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News & Features Discussion  » General: Fighting Talk: DAOC vs WAR

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166 posts found
  Thorqemada

Hard Core Member

Joined: 8/30/04
Posts: 1172

9/10/10 1:24:22 AM#61

Daoc was a great game and yet its old and grey but still great!

Sadly the customer service is rather bad unable to help us (a few european players) in our billing trouble my old credit card is still on hold bcs of their billing-mess they had months ago so we were forced to left it again and this time we wont come back.

We thought GOA was guilty of bad service but it seems mythic is the root of the problems.

What is a great game without a good service?

We do not longer care for Daoc now, the thing is broken for us and if Daoc 2 comes around i only buy it if they have a first class service for foreigners too!

"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

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  Reliique

Novice Member

Joined: 2/01/10
Posts: 54

9/10/10 1:29:30 AM#62

WAR end game 3/10 please....

  zaylin

Hard Core Member

Joined: 4/11/06
Posts: 789

9/10/10 1:45:33 AM#63
Originally posted by Revel

Doesn't even remotely resemble a competition. I'm afraid the WAR camp is going to be non existant. DAOC 2 please.

 Yep.

And End game is more like 2/10 it sucked ass.

  shantideva

Novice Member

Joined: 6/15/09
Posts: 193

9/10/10 1:45:46 AM#64

Meridian 59 has/had the best pvp in a mmorpg.

"Train by day, Joe Rogan podcast by night, all day!"

  Vinterkrig

Novice Member

Joined: 1/22/07
Posts: 1701

9/10/10 1:47:49 AM#65

Its obvious he gave WAR's endgame a 10/10 because he likes doing the scenerio missions, and being able to pug group instantly by clicking join a warband

 

game is a failure, ea ruined mythic

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16024

9/10/10 1:59:33 AM#66
Originally posted by Vinterkrig

Its obvious he gave WAR's endgame a 10/10 because he likes doing the scenerio missions, and being able to pug group instantly by clicking join a warband

game is a failure, ea ruined mythic

That isn't really the endgame, it is about taking down the enemy capital (which sadly isn't that fun).

But EA didn't ruin Mythic. MJ and Barnett started this mess long before. EA might be the cause that they cut out the last 4 cities, made a fast alternative endgame and released but the game were in trouble already when Mythic announced they started on it. Most of the bad things were in already then and you can't blame EA for all the goodies Mythic cut out.

A true Warhammer game must be made by Games workshop fans who played the tabletop and RPG games for many years. It needs mechanics based on Warhammer, not Meridian/EQ/WOW. 

And When MJ decided to beat Wow at Wows own game the end was sealed. Not that EA helped much (except with money) but it was Mythics fault. Just because you made one good game doesn't mean you can make another. 

Mythic should have made DaoC 2 instead and left Warhammer to someone who truly could have made the IP alive.

The closest game to DaoC in development seems to be GW2, the mist PvP  seems to have some of DaoCs ideas in it.

  thubub

Hard Core Member

Joined: 12/11/07
Posts: 52

9/10/10 2:36:24 AM#67

OK this is a sham of an article.  Only a couple of points make sense, the rest is some drivel made to placate the game companies since that is where MMORPG gets its bread buttered.

GAME WORLD - This is the only part that makes any sense.  DAoC at launch was a 10/10.  I remember exploring the scenery and being in total awe that a world could be created this well.  Sure, over time with so many other games out there it is dated visually, but if we are talking about each game in their prime it is hands down a 10/10.  Warhammer was and is a 3/10.

Player character- This is ridiculous.  Warhammer gets a 9/10?  Only crappy free to play games (not the good ones mind you) have poorer and more rigid character classes and more limited options when it comes to customization.  The best Warhammer could get is 4/10, and then only that high because they focused on following the lore.  DAoC - 9/10.

Newbie Experience- DAoC launched before games had really fleshed out the idea of having instanced starting zones.  As it is I can agree with a 7/10.  Warhammer had better overall quest lines and the introduction of a whole new type of quest system where areas within the zone restarted group quests on a timer.  Original?  Yes.  Effective two months after launch?  Not at all.  Probably a tie at 7/10.

Solo Play - 5/10 for both.  Neither game had any good solo options from midlevel on.

Group Play - If we look at each game in its prime then hands down DAoC rules.  From guild play, PvP groups for Keep takes, PvP groups for hunting kills, or grouping for just about every decent zone/area in the game group play was THE way to play and their were a ton of options for finding your niche in the world.  Warhammer groups and guild play was necessary for PvP, but there was little insentive to do much more than pug groups.  You could have small warparties that were effective, but the steamroll of the zerg is almighty in that game.  DAoC 8/10 Warhammer 5/10.

