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News Discussion  » World of Warcraft: 11.5M Subscribers Since 2008, Has WoW Peaked?

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114 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4055

 
2/10/10 6:01:43 PM#1

Mike Fahey over at Kotaku has made an interesting observation on World of Warcraft: the game has had 11.5M subscribers since 2008, has World of Warcraft peaked?

Image Credit: Kotaku

Blizzard President Mike Morhaime discussed World of Warcraft's stability during today's 2009 calendar year investor call, noting that the game has around 11.5 million subscribers, which is "about on par with last time we announced."

The last time they announced their subscriber numbers was in December of 2008, and despite the release of Wrath of the Lich King last fall, subscriber numbers have apparently remained the same.

So, I ask you then, has WoW peaked? If so, why do you think that is? Let us know in the comments below.

Via Kotaku.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

2/10/10 6:04:51 PM#2

 Damn, I hope it's peaked and all the people that only know MMORPGs by the name of WoW get bored and leave so we can get some quality hardcore MMOs out.

It's not that I'm sick of themeparks (Vanguard proved to me that I can enjoy themeparks), I'm just sick of easy games.

Really, God knows how many people bought consoles for the sole purpose of playing Guitar Hero and its likenesses only to get bored a few months later and never touch the console again.

What about the Wii and its craze everytime the new line of "Wii yada yada" comes out? They don't stick to those games...

WoW has to die out at some point.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 3921

I beleive in life before death... So dont forget to enjoy it while you still can.

2/10/10 6:05:11 PM#3

All depends on the next expansion, if  its somehow fresh and a good improvement then many players might return and the number raises again. If its just the same old stuff... WoW may have peaked.

Currently i am a super hero in DCUO.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Waiting for : GW2

  spyder2k5

Apprentice Member

Joined: 10/09/04
Posts: 354

2/10/10 6:11:17 PM#4

 


Originally posted by johnmatthais

 

 Damn, I hope it's peaked and all the people that only know MMORPGs by the name of WoW get bored and leave so we can get some quality hardcore MMOs out.

WoW has to die out at some point.



 

 

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.

2nd point, WoW will not die for many, many, many more years. Unless of course Cataclysm tanks. I see it continuing at least for another 5+ years. The only thing that will kill WoW, is WoW itself, or another Blizzard MMO.

  Zippy

Hard Core Member

Joined: 7/24/03
Posts: 1383

2/10/10 6:11:53 PM#5

I do not see how they go any higher they must be close to the ceiling for total possible subs as it is now.  But the key number is not the 11.5 million subscribers but rather their 4-5 million NA and European subscribers.  There is no other game that has more than 2-300k total western subs.  I would think it would be impossible to get any higher than 5 million as that is close to the total number of NA and Europeans subscribed to all MMOs.  In effect they really cannot go much higher other by taking WoW to other markets.  I suppose they could go slightly higher with Cataclysm but they are pushing the MMO ceiling as it is right now.  I am guessing they are more concerned with maintaining as many of their current subs now rather than going any higher.

  Nilenya

Advanced Member

Joined: 5/01/08
Posts: 166

2/10/10 6:12:06 PM#6

If you go by those numbers and trust their information then no, wow hasnt peaked. They have as many subscriptions now, as they had right before the WoTLK expansion, or right after, - numbers heavily influenced by the release of an expansion which both brought new players and made old resubscribe. 

If they now, before Cataclysm has really reclaimed old subs or brought in new blood, are at the same subscription number as they were with WoTLK's release, logic dictates the influx of players with the next expansion will raise that number significantly yet again. Wether it will then take a plunge depending on how well the expansion delivers is another matter.

 

I dont think you can really talk about a limit on subs available to any given mmo, because of the influx of new gamers. Certainly mmos have become more visible in mainstream perception of entertainment, and this leads to a continious stream of new subscriptions. I dont see that many mmo's dressing up William Shatner or Mr. T for primetime tv adverts, so for many entering this line of entertainment, there really only is WOW untill they become more savy and know where to look for the the products.

Blizzard never treated wow like a niche product. They have brazenly behaved like they were dealing with a mainstream popular piece of entertainment and brought it into the mainstream in a way no other MMO has done. Its garanteed to bring them subscribers for as long as they bother making their product more visible to the new gamer than any other mmo out there.

  Volgore

Novice Member

Joined: 6/15/08
Posts: 1007

2/10/10 6:13:37 PM#7

I never really believed in those numbers in first place.

But after all the trouble in little China, i absolutely can't believe that the subs did not go down bigtime but are the same as last year.

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

2/10/10 6:13:58 PM#8
Originally posted by spyder2k5

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.

I totally covered that in the rest of the post that you cut out...

  spyder2k5

Apprentice Member

Joined: 10/09/04
Posts: 354

2/10/10 6:16:41 PM#9


Originally posted by johnmatthais

Originally posted by spyder2k5

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.


