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3/10/10 1:33:04 PM#121
lol |
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3/10/10 1:40:45 PM#122
Nice post i enjoyed looking it over. Cheers! |
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Update for 3/14/2010: EU: = 12,614 (Weekly Increase of 73) NA: = 8,763 (Weekly Decrease of 318) Total: = 21,377 (Increase of 2,721 since 11/17/2009)
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Update for 3/22/2010: EU: = 12,602 (Weekly Decrease of 12) NA: = 8,595 (Weekly Decrease of 168) Total: = 21,197 (Increase of 2,541 since 11/17/2009)
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3/24/10 6:33:45 AM#125
WTF happened to US active this week? dropped by 50%
While the numbers are clearly wrong, the trends are interesting.
I am really looking forward to seeing what happens when the next expansion launches. |
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Originally posted by kazamx
Yeah, I don't think anyone has ever said the numbers are 100% accurate... I could be wrong though.
We all know there is a certain percentage of "over-count" in the current numbers for the clans. I've included just a small example of some known inaccuracies in a table in the OP. What percentage is that number for the "over-count"? Who knows. All we know is that there is an "over-count".
The only number not counted are the non-clanned players. What percentage is that number for non-clanned players? Who knows.
I think we can all also agree that the over-whelming advice for new players to DarkFall is... JOIN A CLAN! I think that most would also agree that the NEW clan on both servers has been a great success for getting new players involved in clans much more quickly.
So in the end... does the amount of "over-count" offset the un-counted, non-clanned players? In my opinion is does. Some may disagree though. That's fine, as this forum allows for disagreement.
Hopefully, the thread you started on the official boards gets enough responses to give us a somewhat viable percentage (thanks, for doing the poll by the way). http://forums.darkfallonline.com/showthread.php?t=239815
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3/25/10 6:00:24 AM#127
oo nice update to OP even if alot of people are quitting the OP shows 3k new people :) darkfall has become a much better game since release population compared to release is still much lower but this is mostly because AV split the servers. I think there is easily much more people playing darkfall than at release its just a shame its split over 2 servers because the pop kind of sucks. really wish they would merge servers. |
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3/25/10 6:17:35 AM#128
If I understand the method right, it is the total. Active player is the one that logs in at least once within said period of time(week). You can twist the numbers here and there to reflect numbers representing some negligable group of players but there are two major uknowns - unclanned people and now trial accounts. Making a guess from here, I would say 20k subscribers is absolute top. Realistacaly you are looking at 15k subs total, imo.
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Update for 3/28/2010: EU: = 12,604 (Weekly Increase of 2) NA: = 8,381 (Weekly Decrease of 214) Total: = 20,985 (Increase of 2,329 since 11/17/2009)
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3/28/10 8:03:00 AM#130
Taking this poll into consideration http://forums.darkfallonline.com/showthread.php?t=239815 if I understand it right, there is roughly 25.811 subscribers (with like 10% margin of error due to the small sample size on the forum)? The clan count shows only players that were online at leas once during the last 30 days? REALITY CHECK |
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Originally posted by Thillian Hopefully that poll will get quite a few more subscribers responding on the official site. At 147 responses it's hard to say how viable it is currently. But yeah, your number is a rough approximation given the current low number of respondents.
As for the clan count numbers taken from the sites linked below... the clan count number is taken from DarkFall clan counts itself, and has been confirmed to be accurate at the time the data is taken. Remember, DarkFall does not cull members from a clan... a clan officer must do that manually.
The clan activity is calculated using a formula explained here: http://darkfallinfo.com/pmap/updates.txt
http://darkfallinfo.com/pmap/index.php?page=clans&sort=members&order=ASC The US site has this posted: Activity calculated between: 2010-03-25 and 2010-03-28
http://df.urme.com/index.php?page=guilds# The EU site has this posted: Activity calculated between: 2010-03-07 and 2010-03-28
I have no idea why they are calculating the two servers differently in regards to the clan activity. Considering the disparity of the times used for calculating the activity it's probably safe to assume the US server is more active. |
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Update for 4/4/2010: EU: = 12,495 (Weekly Decrease of 109) NA: = 8,946 (Weekly Increase of 565) Total: = 21,441 (Increase of 2,785 since 11/17/2009)
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Update for 4/11/2010: EU: = 12,371 (Weekly Decrease of 124) NA: = 9,049 (Weekly Increase of 103) Total: = 21,420 (Increase of 2,764 since 11/17/2009)
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Update for 4/19/2010: EU: = 12,308 (Weekly Decrease of 63) NA: = 9,298 (Weekly Increase of 249) Total: = 21,606 (Increase of 2,950 since 11/17/2009)
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Update for 4/25/2010: EU: = 12,209 (Weekly Decrease of 99) NA: = 9,408 (Weekly Increase of 110) Total: = 21,617 (Increase of 2,961 since 11/17/2009)
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Update for 5/02/2010: EU: = 12,271 (Weekly Increase of 62) NA: = 9,572 (Weekly Increase of 164) Total: = 21,843 (Increase of 3,187 since 11/17/2009) |
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(Continuation page of Weekly Server Counts). Link back to OP: http://www.mmorpg.com/discussion2.cfm/post/3217441#3217441 __________________________________________________________________________ 4/25/2010 EU: = 12,209 (Weekly Decrease of 99) NA: = 9,408 (Weekly Increase of 110) Total: = 21,617 (Increase of 2,961 since 11/17/2009) ___________________________________________________________________________ 5/02/2010 EU: = 12,271 (Weekly Increase of 62) NA: = 9,572 (Weekly Increase of 164) Total: = 21,843 (Increase of 3,187 since 11/17/2009) ___________________________________________________________________________
5/09/2010 EU: = 12,253 (Weekly Decrease of 18) NA: = 9,160 (Weekly Decrease of 412) Total: = 21,413 (Increase of 2,757 since 11/17/2009) ___________________________________________________________________________ Strange... can't get the 5/17/2010 update to add to this page. |
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5/02/10 5:46:19 PM#138
Originally posted by xzyax I think this the result of the ongoing perception Aventurine is dealing with it's deficiencies. It will be interesting to see the effect of the winback program on population both short and long term. There can be no doubt the trials have helped. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Originally posted by zymurgeist Yeah, I agree that Trials have helped. Right now though the biggest obstacle that DarkFall faces is their own player-base. The "hardcore vets" are making a pretty big stink about Aventurine trying out different ideas to lessen what many consider the "grind".
To be fair, some of the "vets" are worried about another NGE happening in DarkFall. Those worries are indeed justified
IF Aventurine does indeed end up doing what some other MMO companies have done. I personally don't think the changes are anywhere near that level though.
If DarkFall's population grows I'd think the "vets" would have to admit that the Devs. did the right thing. If the population shrinks... it could get very, very ugly on ForumFall. Well... even uglier than it usually is. |
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5/02/10 6:07:32 PM#140
NGE? I can't see these guys doing anything that radical. They know they're not going to suddenly drastically increase their numbers at this point no matter what they do. They've stuck to their guns this far and while they may make some mistakes they aren't going to change the fundamental nature of Darkfall. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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