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Nexon America and the Vindictus team were on hand at last week's Comic Con. MMORPG.com's Carolyn Koh had an opportunity that many would give body parts for: She got hands on time with Vindictus. Carolyn's got a lot to say about Vindictus and its physics-based action so read on!
Read all about Carolyn Koh's hands-on look at Vindictus. ![]() Associate Editor: MMORPG.com |
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7/29/10 8:22:50 AM#2
First thought : Omfg sounds awesome. Read about item shop at the end and my hype died immediatly :( See the best doors on EvE-on! |
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7/29/10 8:45:43 AM#3
With just two characters to play at launch I think I personally will just play it intermittently while waiting for Blade and Soul to come out. |
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7/29/10 8:50:14 AM#4
Originally posted by Xianthos When you're playing with stock characters, how could you even care about cosmetics? I for one will be enjoying this as soon as it's released, it looks to good to pass up, no matter what your qualm with F2P may be. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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7/29/10 9:06:40 AM#5
People need to get over their bias of item shops cause even P2Ps are getting them now so deal with them. It don't matter what pay type they are cause they will have item shops. Also, Vindictus is not made to be played hardcore, it is a game you can play intermittently and be fine since it has a system that prevents you from constantly playing the game. Weither the NA version removes this is up to Nexon but I doubt they will since it wasn't removed from DFO. |
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7/29/10 9:19:52 AM#6
Originally posted by GTwander "Cash shop items will be the usual cosmetic items as well as consumables such as town portal scrolls, resurrection scrolls and healing potions." So far to your cosmetics :-/ And to the narrowminded guy who claims if someone dislikes F2P (item shop) is biased, please link me a single F2P MMO which isnt offering "pay to win" design. A MMO which only sells cosmetics. Yet i dont know a single one. Hell even DDO is going towards "pay to win" design. See the best doors on EvE-on! |
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7/29/10 9:45:41 AM#7
Originally posted by Xianthos I don't get what you are saying, but to extend my point, you only need look towards DFO to see how those consumables would work. Town Portal scrolls with either let you warp back to a hub without travelling on foot (which I doubt will be the case) or let you leave a dungeon remotely, but without some kind of rez sickness based on fatigue. It's usually there to keep you from going into a dungeon and leaving it willy-nilly, so imo, who cares abut that one. Resurrection scrolls will be like extra lives on top of a set of ones you get reset daily. It's not a problem in DFO, and I've never seen a need to buy them. You just "try not to die" so goddamn much, though "easier said than done" in some cases. Healing potions will no doubt be found in loot, but they are hard to come by, and easy to spend. Using DFO as an example, I've never seen a reason to buy the ones from the CS when plenty are readily available to buy from players using in-game currency.
I have no doubt that the cosmetics will have stats applied, because this is Nexon we are talking about, but if it follows the same method as DFO, you can just buy them off other players for crazy amounts of money - still beats handing real cash to a company you hate, yet play their games still - don't it? They give you ways around this stuff, and they only seem to rely on spoiled kids and spendthrifts. Poor people and those with demented principles against CS methods can usually still get what they want, they just have to work for it. You can say "it's not faaaair" when it comes to people buying things you have to work extra hard for, but with reverse logic, it's not fair they had to pay for something you can still get for free if you put in extra effort. Time or money, which is worth more? Pick one, then deal with it. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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7/29/10 10:15:56 AM#8
Why you compare it with DFO (Darkfall online?) as it doesnt have an item shop o.O or i missed something. The point i want to point out is that if they want to attract players to item shop they need offer something that every needs or wants to get. Mostly this ends offering something which gives you a benefit, that a normal player doesnt have and there for its a pay to win situation. There for i will stick to a game with sub fee and i dont care if the sub fee is 30 dollars or 45 dollars as long its a good game. See the best doors on EvE-on! |
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7/29/10 10:30:29 AM#9
Originally posted by Xianthos He's refering to Dungeon Fighter Online, like me that's the way I refer it, Darkfall is just Darkfall |
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7/29/10 11:58:46 AM#10
