Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,526  Online:0
Guests:0  Posts:4,848,602
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » General: Six Must-haves for a Zombie MMO

5 Pages 1 2 3 4 5 » Search
98 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4055

 
3/09/10 11:48:06 AM#1

MMORPG.com Staff Writer Bill Murphy gives us a rundown of six absolute must-haves for a zombie-themed MMO in this latest edition of The List.

The List

Back in November of last year, Undead Labs announced their formation and the production of something a lot of folks are probably hungering for (pun intended). A zombie-apocalypse themed MMO is in development at the newly founded studio, exclusively for consoles. My friend Adam and I were sitting around chatting about the potential such a title carries. Thanks to a resurgence of popularity in for the undead, there have been a slew of movies, games and other media all about zombies in recent years. Possibly more so than Edward Cullen and his sparkly vampire cousins, zombies are mainstreaming pretty hard these days.

Read The List: Six Must-haves for a Zombie MMO.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  Christopher8

Newshound

Joined: 6/12/05
Posts: 135

First weigh the considerations, then take the risks. ~ Helmuth von Moltke the Elder

3/09/10 12:11:48 PM#2

With Jeff Strain at the helm, I think it is in good hands.

  Feydaway

Advanced Member

Joined: 5/15/09
Posts: 115

3/09/10 12:15:46 PM#3

Nice list.  This game has huge potential...and, if it followed this list I think it would be a massive hit.

But, you forgot one thing:

#7: Zombies can't be the only enemies:  We've seen it in movies, comics, and all zombie media.  In a post-zombie-apocalypse, humans turn on each other.  Gangs and cults form, would-be dictators rise, and nutcases who think they can manipulate zombie populations to their own twisted motives crawl from the slime.  Not only should there be PvE gangs, cults, guilds, etc. that are enemies and obstacles, but the game should have optional PvP areas and a way for players to take sides against one another (take a look at the factions in FE for example).

I, for one, long to find the 'town' where an evil overlord has taken over and they have 'gladiator games' or the like using outsiders they find thrown into a ring or field with zombies for entertainment pleasure.  A quest where you get captured, have to break free of the game/gladiator combat, and then fight your way free??  Epic quest.  Sign me up.

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2127

3/09/10 12:32:38 PM#4
Originally posted by Christopher8

With Jeff Strain at the helm, I think it is in good hands.

Yes, Jeff Strain being there makes me quite inclined to play this game when made available, though as with any other MMO I will need to play the game before purchasing it. Not to mention it is a f****** zombie MMO, it is potentially a completely new pace and setting for MMOs.

If it is really console exclusive as mentioned, I won't really be able to avoid "hardcore" consoles (I have a Wii, but I will have to grab either a PS3 or a X360), considering there's also Dust coming from CCP and it's another console exclusive title.

  nekollx

Novice Member

Joined: 11/17/08
Posts: 573

3/09/10 12:49:33 PM#5

 fyi the link in the story does not come here, for shame.

 

Also you forgot the big thing.

 

BRAINS

 

BIG JUICY BRAINS

 

Splattered over the pavement, inventory items, we need physical BRAINZ in some form.

  Feydaway

Advanced Member

Joined: 5/15/09
Posts: 115

3/09/10 1:00:08 PM#6

Yeah - bad link.  Fix that, guys!

  Kain119

Novice Member

Joined: 9/12/09
Posts: 2

3/09/10 3:05:27 PM#7
Originally posted by Feydaway

Nice list.  This game has huge potential...and, if it followed this list I think it would be a massive hit.

But, you forgot one thing:

#7: Zombies can't be the only enemies:  We've seen it in movies, comics, and all zombie media.  In a post-zombie-apocalypse, humans turn on each other.  Gangs and cults form, would-be dictators rise, and nutcases who think they can manipulate zombie populations to their own twisted motives crawl from the slime.  Not only should there be PvE gangs, cults, guilds, etc. that are enemies and obstacles, but the game should have optional PvP areas and a way for players to take sides against one another (take a look at the factions in FE for example).

I, for one, long to find the 'town' where an evil overlord has taken over and they have 'gladiator games' or the like using outsiders they find thrown into a ring or field with zombies for entertainment pleasure.  A quest where you get captured, have to break free of the game/gladiator combat, and then fight your way free??  Epic quest.  Sign me up.


 

This is a nice addition to the list for sure. It adds almost like a Mad Maxx layer to the game.

