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News & Features Discussion  » Guild Wars 2: Exclusive Interview

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85 posts found
  illyana

Advanced Member

Joined: 1/09/08
Posts: 610

12/08/09 4:45:57 PM#21

does this mean my beloved 5-armor parts mechanic is removed and we will hav a 1-piece armor?
i really like the way that we can interchange armor parts from other sets in GW1 to create a unique look


Have fun storming the castle! - Miracle Max

  XNEO

Novice Member

Joined: 6/29/09
Posts: 11

12/08/09 4:52:20 PM#22

Yeahhh thx MMORPG.com and Arenanet for this Interview :D, it answer a lot of things =D

maxneo Xfire Miniprofile
  shadow050

Novice Member

Joined: 11/29/09
Posts: 18

12/08/09 4:52:23 PM#23
Originally posted by illyana

does this mean my beloved 5-armor parts mechanic is removed and we will hav a 1-piece armor?
i really like the way that we can interchange armor parts from other sets in GW1 to create a unique look

 

It sounds like they are just doing what other games have been doing, where tanking type classes wear plate, dps wears chain - cloth and the healer wears most likely cloth. I would bet money that a one piece of armor system is what they are doing. Just wouldnt work as well imo. In GW1 the armor was unique to each class, the style and everything, but with the new races they cant use the same templates so they have to make different styles. Thats what i got from the article.

  iStyle

Novice Member

Joined: 11/16/09
Posts: 40

12/08/09 4:52:44 PM#24
Originally posted by shadow050
Originally posted by Lydon
Originally posted by shadow050
Originally posted by iStyle
Originally posted by jondifool

to me the most interesting bit was 3 kinds of end game! PvE and PvP is ofcouse included  as exspected but World vs World ?

what is that ? Different servers fighting each other ?

Yeah, they said in another interview that there's a place called "the mists" which will feature large PvP battles with more than 100 players on each side, where you can capture outposts, hunt down caravans with siege material, etc etc. It'd likely be server vs server based, so I think they're referring to that.

 

So its basically like AV from WoW? (Sorry for the wow reference :P).

Sort of, except on a much larger scale and anyone of any level can jump in and help effectively.

I like that any level can join to help, kinda like Warhammer. Has there been a released level cap, or is it gonna be 20 again :P

They won't answer most gameplay questions now, but they said that it'll likely be much higher or even non-existant.

  illyana

Advanced Member

Joined: 1/09/08
Posts: 610

12/08/09 5:16:56 PM#25

[quote]Originally posted by shadow050
 
It sounds like they are just doing what other games have been doing, where tanking type classes wear plate, dps wears chain - cloth and the healer wears most likely cloth. I would bet money that a one piece of armor system is what they are doing. Just wouldnt work as well imo. In GW1 the armor was unique to each class, the style and everything, but with the new races they cant use the same templates so they have to make different styles. Thats what i got from the article.[/b][/quote]

yeah thats how i read it too. ive been wondering how armor will work in GW2 since they announced the 5 races. thatll mean they need tons & tons of armor art for each profession, each sex, each race. not to mention starter, basic and elite armors.

the reason why i dont like this is im playing DDO and i hate hate hate their 1-piece armor system. or probably juz cuz their armors really look uuggghh-ly.

i still have faith that anet will not fail in the armor art dept ^_^


Have fun storming the castle! - Miracle Max

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

12/08/09 5:42:52 PM#26

Tbh, I think no game was ever of so little interest to be from all the mayor MMO titles than Guild Wars. First, playing a few weeks, I had the feeling to be in a juvenile's porn forum. At least on the German servers I never had seen such a bunch of immature people, and my guess is, it comes with the F2P. The level of behavior really dropped to an all time low. Then, the game itself was nice, but really did not catch me. The idea to be lost in instances all for myself all the time was more than boring.

I read this with mild interest only. Less instancing sounds good, but still F2P always attracts the worst crowd. We'll see.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

12/08/09 6:35:12 PM#27
Originally posted by Elikal

Tbh, I think no game was ever of so little interest to be from all the mayor MMO titles than Guild Wars. First, playing a few weeks, I had the feeling to be in a juvenile's porn forum. At least on the German servers I never had seen such a bunch of immature people, and my guess is, it comes with the F2P. The level of behavior really dropped to an all time low. Then, the game itself was nice, but really did not catch me. The idea to be lost in instances all for myself all the time was more than boring.

I read this with mild interest only. Less instancing sounds good, but still F2P always attracts the worst crowd. We'll see.

 

Must be the Europeans....

I've never had that experience in GW.  I haven't seen anything going on in the gathering areas that I haven't seen in every other MMO out there.  Lot's of goofing around, socializing, dancing, people acting like idiots, etc.  Same old MMO stuff. They came when MMO's went mass market with WoW.  Might as well get used to them.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Hardlinemonk

Novice Member

Joined: 8/12/09
Posts: 69

12/08/09 7:01:52 PM#28

The PvE sounds interesting, however simplifying PvP? The PvP in GW is  the best most balanced PvP I have played in a very long time! We will see where this goes but I hope they don't change too much in terms of PvP!!! Especially GvG. Can't wait to buy this game.

  iStyle

Novice Member

Joined: 11/16/09
Posts: 40

12/08/09 7:54:30 PM#29
Originally posted by Hardlinemonk

The PvE sounds interesting, however simplifying PvP? The PvP in GW is  the best most balanced PvP I have played in a very long time! We will see where this goes but I hope they don't change too much in terms of PvP!!! Especially GvG. Can't wait to buy this game.

