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11/11/09 9:44:35 AM#61
Originally posted by mugengaia And yet even Vanilla WoW (which came out in 2004) still had significantly more content than Aion does today (2009). If we are comparing the two games as they were at launch, there is simply no comparison. It may have taken around the same time to reach end game as it does in Aion (which is certainly debatable), but to say that you were forced to mob grind for levels simply isn't true. I don't remember ever running out of quests or instances to run. This was always my biggest problem with Aion. There is so much less content that you will always experience all of it every time you roll a toon. Everything is repeated. There are no other paths to take because there is barely enough content for one path. Even in Vanilla WoW, each toon could level almost completely differently from each other because there were multiple zones and questlines for every level range. |
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11/11/09 9:46:24 AM#62
Originally posted by Anubisan And yet even Vanilla WoW (which came out in 2004) still had significantly more content than Aion does today (2009). If we are comparing the two games as they were at launch, there is simply no comparison. It may have taken around the same time to reach end game as it does in Aion (which is certainly debatable), but to say that you were forced to mob grind for levels simply isn't true. I don't remember ever running out of quests or instances to run. This was always my biggest problem with Aion. There is so much less content that you will always experience all of it every time you roll a toon. Everything is repeated. There are no other paths to take because there is barely enough content for one path. Even in Vanilla WoW, each toon could level almost completely differently from each other because there were multiple zones and questlines for every level range.
Can't say that On release vanilla wow had no endgame there was UBRS and LBRS that was it. MC/BWL were added a few months after release. Same with all the battlegrounds, which on release were fun unlike the water downed versions we complain about today. |
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11/11/09 9:54:14 AM#63
Originally posted by mugengaia
Every MMO that exists contains grinding. That being said what seperates grinding in different game is personal perception. The fact is that alot of people enjoyed the grinding in WoW because it didnt feel like grinding. Yea maybe on your 2nd or 3rd it did, but with me I felt it on character 1 in Aion. I have leveled 6 70+ characters in WoW (2 of which hit 60 in vanilla), only toward the end did it really feel like a grind to me. Aion isnt a bad game, it just didnt contain enough 'fun' for me during the leveling process to keep me interested, it really only had the promise of fun once I leveled high enough. |
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11/11/09 10:02:57 AM#64
Originally posted by Frostbite05
I agree with this, which is one reason I quit after crusades. Wasn't as bad as after I played LK, but I was getting tired of nightly raids, and random partying became extremely inaccessible in the korean servers. GRIND sucks? You wanna be max level in a month? |
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11/11/09 10:05:33 AM#65
Originally posted by tanoril
You want to know why I brought up the Vanilla WoW comparsion? Read one the previous poster's lame comments depicting Vanilla WoW's gameplay time to being only couple dozen hours to reach cap. And he said he did this on his first character, which honestly is a complete Bullshit. GRIND sucks? You wanna be max level in a month? |
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11/11/09 10:09:10 AM#66
Why is it that WoW is always brought up and compared to new MMOs out? I guess folks still play the game? I wouldn't be caught dead running WoW on my new PC....what a waste of resources! lol
It was a great MMO in its time but so its out of date its gone sour and stale....
/borefest "Mom, I play Tera for the gameplay I swear!!" http://www.youtube.com/watch?v=O-2paFdRw_U |
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11/11/09 10:31:22 AM#67
Originally posted by mugengaia
You want to know why I brought up the Vanilla WoW comparsion? Read one the previous poster's lame comments depicting Vanilla WoW's gameplay time to being only couple dozen hours to reach cap. And he said he did this on his first character, which honestly is a complete Bullshit.
Exactly. Everyone complains about Aions GRIND and what we are saying is that the grind in Vanilla WoW is very much on par with the grind in Aion... but for some stupid reason you WoW lovers just refuse to accept this and only label Aion as a "Korean grind fest".
