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News & Features Discussion  » Warhammer Online: Age of Reckoning: Version 1.3.4 Now Live!

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25 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5400

 
OP  2/23/10 2:16:36 PM#1

Mythic Entertainment has announced that version 1.3.4 of Warhammer Online: Age of Reckoning is now live. Version 1.3.4 focuses on Scenarios and City Sieges, taking into account community feedback on both aspects of the game.

1.3.4 introduces new RvR weapons earned through Scenario play, a revised Scenario list and progression aimed at attaining "critical mass" across all scenarios, and more. Full highlights from the update are available below:

  • VFX+SFX Pre-Game Improvements
  • New Scenario Currency
  • Scenario List Optimization
  • Quest Focus - Tier 2 RvR Content
  • Campaign Restarts during stage 2 city siege
  • Career Balance Changes
  • Among other fixes and improvements.
  • · Scurvy Dogs Live Event
  • · New 6v6 Live Event Scenario: The Ironclad

Read the full patch notes here

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  Kost

Newshound

Joined: 1/15/10
Posts: 1972

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

2/23/10 2:21:10 PM#2

Thanks for the update Mike.

Looks like some nice changes and additions made to the game, I've been a massive Warhammer Fantasy fan ever since I purchased a copy of the Fantasy Roleplaying Core Rulebook way back in the day.

I've never been able to really get into the game though, I managed to get a Warrior Priest to R30ish and then it lost alot of momentum and I slowly stopped playing.

I'm really hoping that the 40k MMO fares a little better than its counterpart.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15167

"what a boring life, HATING everything" -Gorilla Biscuits

2/23/10 2:21:51 PM#3

Is it just me or did they give up on further development of world PVP? Every update has a huge focus on scenarios, IMO scenarios are the least of this games problems. When are they going to focus on tier 3-4 world PVP?

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  jakin

Apprentice Member

Joined: 7/27/04
Posts: 235

2/23/10 3:22:18 PM#4
Originally posted by Malickie

Is it just me or did they give up on further development...?

 

This would be closer to the mark IMO.

  MorningStarGG

Advanced Member

Joined: 10/09/04
Posts: 402

2/23/10 3:49:40 PM#5
Originally posted by Malickie

Is it just me or did they give up on further development of world PVP? Every update has a huge focus on scenarios, IMO scenarios are the least of this games problems. When are they going to focus on tier 3-4 world PVP?

 

Look back to a few patches and then again a few more, they have worked on oRvR, and improved it and continue to do so, patch 1.3.5 will focus on the main cities and t4.

Development is strong and continuing.

 

Also, I don't see anything on WAR's site, or forums about it being live, last report on there is it is in testing.

Ya the patch is NOT released on live yet. Don't know why this was posted as such.

Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

  SuperHans

Novice Member

Joined: 11/28/06
Posts: 95

2/23/10 3:56:00 PM#6

Don't tell me they still don't have all the capital cities in the game? 

I'm just cool like that.

  MorningStarGG

Advanced Member

Joined: 10/09/04
Posts: 402

2/23/10 3:58:16 PM#7
Originally posted by SuperHans

Don't tell me they still don't have all the capital cities in the game? 

 

They have all of them, which is two. They are going to be changing how they work in 1.3.5 and some other major oRvR and t4 stuff.

Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 968

2/23/10 4:05:44 PM#8

With its "better" server stability, its not a bad casual game..

But they really would need to add some new content to have any type of turn-around. Their new content seems to typically be by subtraction, and rehashed artwork, as amazing as that sounds

  MorningStarGG

Advanced Member

Joined: 10/09/04
Posts: 402

2/23/10 4:10:31 PM#9
Originally posted by AOCtester
Originally posted by SuperHans

Don't tell me they still don't have all the capital cities in the game? 


 

Just wait one more patch and they will probably cut all the CURRENT city content by half.  Thats pretty much their way of "fixing" things.  Since they dont have the manpower to truely fix things... then they just cut it out of the game.  Thats what they did with Fortresses - thats what they did with starting areas (the entire base of the orginal game mecanics destroyed by cutting 2/3rds off ). And.. thats what they are doing with scenarios. 

