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World of Warcraft

World of Warcraft 

Game Suggestions  » What are your ideas for new classes?

11 posts found
  r3zs1ckn3ss

Apprentice Member

Joined: 10/27/09
Posts: 339

Yes I have mental issues. And yes I take meds for it.

 
OP  2/12/10 4:44:43 AM#1

I have a couple.

 

Dark Ranger: A balanced mix of dagger/melee skills and archery. Plus we get to see more of lady Sylvanas.

Monk: Hand to hand combat of course. Let's make use of those fist weapons and maybe add more?

New build in progress.
Stay tuned!!!!!!!!!!!!

  Thillian

Elite Member

Joined: 5/31/06
Posts: 3179

2/12/10 4:49:18 AM#2

Yes, because monk perfectly fits to the "lore" uhm, what lore? Nevermind.

How about a bard -- no combat skills. But having lots of dance emotes and a few tunes he can choose from.

REALITY CHECK

  Swanea

Elite Member

Joined: 4/25/08
Posts: 2288

2/12/10 4:55:51 AM#3

Another Tank, healer, dps class.

A ranged dps, a different sort of tank and or healer.

 

A straight up dps class is not needed.  Another class that can fill tank/healing rolls is great.

  cshanor

Apprentice Member

Joined: 10/11/05
Posts: 62

Comojo > bb in 10 mins, dong needs walking

Carenthor Loon > did you misspell dog or wanking?

2/12/10 5:01:40 AM#4

My idea for a new hero class would be the demon hunter, those blind-folded night elves. Though, I am not sure how you would allow other races to be one, unless lore was updated somehow. <shrugs> who knows.    It would be fun though.

  User Deleted
2/12/10 5:03:03 AM#5

Bard 

-master of buffs, debuffs

-melee damage, spell casting and healing tree, all also improving different buffs and debuffs

-jack-of-all-trades, mediocre at all roles

-unique musical sounds in abilities, as well as ability to play different songs (roleplaying), for example /playsong1, /playsong2...

-daggers, one-handed swords, zither for ranged slot (only usable by bards), leather armor
 

 

I believe they're reworking the buffs and debuffs again in next expansion anyway so why not to slip in a Bard class at the same time. Not that it's gonna happen. I wouldn't also expect any innovative mechanics, like Vanguard's song writing. Hence the pretty basic class description.

  Blazz

Novice Member

Joined: 12/28/08
Posts: 323

Grammar Nazi since 2004.

2/12/10 5:17:05 AM#6
Originally posted by cshanor

My idea for a new hero class would be the demon hunter, those blind-folded night elves. Though, I am not sure how you would allow other races to be one, unless lore was updated somehow. <shrugs> who knows.    It would be fun though.

Eh, naaah. Demon Hunter sounds cool - but they're hunting demons. A Demon Hunter would just be a rogue, or hunter, that is specialising in killing demons.

 

Anyway, I think we need another pure DPS class sometime in the future, that has limited tanking/healing. A rune wielding monk class could work, as runes are considered plausable lore in WoW - runic blades, runed weaponry/armour.

I can imagine the monk class having weapon-limited abilities, similar to the rogue's ambush (that requires a dagger, or did about a year ago, not sure now...) - that require either unarmed or fist weapons.

A combat mechanic could be to prepare your runes before a fight, and activate them during the fight, making them a good burst-dps class for pvp, but not the greatest in long raids in pve - but balances with other classes due to utility.

Eh, just throwing ideas...

 

--- and what I mean by limited tanking/healing, is the ability to, for a short period of time, go "oh shit! Don't worry <person that aggro'd over the tank in a raid>, I'll save you!" - rogues can/could easily get over the tank's aggro a while back, and have the Evasion move, increasing their dodge chance by 50%, was it? It lasts something like 10 seconds. That's the sort of crap I'm talking about. In Heroes of Newerth (or DotA), there is a hero that can cast a shield on another person, reducing the damage taken from the next 3 attacks on them by, I think, 50%. It may be more or less - that is the kind of nice utility that a good player would use in a time of need.

 

 

I think adding the ability to tank/heal as a few more classes could be better than adding some crazy whole new ones, too. Shamans can use shields - give them some tanking moves and they'd be good to go as a sort of weaker magic tank. Magi have their mana shield, too - another potential "magic tank", they just need some spammable big-threat moves, and some talents/defense raising moves, and you could have yourself a few interesting tanks - different tanks for magic-dealing bosses, anyone?

I am playing EVE and it's alright... level V skills are a bit much.

You all need to learn to spell.

  r3zs1ckn3ss

Apprentice Member

Joined: 10/27/09
Posts: 339

Yes I have mental issues. And yes I take meds for it.

 
OP  2/12/10 5:48:13 AM#7

I like the rune idea. That would work. And a bard would be nice also as we don't really have a buff specific class. Kind of like Aion's chanter.

