Trending Games | Defiance | World of Warcraft | Final Fantasy XIV: A Realm Reborn | Neverwinter

  Network:  Mist League FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » General: Can the F2P / Subscription Twain Meet?

2 Pages 1 2 » Search
37 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  2/15/10 9:21:09 AM#1

MMORPG.com Free Zone columnist Richard Aihoshi writes his column this week on the idea of subscription and F2P coming together with a specific look at Istaria's pricing model.

Richard Aihoshi

It's easy and thus not unusual for people to talk about free to play and subscription as if they are mutually exclusive alternatives. While I don't know if they actually believe this, it's simply not so.

I've felt for quite some time that the MMO space will see more variations on business models, and this has been happening, although not as a huge, highly visible trend. And as part of the movement, there are examples where the two business models show some degree of convergence or overlap in individual games.

Last week, this site posted an article about the three pricing options for Istaria, which may be more familiar to some under its previous name, Horizons. In addition to a 14-day free trial, publisher Virtrium offers two subscription tiers, at $14.95 and $9.95 per month respectively, and... F2P, which was implemented last year.

Read Can the F2P / Subscription Twain Meet

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Simsu

Advanced Member

Joined: 11/06/03
Posts: 280

2/15/10 9:41:04 AM#2

With respect I don't think the F2P described in this article can be considered as a stand alone business model. This is a subscription based model with a "limited F2P option" (tho it would be entirely fair to call this some sort of a unlimited trial rather than a F2P anything). I think this is a good move for them, I hope it helps them out.

It will be interesting to see how a tiered subscription model works out for them. Of all the models that have come out so far I think this one is the most attractive.

  Simsu

Advanced Member

Joined: 11/06/03
Posts: 280

2/15/10 9:45:55 AM#3

On the topic of blending F2P and Subscription models I think we're already seeing it, but its coming in the form of "Subscription Plus" (Subs+) models where you have to pay the standard subscription fee and then you can use the standard F2P RMT stores on top of the subs. Sony and Cryptic are two of the bigger developers moving to Subs+. All in all I think this is a trend we (players, MMO communities) should be pushing back on, in efforts to get the developers to stop moving towards this.

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2240

2/15/10 9:48:49 AM#4

This is the evolution of a trial, because as you mentioned there is nothing to purchase with real money, only the subscription. No pay to win, no pay to look good, no pay to achieve, no pay for anything... except pay to play, if you ever want.

Evolution we are seeing slowly, as seen in WAR and AoC's endless free trials, and the true nature of playing for free in some "F2Ps" where you NEED to pay to compete.

  Inktomi

Highlighted Blogger

Joined: 3/25/09
Posts: 656

Give me sparkly, twinkly...

2/15/10 10:49:12 AM#5

 The other is people who will never pay, and never intended to. From an accounting perspective, he understands they have no direct value. However, through a designer's eyes, they add to the world and make it better overall.

I thought that was a really good point. Good call on the topic, richard. I had click-saved istaria considering giving it a trial. I read an article recently about the free trial that enabled you to be human only. All I can say, if it having an active community is what they are striving for they have a good chance at it with one free race. When new players see how cool other the other races are, like dragons, they might be willing to pay a sub just for that.

It also depends on the re-playability, cost and over-all fun factor of the game.

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4388

I got so much
trouble on my mind
Refuse to lose.

2/15/10 11:27:58 AM#6

Good article.

I personally see DDO as a future of MMO subscription ( i even read an article by CEO of GPOTATO who was giving kudos to turbine and calling them geniuses for inventing the model)

DDO has 3 tiers of game

1. Pay nothing for : Unlimited level progression but limited content ( although a free content path to level cap exists)

2. Pay for content : Unlock content for one time payment

3. Subscription : Play normally as P2P MMO with all benefits and bonuses

 

This is a perfect system because it caters both to casual and serious players.

- If you are casual you dont have to pay nothing and still there will be enough content for you to enjoy.

- If you start being more into the game you have option to buy parts of content.

- If you are serious player - well than you probably do not mind subscription anyway.

 

A perfect system. And i suspect Bioware are considering something like this as well.

 

  championsFan

Novice Member

Joined: 12/01/09
Posts: 420

2/15/10 11:47:44 AM#7

Since the launch of Champions Online, Cryptic escalated the C store as far as it could until the complaints reached a breaking point.   They wisely decided that the outcry was too large, and they have made some concessions that are a big improvement, and have the game back on track to survive, IMO.