Plz look elsewhere if you are looking for a future in the MMO you are playing.  Or dont blame me when you the game is down to 2 scenarios and 1 RVR map...  Then maybe Mythic will think they have "fixed" enough...

 

You obviously do not understand why SCs are being cut down in active numbers. They are still in the game, they are just not constantly active. This is because most were crappy, and there was WAAAAYYY to many of them to begin with.

 

Forts are still there, just waiting to be worked on when the figure out what they want to do with them they will be back, and the only ones affected were the t4 ones, so that t4 would be faster paced, and more exciting instead of a pain.

The starting areas are still there  you can still goto them and play them, they just made everyone start int he same area, with an item to instantly go back to their native areas if they wish. That was more people and more RvR, along with PQs, There was too much spread, they fixed it, they DID NOT remove it.

It will never be reduced to that, and thinking that is just misinformed hatred. Please take your trolling, misinformation, and hatred away from a topic that all you wish to do is flame.

If you cannot say anything nice, don't say anything at all.

 

Existing issues, and improvement of the game come before new content, thought this patch does release a new SC and future patches will expand

Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

  farore

Advanced Member

Joined: 9/19/03
Posts: 89

2/23/10 4:13:44 PM#10

Did you actualy check to see if the patch is live? i just logged in and its still 1.3.3.

  MorningStarGG

Advanced Member

Joined: 10/09/04
Posts: 402

2/23/10 4:15:18 PM#11
Originally posted by farore

Did you actualy check to see if the patch is live? i just logged in and its still 1.3.3.

 

Ya I notified mmorpg.com in multiple ways now, this patch is not live, nothing on WAR's site, forums, or any other medium. I don't know who told them it was live, or why, because it is not live.

Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

  kishe

Novice Member

Joined: 2/28/04
Posts: 1947

firefighter lvl90

2/23/10 4:16:24 PM#12

WAR has less players than DAoC does these days. Its sad

  MorningStarGG

Advanced Member

Joined: 10/09/04
Posts: 402

2/23/10 4:17:40 PM#13
Originally posted by kishe

WAR has less players than DAoC does these days. Its sad

 

No they don't all you see is US numbers for DAoC. WAR has US, EU, and other servers all over the world. This game has plenty. Sure more would be great, and I hope it gets better, but what they have now is still decent.

Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

  AOCtester

Novice Member

Joined: 4/22/08
Posts: 445

2/23/10 5:05:36 PM#14
Originally posted by spyder2k5
Originally posted by AOCtester
Originally posted by SuperHans

Don't tell me they still don't have all the capital cities in the game? 


 

Just wait one more patch and they will probably cut all the CURRENT city content by half.  Thats pretty much their way of "fixing" things.  Since they dont have the manpower to truely fix things... then they just cut it out of the game.  Thats what they did with Fortresses - thats what they did with starting areas (the entire base of the orginal game mecanics destroyed by cutting 2/3rds off ). And.. thats what they are doing with scenarios. 

Plz look elsewhere if you are looking for a future in the MMO you are playing.  Or dont blame me when you the game is down to 2 scenarios and 1 RVR map...  Then maybe Mythic will think they have "fixed" enough...

 

You obviously do not understand why SCs are being cut down in active numbers. They are still in the game, they are just not constantly active. This is because most were crappy, and there was WAAAAYYY to many of them to begin with.

 

Forts are still there, just waiting to be worked on when the figure out what they want to do with them they will be back, and the only ones affected were the t4 ones, so that t4 would be faster paced, and more exciting instead of a pain.

The starting areas are still there  you can still goto them and play them, they just made everyone start int he same area, with an item to instantly go back to their native areas if they wish. That was more people and more RvR, along with PQs, There was too much spread, they fixed it, they DID NOT remove it.