PvP and Endgame - PvP at endgame in Warhammer isn't even interesting.  The PvP at midgame was much more engaging and fun.  I found myself creating alts just to play midgame PvP because the end game sucked so much.  The bulk of Warhammer's subscription dropoffs all occured once people had reached endgame for about a month and realized there was nothing more to do but run around in a circle in "PvP lake 1."  DAoC was the exact opposite.  It was a bit grindy until you hit endgame, then all of a sudden there was a whole new world that opened up.  DAoC endgame 10/10, Warhammer endgame 4/10 (as in four weeks of endgame and you will unsubscribe).

Community - DAoC 10/10.  It was THE community back in the day.  Warhammer community started out at launch at 8/10.  Then three months later it was a 6/10 due to the loss of all those people who found dissappointment.  For those that stuck with it, well at least they are loyal, but the 6/10 has to stick.

 

DAoC = 57

Warhammer = 34

That's the real score people.  If Mythic would just create DAoC 2, staying true to the original concept, updating the graphics, incorporating all the expectations that are now MMO staples.... then we would have us a game.

 

 

 

  yushir

Novice Member

Joined: 12/21/08
Posts: 1

9/10/10 2:47:13 AM#68

I haven't played neither nor the only thing that i can say it's that a good community makes a game, it doesn't mind graphics, world, nothing but in the end a good community - at least for me -.

Regarding "Feel free to give your own opinions on these games and give suggestions as to which games should battle next.", I'd ask you to do a Lineage 2 vs Aion.

I've been a long-time L2 player and didn't like Aion when it came out, just looking at graphics -it's what i look first when i see a game, and then the rest- it was rather the same as Lineage 2 (and the addition of shaders was nothing more than that), but i'd like if you posted a full versus (so that i can take into account other aspects, as i said).

Thanks.

  MumboJumbo

Hard Core Member

Joined: 7/18/10
Posts: 3067

Veni, Vidi, Converti

9/10/10 2:55:16 AM#69
Originally posted by Loke666
Originally posted by Vinterkrig

Its obvious he gave WAR's endgame a 10/10 because he likes doing the scenerio missions, and being able to pug group instantly by clicking join a warband

game is a failure, ea ruined mythic

That isn't really the endgame, it is about taking down the enemy capital (which sadly isn't that fun).

But EA didn't ruin Mythic. MJ and Barnett started this mess long before. EA might be the cause that they cut out the last 4 cities, made a fast alternative endgame and released but the game were in trouble already when Mythic announced they started on it. Most of the bad things were in already then and you can't blame EA for all the goodies Mythic cut out.

A true Warhammer game must be made by Games workshop fans who played the tabletop and RPG games for many years. It needs mechanics based on Warhammer, not Meridian/EQ/WOW. 

And When MJ decided to beat Wow at Wows own game the end was sealed. Not that EA helped much (except with money) but it was Mythics fault. Just because you made one good game doesn't mean you can make another. 

Mythic should have made DaoC 2 instead and left Warhammer to someone who truly could have made the IP alive.

The closest game to DaoC in development seems to be GW2, the mist PvP  seems to have some of DaoCs ideas in it.

I agree with this. Design decisions were already made and it was too late for WAR even before slashing 4 capital cities etc. It was exactly the case of trying to out-WoW WoW, when they should have stuck with what they were good at. But they saw a market opportunity...

  sunspots

Novice Member

Joined: 12/13/07
Posts: 12

9/10/10 3:12:57 AM#70

Good review of WAR (as it's the only one of the games that I've played) except for the PvP part - at least in the first months of the game, the PvP consisted of either zerg-lagfests in open world or just one single skirmish that was played over and over again (although I found them quite nice, it got boring after a while)

  Hokie

Elite Member

Joined: 1/11/04
Posts: 945

Hey Devs, just so you know. The more you give us to play with, the more we play.

9/10/10 3:22:31 AM#71

Cool.

Never played DAoC but, I thought the WAR rating was fair. I only take issue with one part.

Although I'd like to say I thought in the catagory of "game world" I would have rated WAR at 7/10. Well at least the Dark Elf progression/story line. (Now the character models and world visuals is an easy 10/10 for me. But the size of each zone, (and like you said the funneling effect, rates at  2/10).

I have to say I never read quests, I hate them, I really do. The only quests Ive ever stopped to read in a MMO were Pirates of the Burning Sea quests and Warhammers (the DE's). And I have to say the PVE quests Ive done for the Dark Elves are awesome, and they are truly evil. One of the few MMO's that didnt try and play bad guys off as misunderstood but noble race. WARs Dark Elves are down right fucking diabolical.