The other point I want to bring up is the great North American video game crash of 1983.   In short, Atari got so greedy with its 2600 console that it flooded the market with low quality games, leading to a consumer backlash and a crash for the whole industry.  Eventually the market was resurrected by Nintendo, which built their reputation around the promise of quality.

The point of these stories is that we gamers demand a minimum level of value, and whether it means giving up our specific games (Champions, in my case) or games in general (in the Atari crash), as much as we like gaming there comes a point where the companies are too greedy and we refuse to participate.

 

 

Cryptic is trying a Customer Development approach to MMO creation.

  nolic1

Hard Core Member

Joined: 10/01/07
Posts: 510

2/15/10 11:47:50 AM#8

 I think the idea of the ftp/ everending free trials is a good idea but at the same time DDO has done a good change for ftp even tho its not a 100% ftp. If companies went with a concept of giving players a limited race choice and amount of content for free and they added an adventure system where adventure packs cost and new content always gave the players paying or not something new and added a system where players unlocked new stuff such as races and classes no weapon an armor upgrades but just for content then that is what would help these games grow. Just make it to were they couldnt get everything for free just enough to get by and then they can either sub for everything or buy it a piece at a time but are still limited to what they can get.

But i am just one person it would take this whole community to get this kind of idea to happen. It wouldnt even need to be this idea but something close to it. Subs are good and even people spending some money is great. If more games had a option to buy sub cards at a store for the sub fees more company's would see more players for sure But giving players an option to play for free with little money spent to get what they want from the game or sub it to get everything. and make the game $14.99 a month or give a player whos played a year or more the option to buy a permanent sub for say $199.00 like Lotro offers but make it to where if they sub one year they get this option. But these are the ideas i have thought about submitting to some of the big game company's cause i know it would work.

But great article there on the topic of ftp and sub games.


To me I enjoy gaming I dont play to be uber I play to have fun. If a game is not fun to me guess what I move on and play something else till I find one that is. When I find that great game and not sure if in my life time there will be one I hope it has everything I want in an mmo.

  nekollx

Novice Member

Joined: 11/17/08
Posts: 573

2/15/10 12:04:32 PM#9
Originally posted by championsFan

Since the launch of Champions Online, Cryptic escalated the C store as far as it could until the complaints reached a breaking point.   They wisely decided that the outcry was too large, and they have made some concessions that are a big improvement, and have the game back on track to survive, IMO.

The other point I want to bring up is the great North American video game crash of 1983.   In short, Atari got so greedy with its 2600 console that it flooded the market with low quality games, leading to a consumer backlash and a crash for the whole industry.  Eventually the market was resurrected by Nintendo, which built their reputation around the promise of quality.

The point of these stories is that we gamers demand a minimum level of value, and whether it means giving up our specific games (Champions, in my case) or games in general (in the Atari crash), as much as we like gaming there comes a point where the companies are too greedy and we refuse to participate.

 

 

yeah Atari is really falling back to old times, but they are far from the only RTM game, nore is Sony. Alot of people overlook the 11million lbs gorilla.

 

World Of Warcraft

Want to change your race/gender? RTM

Server? RTM

Faction? RTM

and their rates are much higher.

 

And yeah Charging for Vibro Bay was a stupid ass move but i think RTM is GOOD when used wisely.

 

Let's be honest here, how many alts or costumes does Joe Average need? Not you, the sheep who form the masses?

So charging extra for the hardcore and obsessed to get their "perfect game" makes sense. You provide the baseline EVERYONE agree on and let those who need more then the norm get it.

 

But on the other hand Cryptic is really showing a lack of comitment and drive. I mean they STILL don't have the mirror universe costumes in, and those were a perk of the CO Lifetime sub. And have you seen the TOS female costume?

  brostyn

Novice Member

Joined: 1/29/04
Posts: 3120

Cynical? Me? Never.

2/15/10 12:10:49 PM#10

I like DDO's system. You can p2p, and have access to more content. You can also buy items to help you.

Personally, I think the items are way overpriced. If they made them more reasonable I think DDO would see more sales. In a virtual world where the items you buy are limitless, yet situational and short lasting, people are not going to spend 5 to 10 dollars a pop.

I'll give an example. You can buy a potion that last 10 minutes that ups your stats by 2. This potion is roughly 2 dollars/bottle. Why so expensive? Wouldn't they sell more if the potions where .25 cents a pop? Therefore making more money with the same amount of resources?

You can buy a rest shrine for 10 dollars. Honestly, I wonder if they have ever sold a rest shrine.

 

Anyways, my point is I don't mind the p2p structure at all, btw, DDO is also subsricption and RMT. I don't know why you guys think its not. If Turbine and SOE lowered their prices on their items they would actually make more money by selling more, and their products are 100% profit, because it takes no resources to make a potion appear on a video game. 

