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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » LEAKED TOR GUIDE!?

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65 posts found
  Warband

Novice Member

Joined: 5/02/10
Posts: 662

6/01/10 11:32:03 AM#41
Originally posted by Hyanmen
Originally posted by Warband

It has more massive "worlds" to explore, more "engaging" quests, supposedly "better combat", probably cost more to make, everything just screams it's supposedly "bigger and better " than WoW whether it is only time will tell but that's certainly what Bioware is going for.

I could imagine better but WoW is years ahead in development.. I can't possibly see it being bigger.

Hopefully the quests are more engaging than they seem, yah.

Content wise sure but in actual size WoW really isn't that big. I'm sure swtor is going to market how large and expansive their " worlds" are compared to WoW not that size actually matters

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 11:58:07 AM#42
Originally posted by MMO_Doubter
Originally posted by Warband
Originally posted by Hyanmen
Originally posted by Warband

Anyway this sorta confirms the notion that Swtor will be WoW "bigger and better" let's hope the customers think so aswell.  

Just how can it possibly be? :/

It has more massive "worlds" to explore,

Possibly.

more "engaging" quests,

probably.

supposedly "better combat",

That one is very much up in the air. This is one of WoW's greatest strengths - smooth, responsive combat.

probably cost more to make,

Uh, so what?

everything just screams it's supposedly "bigger and better " than WoW whether it is only time will tell but that's certainly what Bioware is going for.

Better if you want a solo experience, perhaps.

Thats laughable, WoW is completely soloable to max level.  Wheres the difference?

"Loan me a Dragon I wanna see space"


  Gajari

Elite Member

Joined: 4/18/06
Posts: 918

6/01/10 12:45:04 PM#43
Originally posted by eyeswideopen
Originally posted by Darth_Osor
Originally posted by eyeswideopen

Damn it, spacebar is for pausing the damn game! What the hell are they thinking?

 Uh, what?  Looks like spacebar=jump to me.

 

So you have either:

A.) Never played a KotOR game before in your life.

B.) Don't understand the concept of sarcasm.

C.) Both

If read in the wrong way, that could be taken as a "I can't believe they let you pause the game with spacebar!", rather than a "Spacebar should be for pausing the game, not jumping". I originally thought the former when I skimmed through the thread.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/01/10 12:48:33 PM#44
Originally posted by maskedweasel

Thats laughable, WoW is completely soloable to max level.  Wheres the difference?

How many hours of class story line and voice acting are there in WoW?

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Darth_Osor

Advanced Member

Joined: 2/17/09
Posts: 1080

Just because you are unique does not mean you are special

6/01/10 1:15:10 PM#45
Originally posted by eyeswideopen
Originally posted by Darth_Osor
Originally posted by eyeswideopen

Damn it, spacebar is for pausing the damn game! What the hell are they thinking?

 Uh, what?  Looks like spacebar=jump to me.

 

So you have either:

A.) Never played a KotOR game before in your life.

B.) Don't understand the concept of sarcasm.

C.) Both

 or D) Original post was bad sarcasm.

Given all the intentional false info being spread about this game (e.g. WASD movement? OMG WoW clone!  Questing?  WoW clone!), it's not hard to miss bad sarcasm.  Just look at the idiotic thread about humans being the only playable race...

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 1:20:11 PM#46
Originally posted by MMO_Doubter
Originally posted by maskedweasel

Thats laughable, WoW is completely soloable to max level.  Wheres the difference?

How many hours of class story line and voice acting are there in WoW?

What does that have to do with soloability?

"Loan me a Dragon I wanna see space"


  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/01/10 1:22:52 PM#47
Originally posted by maskedweasel

What does that have to do with soloability?

I said solo experience, not soloability.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 1:25:12 PM#48
Originally posted by MMO_Doubter
Originally posted by maskedweasel

What does that have to do with soloability?

I said solo experience, not soloability.

Oh, well then you'd be correct, I also feel it will give you a better solo experience.  A better group experience too.  I like when we agree.

"Loan me a Dragon I wanna see space"


  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/01/10 1:29:25 PM#49
Originally posted by maskedweasel

Oh, well then you'd be correct,

That sounds like a statement of fact, not an opinion.

I also feel it will give you a better solo experience.  A better group experience too.  I like when we agree.

It makes an intetesting change, to be sure.

Don`t presume about my opinion on the group experience, though. WoW now stinks for a group experience, so that isn`t really saying much.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 1:36:50 PM#50
Originally posted by MMO_Doubter
Originally posted by maskedweasel

Oh, well then you'd be correct,

That sounds like a statement of fact, not an opinion.

I also feel it will give you a better solo experience.  A better group experience too.  I like when we agree.

