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Face of Mankind

Face of Mankind 

General Discussion  » Face of Mankind - What it is and What it isn't

3 Pages « 1 2 3 Search
54 posts found
  hidden1

Apprentice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

12/08/09 12:39:19 PM#41
Originally posted by johnmatthais

 Combat is in no way long range melee and is also in no way a gankfest or boring. It's insane. It takes patience. It takes strategy. It's a bit slower than its FPS cousins. Still, it's crazy. When you get a good 50v50 going, it's like nothing you've ever experienced before.

I was used to 250+ on-screen players in a pvp race vs. race during a chip war in RFO.  Well that is to say I used to enjoy until the game got swarmed by fly-hackers. :(
 

Is 50vs.50 really that exiting?... Hmm I may have to look at the video ppl are talking about...

  hidden1

Apprentice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

12/08/09 12:49:48 PM#42

This is a quote right here from MMORPG.com, from the following link:

 http://www.mmorpg.com/gamelist.cfm/game/91/feature/1844

 

"Due to limited resources and time, we were never able to complete one major feature in MMOs, which is known as PvE (Player vs. Environment). This is basically known as “content”. We have often been criticized of lacking content, which is true. We are planning to change this now."

Interesting, in the article that developer also talks of Elementum, and the idea about Elementum playing a double roll as currency in the economy and resource for body features and crafting.  I kind of like the idea... well on paper so far.

 

 

 

 

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

12/08/09 1:21:35 PM#43
Originally posted by Dedthom
Originally posted by johnmatthais

 Combat is in no way long range melee and is also in no way a gankfest or boring. It's insane. It takes patience. It takes strategy. It's a bit slower than its FPS cousins. Still, it's crazy. When you get a good 50v50 going, it's like nothing you've ever experienced before.


 

So you can duck behind cover to reload and advance on your enemy, instead of standing 5 to 10 feet apart unloading into each other till someone falls down.

Yeah, you can. People are just stupid. >.>

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

12/08/09 6:23:22 PM#44
Originally posted by hidden1

This is a quote right here from MMORPG.com, from the following link:

 http://www.mmorpg.com/gamelist.cfm/game/91/feature/1844

 

"Due to limited resources and time, we were never able to complete one major feature in MMOs, which is known as PvE (Player vs. Environment). This is basically known as “content”. We have often been criticized of lacking content, which is true. We are planning to change this now."

Interesting, in the article that developer also talks of Elementum, and the idea about Elementum playing a double roll as currency in the economy and resource for body features and crafting.  I kind of like the idea... well on paper so far.

Shamefully, it was written a year and a half ago, the game's in Open Beta and none of that seems to be in yet other than objectives.

  seabeast

Novice Member

Joined: 3/24/05
Posts: 766

12/08/09 6:43:01 PM#45
Originally posted by Zorvan01
Originally posted by Ottertastic

The negativity here is startling! Well, actually no it isn't :)

 

Anyways, you judge based off of the old game. Give the new one a try before you go off and bash it. I'll also say that CB was a very poor representation of how the actual game performs.


 

So you're saying high level charcatres aren't killing new players as soon as they spawn, before they even know what the controls are or how to play? Because unless you can say this is not and cannot happen in the "current" game, then it is the same as the "old" game: gankfest for asshats.

Hmm sonds like a free version of Darkfall
 

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

12/08/09 8:00:54 PM#46
Originally posted by seabeast
Originally posted by Zorvan01
Originally posted by Ottertastic

The negativity here is startling! Well, actually no it isn't :)

 

Anyways, you judge based off of the old game. Give the new one a try before you go off and bash it. I'll also say that CB was a very poor representation of how the actual game performs.


 

So you're saying high level charcatres aren't killing new players as soon as they spawn, before they even know what the controls are or how to play? Because unless you can say this is not and cannot happen in the "current" game, then it is the same as the "old" game: gankfest for asshats.

Hmm sonds like a free version of Darkfall
 

Don't listen to Zorvan. Once again, if you get in faction chat, and or, go to your faction's territory, there is very little chance of a gankfest occurring unless you start out in the middle of a war that your faction's in. NYC should be labelled as a "proceed at own risk" territory, though. The Brotherhood (BoS) are supposed to be roleplaying asshats that blow up people that stray from their group of faction-mates. It's just who they've been laid out to be. They also like to hit up NYC because it's where the greatest mix of factions is.

  nAAtimus

Novice Member

Joined: 8/08/06
Posts: 328

12/10/09 1:54:37 PM#47

I just want to throw in that I started playing this game yesterday and did not get ganked once.

This forum is a troll connoisseur's wet dream.

  GTwander

Hard Core Member

Joined: 3/14/09
Posts: 5202

LARPer Hunter

12/11/09 2:59:14 AM#48

Regardless of the inane posts of those that based it all on the first 15 minutes, I've been looking for a game that emphasizes player politics and has that "drop you off in the middle of nowhere to fend for yourself" feeling that most sandboxes do, and do well. Complexity has never got me down, so I doubt I will have issues.

I do have a question regarding day to day activities. Like, what do you *do* usually as a group or when assigned tasks?

