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News & Features Discussion  » Warhammer Online: Age of Reckoning: Skaven Update

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64 posts found
  Majinash

Advanced Member

Joined: 4/11/08
Posts: 1335

11/12/10 6:32:46 PM#21

very sad to see skaven allied with high elves and dwarfs.  on the other hand, I'd love to play some skaven classes, they are an amazing race.  Would have been better if they had been in launch so they could have their own zones, I can see them just being shoved into empire/chaos.

Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  Korithian

Novice Member

Joined: 1/14/10
Posts: 243

11/12/10 7:06:11 PM#22

 To me the sad thing is that they are a monster race only. Its hard to know exactly how they will balance it out and just what equipment and armour your skaven will have opposed to your character and how Renown points will be given out.

 

But Bioware-mythic had a chance to add Skaven, clearly a very popular choice into the game and sadly they have opted for the option that makes them more of a gimic than really getting to play them. You can't take your skaven on a raid or into the guild hall. Now I suspect this is a result of EA's lay offs that they just don't have the staff to present a full expansion and had to resort to the RvR pack.

 

Which is perhaps the most worrying thing of all, the game is being given up for dead and rather than see the investment and expansion that it needs it is being given a quick (hopeful) fix. Rather than the introduction of the children of the horned rat that could have added a whole new level of grim and dark fantasy to the game.

  dinams

Advanced Member

Joined: 6/17/10
Posts: 1402

11/12/10 7:08:33 PM#23

Why this whole thing of skaven looks rushed in an attempt to keep the few ppl playing, still playing?

 

They could have made a free xpac with 2 new races, but they just did 1 which you can play in both factions (meh mechanic imo)

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  mjkittredge

Novice Member

Joined: 8/05/06
Posts: 126

You crit the English Language for 7,341 damage.
English Language summons Grammar Police.

11/12/10 8:51:12 PM#24

Where are the STORM VERMIN!?!? Or Grey Seer? Bah.

I find it somewhat amusing that people get so up in arms about the lore, as if the lorebooks were a sort of bible and the devs ripped out the pages and wiped their @$$es with them. Like has been said, the lore is already F'ed up, normally it's every race for itself. It's a game, you play it, you have fun. What part of endlessly slaughtering people does lore factor into heavily? Log in, hack, slash, shoot, cast, get cool loot, chit chat.

If you want lore read the tome of knowledge while waiting for an SC to pop. People get some cool new content and complain, pshhh get over it, you never cared about the lore before. Go back to killing people and stop whining.

Or quit and play Bloodline Champions :D  Ranid Assasin FTW

  M1sf1t

Apprentice Member

Joined: 4/15/06
Posts: 1599

11/12/10 9:40:04 PM#25

Sorry but Skaven only side with Skaven's in the end. This game is so FUBAR'd lore wise it's not even funny. Also a better choice would of been to use Orges instead for a mercenary race or dogs of war companies.

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  Jellypig

Novice Member

Joined: 7/28/10
Posts: 129

11/12/10 9:55:23 PM#26

It's been known that the game is in an alternate timeline before the game even released.  I personally think its much worse to have a king that is nothing more than a Tzeentchian champion for Destruction side.  Engra Deathsword is alive in this timeline and he isn't the one leading the warband... let alone writing Archaon out of the storyline.  I won't even get into how absurd it is for orcs to be sided with dark elves and chaos.  I think that is far more ridiculous than the sides the Skaven will choose.

  Arawnite

Novice Member

Joined: 11/09/04
Posts: 162

11/12/10 11:43:41 PM#27

Mythic screws up yet again...

  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 640

MMORPG-Player - Since 1997!
GM of Svea Ulvar

11/13/10 1:16:44 AM#28

If they had given the skaven to Destruktion then Order would have got what? "Woodelfs"? Skaven are to popular to just be playable by one side imho.

  Scot

Hard Core Member

Joined: 10/10/03
Posts: 4732

11/13/10 3:12:26 AM#29

Rather than new races they need to look at content and end game balance, oh and the way ‘sieges’ work too. Has any of that been sorted out?

Instead they bring new races and it looks like financial considerations stopped them designing two new races so a chaos race is playable by the order side too, crazy.
 
They buggered up large areas of gameplay but the game was reasonable lore wise. Now they have thrown the lore to the wind, a real shame.
  severius

Hard Core Member

Joined: 8/10/04
Posts: 1510

11/13/10 4:39:57 AM#30

So sad, I think this is one of the reasons that already settled gaming IPs make for HORRIBLE mmos.  While Tabletop gaming has one set of rules, and pnp rpgs have their own sets, when mmo devs get their hands on these ips they just bastardize the hell out of them, and all for the sake of "gameplay" or "balance".  In Warhammer Online's case I would wager its more about the dev team not having the time, funding, or talent to install a second race for the order side.

It seems mythic is just a fading shadow of what it once was.  And I have to say it started when they threw Imperium out the window and decided that they needed to fall on a solid IP to get good numbers.  And hey, its impossible to prove a negative, but I have the feeling that if they had first gone with someone far better than Tzeench, and secondly if they actually stuck to the core of what Warhammer is about, this game would be doing far better than it currently is. 

  cagan

Novice Member

Joined: 6/16/04
Posts: 273

11/13/10 5:18:26 AM#31

So when are they adding the space marines into the orcs side? Thay should just merge 2 factions into one so the remaining few ppl dont complain about pvp balance.  Let this game die already!!! how many ppl left playing ? 20k? (i am talking about subs, not free trial ppl)

  Dracondis

Apprentice Member

Joined: 8/14/09
Posts: 158

11/13/10 6:52:45 AM#32
Originally posted by M1sf1t


Sorry but Skaven only side with Skaven's in the end. This game is so FUBAR'd lore wise it's not even funny. Also a better choice would of been to use Orges instead for a mercenary race or dogs of war companies.