It makes an intetesting change, to be sure.

Don`t presume about my opinion on the group experience, though. WoW now stinks for a group experience, so that isn`t really saying much.

I just figured since what you originally said was taken as an opinion, that a fact of your opinion would suffice to reinforce my stance.

 

As for the group experience,  grouping is based on choice.  If you can stand being presumptuous ( and I know you can, as you spend much of your time presuming) we can take into account that the grouping factor is entirely optional at any point in the game.  You can group whilst being on a class mission or group on a grouped mission.  If these new articles are in place to enhance the single player experience, which I feel you have corroborated on, and you can group during them, at any various stage, it would be simple to infer that by enhancing one experience, you enhance the other.

 

A "whats good for the goose is good for the gander" inference.   Now, thats if you want to be presumptuous. 

"Loan me a Dragon I wanna see space"


  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/01/10 1:46:11 PM#51
Originally posted by maskedweasel

As for the group experience,  grouping is based on choice.  If you can stand being presumptuous ( and I know you can, as you spend much of your time presuming) we can take into account that the grouping factor is entirely optional at any point in the game.  You can group whilst being on a class mission or group on a grouped mission.  If these new articles are in place to enhance the single player experience, which I feel you have corroborated on, and you can group during them, at any various stage, it would be simple to infer that by enhancing one experience, you enhance the other.

Oh, MW, you know I have already posted on the issues reagrding the classes having separate quest lines and starting planets and how those will divide the players, not bring them together.

Even in WoW, you can roll a mage and warrior or a priest and a hunter and play right from the very beginning with all but a very few class quests being available for both players. That is not the case in SWTOR (from what we have been told).

If you roll a BH, and I roll a SW, we don`t start on the same planet (and who knows how long it takes before we can join up), and we will either be playing your story or mine. It won`t be our story.

That honestly doesn`t concern you WRT group play?

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 1:57:29 PM#52
Originally posted by MMO_Doubter
Originally posted by maskedweasel

As for the group experience,  grouping is based on choice.  If you can stand being presumptuous ( and I know you can, as you spend much of your time presuming) we can take into account that the grouping factor is entirely optional at any point in the game.  You can group whilst being on a class mission or group on a grouped mission.  If these new articles are in place to enhance the single player experience, which I feel you have corroborated on, and you can group during them, at any various stage, it would be simple to infer that by enhancing one experience, you enhance the other.

Oh, MW, you know I have already posted on the issues reagrding the classes having separate quest lines and starting planets and how those will divide the players, not bring them together.

Even in WoW, you can roll a mage and warrior or a priest and a hunter and play right from the very beginning with all but a very few class quests being available for both players. That is not the case in SWTOR (from what we have been told).

If you roll a BH, and I roll a SW, we don`t start on the same planet (and who knows how long it takes before we can join up), and we will either be playing your story or mine. It won`t be our story.

That honestly doesn`t concern you WRT group play?

Sure, it concerns me that when I start a smuggler and my friend starts a jedi that I might not be able to group with him through the tutorial or wherever I end up.  Maybe I won't have enough money for an interstellar taxi until level 10?  I don't really know.    What I do know is that if I want to group, I'll be able to group with another smuggler though.

 

I don't know what to expect.  The distance between those I want to group with may be cause for some slight discomfort at the early stages, but in the grand scheme of things low levels are only a small portion of my expected game experience.  I would say that the level at which you can leave and meet other types of players could be considered a valid concern... and only time will tell how it will be addressed.

"Loan me a Dragon I wanna see space"


  Darth_Osor

Advanced Member

Joined: 2/17/09
Posts: 1080

Just because you are unique does not mean you are special

6/01/10 2:05:01 PM#53

The Sith Warrior and Bounty Hunter in last year's demo were like level 6-8 and have different starting planets, so it doesn't seem like you'll have to wait too long to group.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 2:06:10 PM#54
Originally posted by Darth_Osor

The Sith Warrior and Bounty Hunter in last year's demo were like level 6-8 and have different starting planets, so it doesn't seem like you'll have to wait too long to group.

Very good point, I'm surprised I didn't catch that!  

"Loan me a Dragon I wanna see space"


  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

6/01/10 2:20:17 PM#55
Originally posted by maskedweasel
Originally posted by Darth_Osor

The Sith Warrior and Bounty Hunter in last year's demo were like level 6-8 and have different starting planets, so it doesn't seem like you'll have to wait too long to group.

Very good point, I'm surprised I didn't catch that!  

It might be meaningful, or it might have little meaning. It depends on how long will it take to get to level 6 or 8.

In any case, it still doesn`t change the fact that you will not be doing the same quests. It will be your quest, or your buddy`s quest. Unless you go for the generic `group`quest. Which are probably not going to be as involved or in-depth as the class story lines.

