| 126 posts found | |
|---|---|
|
11/28/09 4:37:41 AM#101
Originally posted by TheConfined I pick a female Sarducaan since male characters have their dicks hanging out(which btw is fucking hillarious...how could a company waste any time/resources making a totally useless feature that would turn away customers moreso than attract, considering the majority of MMO players are male and probably don't want to look at dicks all day). I laughed. As for the game, I really don't agree with p2p beta testing. People have expectations that they should be entitled to the same benefits of a finished game. It just creates drama. I would much rather have a non-fan rip the game apart from the insides out until my game gleams like the ample butt of a finely tanned Brazilian swimsuit model. As an old school UO player I look forward to a finished product out of MO. I can't wait to see what they come up with. "There is a certain undeniable power in the void; within lies an unspoken promise of greatness, the shadowy truth that man is ruled by fear not of what is seen, but of what he perceives is seen beyond." |
|
|
11/28/09 4:47:02 AM#102
I agree with the OP.
|
|
|
11/28/09 4:51:08 AM#103
OP it is unbelievable that you're calling that a review with all the emotional scattered around your post. I am sure that by somehow you have a personal rage building up against someone related to MO, so is your post there. Check the unbiased review posted on this thread for a review, and try to learn how a nonbiased review can be made. That post plainly describes what's there and what's not. |
|
|
"As an old school UO player I look forward to a finished product out of MO. I can't wait to see what they come up with." See thats the thing...Star Vault is incapable of producing a quality product and MO will never be anything other than a complete waste of time The only thing SV is good at is dreaming and making really cool sounding concept ideas but based on what they have right now it is blatantly obvious that even if given 5 years to work on the game and unlimited funds they wouldn't even be able to do half of what they're claiming to try to do Virtually every system that exists in the game right now is a placeholder and there isn't a single combat related skill in the entire game other than a few magic spells all of which do one of two things, they either deal damage or heal...theres no roots, snares, stuns, mezzes, AE spells of any kind like I said, the game is a total fucking joke and will fade into the shadows of complete failure MMO's
if I were to give a real full length review, I doubt anyone would read it and considering how unbelievably bad the game is, this is why I reviewed it the way I did...the game is total garbage and I try to convey that point as quickly as possible |
|
|
11/28/09 8:08:28 AM#105
Originally posted by TheConfined
butthurt troll hater doomsayer |
|
|
qazqaz123
Novice Member
Joined: 6/26/06
Darkfall Released, Devs were a failure. |
11/28/09 9:11:00 AM#106
Properly the worst review i ever seen, reminds me a little of the review from eurogames on DFO. Unbiased, not well tested, not documented.
This OP is expecting to play fully released game, his expecting to get his money back for something he tested, and think he bought a released version of the game and not just the PRE-ORDER. First off, theres a reason its called preorders. They should never give you, your money back cuz your not happy with your preorder 2 days after you tried the game. Beeing mad on torrents, well heres the world for you. As files gets bigger so does the bandwith needed to distribute them. and you know what, BANDWITH Cost money. Yes thats true, they dont waste alot of money on haveing a 10gbit rack standing there for the sole purpose of uploading the client to everyone upon a new release. Furthermore, wipes! In most beta's ive done thats been a needed feature. If the OP mistakenly thinks that WOW US Beta was a real beta, same goes for the eu one, then his very wrong. They had some finished game. And translated the stuff from korean into English etc. notthing else. For those that were in korean CLOSED Beta. They would know that wipes, happend regulary, and the ame wasnt that smooth. So wow kiddo.. Go back to your place.. And please stay there! |
|
12/01/09 5:53:00 AM#107
I find review pretty accurate, compared to MO atm and darkfall at launch, DF was so much better. Unless they can pull miracle out of their ass its not going to go well for MO. Atm UI is just awful, makes DF version look freaking brilliant, which its not. |
|
|
12/01/09 6:22:54 AM#108
Leave the reviews to those who can write objective, coherent descriptions of a game. This useless drivel hurts my head, and the teenage angst comes out in whiny, hormonal rages. It would have been enough to say you didn't like the game, but the OP is trying to slander both the game and development studio. I have no interest in ever playing MO, but I hate seeing people go through this much effort to discredit a game. If you thought you were doing the community a favor, you should really re-read what you wrote and think about it. The community is best served by clear, concise information (i.e., facts) and opinions based on content/functionality tempered by consideration for the phase/status of a game. |
|
|
12/01/09 9:21:30 AM#109
Originally posted by Talin
Realistically speaking, most people who pre-ordered to get into beta don't even play the game (and for good reason).
