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9/30/10 7:02:42 PM#81
Originally posted by MurlockDance FFXI was my starter MMO and couldn't say it had a huge learning curve. I played quite a few of the FF's back to nintendo and had an idea of how the party/dps/combo system worked. The crafting on another hand...with shop, times, moon times, crystals and repeated failures I found that more challenging than leveling. I tried some off the wall combo's such as WAR/RNG and BLM/NIN. But the ZOMG OP elitists forced me to change back to the normal combos if I wanted to party or do quests in the group. Everything had to be cookee cutter and absolutely perfect in order to maximize BLAH, BLAH, BLAH... Good posts. I miss the dunes =( |
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9/30/10 9:53:43 PM#82
Originally posted by dadown The reason for AC1 not going F2P , because they can't its simple, they would need a new engine the way the engine is coded it can't.. Because if they could, it would have been f2p before DDO. ... or atleast before LOTR.. |
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9/30/10 10:34:01 PM#83
Originally posted by Darkcrystal
Correct. The way the AC engine is coded, it would take a major investment of time(money) to upgrade it. It might actually be easier to just write a new one, using some of the middle ware tools that exist now. But I seriously doubt that Turbine is going to be allowed to divert their resources to that type of project. Now that Warner Bro's own them, I suspect they will milk their existing IP's to the greatest extent possible, and then start staff cuts and other such to make their quarterly reports look sweet. Thats been SOP with WB for a long time. |
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10/02/10 2:43:03 AM#84
Come on. That's total crap. Eve is not even remotely hard. Someone wrote that years ago and it just stuck because the word people are really looking for is "BORING." Nobody will say boring though, because if you do, then a mass of Ayn Rand reading Fountainhead-spewing nerdrage artists will swarm you and beat you down for criticizing the only game they have the patience to play. Eve is probably the greatest game ever, ON PAPER, and is boring in real play. Once you use the automated tools to plan out your career, you just freaking wait and bide your time until your skills are finished. HARD? Hadly. A game with a steep learning curve is Anarchy Online. Look it up and get some kleenex because you're going to need it for the tears you'll be shedding as you erase your first character because, yes, you can gimp them forever. haha. |
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10/02/10 2:58:50 AM#85
Originally posted by Earley Eve is much more than figuring out skills with Evemon or using Fitting tool. Your waiting on skills comment alone proves you know nothing about the game passed a trial.
If i posted about AO saying that the game was EZmode because in two weeks all i did was run quests and watch my character attack mobs you would have a fucking heart attack and flame the shit out of me. Both games are much deeper than their initial experiences. |
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10/02/10 4:33:54 AM#86
Originally posted by Earley EVE isn't hard? I guess you haven't really played it. Even with the tutorial, it's not easy to figure out. It takes tons of time to plan things, invest in them, getting them going, following through with them, and then hopefully getting the ISK you were expecting out of ventures in the first place. The skill system part of EVE is a minority of what EVE is about: it takes up about 1% of the actual gameplay. AO is hard too, especially in the days before things were documented. I gimped my first few characters. It made me laugh though, not cry. Ah those were the good days ^^ Playing MUDs and MMOs since 1994. |
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10/02/10 7:44:13 AM#87
Originally posted by Earley I've played AO(shudders in horror at memory of the first month of launch...). It turned out rather well for having one of the worst launches in MMO history. But the ability to ruin ones character is a design flaw, not a "feature". It demonstrates that not enough thought and planning was invested in key design elements. Unless it was done on purpose, which is an entirely different *serious* problem. Having played EVE for around 4.5 years now, I can tell you that learning to play it *well* does have a rather steep learning curve. As for the Randian sneer, thats to be expected from a certain ideology(that is at the root of our current dismal situation). It shouldn't take vast amounts of patience and toleration to play a "game*(unless one is a masocist). To me, games are entertainment, they shouldn't be a second job(which one is paying for on top of that... ^^). |
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elistrange
Novice Member
Joined: 7/28/10
O human race born to fly upward, wherefore at a little wind dost thou fall. |
10/02/10 8:27:00 AM#88
I enjoy EVE because of its extreme learning curve...it isn't easy to learn. However, there are plenty of things to do in the game that don't require much knowledge of the game. EvE has so much to offer players that a lot of players rarely take advantage of just a little of what EVE has to offer. On the other side of the coin, I also like easy simple games that I can just jump into and start killing stuff. Hence, I usually play EvE and a mindless casual game. Currently Play: ? |
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10/02/10 8:31:27 AM#89
