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News & Features Discussion  » Warhammer Online: Age of Reckoning: Mythic Nixes Mixed Realm Servers, Announces Appearance Items

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34 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5407

 
OP  6/07/10 11:02:06 AM#1

WAR Producer Carrie Gouskos recently penned the Producer's Letter for the month of May, which contained a number of revelations for the upcoming 1.3.6 update.

Carrie had previously mentioned that players would be able to create characters on both realms on a single server in 1.3.6, however, it turns out Mythic is nixing this plan as a result of "mixed" community feedback on the matter.

In previous months, Mythic also released sets of screenshots teasing an upcoming armor overhaul for Warhammer Online, which would introduce much higher resolution armor to the game and provide additional variety to players. As Carrie told us in an interview on 1.3.5, community feedback was also mixed on this, as many players are attached to their particular look, and didn't want to see that change with the new armor sets. Mythic has found the solution to making both sides of the issue happy: appearance items! In 1.3.6 players will be able to select the armor they wear for stats and the armor they wear for appearance. Wearing Invader gear but prefer the Sentinel look? No problem!

View the full Producer's Letter here.

Pretty exciting news for WAR players. What do you think of Mythic's solution to the armor issue? Let us know in the comments below!

[Thanks Piasek for the tip!]

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/07/10 11:05:56 AM#2

Don't care about the armour - it's a trivial issue, but very good news about the mixed servers. That was a horrible idea.

This is another reminder to people who say "don't complain - you can't change anything" that they are wrong.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  rerednaw

Novice Member

Joined: 10/29/06
Posts: 23

6/07/10 11:18:32 AM#3

I think it would have been a better idea have a trial period for mixed servers.  Not all of them, just say a couple. 

  Hersaint

Novice Member

Joined: 6/11/03
Posts: 366

Try not to become a man of success but rather to become a man of value. Albert Einstein(1879 - 1955)

6/07/10 11:20:30 AM#4

I remember way back when that the characters were supposed to grow over time - like longer beards for dwarves or skulls on the shlukderpads for orcs? Anyone else remember something about appearences changing based on PvP wins? ANyways this is a long way from that. Too bad. Liked the idea of culturally specific renown appearence for victories and accomplishments.

  Korithian

Novice Member

Joined: 1/14/10
Posts: 243

6/07/10 11:22:40 AM#5

I was expecting them to say they are going free to play.

 

Short of the introduction of skaven into the game landscape via an expansion I'm not to sure if a few changes to the armour look and 2 class balance passes is really going to bring people back to WAR.

 

Now most people think the game was awful, I found the RvR a lot of fun at least tiers 1 and 2 but sadly mystic don't seem to have the staff to make the full game this fun. At least not in the lifetime of this product. Which is a shame but I suspect may have more to do with EA's massive lay offs of staff than a lack of desire by the development team.

  User Deleted
6/07/10 11:29:17 AM#6
Originally posted by Korithian


I was expecting them to say they are going free to play.

 

Short of the introduction of skaven into the game landscape via an expansion I'm not to sure if a few changes to the armour look and 2 class balance passes is really going to bring people back to WAR.

 

Now most people think the game was awful, I found the RvR a lot of fun at least tiers 1 and 2 but sadly mystic don't seem to have the staff to make the full game this fun. At least not in the lifetime of this product. Which is a shame but I suspect may have more to do with EA's massive lay offs of staff than a lack of desire by the development team.

 

I believe the appearance changes were supposed to be for the PvE 1-40, not the PvP. That was a feature that I was psyched about as well, and I felt brought the game down overall when they scrapped it.  People may say that it's a waste of time, but it'd give me a reason to keep playing just to watch my character change as I level, aside from just the usual gear upgrades. 

  teddyboy420

Hard Core Member

Joined: 5/22/04
Posts: 387

Blessed are the forgetful: for they get the better even of their blunders - Friedrich Nietzsche

6/07/10 11:34:15 AM#7
Originally posted by Hersaint


I remember way back when that the characters were supposed to grow over time - like longer beards for dwarves or skulls on the shlukderpads for orcs? Anyone else remember something about appearences changing based on PvP wins? ANyways this is a long way from that. Too bad. Liked the idea of culturally specific renown appearence for victories and accomplishments.

 

Yeah, I was a beta tester that got in very early on when this was still being discussed, it seemed like such an awesome idea and was one of, if not THE most disapointing feature to be dropped.
 It was dropped b/c of time restraints, what happened was when we first got into testing the game, there was no outdoor PvP/RvR, it was all instanced, that was what caused that months long blackout when they stopped testing for awhile while they hastily threw the "RvR lakes" onto the existing maps. I personally think the whole "character growing" thing possibly would've made it in had they had not been caught off guard when we testers told them that not having open-world RvR was freakin lame. Maybe not, I don't know...

All I know is that if they had listened to what the community were saying they wanted as soon as the game was announced, which was an updated DAoC in the awesome Warhammer setting, the game would've been much better. Damn, I'm still really bitter about the whole thing, I just can't for the life of me figure out how they were thinking that PvE + Scenarios would be enough. Well, I guess I can, they tried to bite off WoW too much and it came around to bite them in ass...HARD.

Sorry I went so far off topic, I can't help it, WAR just had soo much freakin potential.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/07/10 11:36:32 AM#8
Originally posted by teddyboy420

Sorry I went so far off topic, I can't help it, WAR just had soo much freakin potential.

Amen, brother. I am right there with you.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16988

6/07/10 11:39:56 AM#9

I like the changes.

