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MMORPG.com's Jon Wood takes a look at Cheyenne Mountain Entertainment's recent announcement that they would be shelving their MMO in favor of a third person online action game, and what it could mean for the future of the MMO.
Cheers, |
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jrworden1976
Novice Member
Joined: 6/23/08
The real problem is not whether machines think but whether men do. |
12/10/09 11:41:57 AM#2
Not really all that surpriseing... Its the same here as with Earth&Beyond. No body cares enough to follow through and get the job done. |
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12/10/09 11:43:30 AM#3
I cannot see either SGW, or STO really being long running mmorg, like most games they are grabbing for cash and not even considering 3-5+ years down the road. Sadly in this cruel market if you put out something half-baked most will scream fail and leave after the first month or 2. And BTW is STO trying to set a new CE price really 79.99 OUCH alot for a game that simply will fail horrid. I will not touch my CC for any of these current games until they start proving they plan to attempt to last and not fold in a quarter. |
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AmazingAvery
Age of Conan Advocate
Joined: 1/16/07
The only time you run out of chances is when you stop taking them. |
12/10/09 11:45:57 AM#4
This sums my thoughts up from the article: • If the game isn't good, that's probably going to spell the end of CME or at the very least, Stargate Worlds. Not that this isn't partially pro. If CME can't get this game right there'd be no reason to assume that Stargate Worlds would be worth a subscription. I think there is overwhelming news from the last year which points out not much confidence, but I hope they can prove me wrong.
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12/10/09 11:48:07 AM#5
Maybe this is a good thing the game might fail and someone else can pick up the IP. |
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12/10/09 12:12:41 PM#6
I know I said it was a cash grab...and that's pretty much stating the obvious. There's a difference between a company developing a product and releasing said product on a predetermined schedule like most games do, and developing a product with assets from another game that is still in development for the sole purpose of getting some kind of ROI...ANY kind of ROI. The latter is a cash grab...the former is just normal business. SGW was normal business...Resistance is not. I expect that it will be a rushed product plagued with problems...and I expect that will doom SGW to cancellation. Having said that...I hope I am wrong. I want to see both games succeed...but I just don't expect them to at this point. Cheyenne...please feel free to surprise me...but at this point I'm hoping MGM pulls the license and goes with a company with a proven track record (ie the company, and not the individuals, has released a product)...because you're looking like Perpetual at this point. Here's hoping the same thing happens with SGW that happened to STO. |
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12/10/09 12:15:09 PM#7
Originally posted by Thor79 Taken over by Cryptic? Hell NO! It's bad enough they are ruining the Trek MMO. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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12/10/09 12:15:43 PM#8
I am not surprised what so ever.It is a shame of what might have been. |
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12/10/09 12:32:47 PM#9
Agree with the article, though I do want to comment on one point: "•They might have an uphill battle on their hands with an SG-1 centric game pitting SGC against Goa'uld. After all, we're two series removed from the system lords being the primary antagonist of a series. Players may not be so interested in playing or playing against a villain that was so long ago defeated." A game that asks us to ignore the last two seasons? I think we can all safely do that (if we haven't done it already). |
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12/10/09 1:36:13 PM#10
I don't like this idea either. However, early showings of the MMO also had me being a skeptic. For one point basing it in the middle of the SG1. A game like this is the only logical outcome with what CME was trying to do, and like the article said will probably spell the end for SGW. I think CME should have looked at approaching the game by getting involved as a subcompany to a bigger company. I hate the idea, but it would have lended them the funds. They should have gotten involved with NCSoft, Atari, SOE, or EA. One of these larger companies pushing the game would have allowed it develop faster and be more complete. Even if it at this point SGW releases it won't have the market strengths to compete with such major titles coming up like TOR, GW2, FFXIV, and so on. I think at this point the game is unfortunatley a loss. Which is sad considering the failure of every other Star Gate based game that has been developed.