I would like to see having to fight for / over supplies. It would be pretty bad ass to have to fight your way to get food/fuel for your town/char and even taking that land over so you own the (limited/unlimited?) supplies.

Also to add onto the idea the OP had about becoming a zombie. Why not allow people as a "penalty" to level up/skill up (sandbox game) a zombie character. Make the progression alot easier than on the human character, but also give it some meaning and purpose.

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4055

 
3/09/10 3:26:14 PM#8
Originally posted by nekollx

 fyi the link in the story does not come here, for shame.

 

Also you forgot the big thing.

 

BRAINS

 

BIG JUICY BRAINS

 

Splattered over the pavement, inventory items, we need physical BRAINZ in some form.

 

Fixed this, thanks!

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  brenth

Apprentice Member

Joined: 5/19/06
Posts: 289

3/09/10 3:38:42 PM#9

effective shotgun physics

the ability to dismember zombies

children and animal zombies  add that extra little zing to the twisted

make a world, not a game, we dont want another game.

  Slackerboy

Novice Member

Joined: 1/30/09
Posts: 143

3/09/10 3:38:45 PM#10

Odd how as soon as I read "exclusively for consoles." I stopped reading...

Somehow the thought of mixing MMO with something like XBox Live just makes me want to throw up.

  whpsh

Novice Member

Joined: 4/02/06
Posts: 198

3/09/10 3:39:47 PM#11

What makes zombie movies thrilling is the drama of the chase.

In order for this to be successful, there needs to be permanent death.

Or even better, when you die, you become a zombie of the last level you achieved. Then trying to reach cap really would be a struggle against every PC zombie in the game.

Maybe every once in a while (weekly), do a reset and all the PC zombies return to people (again, at their previous level) and let them try to gain some more XP, finish out some more quests, whatever.

THAT would be fun.

  brostyn

Novice Member

Joined: 1/29/04
Posts: 3120

Cynical? Me? Never.

3/09/10 3:42:32 PM#12

You forgot two things;

1) Carnage

2) More carnage

  Cruoris

Novice Member

Joined: 1/06/10
Posts: 498

Feliz seria que hora

3/09/10 3:42:43 PM#13

i know it might impossible from a marketing standpoint, but it would be a mistake to let players be zombies.  it would a completely superficial feature that would detract from whatever atmosphere th mindless undead hordes would create.

a zombie mmo has to be centered around preperation and cooperation.   if you let people be zombies, you will create a game stopping imbalance in the require human to zombie ratio.

if you make zombies as strong as humans, you will have to reduce the conflict between the two sides. its never supposed to be a "war". its supposed to be trillions upon trillions upon trillions of weak stupid walls of zombie against puny handfuls of stronger and smarter humans.  if you give the zombies more strength, you ruin that imbalance.  

 

the numbers of zombie and human are equal, (which a game granting both options would have to strive for, else deliberately make one side a less attractive choice for playing) you remove the whol point of the genre.  then its just melee vs ranged.

The Zombie dynamic has to be Human vs Human players, with rising tides of npc zombie providing a lethal and increaing backdrop for tensions sake.   a close ended timer is needed too, as the point of the genre isnt just to meander around developing skills, so much as prepare as much as possible before the final doomsday onslaught.

 

whatever the case, zombie players would ruin the dynamic and cause unfixable abuses.  (ie zombies and humans working together, and other retarded scenarios.)

 

 

 

  Feydaway

Advanced Member

Joined: 5/15/09
Posts: 115

3/09/10 3:55:29 PM#14

I agree, Cru.

Also, game controlled zombies allow the distributor to add patches at any time with 'variant' zombies to throw in a wrench here and there.  You gotta love unpredictable zombie behavior!

You can still have PvP with humans v. humans.  No need to make player controlled zombies.

  Volgore

Novice Member

Joined: 6/15/08
Posts: 1007

3/09/10 3:59:48 PM#15
  xeniar

Advanced Member

Joined: 11/09/06
Posts: 242

3/09/10 4:08:54 PM#16

Well i think becomming a zombie as a death penalty would be a intresting thing but. It should be at the level of normal npc zombies, you would be really weak and the only advantage youd have over the npc zombies is knowing how to get into a sheltered area. 

That advantage can be a big one tho if you would be able to use tools as a zombie. like a fireman axe.  you could bust a door down and have the massive zombie flood entering the "safe" area. So the question would be do we want that ? As a player in a safe area you would want total control over all exits wich brings in teamwork,  having a PC zombie breaking your doors down with eas wouldnt be a good thing. On the other hand it would give you some randomeness. A safe zone (like a mall) can never be truelly safe at that point and you should always be on your guard.  So those are some things to consider.