I totally covered that in the rest of the post that you cut out...


 
No you mentioned easy MMOs, what you find easy not everyone will, what you find hardcore, not everyone will. Thus what I am saying is they have yet to learn to implement a difficulty setting and gear the game around that. Give the player the option type things.

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

2/10/10 6:18:55 PM#10
Originally posted by spyder2k5

 


Originally posted by johnmatthais

Originally posted by spyder2k5

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.


I totally covered that in the rest of the post that you cut out...


 
No you mentioned easy MMOs, what you find easy not everyone will, what you find hardcore, not everyone will. Thus what I am saying is they have yet to learn to implement a difficulty setting and gear the game around that. Give the player the option type things.

 

Really? This:

"Really, God knows how many people bought consoles for the sole purpose of playing Guitar Hero and its likenesses only to get bored a few months later and never touch the console again.

What about the Wii and its craze everytime the new line of "Wii yada yada" comes out? They don't stick to those games..."

Didn't cover what I think of those people?

 

  spyder2k5

Apprentice Member

Joined: 10/09/04
Posts: 354

2/10/10 6:21:36 PM#11
Originally posted by johnmatthais
Originally posted by spyder2k5

 


Originally posted by johnmatthais

Originally posted by spyder2k5

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.


I totally covered that in the rest of the post that you cut out...


 
No you mentioned easy MMOs, what you find easy not everyone will, what you find hardcore, not everyone will. Thus what I am saying is they have yet to learn to implement a difficulty setting and gear the game around that. Give the player the option type things.

 

Really? This:

"Really, God knows how many people bought consoles for the sole purpose of playing Guitar Hero and its likenesses only to get bored a few months later and never touch the console again.

What about the Wii and its craze everytime the new line of "Wii yada yada" comes out? They don't stick to those games..."

Didn't cover what I think of those people?

 

 

Covers what you think of people that buy console games, not MMOs, and further that is not what the topic or my reply is even about.

The topic is on MMOs, specifically WoW, and how you automatically think you like "hardcore" MMOs which is just an opinion of itself. Which is furthered by you thinking the average WoW player would like the "hardcore" MMO you would. So honestly, drop the attitude. All of what you say is opinion based on opinion.

  brostyn

Novice Member

Joined: 1/29/04
Posts: 3120

Cynical? Me? Never.

2/10/10 6:21:50 PM#12

We are talking about a game with 11.5 million scubscrubers peaking? If they lost 10.5 million subscribers they would still be top dog. How sad is that?

 

(that is not a knock on WoW. Its a knock on all the rest of the joke MMOs that can't even garner a tenth of the WoW subscription numbers)

  spyder2k5

Apprentice Member

Joined: 10/09/04
Posts: 354

2/10/10 6:26:53 PM#13
Originally posted by brostyn

We are talking about a game with 11.5 million scubscrubers peaking? If they lost 10.5 million subscribers they would still be top dog. How sad is that?

 

(that is not a knock on WoW. Its a knock on all the rest of the joke MMOs that can't even garner a tenth of the WoW subscription numbers)

 

That is due to several reasons most being that all are just trying to milk money from people, rush the products and care nothing about their players. The other reasons include the fact that content does not get enough updates, and players expect games to come with out with just as much as WoW these days which is not possible, all the way to developers just not giving any content to their players anymore.

Other reason and a good one is there is just not enough willing to pay for the new ones or even move on from what they know.

 

The only game holding steady beyond WoW, is LoTRO and it gives away a TON of free content updates, but because of the IP and lack of real PvP it hits a smaller demographic.

  Methos12

Advanced Member

Joined: 9/05/08
Posts: 933

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

2/10/10 6:27:24 PM#14
Originally posted by brostyn

We are talking about a game with 11.5 million scubscrubers peaking? If they lost 10.5 million subscribers they would still be top dog. How sad is that?

 

(that is not a knock on WoW. Its a knock on all the rest of the joke MMOs that can't even garner a tenth of the WoW subscription numbers)

 

Pretty much. It's not that WoW is failing or anything, it's just that Blizzard most likely simply cannot attract more people given how many are already playing their game. Casual and hardcore markets have already been tapped practically to their maximum... what players are there left to attract?

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  Simsu

Apprentice Member

Joined: 11/06/03
Posts: 258

2/10/10 6:33:11 PM#15

11.5 mil is an impressive number any way you look at it.

 

As others have stated the real question is how the China "incident" plays into that figure if at all.

  Nilenya

Advanced Member

Joined: 5/01/08
Posts: 166

2/10/10 6:35:53 PM#16
Originally posted by spyder2k5

 


Originally posted by johnmatthais

 

 Damn, I hope it's peaked and all the people that only know MMORPGs by the name of WoW get bored and leave so we can get some quality hardcore MMOs out.

WoW has to die out at some point.



 

 

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.

