successful escape since I had been replenishing my stamina with transfers, and no sign of my pursuer doing the same left me thinking he was indeed out of reagents.  Gaining more distance from him, suddenly a bow began knocking off arrows with dangerous precision which I used precious stamina to heal.  I didn't understand how these same maneuvers which had previously evaded his lackluster aim were now failing me.

As I arrived to the oaklord spawn hoping for some backshot help from my tree-like friend I hear not the screams of a mirdain taking a surging acid arrow to the back, but the grunting of an ork from the Ruff Necks reinforcing from Khosgar to the east.  Just as I thought things were looking hopeful for my escape now I have two enemies filling me with arrows (the green one with much better aim), not to mention the oaklord thought they needed help for some reason and focused his attention towards me as well.  As I looked for cover frantically converting my vitals to stay alive I realized the end was near and pulled out the polearm once more to at least go down swinging.

That was the last time I ventured into what I now refer to as "The Ruff Triangle" expecting a leisurly farming adventure.  My words of advice: If you see one Ruff Knight, assume there are more coming!

  Badaboom

Elite Member

Joined: 10/04/10
Posts: 2366

1/24/11 10:52:38 PM#33
Originally posted by alderdale
Originally posted by Badaboom
Originally posted by alderdale
Originally posted by Zooce
Originally posted by japo

I don't PvP....so...

Not Interested.

 Did you watch the 5 PvE videos?  I've played many of the recent and past titles on the market, and after fighting the mob AI in Darkfall, tab-targetting just wasn't enough for me.

 Zooce, buddy, pal.  DF does nave some nice PVE elements but seriously it doesnt mean squat to a PVE'r thats going to be constantly ganked and stripped clean of everything they have been PVE'ing for.  PVE'r like to PVE for long periods of time and after defeating all the baddies in the game return home with bags full of loot.  You just cant sell a forced PVP centric game on the PVE crowd.  This is somethign that AV just doesnt get it.   They assumed people would be happy getting "some" of their loot to the bank.  Its not about the value of the loot its having someone take something from you that you have earned regardless of its game value.  DF has been growing and shrinking at a snails pace for the last couple years. The market just isnt there.  MO and DF built beautifull open persistant game worlds for people that dont care about that type of game world (PVPr's).  Both games struggle to retain subs......

I disagree.  I love to pve in darkfall and the atmosphere that FFA pvp brings.  I really find no point in playing the same type of games that you are talking about.  I get high highs and low lows from playing.  You get a flatline.  When was the last time you experienced emotion while playing some of these current MMO's?

 You though are a PvP'r so of course you like DF and PVEing in it, which is why you play, same reason I play. But you can not sell this gameworld to a PVE player and that is whom I am referring to.  In other words if you PVP you are not a pure PVE'r.  I bet you could count on one hand the number of people that currenty play DF that have STUCK with darkfall for more than 6 months that never ever PVPed before trying this game,   Heres what DF is for the most part.  Six naked dudes standing around a bank in some city "waiting" for something to do that makes it worth them "suiting up".  Repeat in most every city in the game.  What DF could be is 100's and 100's and 100's of players running around in their best gear PVPing the crap out of each other non stop in every part of the game IF there was no player looting.  There would be ships piled up in the harbors, sea battles raging etc etc.....

Actually I'm a PVE'er at heart that dabbles in pvp.  I hear what you are saying.  There are many things that Darkfall needs to do but taking away the full loot is not one of them.