Anyway, I`m done with this. Some people refuse to see what is right in front of them. GL with your game.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

6/01/10 2:31:00 PM#56
Originally posted by MMO_Doubter
Originally posted by maskedweasel
Originally posted by Darth_Osor

The Sith Warrior and Bounty Hunter in last year's demo were like level 6-8 and have different starting planets, so it doesn't seem like you'll have to wait too long to group.

Very good point, I'm surprised I didn't catch that!  

It might be meaningful, or it might have little meaning. It depends on how long will it take to get to level 6 or 8.

In any case, it still doesn`t change the fact that you will not be doing the same quests. It will be your quest, or your buddy`s quest. Unless you go for the generic `group`quest. Which are probably not going to be as involved or in-depth as the class story lines.

Anyway, I`m done with this. Some people refuse to see what is right in front of them. GL with your game.

Thanks, and you with your... non...game?

"Loan me a Dragon I wanna see space"


  Darth_Osor

Advanced Member

Joined: 2/17/09
Posts: 1080

Just because you are unique does not mean you are special

6/01/10 2:46:37 PM#57
Originally posted by MMO_Doubter
Originally posted by maskedweasel
 

It might be meaningful, or it might have little meaning. It depends on how long will it take to get to level 6 or 8.

In any case, it still doesn`t change the fact that you will not be doing the same quests. It will be your quest, or your buddy`s quest. Unless you go for the generic `group`quest. Which are probably not going to be as involved or in-depth as the class story lines.

Anyway, I`m done with this. Some people refuse to see what is right in front of them. GL with your game.

If it takes you an hour to do the tutorial before you can group, so what?  AoC you could get to level 5 in like 5 minutes of doing the single player tutorial before you could meet up with others and group.

How do you know you won't be doing the same quests?  In LotRO I can go to a different races' starting area and do those quests either solo or with others, and they're still "mine".  Interesting no-win scenario you're trying to develop...being able to help out another player with a class quest doesn't count as group content, and then dismissing any group content that isn't class specific as "generic" lol.  Who cares who's quest it is?  Do you get XP and a reward for doing it?

Seeing how we haven't been given any details on open world/non-class specific quests, you can go on assuming they don't exist or will suck.  I'll wait until closer to launch and/or seeing for myself before pronouncing doom and gloom.  I suspect we haven't seen the last of you in this forum, despite your goodbye.   

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

6/01/10 2:58:27 PM#58
Originally posted by necredon
Originally posted by Darth_Osor
Originally posted by eyeswideopen

Damn it, spacebar is for pausing the damn game! What the hell are they thinking?

 Uh, what?  Looks like spacebar=jump to me.

Nice find OP.  Looks like they've been doing "friends and family" stage testing since November.  Too bad they couldn't leak out something more interesting than basic ui stuff.

Kotor 1 & 2 used space for pauzing the game :).

And pauze in an mmorpg.. Get it?

I wonder if eyeswideopen realises what he did, I think we should have a discussion on how he would implement a pause feature in an MMO and why ? It would nearly be as amusing as this thread.

________________________________________________________
SWTOR and COS games that could deliver !!

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

6/01/10 3:02:14 PM#59

If it takes you an hour to do the tutorial before you can group, so what?  AoC you could get to level 5 in like 5 minutes of doing the single player tutorial before you could meet up with others and group.

How do you know you won't be doing the same quests?  In LotRO I can go to a different races' starting area and do those quests either solo or with others, and they're still "mine".  Interesting no-win scenario you're trying to develop...being able to help out another player with a class quest doesn't count as group content, and then dismissing any group content that isn't class specific as "generic" lol.  Who cares who's quest it is?  Do you get XP and a reward for doing it?

Seeing how we haven't been given any details on open world/non-class specific quests, you can go on assuming they don't exist or will suck.  I'll wait until closer to launch and/or seeing for myself before pronouncing doom and gloom.  I suspect we haven't seen the last of you in this forum, despite your goodbye.   

Bioware , have stated that all the storyarcs are unique per class.... I guess you could choose not to believe them.

________________________________________________________
SWTOR and COS games that could deliver !!

  Darth_Osor

Advanced Member

Joined: 2/17/09
Posts: 1080

Just because you are unique does not mean you are special

6/01/10 3:05:02 PM#60
Originally posted by Isane
 

I wonder if eyeswideopen realises what he did, I think we should have a discussion on how he would implement a pause feature in an MMO and why ? It would nearly be as amusing as this thread.

 STO has, or did have, a pause feature.  You could pause the game for up to 45 seconds.  Not sure how that worked out in groups though.

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