New build in progress.
Stay tuned!!!!!!!!!!!!

  Blazz

Novice Member

Joined: 12/28/08
Posts: 323

Grammar Nazi since 2004.

2/12/10 8:30:21 AM#8
Originally posted by Outai
...like Vanguard's song writing...

 

Oh man, imagine if you could write songs (and store them in macro commands, or "song slots") - that did different things depending on the melody played. Woo! A deeper, slower melody for strength buffs, a rapid, higher song for dexterity/attack speed increases. Just thoughts - probably too complex for "the average MMO player"

I am playing EVE and it's alright... level V skills are a bit much.

You all need to learn to spell.

  Zillen

Novice Member

Joined: 9/15/10
Posts: 144

I am free of all prejudices. I hate everyone equally.
(W.C.Fields)

9/26/10 5:24:50 PM#9

Spellweaver

CONCEPT: Cross between Mage and Druid. Focuses on the manipulation of their own form and the use of an enemy's powers against them. Unlike Druids, however, Spellweavers would have access to far more shapeshifting forms.

DESIGN: "To be a Spellweaver is no small achievement. It requires great focus and strength, both mental and physical, to manipulate not just the world around ones'self, but also one's own body. Only the cunning and able Humans, the magically-masterful Night Elves and Blood Elves, the fierce and powerful Worgen and the sinister, vengeful Forsaken can hope to master the powers of Spellweaving." Due to Malygos being THE Spellweaver, the lore around Spellweavers would be based on the magics that Malygos possessed: the control of the very nature of magic itself.

ABILITIES  --Shapeshifitng--

Spellweavers depend on their abilities to transform and modify their own anamtomy via magic in order to come out on top. While Druids use the magic of Nature to transform almost seamlessly into animals, for Spellweavers it is a far more temporary and subtler change. As they grow in strength and experience, Spellweavers may learn to unlock far more forms than Druids could ever hope to. A new form is unlocked every 5 levels, and it is acquired via a simple, short questline that involves first going into the wildernesses of Azeroth and defeating the creature in either combat, a puzzle or some other such challenge, then absorbing the essence of the creature into onesself and proving yourself worthy of access to the beast's abilities. Like Druids, Spellweaver forms gain different abilities. However, in a way unique to the Spellweaver, at an advanced level, Spellweavers learn a spell (Ley Mastery, Arcane Control, Ritual of Forms) which allows them, when in combat with any creature, to quickly drain the creature's essence and messily transform into that creature for about 15 minutes.

               --Spellcasting--

Due to their transformations being much more temporary, Spellweavers can spare some of their willpower and focus to allow them to cast spells while in any of their forms. Their spells mainly involve being able to manipulate an enemies own abilities against them (eg. Reflect Spell). This allows them to harness the type of magic the enemy uses against them (eg. Fire) and reflect it back at them. Spells like this are the bread and butter of Spellweaving

 


I'm really sick of the whole "There's a massive fanbase for X", or "Y would be a WoW-killer if it just had a chance".

There is no massive conspiracy waiting in the MMO playerbase.

There are no "sleeper-agent fans" waiting to convert once the X or Y is unleashed on the world.

  bingo69

Apprentice Member

Joined: 1/08/06
Posts: 194

9/26/10 5:34:57 PM#10

Beastlord. A melee hero that has up to 2-3pet with him. Unable to use ranged  attack...

Necromancer:  Another Hero with 2-3pet, that actually manipulate the life force in a stronger way then the warlock. As well as boosting his pet while doing so. Mainly a pet class unlike the warlock.

Bard: A hero that weite his own song that can bring many benefit and cripple alot his enemy. Using a similar song design as Vanguard but in better way.

Dragoon: Melee hero based on dragon. Using Spear mastery  to unleash massive devastating AOE attack and such..

Monk: H2H and staves only user. He use his ki/chakra to infuse his weapon into deadly attack. His combat flow give him the possibility to evade many physical attack.

  Xerathule

Novice Member

Joined: 9/29/09
Posts: 100

9/26/10 6:39:03 PM#11
Originally posted by Deleted User

Bard 

-master of buffs, debuffs

-melee damage, spell casting and healing tree, all also improving different buffs and debuffs

-jack-of-all-trades, mediocre at all roles

-unique musical sounds in abilities, as well as ability to play different songs (roleplaying), for example /playsong1, /playsong2...

-daggers, one-handed swords, zither for ranged slot (only usable by bards), leather armor
 

 

I believe they're reworking the buffs and debuffs again in next expansion anyway so why not to slip in a Bard class at the same time. Not that it's gonna happen. I wouldn't also expect any innovative mechanics, like Vanguard's song writing. Hence the pretty basic class description.

I agree with the Bard and Monk idea.  Those are missing from the game.  I think Blizzard was trying to do something different though to be apart from what has been done in the past because they are innovators not duplicators!