I would figure on joining the cops, but I would hope there is a lot of things going on that don't involve just blindly checking others for contraband.

 

 

~on the point of elitism - DUH - wtf do you think happens with "player politics" - HIGH SCHOOL. Never gonna change, and you can't go into a game like this expecting to start a guild and own things on day one. I am totally able with being told what to do by another player, because what is that guy's job really but to deal with tons of people - lining *them* up with things to do. I'd rather just have things to do *period*.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  GTwander

Hard Core Member

Joined: 3/14/09
Posts: 5202

LARPer Hunter

12/18/09 4:48:44 PM#49

Hmm, sounds very likely, but the only way it really affects my outlook still is if the entire game is at "ceasefire" and there's nothing going on, and nobody to assign or allow anything to happen. If it really is a case of "mother may I" for every occasion, then I will probably have issues.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  HeadBytor

Advanced Member

Joined: 11/26/06
Posts: 82

12/21/09 3:01:27 PM#50
Originally posted by GameRev

IE you say game supports politics, but it is IMPOSSIBLE to topple bad leadership, the only thing you are going to topple is your account, as you gladly press delete once you realize the leadership owns all, and the leadership has been the same leadership for 5 years.. and knows how to create a leadership to continue the same leadership.Not only that, but they as a leadership know how they can exploit all the rules to run you out of town, all while you are playing the game fairly.
 

 

and thats why you'll never over throw them unless you get off the forums and do something different.

try finding people who feel the same way, find someone who can take over the role as pres. unless you plan on doing it your self. needs to be a rank 7 i believe. basicly gather an army up and start a civil war. that simple.

  qweasd170

Novice Member

Joined: 3/11/09
Posts: 31

12/25/09 4:02:39 PM#51

This game needs to have a good intro for new players, other than walking out of some cloning facility into some teleporter and then getting killed by some kid who has nothing better to do than kill newbs because this game is so lacking in content. When you add an ingame tutorial, I will probably come back. I like the idea of this game, but don't like the players and ironically, this game is player driven. If people didn't like to grief, there would be a lot more of these types of games. Again, I like the concept, but this game just lacks polish. I would love to play a game like this but sadly, this game has been nearly as fun as I had anticipated. To sum up my dissapointment, it was more satisfying uninstalling the game and saving 1 gig than playing the game.

  iZakaroN

Novice Member

Joined: 3/03/06
Posts: 725

\m/

12/25/09 4:17:42 PM#52
Originally posted by Zorvan01

The short translation:

The dev ( as in single ) won't provide any real content and you are completely dependent on other players to have something to do in the game. It would be a sandbox game except the dev can't be assed to even provide sand. If you enjoy being told what to do by "higher ranking" players, a majority of which were elitist pricks when the game was running the first time, before it shut down due to having a *surprise!* dismal population and almost non-existant cash flow, then this is the game for all you sado-masochist out there.

My advice: Go to a construction site and pay someone to let you watch them hang drywall. You'll get more entertainment for your money and time.

 

You suggest to go and play some brainless theme park pseudo-MMO?






Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
______\m/_____
LordOfDarkDesire

  User Deleted
12/26/09 11:40:02 AM#53

I think this game is kinda fun, I started off in the miners guild. But found it boring pretty quick. So I started my next character off as a LED. Haven't thought about looking back since hehe.

This is a true sandbox game imo, not many games can you play as a cop and enforce laws against other players. Yes, if you see someone breaking the laws as a LED you can shoot people with non-lethal weapons to stun them and arrest them. Or pull out your lethal weapons and just kill them hehe.

I just started playing around a week ago, casually, and I am still learning things out about this game. Here lately every game I play, as soon as I get in game I already know all the controls and most of the mechanics. But FoM still boggles me about somethings. Im just starting to learn the game under one of the factions, It seems all the factions play diffrently.

You will find some elitist pricks in this game for sure, but I expect that in every game.

I think I found a new home for awhile..

  Riotgirl

Novice Member

Joined: 6/14/03
Posts: 519

Dating Asian women is a longer camp than the Cleric Epic in EverQuest!

9/12/10 11:39:55 AM#54


A sandbox has to at least have some friggin' sand in it. FoM is more of a litterbox than a sandbox.

From the little I have read about the 'new' FoM, could someone please address Zovran01's criticisms that FoM is a sandbox with little to no sand? I've read a few threads, and I'm struggling to understand how one can interact with the world and affect gameplay other than through meta-game RP mechanics (sounds like Cowboys and Indians) and shooting.

What can one actually do in FoM? What tools have been given to players to create content other than RP rules, and enforce them through shooting?

I remember when the original iteration of FoM was released, I was potentially intrigued by the concept but wasn't sold on the implementation because I felt - rightly or wrongly - that the sandbox environment was incredibly shallow i.e. held very little sand in order to create meaningful content.

With the exception of Eve Online, this - lack of tools to allow players to create meaningful content and/or the inability to effect the game-world / gameplay - is my overriding bugbear with sandbox games: lack of sand.

Cheers!

"If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."

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