Originally posted by Xianthos I can somewhat understand your opinion on cash shops but not entirly since your being stupid about it. For one thing, Vindictus barely has PvP, it is a dungeon runner, so who cares about a pay to win situation? Pay to Win only matters if there is PvP involved. Plus the cash shop items barely help with PvP to begin with. You would rather pay on outragous sub fee then have a CHOICE to buy something? That is retarded logic. I would rather have the ability to pick what I want, when I want instead of being forced to pay outragous monthly fees for a game I have no idea how long I will be playing. Just GTFO, we don't want ignorant biased people like you around anyway. |
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7/29/10 12:10:35 PM#11
Originally posted by Otakun I hope that is the case,because when you cannot play the game 24/7 it takes a while to become an expert.So it will be new member friendly.I hope its not too focused on the cash shop aspect because that ruins the "F2P" experience,anyways im looking forward to playing this game but its going to be a while b4 its actually launched. |
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7/29/10 12:26:12 PM#12
Originally posted by Vampgamr Well, technically, the game isn't even launched in Korea. The game is till under constant development and having updates all the time. There have been quite a few english speakers to try the game out in Korea and none of them have claimed any problem with the cash shop and I am inclined to believe them over people who just have previous bad experiences with cash shops. Cash Shops is something that people are going to have to deal with weither it be in P2P or F2P but only bashing F2Ps that use them when there are P2Ps that have them is a bias despite what people want to believe. |
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7/29/10 12:28:27 PM#13
Originally posted by Otakun The only thing with this though, and I noticed with Dragons Nest(playing currently), is that people are trying to focus on one character. That being said most of the frequent players are going to PvP once they run out of fatigue or tokens however they are going to implement that system. Because there is nothing to do other than fish. A lot of people are going to really love this game and want to play it all the time or making it their main. With only 2 characters and a fatigue system a lot of people are going to end up pvping. |
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7/29/10 12:46:23 PM#14
I heard "Boulder Throwing At Its Best" and then didn't see a single picture of a Lugian and closed the article.
Yes that is a joke and I do understand what the article was about since someone will quote me and say "Try reading the article".
Yes I realize by posting that someone would have quoted me and said "Try reading the article" that it is now far more likely someone will do so. |
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7/29/10 1:05:06 PM#15
Originally posted by SnarlingWolf AC FTW =D |
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7/29/10 9:29:38 PM#16
another f2p, no thanks |
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7/29/10 9:55:30 PM#17
Originally posted by Spiritof55 Thank you for your contribution, how very insightful.. would guess that means f2p games are not games to play and have fun with at all. Key words being: game, fun, and play. (Hope I don't have to break out the real world definitions..) If none of those matter and all you care about is being on top in pvp, then sure, feel free to ignore all games other than p2p. I for one am looking forward to this game, and the day I can hack n slash my way through more dynamic situations than we're used to, be a shame to ignore something different just out of ignorance. |
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7/29/10 10:13:44 PM#18
if a game fails to include even the slightest attempt at a character creation system, odds are theres not much more going on then then appears at the demo.
OMIGOD THROWABLE PROPS!!!! blowing your load just to implement one original feature is hardly a sign of awesomness to come. i give this one four thumbs down. |
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7/29/10 10:14:57 PM#19
F2P is a perfectly viable business model, in fact with a robust enough cash shop, Nexon's profits would likely outweigh that of a P2P version. The game looks pretty but lacks depth imo. And if it's going to be heavily instanced ala Guild Wars (which I highly suspect), then I doubt it has any real staying power. |
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7/29/10 10:21:29 PM#20
Originally posted by Cruoris I've been looking for it, but can't find it, but there are was vid where two players used a chain to grapple the legs of a spider boss and drag it into pillars (which fell over onto it), while a third smashed on it with an axe or something. There's a lot going on with it you don't know about, nor does it seem that you'd even care to know. Writer / Musician / Game Designer Now Playing: Skyrim, Wurm Online, Tropico 4 |
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