What i fear more tho are bad players. Players wich intentionally leave doors open without telling anyone. The other players in that safe zone will most likely be overun and die, making a penalty like becomming a zombie a harsh thing because it really was not your fault, you diddn't do anythign stupid. someone just screwed you over.

So im not sure if a zombie death penalty would be all that good. Also the human vs human death penalty would have to be of a difrent level already.

  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 575

3/09/10 4:28:37 PM#17

On second thought, a Zombifying (I'm allowed to make words up!) death penalty would probably not go over so well as some others have said.  Not because it wouldn't be a fun diversion from playing as a human... but rather because if there are other gamers like me out there, a lot of people would wind up striving to die as often as possible.

I just hope that the Undead Labs creation doesn't amount simply to L4D with levels.  I hope there will be more of a world, story, and persistent nature to it than that. 

  User Deleted
3/09/10 4:34:56 PM#18

Hmmm just reminds me of my thinking "every topic doesn't need to have an mmo made for it."

  kattehus

Advanced Member

Joined: 11/03/07
Posts: 365

"Life is just a test - a test to see if you can survive death." - Myself.

3/09/10 4:34:59 PM#19

Having just played Fallout 3, the idea of a post-apocalyptic zombie MMO would be awesome.

Although, MMOs and consoles? No thanks.

However.. A zombie MMO should never be completely safe, PvP-wise. Let it become like EVE, with some NPC-"police guys" controlling the "safe zones", then have places where you can claim soveignity (again, like EVE) which lets you control an area, as long as you keep the zombies out - but let other players try to kill you and take your place (Hm. Imagine Dawn of the Dead, a group of people have a mall, and one or two guys have a gun shop. They can either help each others or try to kill each others to gain whatever advantage the other guys have).

 

A lot of things can go wrong with a zombie MMO. Making it too much PvE would kill it for me - even with the PvPZ-zone idea.

 

Also.. The death penalty. Let the player become a zombie, but a zombie like anyone else [edit: ie. "brainless" in such a way that you can't use tools and so forth]. This way, you avoid the imbalance of having high-level zombies kill a lot of noob humans. [edit: Also, let them respawn in the place they died, after a wait of 1-3 minutes]

When they die as a zombie, they respawn in one of the "safe zones" with nothing but some frayed clothes and a piece of wood.

 

The economy should be mainly player-controlled, with some basic items sold (and bought) by NPCs.

Let items be crafted, with some penalties when you don't have the "right tools", which can only be aquired by going to a zombie-infested hardware store (or buying it from another player), or having your own place (your "fortress"). Let things that are worthless become part in creating something (like taking a ton of tin cans, filling them with flameable fluid, adding a fuse and hammering the top of the cans shut - woila, a "molotow" made from crap).

 

This, and most of the things from the list, would make an epic zombie MMO. However, it should not be console only (even though there may be some graphics- and physics-related issues that are easier to surpass with a console) - one will need quick reflexes when a huge wave of zombies suddenly jump you, or a zombie is suddenly behind that door you sudddenly opened.

 

[Edit: "Human" (not undead) caused death-penalty should be the same as when you die to a zombie - but without the "becoming a zombie"-part, unless of course you've been bitten, in which case, you should still become a zombie.

Making zombiefication a choice could be an option, but I'd not care either way, to be honest. However, then there should be another death penalty (besides losing your gear and such), something like being "groggy" which makes you both dumber (int), weaker (str), less agile (dex), and so forth. Think of the worst hangovers ever, and then multiply them by a thousand.]


|< I 1 1 I |\| 6 _ Z 0 |\/| 8 I 3 5 _ 5 I |\| C 3 _ 1 9 9 0

-Actively playing Eve.
Follow my tweet (:

  Kert

Hard Core Member

Joined: 1/12/06
Posts: 46

3/09/10 4:40:21 PM#20

As far as #3 goes.... I don't think it needs to be small or instanced... just the more players in one zone or shard, the more zombies. Make it advantageous to split up into smaller groups. You always saw it in the movies, the larger the amount of humans in one place the bigger the buffet for zombies, and the more of them that showed up. After sitting up to 3am to watch Dawn of the Dead again the other night I'd jump for a zombie MMO.

5 Pages 1 2 3 4 5 » Search