 

Wouldn't they rather sell 10,000 potions a day at .25-.35 cents a pop, rather than selling 500 at 2 dollars a pop? There is no more worked involved in selling the 10,000 than the 500.

  Superman0X

Advanced Member

Joined: 3/28/06
Posts: 736

2/15/10 12:12:51 PM#11

The F2P described in this model is pretty much what every F2P offers. There are two groups: one that will convert to paying players (whether via microtransactions, monthly fee, zone fees, etc) and one that will never convert. The whole purpose of F2P is to offer a full game for free, but entice the customer to want more (and pay for it). It is also used to build community, and to grow the userbase.

It is valid to state that other F2P games offer MORE, but some also offer LESS. The overall effect is basically the same, but the extend will depend on how F2P is incorporated into the game (via mechanics).

The reality is that the gaming industry is evolving. F2P is the new standard, upon which every game is looking to build. There will be varying levels of integration, but they are all seeing the benefits of F2P, and using it as the first step to get players into their game. Some games may look at this as a second round option (WAR) once they have gotten their money up front. Some may see it as a change of pace (DDO).

F2P is the lowest level of entry for any game... and as games become more competitive, they will seek to remove barriers that prevent players from experiencing their game. It is turning into a players market, and F2P caters to the players.

  majikkat

Novice Member

Joined: 2/07/10
Posts: 7

2/15/10 12:16:04 PM#12
Originally posted by Lobotomist

Good article.

I personally see DDO as a future of MMO subscription ( i even read an article by CEO of GPOTATO who was giving kudos to turbine and calling them geniuses for inventing the model)

DDO has 3 tiers of game

1. Pay nothing for : Unlimited level progression but limited content ( although a free content path to level cap exists)

2. Pay for content : Unlock content for one time payment

3. Subscription : Play normally as P2P MMO with all benefits and bonuses

 

This is a perfect system because it caters both to casual and serious players.

- If you are casual you dont have to pay nothing and still there will be enough content for you to enjoy.

- If you start being more into the game you have option to buy parts of content.

- If you are serious player - well than you probably do not mind subscription anyway.

 

A perfect system. And i suspect Bioware are considering something like this as well.

 

 

I do see this being the way forward...

DDO does it

Funcom has it with Anarchy Online

Istaria/Horizons has it also

Hardest part is for things such as PVP since the dreaded word 'balance' will spring up no doubt due to premium customers having more things to add to their characters than freebie players.

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3842

2/15/10 12:24:49 PM#13

Good article. Would be interesting to see other games try different models like this. My only issue is...why pick Istaria for the example here? The reasons I didn't sub to that game have nothing to do with pvp, or monsters/loot, but with 2 VERY IMPORTANT and often OVERLOOKED features: Controls and Graphics. These 2 things alone made me not want to continue my journey in Istaria no matter what the other gameplay mechanics were.

Anyway, I think DDO has it right, and games like AoC and Warhammer could possibly do well with those type of options, heck even games like Tabula Rasa. This way games on the way out can maybe stay alive and those developing companies can maybe make a turn around. All good either way for gamers and economy.

  ThomasN7

Hard Core Member

Joined: 3/17/07
Posts: 6172

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

2/15/10 12:35:48 PM#14

For me the solution is downloadable content(dlc) just like XboX 360 and PSN players pay if they want extra content. It is a win win situation for everyone and players do not have that monthly fee hanging over there head each month. Perfect examples of success is Dragon Age in 2009 made over 1 million in sales and in 2008 Call of Duty map pack made 10 million in sales. I see no reason why dlc won't work unless developers are that greedy. Depending on how good fo a product devlopers make, developers can make a ton of money on dlc .

  Dwarvish

Novice Member

Joined: 8/07/09
Posts: 208

2/15/10 1:47:36 PM#15

Great read Richard .

This looks like a winning biz model for a game. It satisfies all types of players ( excluding hcpvpers). I may give it a try...there is nothing to loose!! If it turns out to be enjoyable the full sub is still cheap entertainment, something I'll go for in a heartbeat.


 

Gl to Istaria. I agree we will see more of this type of creative billing in the future.

 Still waiting for GW2......soon, very soon!!

  LodenDSG

Advanced Member

Joined: 12/10/07
Posts: 270

Honor; from birth till death, maintain.

2/15/10 1:53:46 PM#16

all things aside I am most happy to hear this; "the best thing for Istaria is to focus on and build upon its core elements in order to have the strongest possible appeal for those to whom those strengths are most important".