Originally posted by Wraithone EVE appeals to people that really want to play a real life simulator but in a sci-fi setting. This is why every xpac pushes eve close and closer to full sci-fi epic simulation. Problem is when someone just looking for a game to play comes to eve. It just doesn't hold up to that crowd. Certain things that you have access to as a player looking for just a game are repeptitive and kinda bland or very time consuming due to downtime. Shit like missions, grinding standing or even scanning for combat sites can become really boring if that all you can invest in. It's the reason the game has 350k+ Accounts and not a million+. |
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10/02/10 9:41:57 AM#90
I'll never understand how worked up people get over these lists. They always assume it's one of three things: An attack/misrepresentation on their favorite game, praise for games long gone (like they should still be around,) or a slight because a favorite game was left off the list. It's a freaking discussion. End of story. I agree with almost everything on this list and what I disagree with is based on my own opinions from playing games the author may or may not have played (or had a different experience.) Eve should be number one simply because it IS a hard game to both get into and master. Any game that necessitated the formation of teaching guilds/corps that still can't teach you everything is hard. Sometimes hard is a good thing. I play games to enjoy myself and I do enjoy thinking. I also play Bejeweled Blitz when I want to zone out and even that has a learning curve. Personally, I don't think Darkfall or PotBS need to be on the list. Pirates because I enjoy playing games like Age of Sail so the ship combat made sense to me. Darkfall because... well, I tried it and felt like a kid dropped into deep water with the shore 8 feet away. Once you tread water you can get out easily. You just need to avoid the snapping turtles and leeches. I do think AO should be on the list for many of the reasons listed above. It still has a fairly steep learning curve and if it got some attention from Funcom I might still be playing it. I think Ryzom comes close to SWG with the learning curve, but I enjoyed SWG far more. I mention SWG, and the list rightfully does too, because the pre-NGE gameplay is part of MMO history much like when gearheads talk about cars. The '68 Corvette is in no way the same car is it today, but doesn't mean you can't reminisce. ^ See that? Those are opinions based on my own preferences and gameplay. http://en.wikipedia.org/wiki/Opinion ___________~____________ |
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10/02/10 10:44:56 AM#91
Originally posted by SBFord God I love this picture, Congrats !! Welldone!!!! |
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10/02/10 12:04:25 PM#92
what about NeoCron? they had a learning curve to it as well fairly hard one at that becuase you couldn't go and trust anyone, it was like UO but in the future (with 3d)... and yes you could die in that and never get your stuff back... |
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10/02/10 1:11:04 PM#93
Settle dwn everyone. The author of this obviously does not know his mmorpgs. |
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10/03/10 1:51:18 AM#94
Battlefield Europe: World War 2 Online had a completely rediculous learning curve too. Had to run 56 minutes just be shot by a guy with a machine gun in a bush. Wow. |
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10/03/10 7:56:00 AM#95
learning curve is nothing to be proud of, it just shows bad design. |
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10/03/10 8:02:41 AM#96
Originally posted by trugamer Yes... Because everything should be dumbed down to the point that it's considered a childrens game? Bad design my ass! How else would you introduce a game like eve with hundreds of sub systems and gameplay styles to a new player? |
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10/03/10 8:31:07 AM#97
Originally posted by trugamer Whatever you say, buddy. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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10/03/10 10:56:20 AM#98
Originally posted by trugamer yup, lets just make a game where you log on and do nothing, actually why even have to log on in that case, that would just be to confusing. Bad game design. East Carolina University, Computer Science BS, 2011 Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall. Waiting on: Earthrise Names: Citio, Goldie, Sportacus |
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10/03/10 11:34:41 PM#99
Originally posted by Tyrantas Obviously someone who has never truly played Lineage 2, and probably these "naber kids", whatever the hell those are, are playing on private servers. Lineage 2 is quite probably one of the hardest games to learn. The PvP side of the game is very difficult itself. It doesn't really come down to just having good equipment, if anything most people have pretty equivalent gear nowadays, it really isn't too difficult to obtain, especially with secondary market prices. I would like to see you tell me that pvp is all about good equipment and doesn't involve skill when myself and 8 friends (1 party) constantly wipe out 2-3 parties of people by ourselves. Lineage 2 is probably one of the MOST skill involved PvP MMO's of all time. It really irks me when people bash down a game having never played it and never took the time to understand the portions of the game they are bashing at that. L2getinformed. |
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10/04/10 1:29:31 PM#100
AO realy should be on that list. I just wondered how much harder it would be to play without player-run DB-sites and reverse engineered item-DB... It's complex and most things aren't realy explained. Lot of info has to be found other than ingame.
You can't have complex games with flat learning curve. At some point you got to hit the complexity or you just have an boring grind game, one without items and one button ;D |
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