To me, appearance is incredibly important because how I look is part of my own personal narrative.

I find it funny that in warhammer, if you dye your armor x amount of times you get a title that goes something like "the vain".

A title that I earned.

I also agree with the changes to the servers. I understand their position but having a player play both sides on a server is not the way to go.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/07/10 11:55:13 AM#10
Originally posted by Sovrath

I like the changes.

To me, appearance is incredibly important because how I look is part of my own personal narrative.

I find it funny that in warhammer, if you dye your armor x amount of times you get a title that goes something like "the vain".

A title that I earned.

You look fine! It's time to go! We're missing the coming attractions!

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  tawess

Elite Member

Joined: 3/24/05
Posts: 1895

6/07/10 12:43:55 PM#11

So much for the initial stament that

 

"you will be able to see in the siluett of a player what race and how powerfull he is. Not he can look like a t1 grunt and be carrying full end-game gear.

 

Oh well otoh not all gear will fall out of use in a flash.

This have been a good conversation

  Silverel

Novice Member

Joined: 3/25/10
Posts: 25

6/07/10 1:03:19 PM#12
Originally posted by tawess


So much for the initial stament that

 

"you will be able to see in the siluett of a player what race and how powerfull he is. Not he can look like a t1 grunt and be carrying full end-game gear.

 

Oh well otoh not all gear will fall out of use in a flash.

 

It's not that hard to identify someone wearing Tyrant, Warlord, or Sovereign gear. Also, when you start recognizing peoples names based on how badass they are, it really starts to make a difference. There's got to be at least 50 players that I'll see and immediately know they're going to lay down the stomp. WAR is rolling along at it's own pace, but it's a good pace, and it's still the best PvP on the market, imho.

  User Deleted
6/07/10 1:28:01 PM#13

I like appearence tabs and such in any game, it helps eliminate the "clone effect".

However WAR needs a much better variety of stuff if this is going to be really worth mentioning...I mean yay...you can switch between invader or sentiel for example...not exactly a big draw...

They are going to need to add a lot more vanity and armor variety if they want this to really take off.

Also, they need more trophies...a lot more trophies.

 

...and while we are at it...revamp that entire T4 experience...forget the appearence stuff for now...

 

They should wipe out the entire "tier world", make an open world map based on the actual game world map not cobbled together linear zones (WTF were they thinking? They had 20 or 30 years of GW material to draw on and they made this?), with capturable castles and fortresses on it, capturable resource areas, add a real crafting system, make each race it's own faction like the actual game LORE, re-scatter around the PQ's and dungeons and re-launch it again. Oh..and add in a proper "unit battle system" on the strategic level not shooter maps. I'll play an FPS for shooter style maps.

  scratch250

Novice Member

Joined: 6/06/10
Posts: 18

6/07/10 1:33:16 PM#14

they just need that third faction!! :P i would be so freakin awesome :D i was in the beta too and love the game but it really need that ekstra! :/ hope they "fix it"

  GreenLanternFan

Novice Member

Joined: 9/06/08
Posts: 380

6/07/10 1:47:55 PM#15
Originally posted by Korithian


I was expecting them to say they are going free to play.

 

It's just a matter of time...

Your fail comment, failed.

  Sidereus

Novice Member

Joined: 9/12/08
Posts: 316

6/07/10 2:34:38 PM#16

I liked to new armors...old ones were ugly as hell

QUESTION:
Quote:
Originally Posted by Xridnasa:
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What's a "grocery store"? Is that like McDonald's?
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ANSWER:
Quote:
Originally Posted by sidimazz:
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Kind of, just without the rapist.

  Sunroot

Novice Member

Joined: 9/05/09
Posts: 36

6/07/10 3:39:23 PM#17

lol the new armor images look like they just set the graphic up high on one computer and lower on the other computer.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/07/10 3:43:02 PM#18
Originally posted by arustyrobot

lol the new armor images look like they just set the graphic up high on one computer and lower on the other computer.

Now, now! You don't think Mythic would do something like that, do you?

;)

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  GreenWidow

Novice Member

Joined: 4/17/09
Posts: 160

6/07/10 3:44:47 PM#19

Warhammer is one of my favorite IP's in existence.  I am not sure Mythic could do anything to make up for the travesty they created based on this IP.

This game could have been an MMO I would have enjoyed for decades literally.

They made a bad cartoon joke.

Too much to complain about, nothing to compliment. 

I hope they go bankrupt and another company gets the IP and starts over with an actual Warhammer game.

“Never violate a woman, nor harm a child. Do not lie, cheat or steal. These things are for lesser men. Protect the weak against the evil strong. And never allow thoughts of gain to lead you into the pursuit of evil. Never back away from an enemy. Either fight or surrender. It is not enough to say I will not be evil. Evil must be fought wherever it is found.”The Iron Code"

  Whiteknight

Novice Member

Joined: 1/22/04
Posts: 76

"No one has greater love than this, to lay down one''s life for one''s friends." John 15:13

6/07/10 4:03:13 PM#20

I find this to be an interesting development for the game, though one that's probably far too late. When the game was first in development it's the low poly armor and characters that really drew me away from the game, though I did find the gameplay interesting and worth checking out further. So this does make trying out the game a bit more tempting as well. Though I am curious what they actually mean, are these higher resolution armors still going to be implemented? And in what capacity? Only for certain armors? If you can afford it? Some more information would be appreciated.

It's a good day to beleive

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