There are people who think the OP's review is spot on -- I'm obviously one of them. But if you don't you can't just say it's not a good review. Objective reviews are almost impossible at this stage of the game because the only people who can review the game are those who felt hyped enough to buy into it, to pay to play the beta. Some people feel dismayed, looking at the progress and blatant lies coming out of SV ("The Massive LOD is holding us back!" was a big one) and feel that by Q4 the game simply won't be ready, and that SV used lots of methods like the PowerPoint, like the previews on MMORPG and other sites in order to drive up interest in the game features that will certainly not be there for launch. Ethically speaking, it's a low caliber thing to do and even (sadly) Darkfall's previews with outside reviewers were more accurate for the content they had in at launch. The problem with Darkfall is that the game pretty much sucked, and it had 8 years of hype. But they delivered more or less on what they said during the previews and interviews, just poorly.
StarVault instead, is not going to release half of what they 'hyped up' in the game. Look back at the reviews with Mats out there, and the features he talked about -- they are all cut for launch, but we didn't find that out until some time AFTER the preorder period. Beta was an assumption to a lot of people that all the features were in, and that the testing was going to happen and we'd be in a bug ridden game. That was fine. But up until last week, they were actively developing and throwing code into the game with thievery -- an admission by Emil Jones.
Now if you find the game fun and entertaining, obviously the OP's review is not going to seem accurate to you, as it doesn't reflect your own point of view. But that's the thing with reviews isn't it? They are subjective in general, unless they are 'commissioned' -- and even then sometimes the reviewers don't put the time or effort in to really review the game. Right now, SV is trying to motivate the community to create positive PR for them by offering prizes -- it seems shady but given the paid beta, it's unsurprising.
Thing is, all along people (and myself) talked about mismanagement of the game and we see it now in releasing 'fluff' features like thievery, failing to release proper working systems, a lag free environment, and a cohesive game experience from the getgo. This explains exactly why they went for a paid beta -- because they could not properly manage the money they were given from investors, and their plan wasn't executed well or implemented properly. At this point, I don't really care -- I'm following MO because the ideas on paper were great and my hope is that they get fleshed out at some point, but the way it's going now... I don't have good feelings about it. Hopefully SV gets bought out and an experienced developer can take the reins and give the game a good future.
Please don't make EVE comparisons either, because at least EVE had good core gameplay from DAY ONE. The combat in MO is horrible, and now I read reports about half of the data being client side and easily hackable. PMs kind of confirm that rumor but I'll leave that alone for now. If you don't demand the changes, you are going to be in for a really, really horrible gameplay during launch and that's why many of us spoke out so vocally at the time. I have since watched them fail to deliver over and over, so I'm done waiting and set my hopes on another game, but in the corner of my eye and the little time I get at work, I'll keep an eye and comment on what's going on, half laughing about it because I knew I was right from the beginning.
Sad thing is, people are still complaining about that patcher... something I mentioned months ago. But at least you got bigger fonts and a cave guys :) I'm sure that makes up for it :P |
|
|
Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
12/03/09 4:22:17 PM#110
100% agree with the OP. Mortal Online is a piece of garbage. It is worse than Darkfall was at release, if you can imagine that. And it is a shame that sandbox games turns out to be piles of garbage games like this. It gives the genre a bad name. Luckily you have Eve which is the only sandbox worth mentioning. Mortal Online is a fucking disgrace. |
|
12/04/09 6:09:05 PM#111
Originally posted by Yamota
Your still not done ranting? ![]() Damnant quod non intellegunt
|
|
|
12/04/09 6:13:26 PM#112
I think people are just upset that they didn't bother to read the caveat that SV had written and put on like the front page when they pre-ordered for beta. Otherwise they would have known that content and stuff was going to be released and worked on in waves and that not everything was going to be up to test. -------- The most awesomest after school special T-shirt: |
|
|
12/06/09 10:26:56 AM#113
Considering he's bitching about systems that are just there temporarily to give players something to do while they roll out the real stuff.. yea. The OP is brilliant. Not to mention he's wrong about the 1 million combo thing, its 140ish million. No it's currently not in place, as only a subset of the materials and craftable parts are available, but once they add in-game sources for everything.. yea. ---- |