OMG!  What starts out one way in a MMO NEVER EVER CHANGES OVER THER LIFE OF THE GAME!  NOTHING EVER CHANGES!  IT ALWAYS STAYS THE SAME!

Ah well.  We'll have to wait and see.  But now that they are adding Skaven, I'll finally have a reason to play.  I might even buy the game.

  lethys

Novice Member

Joined: 4/26/09
Posts: 593

11/13/10 10:49:34 AM#33
Originally posted by bansan

Originally posted by Ozmodan 
*snip*
BTW lore is exactly why Warhammer 40k will also be a disaster.   2 faction pvp games always fail because one faction always dominates.  With 3 or more the lessor can always gang up on the greater.

If you have to have the lore remain as it was I suggest you go back to playing the board game it was intended for!

I really don't understand what point you are making here about Warhammer 40k.  The board game and the lore DEFINITELY does not support 2 faction system.  The developer has chosen to ignore the lore and group the factions into two sides that generally the lore would disallow.

 

Way to take somebody's words out of context and butcher his original point, bro.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1120

Freeloading mooches are the scourge of the gaming community.

11/13/10 11:02:07 AM#34

Hmm while I will not go into all the whining about the IP.. I love Warhammer Fantasy in both forms.. Age of Reckoning and the original. I have to mention that Games Workshop themselves are NOTORIOUS for changing history of their worlds with each new edition of the table top that comes out. So this just goes along with it. I dont mind at all that Skaven are being used as Mercs. Would I have rather them set it up that Skaven could have been destruction? Sure.. If they did this they could have used the Ogre Kingdoms for Order. Or even better yet used the Skaven as a starter skirmish force for a 3rd faction. Consisting of Skaven, Undead, and maybe Lizardmen or Ogre Kingdoms.

Ohh well I was considering going back to Warhammer about a month ago. But I hate that they dont cater to PVE at all and actually gimp those of us that would like to explore the lore they have taken so long to create and expand upon.

  User Deleted
11/13/10 11:22:20 AM#35

another fail. thx for destroying the lore and the quality of gameplay of Warhammer. GW's games are for wargamers, not for wowers. FAIL

  bansan

Novice Member

Joined: 5/20/10
Posts: 371

11/13/10 11:32:38 AM#36
Originally posted by lethys
*snip*
 

Way to take somebody's words out of context and butcher his original point, bro.

<<Sad?  The only thing sad here is the way Mythic was forced to implement the IP because of the lore!  Games-Workshop lore is all centered around board games, about time they came into the 21st century and altered their lore a bit allow a decent MMO type setting.  BTW lore is exactly why Warhammer 40k will also be a disaster.   2 faction pvp games always fail because one faction always dominates.  With 3 or more the lessor can always gang up on the greater.

If you have to have the lore remain as it was I suggest you go back to playing the board game it was intended for! >>

^^ So that's his entire post.  Why don't you tell us what's out of context, smart one?

More likely, it's two people popping off when they don't have anything to say.  Neither Warhammer or 40k have anything like a 2 faction system in "board" game.

  Faelsun

Novice Member

Joined: 6/23/07
Posts: 482

11/13/10 12:03:18 PM#37

Sigh Skaven are Chaos their natural enemies Lizardmen are Order, and thats what fans wanted from the beginning, Skaven and Lizardmen, these guys and screw up a wet dream.

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1604

11/13/10 1:17:34 PM#38

People are still trying to defend this game?

Pro tip: Forget this game was ever made, go back to playing Warhammer table top ... enjoy.

You stay sassy!

  IvanTheFool

Novice Member

Joined: 4/03/03
Posts: 75

11/13/10 2:29:40 PM#39
Originally posted by Scot


Rather than new races they need to look at content and end game balance, oh and the way ‘sieges’ work too. Has any of that been sorted out?

Instead they bring new races and it looks like financial considerations stopped them designing two new races so a chaos race is playable by the order side too, crazy.
 
They buggered up large areas of gameplay but the game was reasonable lore wise. Now they have thrown the lore to the wind, a real shame.
 

 From what I understand the addition of the Skaven is at most about half of the changes additions that are coming with this patch bundle.  Seiges are being completely revamped, and of course the constant balancing act continues to get refined hopefully.

  Not saying this update won't be horrible, but there is more to it than just adding some rodents.

  Arawnite

Novice Member

Joined: 11/09/04
Posts: 162

11/13/10 2:38:15 PM#40
Originally posted by severius

So sad, I think this is one of the reasons that already settled gaming IPs make for HORRIBLE mmos.  While Tabletop gaming has one set of rules, and pnp rpgs have their own sets, when mmo devs get their hands on these ips they just bastardize the hell out of them, and all for the sake of "gameplay" or "balance".  In Warhammer Online's case I would wager its more about the dev team not having the time, funding, or talent to install a second race for the order side.

It seems mythic is just a fading shadow of what it once was.  And I have to say it started when they threw Imperium out the window and decided that they needed to fall on a solid IP to get good numbers.  And hey, its impossible to prove a negative, but I have the feeling that if they had first gone with someone far better than Tzeench, and secondly if they actually stuck to the core of what Warhammer is about, this game would be doing far better than it currently is. 

3-sided RvR would have helped quite a bit as well. Funny how they disregarded one of the main strengths of DaoC.

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