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News & Features Discussion  » World of Warcraft: Seven Reasons Cataclysm Could Suck

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  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5470

 
OP  10/20/10 12:14:38 PM#1

In today's The List column, MMORPG.com's Bill Murphy shares with us seven (tongue planted firmly in cheek) reasons that Cataclysm, the third expansion to Blizzard's massive World of Warcraft, could actually suck.

For Ages Four and Up

This one comes courtesy of Garrett Fuller.  Recently he sat down to play WoW with his four year old son, thinking that he’d have to show him the ropes and maybe do the steering around the game for the wee little tot.  But apparently, in its ongoing efforts to make sure WoW is user-friendly, Blizzard has made their game the MMO equivalent of a Playskool toy.  It’s not necessarily a bad thing, I mean it does seem to be a part of their massive global success.  But at what point does playing a game become too simplistic?  I vote for once a big red button instantly kills all enemies on the server (which may or may not be included in the next expansion).

Read more of The List.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

10/20/10 12:26:03 PM#2

Four of the items on the list could have been given as examples of issues with players - those issues are not really specific to the game itself.

In regard to the other three, one is a genre issue and even stated as such.

That leaves us with two of them...which tie into two of the common debates with WoW:

  • It was better.
  • Playskool.
For both of these, you could provide the same examples to both sides of the discussions and they will say the complete opposite that the other is saying.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  Sebali

Novice Member

Joined: 11/09/06
Posts: 392

10/20/10 12:33:56 PM#3

"issues with players" is the main reason alot of people have stopped playing WoW. now theyre just making it easier for those "players" to cause "issues"

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6815

10/20/10 12:41:13 PM#4

Actually while the leveling process has been simplified, the raiding process is heading back to the more complex.  Current raid strategy is to pull everything and aoe like mad.  Cataclysm is going to change that back to the days when you had to use crowd control.  Going to be a big change for many who never did any raiding at the 60 level.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5565

10/20/10 12:42:01 PM#5

Is your four year old looking for a raiding guild?

 

We need a healer.

SWTOR is the greatest mmo ever!

  Morninglord

Apprentice Member

Joined: 1/03/04
Posts: 16

10/20/10 12:45:35 PM#6

I Still believe and have read many times, WoW in itself is a great game, it's the community that brings it down.

  VirusDancer

Novice Member

Joined: 11/18/04
Posts: 3684

Heroes are about character - not gear.

10/20/10 12:45:58 PM#7
Originally posted by Sebali

"issues with players" is the main reason alot of people have stopped playing WoW. now theyre just making it easier for those "players" to cause "issues"

Swarms of Goblins emoting, Worgen mailbox dancing, idiots spamming idiotic things in general, and players rolling on gear that might be a better upgrade for another player is a reason to quit WoW?

Would have thought it would have been the other three:

  • End Game consists of repetitive grind or a case of alt-itis.
  • Nostalgia or fact, the game used to be better.
  • So easy a caveman's grandchildren could play it.
Those are the reasons I generally see people stating they are quitting, have quit, or are just complaining about.
 
As for "now theyre just making it easier"... how have they made it easier?  The reforging thing?  The whole Huntard thing was off-base, as you are going to have various classes rolling on items that they can reforge which will give them an upgrade.  That is a good thing and not something to be lumped in with how it was portrayed.

I miss the MMORPG genre. Will a developer ever make one again?

Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1890

10/20/10 12:52:57 PM#8
Originally posted by colddog04


Is your four year old looking for a raiding guild?

 

We need a healer.

 

Lol, that is classic

"If I offended you, you needed it" -Corey Taylor

  User Deleted
10/20/10 12:54:40 PM#9
Originally posted by colddog04

Is your four year old looking for a raiding guild?

 

We need a healer.

haha. full of win in that one. 

 

and no. barrens chat is not a thing that will suck. hopefully it will back with full force (and that you will get a achi for it as well).

  TweFoju

Tipster

Joined: 6/27/09
Posts: 981

10/20/10 12:56:30 PM#10

the Hunter part never gets old

 

hahah

So What Now?

  Winterfalke

Novice Member

Joined: 4/24/10
Posts: 4

10/20/10 12:58:50 PM#11

I don't agree with most of this. There will be a lot of goblins and worgens but thats going to be diluted out over time.

I agree with Wow bein user frindly but lets try to let a 4 year old go on a raid (imagine 10/20 4 year old kids playing in a raid ;) ) In both PvP you can make a difference with skill and experience no matter how hard you faceroll.

About the chat.. well thats jut going to happen. I am on a RP server exactly because of this, there tends to me less shit-chat. But who cares about the first few levels. As mentioned there are methods to avoid reading things you don't want to read.