|
|
Haven't you realized that since the very start of beta EVERY SINGLE THING IN THE GAME CURRENTLY IS A PLACE HOLDER. How the fuck can we be testing the game if 99% of the game we're currently playing is not even whats going to be in the official release. Beta = feature COMPLETE...not every feature unfinished and broken as fuck do you realize how long it takes to code most of the things this team is pretending it can code? Believe me Star Vault does NOT have the team nor the funds to create a good game...its literally impossible for them and they will 100% guarenteed run out of funds before this game ever goes from being a totally worthless piece of shit to something halfway decent every single post from fanboi's involved explaining how nothing in the game is finished but that once it is...it will be amazing [Mod Edit] |
|
|
12/07/09 9:50:24 AM#115
Originally posted by TheConfined Hello? It is a beta. Any game in beta is totally incomplete and will have loads of issue, beta testing isn't for fun, it is to fix all issues with the game so it doesn't release like Vanguard. The fact that a MMO is releasing late is not something new, not even for other genres, "Diablo 2" released years too late. Would it be better if they release it way too early like VG, AoC and for that matter DF? No it wouldn't, it is a lot better to postpone a MMO launch and release it with no or little bugs and fun game play than to cut a lot of important content (like WAR) and releasing a client that is almost unplayable (AoC and VG). SV should not hurry this game, but release it when it is finally done and stable. Paying to play a beta isn't that smart unless you love beta testing. Maybe you should just stay far away from the game (and all other betas) and only play actually released games? I say it again: beta tests isn´t for fun. It is for huge fans that want to help tuning the game. Play something else until the game comes out in other cases. MO might suck badly at release but you can't actually say that until the game releases. And it was your decision to pre-order a game you never seen. I would only do that if I am a huge fan of the company or dev that made the game, like GW2. |
|
|
12/07/09 10:00:43 AM#116
Originally posted by TheConfined |
|
|
12/07/09 11:22:50 AM#117
Originally posted by Loke666 Hello? It is a beta. Any game in beta is totally incomplete and will have loads of issue, beta testing isn't for fun, it is to fix all issues with the game so it doesn't release like Vanguard. The fact that a MMO is releasing late is not something new, not even for other genres, "Diablo 2" released years too late. Would it be better if they release it way too early like VG, AoC and for that matter DF? No it wouldn't, it is a lot better to postpone a MMO launch and release it with no or little bugs and fun game play than to cut a lot of important content (like WAR) and releasing a client that is almost unplayable (AoC and VG). SV should not hurry this game, but release it when it is finally done and stable. Paying to play a beta isn't that smart unless you love beta testing. Maybe you should just stay far away from the game (and all other betas) and only play actually released games? I say it again: beta tests isn´t for fun. It is for huge fans that want to help tuning the game. Play something else until the game comes out in other cases. MO might suck badly at release but you can't actually say that until the game releases. And it was your decision to pre-order a game you never seen. I would only do that if I am a huge fan of the company or dev that made the game, like GW2. I will agree that beta tests are not for fun -- but a 'beta' gives the assumption that all the main systems are IN the game, not being coded and thrown in (like thieving or whatever). That's a relatively standard definition -- 'feature complete' meaning all the features are in and tested individually. Beta means they are being tested 'as a whole.'
Either way, we will see what happens. |
|
|
12/07/09 11:40:25 AM#118
An honest review of the state of game is what this is, nothing more, nothing less.
Fanbois cry wolf, sad but true. Currently playing: MMORPG.com hatefest forums! Waiting for: GW2, ArcheAge, Firefall & TSW Dead and Buried: SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks(this includes that horrid Aion, glad i only beta'ed)! |
|
|
Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
12/07/09 4:24:16 PM#119
Originally posted by Loke666 Ok so you admit that the game is far, far from release? Cause I be interested to hear what you would say when the game is released in a month or so. |
|
12/08/09 9:32:04 AM#120
Originally posted by Talin
I find the review clear and concise. I think he has been pretty objective. And talking about betas, I am not an expert on MMOs but my common sense tells me that a beta is a ¨game in test¨ in other words you are not testing to see how good or bad we created the game but how good or bad it works in a real scenary of a server crowded with thousand people playing at the time. It pisses me off when someone uses the argument of the beta testing stage to justify why a game is bad. It is bad because was created like that not because it is a beta. |
|