2nd point, WoW will not die for many, many, many more years. Unless of course Cataclysm tanks. I see it continuing at least for another 5+ years. The only thing that will kill WoW, is WoW itself, or another Blizzard MMO.

 

I started playing wow back in the family and friends beta. Before that I had played EQ1 for 4 years, and did so in a high end raiding guild on a pvp server. By any standard EQ1 was hardcore. It was a sandbox game with severe death penalty, and demanded quite a lot of the player compared to, todays addon driven -youneednoawareness- WOW.

I play wow because Its fun too. But mostly, I play it because no other game out atm, apart from outdated old games can live up to my expectations and Ive tried almost all of them. I play EVE on the side, but I go absolutely ballistic at this point when I try a new game and have it be an unfinished, bug riddled, support lacking, Bot/exploit infested piece of S... and then see forums floaded with excuses for it. Im too old for that BS. If it isnt a solid product Im not paying for it. And right now Im severely challenged to find any mmo apart from wow and EVE that delivers on its promises.

PS: Im not putting down Lotro (I kinda lob it in there with wow. Its solid, I just never got the thing with the hobits and the flaming eye)

And WAR, AOC, AION and the likes are travesties that but for the fact that they present virtual entertainment, would have been taken to the cleaners for the crap they are/were. These and others are what makes WOW such a success. Not just what WOW is on its own merit, but how amasing it shines next to the piles of dung other companies fling at us.

  Channce

Advanced Member

Joined: 9/22/04
Posts: 456

2/10/10 6:38:23 PM#17

I had hoped these types of posts had peaked, but they seem to still be on the rise.

When I said i had "time", i meant virtual time, i got no RL "time" for you.

  spyder2k5

Apprentice Member

Joined: 10/09/04
Posts: 354

2/10/10 6:41:30 PM#18
Originally posted by Nilenya
Originally posted by spyder2k5

 


Originally posted by johnmatthais

 

 Damn, I hope it's peaked and all the people that only know MMORPGs by the name of WoW get bored and leave so we can get some quality hardcore MMOs out.

WoW has to die out at some point.



 

 

1st point, the kind of people who play WoW, most of them do not want nor will lay "hardcore" MMOs. Totally different type of players. Sadly companies keep trying to hit all demographics and fail, because they cannot figure out how to blend them.

2nd point, WoW will not die for many, many, many more years. Unless of course Cataclysm tanks. I see it continuing at least for another 5+ years. The only thing that will kill WoW, is WoW itself, or another Blizzard MMO.

 

I started playing wow back in the family and friends beta. Before that I had played EQ1 for 4 years, and did so in a high end raiding guild on a pvp server. By any standard EQ1 was hardcore. It was a sandbox game with severe death penalty, and demanded quite a lot of the player compared to, todays addon driven -youneednoawareness- WOW.

I play wow because Its fun too. But mostly, I play it because no other game out atm, apart from outdated old games can live up to my expectations and Ive tried almost all of them. I play EVE on the side, but I go absolutely ballistic at this point when I try a new game and have it be an unfinished, bug riddled, support lacking, Bot/exploit infested piece of S... and then see forums floaded with excuses for it. Im too old for that BS. If it isnt a solid product Im not paying for it. And right now Im severely challenged to find any mmo apart from wow and EVE that delivers on its promises.

PS: Im not putting down Lotro (I kinda lob it in there with wow. Its solid, I just never got the thing with the hobits and the flaming eye)

And WAR, AOC, AION and the likes are travesties that but for the fact that they present virtual entertainment, would have been taken to the cleaners for the crap they are/were. These and others are what makes WOW such a success. Not just what WOW is on its own merit, but how amasing it shines next to the piles of dung other companies fling at us.

 

I am the same with WoW, but I love WAR because that be all means is what PvP should be like, gear obtainable, leveling possible by PvP and balanced. LoTRO is good if you play with friends, I play it off and on. But it is a taste thing.

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

2/10/10 6:41:48 PM#19
Originally posted by spyder2k5

Covers what you think of people that buy console games, not MMOs, and further that is not what the topic or my reply is even about.

The topic is on MMOs, specifically WoW, and how you automatically think you like "hardcore" MMOs which is just an opinion of itself. Which is furthered by you thinking the average WoW player would like the "hardcore" MMO you would. So honestly, drop the attitude. All of what you say is opinion based on opinion.

*facepalm*

I was trying to stress that non-gamers need to stop encouraging big name companies to create games for non-gamers. WoW is one of those that seems to slowly be catering more and more towards the non-gamers.

  User Deleted
2/10/10 6:41:55 PM#20

I like to think WoW as a roller-coaster with the steepest hill ever imagined. The towering monstrosity rises into the clouds, but rather than making it to the top, you keep climbing and climbing. I think people are just tired of waiting to reach the top. They want to hit the top so they can ride it down, get off and find another ride. When you finally get off, you can say without a doubt "That was the greatest ride ever." and be satisfied.

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