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12/10/09 1:55:20 PM#11
Wow...an article summarizing news that's less than 24 hours old, with nothing new in it, utilizing info from forums, "two cents" that really doesn't offer an "opinion", and a finish of "it's too soon to tell". Really useful article here folks. Good to see mmorpg.com finally using its contacts in the business and its journalistic ability to dig into a story and gather some insight/developments/news for their readers.
Thanks guys. |
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12/10/09 2:06:15 PM#12
Originally posted by Bountytaker
heheh - funny reply was thinking along the same lines but wasn't about to try to sum up my thoughts so concisely - thanks
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JYCowboy
Apprentice Member
Joined: 1/11/05
SWG: Jess Youngstar(CIA)-Ahazi |
12/10/09 2:11:16 PM#13
Originally posted by Bountytaker
I think what is important in this artical is the fact a developing MMO is becoming a FPS to recoup Investment costs. Its sounds like a first to me, good or bad. So the next question would be can a game world featured in a FPS be accepted as a following MMO? Of course that is all dependent on whether these games succeed. |
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12/10/09 2:19:17 PM#14
I am still wondering if we will see any online Stargate game. I was/am getting sick of looking at screens hoping to play it. |
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Originally posted by Bountytaker Hey, it's called a column. It's commentary upon a pre-existing issue. If it was new information, it wouldn't have been a column.It would have been news. So, yeah, feel free not to like it, but it does help to understand the context of what you're reading before flaming. Thanks Cheers, |
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12/10/09 2:28:01 PM#16
Originally posted by Stradden Hey, it's called a column. It's commentary upon a pre-existing issue. If it was new information, it wouldn't have been a column.It would have been news. So, yeah, feel free not to like it, but it does help to understand the context of what you're reading before flaming. Thanks I am just going to add that this can also be news for those people such as myself that do not follow a lot of different websites. So just because something has no value of being informative to one pwerson, doesn't mean that another will not find some news in it. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
12/10/09 3:05:47 PM#17
OK I will just call it like it is its a cash grab, I guess they are out of funding from whoever gave them the last bit of cash. So now they have screwed up this game for the past 5 years, and you now the expect to sell us a game they did on the fly??!!!!!! Im like do you really expect me to buy a pos, from a company that cant program its way out of a wet paper bag. Like give them a second chance why after 5 years of nothing. Fool me once shame on them, fool me twice shame on me. Im sorry they are not getting any chances with me or my money. CME should be shut down, let those folks go get real jobs where they should be accountable to somebody for doing something.
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12/10/09 3:44:46 PM#18
I didn't like Champions...but then again I've lost interest in superhero stuff. As for STO...guess we'll have to agree to disagree that they are ruining it. Some aspects are certainly not in line with what I want to see...but I wouldn't say they are ruining it. |
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12/10/09 3:45:57 PM#19
RPG shooter> RPG shooter + small online componant>MMORPG seems a logical development process nowadays. I think we'll be seeing alot more of this sort of thing-Marvel Online seems to be similar from what I've heard. Many in the shooter pvp crowd don't seem too interested in the whole MMO crafting/housing/social thing anyway. Good luckl to them. |
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12/10/09 9:30:37 PM#20
Well looks like this narrows down my mmo list for 2010. I have to admit that I am greatly disappointed in CME for not trying to stick with what they started and not realizing that there is almost nothing that can come from SGR. I was really looking forward to the plans and gameplay that CME talked about having for SGW. As for STO, I really don't see how Cryptic is ruinning it, since one of Paramount's biggest blunders was trying to satisfy every trekkie out there, which just isn't possible. Cryptic is actually doing exactly what I suggested should be done when Perceptual (?) still had it. I'm glad they are also working on the backstory to tie the events of the ST universe into the events of STO. And as for the CE version, most CEs are around 69, so a $10 spike isn't that big of a deal imo, still not going to get it. Now if only GS didn't have the Constelation class Enterprise as the pre-order bonus... |
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