TBH, PvP has been going downhill since Nightfall. Too many skills make it one hell to balance and made a lot gimmick builds viable. IIRC, there's about 1200 skills in the game, and since the game is balanced about only having 8 skills accesible at a time, it's just creates too many combinations. So I hope they rework this mechanic so it can work a bit more like intended.

Anyway, I hope they keep the concept of pre-protting in the game, since that's what made GW PvP special to me, and also what made it so much more skillful than other games.

  Vasburg

Novice Member

Joined: 7/24/07
Posts: 65

12/08/09 7:57:49 PM#30

As expected a typical blabla-interview with mostly uninteresting lickspittle-questions and ZERO new information.

 

However, with one exception: Just by the way he mentioned that the Ranger class will be in GW2 as wel. Hope the same holds true for Mesmers...

  Thanosxp

Apprentice Member

Joined: 3/02/05
Posts: 172

12/08/09 8:04:46 PM#31

Out of the blue,this interview reminded me of a post i saw somewhere else,and it was like this:
-The average player doesn't care about lore when picking a new mmo. He see the set,the theme,gameplay and depth of the game,then buy or don't buy

Kinda weird to see lots of questions about lore and the world,and so few about CORE gameplay. R we going to have auction houses?Any news about level cap now?can we expect to see epic armors or r they going to keep the same pattern as GW?And crafting,how is that going to work?

So many questions about the game...I mean,i don't see ppl in the hype train (at least not the majority of them..not even 1/5,but let's not digress) coming to the forum saying: -if they don't talk more about lore i won't purchase! Lore or i'm out!

Come on..better questions next time

=/ 

  iStyle

Novice Member

Joined: 11/16/09
Posts: 40

12/08/09 8:12:19 PM#32
Originally posted by Thanosxp

Out of the blue,this interview reminded me of a post i saw somewhere else,and it was like this:
-The average player doesn't care about lore when picking a new mmo. He see the set,the theme,gameplay and depth of the game,then buy or don't buy

Kinda weird to see lots of questions about lore and the world,and so few about CORE gameplay. R we going to have auction houses?Any news about level cap now?can we expect to see epic armors or r they going to keep the same pattern as GW?And crafting,how is that going to work?

So many questions about the game...I mean,i don't see ppl in the hype train (at least not the majority of them..not even 1/5,but let's not digress) coming to the forum saying: -if they don't talk more about lore i won't purchase! Lore or i'm out!

Come on..better questions next time

=/ 

They have openly stated a LOT of times that they won't answer gameplay questions until next year, and many have already asked but just got a "no, can't tell ya". Hope it's because they want to get the gameplay exactly right before telling about it, not some kind of get hype ploy.

  illyana

Advanced Member

Joined: 1/09/08
Posts: 610

12/08/09 8:43:46 PM#33

yup, CORE gameplay info next year. they can only talk abt races and lore for now
most of us here know that
so we know what to expect with these interviews
probably they havent written core yet in stone
a lot can change between now and launch
tidbits like the ranger prof confirmation and armor types are a surprise


Have fun storming the castle! - Miracle Max

  banshe13

Novice Member

Joined: 2/29/08
Posts: 205

12/08/09 8:45:18 PM#34

IM going to wait on buying GW2 now that there messing with pvp and making less skills.

  User Deleted
12/08/09 9:18:38 PM#35

I have no words for how excited I am...

:| :| :|

 

come out with it already!!!

  AutemOx

Novice Member

Joined: 11/01/04
Posts: 1719

12/08/09 9:53:30 PM#36

Neat to read, although theres really not new information about gameplay, ah well.

I really hope its good, I loved GW1 and the way it brought something so new and even more enjoyable in a lot of ways than traditional mmorpgs.  I will be sad with GW2 if they remove the 8-skill system, which they almost definitely will. And also the low level cap, which I really enjoyed.  And the skill hunting, which was so fun!  But GW1 was so amazing that I definitely have hope that GW2 will bring something great to the table. 

I am waiting for them to tell us what will make GW2 different from traditional mmorpgs besides being set in what has become a favorite world of mine (lore, music, and graphics).  And crossing my fingers!

Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16766

12/08/09 10:10:38 PM#37
Originally posted by shadow050

One thing is the End game section. I wonder how they will do it, saying something along the lines of not having large raids. If i missed something let me know lol

Well, there are many other interesting options for end gaming besides RAIDs, they don't have to follow EQs old footprints. It will be interesting to see how they do it. They could also use split up raids (there was one in factions, where one 8 group party started with a certain thing and another something else but the groups then got together to clear the second part of the mission). Traditional raids are getting somewhat boring now and I am sure that Arenanet can add something new to the endgame.
 

If the endgame really gets boring they will most likely make a raid expansion, Arenanet have been good on giving their players what they want before.

This game will be very interesting and I am sure other devs like Blizzard keep a close eye on it. It have many features no MMO have had before.

  achellis

Novice Member

Joined: 9/21/05
Posts: 548

Murder She Wrote.

12/08/09 10:11:24 PM#38

cant wait to play there PvP sounds like it will be decent.

  xanphia

Novice Member

Joined: 9/28/09
Posts: 694

12/08/09 10:14:43 PM#39

I hope they don't simplify the combat too much, the original GW had some great combat aspects and all the different combinations made the experience always interesting.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16766

12/08/09 10:20:16 PM#40
Originally posted by xanphia

I hope they don't simplify the combat too much, the original GW had some great combat aspects and all the different combinations made the experience always interesting.

Agree.

 But one of the best thing in the original GW wast he AI. The henchmens and heroes are smart there (well, they wasn't so smart at launch but were upgraded). When I play Dragon age it really annoys me how you need to micro manage your group, in GW a npc healer works almost as good as a real human. And the mobs are very good coded, the AI are far better than in any other MMO out there and I hope they improve it even more for GW2. :)
 

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