It will never be reduced to that, and thinking that is just misinformed hatred. Please take your trolling, misinformation, and hatred away from a topic that all you wish to do is flame.

If you cannot say anything nice, don't say anything at all.

 

Existing issues, and improvement of the game come before new content, thought this patch does release a new SC and future patches will expand


 

NO - they have been fixing the game by removing content - reworking the game core systems by totally removing them from the game.  A MMO content is NOTHING without the players.  Im sorry but if you cant see that a public quests in Dwarf and Elf zones are worthless now when there are no ppl there...  Mythic didn't fix anything there... they just left 2/3rds of the entire starting game UNFINISHED cause they dont have the manpower to actuall change it and make it more meaningfull for the entire game. 

I can say something nice =) 

If you are looking for a good MMO game - then look elsewhere.  =)

  jakin

Apprentice Member

Joined: 7/27/04
Posts: 235

2/23/10 5:15:15 PM#15

In the spirit of full disclosure - the list of servers for WAR:

http://warhammeronline.wikia.com/wiki/List_of_servers

  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 968

2/23/10 5:39:37 PM#16
Originally posted by spyder2k5

 

You obviously do not understand why SCs are being cut down in active numbers. They are still in the game, they are just not constantly active. This is because most were crappy, and there was WAAAAYYY to many of them to begin with.

 

Forts are still there, just waiting to be worked on when the figure out what they want to do with them they will be back, and the only ones affected were the t4 ones, so that t4 would be faster paced, and more exciting instead of a pain.

The starting areas are still there  you can still goto them and play them, they just made everyone start int he same area, with an item to instantly go back to their native areas if they wish. That was more people and more RvR, along with PQs, There was too much spread, they fixed it, they DID NOT remove it.

It will never be reduced to that, and thinking that is just misinformed hatred. Please take your trolling, misinformation, and hatred away from a topic that all you wish to do is flame.

If you cannot say anything nice, don't say anything at all.

 

Existing issues, and improvement of the game come before new content, thought this patch does release a new SC and future patches will expand


 

Honestly, if you can say that with a straight face, I give you credit....

I've been playing MMOs a really long time, and I have yet to see one fix all existing issues, and only then to release new content.  However, I have seen some pretty messed up games release new content.

Why do you think this is?

Because you have a core player base that is playing the game, and if you add nothing to the content, how long do you think they will keep paying to do the same thing over and over?

How many times can you take The Southern Garrison ? How many times can you defend Bloodfist Rock before you realize how mundane it is getting? Its been over a year now, and there isn't a peep about new content. Not even the obligatory "soon"...

You have a lower  budget game like Darkfall, clearly with some existing issues, adding content at I would say a pretty good clip, while also fixing issues, and from what i can see, a pretty happy playerbase...

I'm not one to listen to the doomsayers on this board by any stretch, but this is by far one of the most puzzling development cycles I have ever seen, especially by a "big budget" MMO company.

I mean even the weapons in this new patch are rumoured to be rehashed art..

wonderful...

  Kalefen

Apprentice Member

Joined: 7/10/09
Posts: 58

Fancy elvish saying from Tolkien.

2/23/10 7:22:01 PM#17

I play War with a few friends.  We have the same reason to play as the daoc folks (which I was once a part of)...we all know the game is on maintenance mode....i.e., no future expansions, just minor patches here and again. 

 

We (my friends and I) honestly believe the mmorpg industry is just a few horribly mediocre top heavy mmorpgs standing in the shadows of the golden arches of mmorpgs - that fast food master mmorpg that we all know of - WoW

In other words - the industry is dead.  It's been years since a big release ala daoc, eq 1, UO...anything new is a weakened shadow of the concepts put forth on the dollar menu from  WoW - or it's some 3rd rate FFA with horrible concepts that make it a very small sandbox with tiny kitty turds of entertainment.

 

Call me a troll too - but then I'll sell you some land in de'Nile.

  mjkittredge

Novice Member

Joined: 8/05/06
Posts: 126

You crit the English Language for 7,341 damage.
English Language summons Grammar Police.