 

And some of WAR's vistas...omg. Yes it looks like crap if you dont force 16xAF and 16xAA, but once you do... *gasp*

I was half tempted to upload some screenshots that I took while I was in beta  (which wasnt at AF and AA x16) and they still are breathtaking.

 

"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  Runinnbon

Novice Member

Joined: 7/03/06
Posts: 1

9/10/10 4:14:03 AM#72

Daoc >War

 

no need to say more

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18360

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

9/10/10 4:21:05 AM#73
Originally posted by thubub

OK this is a sham of an article.  Only a couple of points make sense, the rest is some drivel made to placate the game companies since that is where MMORPG gets its bread buttered.

This, the author clearly takes a topic and writes up a bunch of garbage that is sure to incite and inflame since it goes against the standard knowledge of almost every person who's ever played both games.

We sometimes get moderated for writing posts like this, but now and then they encourage the writers here (looking at you Richard A.) to troll the board with their articles.

I've played WAR...and its no DAOC by a long shot.   I'd call it more like a 70-30 spread in favor of DAOC because although WAR might excel in graphics, that is the score that carries the least weight in my book.  Gameplay>graphics, always and forever.

Oh, and to those who say, why are you playing it now if the gameplay is so great? Because they ruined that too a long time ago with TOA, New Frontiers and Catacombs.

 

 

"The discrepancy between what we know is possible and what we currently have to choose from is beyond disappointing" - GeezerGamer
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  galliard1981

Novice Member

Joined: 3/03/07
Posts: 265

9/10/10 4:31:44 AM#74

hmmm, pvp 10/10 for war? accessibility is not everything. and 3/10 for world is not fair. WAR has nice world to explore. worst fight from all 3 i have read but plz keep writing mate

Playing: Rohan
Played (from best to worst): Shadowbane, Guild Wars, Shayia, Age of Conan, Warhammer, Runes of Magic, Rappelz, Archlord, Knight online, King of Kings, Kal online, Last chaos

  Phry

Elite Member

Joined: 7/01/04
Posts: 4720

9/10/10 4:32:41 AM#75

DAOC was a classic game, even if the graphics don't compare to more modern games, but the game world itself, and the RvRvR factor, was far better than a most of the current PVP orientated games, and in the fantasy category.. pretty much all of them. WAR.. just wasnt good enough, if WAR had been released alongside DAOC when it first came out, WAR would still have failed, it doesnt matter how good or bad.. the graphics are, if you have awesome gameplay, which is something that WAR definitely doesnt have, and DAOC so obviously did... its a shame what happened to DAOC.. but, for a while there, it was amazing.. no matter how many points you score one over the other, or how many different 'boxes' each game ticked.. WAR just wasnt as much fun to play as DAOC, if it had been, it wouldnt have been such an epic fail of a game.

  User Deleted
9/10/10 5:03:11 AM#76

WAR has better graphics, a better newbie experience and combat.

Compare DAoC today not what it was before it got messed up and WAR is the better game.

Sadly...

  Arthineas

Novice Member

Joined: 6/01/08
Posts: 232

9/10/10 5:59:29 AM#77

Both are good games.   But regardless of what anyone thinks here, I am fairly sure that Warhammer has alot more people playing  then the 1334 people currently "defending the realms" of Camelot.

  Saydien

Advanced Member

Joined: 7/03/07
Posts: 264

9/10/10 6:07:54 AM#78

I personally cringed reading that WAR PVP was rated higher than DAoC and I can't say that I have met many people that had that opinion. Still the other ratings seemed acceptable to me and the outdated DAoC winning against WAR should make yet another point why there is a need for a DAoC 2.

  nytemareh

Novice Member

Joined: 9/03/07
Posts: 164

9/10/10 6:49:20 AM#79
Originally posted by Arthineas


Both are good games.   But regardless of what anyone thinks here, I am fairly sure that Warhammer has alot more people playing  then the 1334 people currently "defending the realms" of Camelot.

 

If you logged into the game you would know that there is generally somewhere around 3,000 playing "defending the realms".  I hate when people talk like they know something.

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  kishe

Advanced Member

Joined: 2/28/04
Posts: 1942

firefighter lvl90

9/10/10 7:08:38 AM#80

DAoC was ORIGINAL game that everyone loved. WAR was lame attempt st milking some cash out of the WoW crowd.

 

People wanted another DAoC, not "Just like WoW but worse (tm)"

 

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