The most importent thing I wanted to mention here is about whats being sayd about the hunter. I don't realy get why the hunter is mentioned here because its something that would fit to all classes and It would actualy be true for caster classes which roll on items with willpower which is increasing manareg for healers and hitrating for most of the others but for the Damagedealers its not as efficent because you loose other stats. Aniway you can only reforge one stat and 40% and playing a hunter myself I can not imagine rolling on an mail item which has inteligence or willpower on it, even if I reforge the item would still be crap. And taking any armor which is not mailarmor would make me lose 5% agility because you get a 5% agility passive bonus now when all your items are mail. Most other classes have a similar passive buff. 

If in danger or in doubt, run in circles scream and shout!

  Aison2

Apprentice Member

Joined: 6/11/05
Posts: 614

10/20/10 12:59:01 PM#12

A reason raiding will suck:

T11 looks ugly for 70% of the classes. Rogue looks like santa after a visit in Arabian Nights

Pi*1337/100 = 42

  mklinic

Elite Member

Joined: 7/29/05
Posts: 1452

10/20/10 1:04:41 PM#13

Was it hard to keep the list to 7? j/k

The list is a fun read, but many of the items are present today. I mean trade chat is the equivalent of Barrens chat back in the day, hunters tend to roll inappropriately, and, if I am reading right, the 4 year-old was playing the current version of WoW. So, are these really reasons the xpac would suck or are these reasons for disliking the current game?

Other then that, yeah I can see mobs of angry Goblin Engineer DKs or Rogues in the future....with pink hair.

-mklinic

"There's a point I think we're missing.
It's in the air we raise our fists in."
-from Behind Closed Doors by Rise Against

  User Deleted
10/20/10 1:12:06 PM#14

Five levels then back to grinding daily heroics with AOE spam due to overgearing before the second tier even hits.

 

Ten player raids because no one except the very rare guilds do the harder 25 player.

 

More shiny stuff in the cash shop for those with bigger wallets than game time.

 

Oh wait, these were meant to be silly reasons?? Doh.

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2244

10/20/10 1:30:55 PM#15

They needed to add a remodel system or something like GW2 transmutation (well, except for the pay to use part since WoW already has a monthly subscription).

You take the item with the cool stats and merge it with an item with the cool appearance, effectively making a fully cool equipment, instead of being bound to a standard look at every new equipment upgrade that you may not like and yet you will use it because it is a higher item level.

  Emotions

Novice Member

Joined: 3/11/04
Posts: 350

10/20/10 1:31:09 PM#16

and I’m just hoping Blizzard will one day be the ones to figure out what “more” is.

 

I already know what "more" is ... and maybe someday ill show it to you :)

  Winterfalke

Novice Member

Joined: 4/24/10
Posts: 4

10/20/10 1:34:09 PM#17
Originally posted by Emotions


and I’m just hoping Blizzard will one day be the ones to figure out what “more” is.

 

I already know what "more" is ... and maybe someday ill show it to you :)

Now I hope you don't show us some photos someday which show a naked 13 year old
 xD
just kidding ^^ this nasty joke just came to my mind and I had to let it out :P

If in danger or in doubt, run in circles scream and shout!

  CujoSWAoA

Apprentice Member

Joined: 10/27/04
Posts: 1848

"Pablo Picasso said art is a lie that tells the truth."

10/20/10 2:10:56 PM#18

My four year old nephew sat at my Brother's computer 3 years ago and he'd go around smashing mobs all over the place. Albeit he was playing my  brother's level 80, he still knew how the combat system worked and how to kill things.  He'd pull out the mount, ride it around, he'd hop onto the Auto-Transport things and catch rides to other areas of the map... He'd even join parties and follow them around smashing the shit out of things with them.

I'm not saying he could do everything, but the core elements, my 4 year old nephew had down, yeah.

  Sarajiel

Novice Member

Joined: 11/12/09
Posts: 4

10/20/10 2:28:23 PM#19

Really a nice read, but the list seems a bit odd since it didn't really touch the fears and worries people mentioned on several official forums already.

Cultural shock in the heroic 5-man dungeons at level 85. Going from mindless AoE-zerging to thoughtful CC, interrupts, careful pulling, mana-breaks etc. will probably alienate parts of the current "ogogog!1!!11!11one1one" playerbase.
 
Many of the old low-poly character models look quite dated already (e.g. humans and dwarves). Watching them in Stormwind with all the new and fancy stuff might turn many people turn away or annoy them after some time.
 
Bugs! The current patch 4.0.1 feels more like a paid beta than a game. I'm not talking about the unbalanced classes, but just about all those small and not so small bugs that take away the fun of playing at the moment (e.g. d/c after zoning into an instanced dungeon or dungeons aren't found at all). No matter how popular WoW is and how forgiving Blizzard's fans are in general, I really doubt they will attract many new or old players, if the game is unplayable at launch.
  Arachynne

Novice Member

Joined: 5/11/09
Posts: 2

10/20/10 2:56:22 PM#20
Originally posted by colddog04


Is your four year old looking for a raiding guild?

 

We need a healer.

 

ROFLMAO!!  ^^this!

Arachynne, 80 Holy Priest
Elynea, 80 Balance Druid
Onaala, 80 Fire Mage
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