2/23/10 11:47:53 PM#18
Originally posted by spyder2k5
Originally posted by AOCtester
Originally posted by SuperHans

Don't tell me they still don't have all the capital cities in the game? 


 

Just wait one more patch and they will probably cut all the CURRENT city content by half.  Thats pretty much their way of "fixing" things.  Since they dont have the manpower to truely fix things... then they just cut it out of the game.  Thats what they did with Fortresses - thats what they did with starting areas (the entire base of the orginal game mecanics destroyed by cutting 2/3rds off ). And.. thats what they are doing with scenarios. 

Plz look elsewhere if you are looking for a future in the MMO you are playing.  Or dont blame me when you the game is down to 2 scenarios and 1 RVR map...  Then maybe Mythic will think they have "fixed" enough...

 

You obviously do not understand why SCs are being cut down in active numbers. They are still in the game, they are just not constantly active. This is because most were crappy, and there was WAAAAYYY to many of them to begin with.

 

Forts are still there, just waiting to be worked on when the figure out what they want to do with them they will be back, and the only ones affected were the t4 ones, so that t4 would be faster paced, and more exciting instead of a pain.

The starting areas are still there  you can still goto them and play them, they just made everyone start int he same area, with an item to instantly go back to their native areas if they wish. That was more people and more RvR, along with PQs, There was too much spread, they fixed it, they DID NOT remove it.

It will never be reduced to that, and thinking that is just misinformed hatred. Please take your trolling, misinformation, and hatred away from a topic that all you wish to do is flame.

If you cannot say anything nice, don't say anything at all.

 

Existing issues, and improvement of the game come before new content, thought this patch does release a new SC and future patches will expand

 

I disagree with some points you made. About SCs being removed, I didn't think they were crappy. If they were, why did people Q up for them again and again, even after a region was no longer in contention (ie already flipped)? I don't think there were too many either. Having a bunch of new ones to play when you went up a tier was to me a nice reward and gave variety. At least we'll still be able to play them on the weekend I guess. It is in a way removing content though, by way of restriction.

 

Forts - if you remove all rewards and motivation to play them, nobody will, and without people there, they might as well have been removed.

 

Starting areas, this one really bugs me. There are some excellent quests and PQs and RVR lakes in the other two pairings. Before the patch that made everyone start in Empire I had some really fun times in the other areas - which are now ghost towns. It was good to be able to get a break from Nordland RVR which is very concentrated with large groups - in Dwarf and Elf you'd run into smaller groups over the larger, more open spaces and HUNT them... or they'd hunt you! You could actually solo pvp and occasionally get some good action. But by limiting the free trial players to Empire/Chaos, and starting the subscribers there too, ... well, you stay where the action is, which means the monotony of only 1 rvr lake in T1. Even though you can go back to Dwarf and Elf... who does now? Unless enough other people do, you're wasting your time. If you sub, you can steamroll solo the BOs and get the RVR influence rewards, but how much fun is that?. So Mythic might as well have removed those two zones for what it's worth.

 

I think it's a case of "unintended consequences", either that or Mythic foresaw all this and didn't give a flying f___.

  teco221

Novice Member

Joined: 1/20/06
Posts: 375

2/23/10 11:55:11 PM#19

Seriously?  People are still playing?  I guess nothing good out there, so people will play whatever.  Wish best luck to War players.

  Xiaoki

Advanced Member

Joined: 3/07/04
Posts: 2424

2/24/10 12:25:22 AM#20


Originally posted by spyder2k5

Originally posted by farore

Did you actualy check to see if the patch is live? i just logged in and its still 1.3.3.



 
Ya I notified mmorpg.com in multiple ways now, this patch is not live, nothing on WAR's site, forums, or any other medium. I don't know who told them it was live, or why, because it is not live.


Today at 9am EST

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1036

So, 1.3.4 is not Live yet but will be in another 12 hours or so.

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