  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

 
OP  1/25/11 2:54:04 AM#34

Figured it would be easier for people to watch the videos here:

PvE Videos

http://www.youtube.com/watch?v=Nvx2R8Kfvbc -Demon (large group/raid)

http://www.youtube.com/watch?v=kr_8qxcT7Dw -Ice Dragon (large group/ raid)

http://www.youtube.com/watch?v=ecfN8Kp1ZHs -Deathless Mages (solo)

http://www.youtube.com/watch?v=29CdGmQYFJ8 -Neithal Golem (solo)

http://www.youtube.com/watch?v=kXJMy_Q8jnE -High End Mobs & More (solo/duo)

Best PvP Video

http://www.youtube.com/watch?v=kqD6L2b51uM -Bringing MEGA Back (group)

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6492

"Only cunts name their swords"

1/25/11 2:56:02 AM#35

As long as they dont fix the awful UI and craptastic animations, effects and sound the game will never be good enough to attract alot of people, sandbox or not.

I heard they are working on the UI, but it is not enough...

  User Deleted
1/25/11 3:12:22 AM#36
How to make Darkfall the best mmo on the market: 1) improve character graphics & animation. 2) Revamp the UI. 3) Skill caps & skill/armor penalties increased and added (archery & casting in full heavy armor is bullshit and makes everyone a battlemage archer hybrid). 4) Optional content (dungeons, quests, more fluff) more of everything. The game should feel less like a roaming fps and more like a true sandbox mmo.
  Yamota

Elite Member

Joined: 10/05/03
Posts: 6492

"Only cunts name their swords"

1/25/11 3:15:22 AM#37
Originally posted by Rockgod99
How to make Darkfall the best mmo on the market: 1) improve character graphics & animation. 2) Revamp the UI. 3) Skill caps & skill/armor penalties increased and added (archery & casting in full heavy armor is bullshit and makes everyone a battlemage archer hybrid). 4) Optional content (dungeons, quests, more fluff) more of everything. The game should feel less like a roaming fps and more like a true sandbox mmo.

Particularily about the heavy armor casting/arching. That together with skill cap, atleast for combat skills, should be enough to prevent everyone to be mage/archer/melee hybrids.

  User Deleted
1/25/11 3:19:03 AM#38
Originally posted by Yamota
Originally posted by Rockgod99
How to make Darkfall the best mmo on the market: 1) improve character graphics & animation. 2) Revamp the UI. 3) Skill caps & skill/armor penalties increased and added (archery & casting in full heavy armor is bullshit and makes everyone a battlemage archer hybrid). 4) Optional content (dungeons, quests, more fluff) more of everything. The game should feel less like a roaming fps and more like a true sandbox mmo.

Particularily about the heavy armor casting/arching. That together with skill cap, atleast for combat skills, should be enough to prevent everyone to be mage/archer/melee hybrids.

 

Is it me or does it seem everyone playing and following DF knows what needs to be done to make the game good and get more people playing except AV? It's frustrating because DF could be an amazing game if they fixed a few things.
  Zooce

Novice Member

Joined: 1/24/11
Posts: 588

 
OP  1/25/11 3:23:13 AM#39
Originally posted by Rockgod99
How to make Darkfall the best mmo on the market: 1) improve character graphics & animation. 2) Revamp the UI. 3) Skill caps & skill/armor penalties increased and added (archery & casting in full heavy armor is bullshit and makes everyone a battlemage archer hybrid). 4) Optional content (dungeons, quests, more fluff) more of everything. The game should feel less like a roaming fps and more like a true sandbox mmo.

 Very good points, I agree with everything you just stated except Skill caps.  The reason I will finally recommend this game to people who didn't know it existed or were kept away from it due to all the haters, is that the developers have set out to address the issues that have been holding this game back for so long.  I think they finally get it, and are heading in the right direction.  So while I have been able to enjoy the game for so long, after seeing my friends get burned out I couldn't in good faith give it my seal of approval until their recent announcements.  Now I'd like everyone to know how much fun they could be having without that silly tab key.

  User Deleted
1/25/11 3:28:48 AM#40
It doesn't have to be skill caps they just need to find a way to add some diversity into the way people skill and the end result needs to be somewhat diverse. I simply can not enjoy myself in a sandbox if I know sooner or later I'll have to be like everyone else to be competitive.
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