 

But ya the f2p or unlimited trial or what ever else you want to call it, I think is a good idea; it got me back in there to try it out again and its much improved (last I played was before the company change over and vista support) and im or rather we (the family) are about to sub up (3 new subs for them)

  Default101

Novice Member

Joined: 9/10/04
Posts: 54

2/15/10 2:33:57 PM#17

I'll have to give Istaria a try at some point. I remember being in the beta for Horizons years ago. The lack of polish as well as my lack of time prevented me from ever getting involved with it for long.

If you are talking about F2P/subscription mixes though, I am surprised no one has brought up DDO yet. Their relaunch as a F2P title has been a huge success. They also feature the most fair and well thought out cash shop I have ever seen. Some might disagree with me, because at first glance it can seem rather pricey. Once they understand the system though, I think most would agree it is more than fair. Whatever your opinion, it cannot be denied that this switch saved DDO from certain failure - and turned it into a relatively successful game.

I think there is a place for these multi-subscription model games, especially as the younger MMO crowd gets older, many  may be looking for a more casual game that allows them pick and choose what features they want to play. This is my firsthand experience, because I don't really have the time to enjoy a P2P game to it's fullest. Paying 15 bucks a month when I may only play a handful of hours some months is not efficient use of funds. Games that offer more than one subscription model go a long way in solving this problem, provided they are well polished games with fair cash shops (not the trend among F2P titles).

Edit: I see someone has already brought up DDO. Sorry - I missed that post. It only reinforces the fact that DDO rules though :).

  Aeturan

Apprentice Member

Joined: 2/15/10
Posts: 28

2/15/10 2:43:34 PM#18

 First off, I have to ask, why are we randomly seeing more about Istaria than usual?

Secondly, I have to say that the F2P and Subscription "Twain" can meet if done right. A lot of people praise DDO's form of limited F2P and Wizard 101 has a similar setup. On top of that, you have Face of Mankind that literally gives unlimited access to a cash shop that doesn't exist for their monthly fee with all core features available for free, if you understand what I'm saying.

  User Deleted
2/15/10 3:23:11 PM#19

I'd need more than 2 hands to count the number of times I've seen the P2P/F2P models discussed as both proper threads and weekly columns on this site within the past half-year.

 

While it's offtopic from the post: I think MMORPG's should be more worried about their simple existence in the onslaught of online social gaming. Subscription, pay-as-you-go, cash-shop models are all nice and well, but given the low entry level of social gaming and the nigh free nature it implies, with the fast turnaround of consumer-dev reaction, I'd be far more worried about the very existence of my genre of play come 5 years from now.

Let's see a fresh article exploring more pertinent ground. Subjective? Absolutely.

  User Deleted
2/15/10 5:46:26 PM#20
Originally posted by Lobotomist

Good article.

I personally see DDO as a future of MMO subscription ( i even read an article by CEO of GPOTATO who was giving kudos to turbine and calling them geniuses for inventing the model)

DDO has 3 tiers of game

1. Pay nothing for : Unlimited level progression but limited content ( although a free content path to level cap exists)

2. Pay for content : Unlock content for one time payment

3. Subscription : Play normally as P2P MMO with all benefits and bonuses

 

This is a perfect system because it caters both to casual and serious players.

- If you are casual you dont have to pay nothing and still there will be enough content for you to enjoy.

- If you start being more into the game you have option to buy parts of content.

- If you are serious player - well than you probably do not mind subscription anyway.

 

A perfect system. And i suspect Bioware are considering something like this as well.

 

Well I'm curious about Turbine's approach, though.

Depending on how long term you intend to play, the one time purchase would seem to be the best value in the long run; it makes it more like a Guild Wars model... pay once, play forever, when ever, no sub fee.

A sub fee is good in that it gives you all access to all aspects... but after a while, you're paying far more than the one-time purchase would get you.

So, while I prefer the subscription model, given the choice of those two options, I would go for the pay once option and be done with it.

As for Istaria... I think it's great they ahve an effective "free forever" option. I think it wouldn't be a bad idea to include the option to play a Dragon, only you can't ascend to Adult or Ancient so long as it's free. At least let players try out the Dragon path and see if they like it better, because the Humanoid and Dragon paths in Istaria are *very* different experiences. And, of course, being able to play the dragon has been Istaria's key selling point as far back as I can remember, into its earliest days as Horizons. Although the Humanoid path definitely offers far more variety and far more options than the Dragon path does in the long term. Not very many MMOs left that offer Istaria's level of customization; that is in terms of character development, not character creation :).

 

 

2 Pages 1 2 » Search