THATS Why we keep bringing up Vanilla WoW. Because you guys are obviously delusional (that or just have selective memory) |
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11/11/09 4:23:54 PM#68
Originally posted by Cammy I've tried to explain the distinction already (as it exists in my opinion), but I will be happy to do so again. TIME is not the same thing as GRIND. The concept of grind comes in when there is not enough content and the player is forced to just kill the same mobs over and over again. This is common in Korean games. It may take around the same amount of time to level up in both Aion and WoW, but there is MUCH less content to experience along the way... which in turn forces players to 'grind out' levels. WoW never forced people to play this way. Even in Vanilla WoW, there were more than enough quests and instances to take a player from 1-60 without having to grind at all. In fact, there was more than enough content to allow you to level up in different areas each time because there wasn't just one set path throughout the game. This is just not the case in Aion. There is not enough content and therefore players are forced to grind mobs to level. |
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11/12/09 9:03:41 AM#69
Originally posted by Cammy
Exactly. Everyone complains about Aions GRIND and what we are saying is that the grind in Vanilla WoW is very much on par with the grind in Aion... but for some stupid reason you WoW lovers just refuse to accept this and only label Aion as a "Korean grind fest".
THATS Why we keep bringing up Vanilla WoW. Because you guys are obviously delusional (that or just have selective memory)
But you are missing the point. You are simply equating the word 'grind' to 'time' and it means much more then that. You can have a game that takes forever to level but if the content is enjoyable enough, it doesn't matter. That is what a lot of people mean when they say Aion is a 'grind'. The first time you ever played a character in WoW (vanilla or otherwise) it never felt like you were 'grinding', no matter how long it took. You may disagree but for a majority of people it did not. It could be for a variety of reasons (enough quests, different locations, low level instances, first of it's kind with that kind of leveling system, etc). Now, here we are in 2009 and Aion not only make you run a specific path in leveling, but it makes you do that same things over and over again. Repetition is never a good thing in an MMO, even EQ vets will tell you that. The thing is there are ways to improve Aion in this area. The game places heavy emphasis on PvP. Give the playerbase more reason to just PvP instead of questing. Spread out the quest content so that way you're not in the same area for long periods of time. Maybe create more rifts per level range, make it seem like you really are at war with the other side.
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11/12/09 5:11:38 PM#70
Originally posted by Zorndorf
When will people get it into their heads that most people don't use xfire but teamspeak or ventrillo lol You can't base your info on xfire stats |
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11/12/09 5:40:29 PM#71
Originally posted by sancher36
When will people get it into their heads that most people don't use xfire but teamspeak or ventrillo lol You can't base your info on xfire stats
When will you get it into your head that you should think before you type.We know not all players use xfire, O.K.? But, xfire gives a basis for player trends. For example, when CNN or NBC starts a poll to evaluate the president, they know they will not get all 330 million+ Americans to vote, but the votes they do receive will give them a rough idea of what the American population thinks of el presidente. And from what you are saying, when xfire players stop playing a game and the numbers decrease of the mentioned game, it indicates nothing? How about WoW. WoW has been the number one played game on xfire for so long, I can't remember the last game the was number one before it. Do we hear or read any reports of WoW's population falling tremendously? No. Does Xfire reflect that? Yes. Now say that we do hear players leaving WoW and they are doing so in large waves, and we see xfire numbers dipping, we can't assume that it's true? Xfire just gives a rough estimation, not an exact number. +\- |
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11/12/09 5:58:04 PM#72
Originally posted by Lork
When will you get it into your head that you should think before you type.We know not all players use xfire, O.K.? But, xfire gives a basis for player trends. For example, when CNN or NBC starts a poll to evaluate the president, they know they will not get all 330 million+ Americans to vote, but the votes they do receive will give them a rough idea of what the American population thinks of el presidente. And from what you are saying, when xfire players stop playing a game and the numbers decrease of the mentioned game, it indicates nothing? How about WoW. WoW has been the number one played game on xfire for so long, I can't remember the last game the was number one before it. Do we hear or read any reports of WoW's population falling tremendously? No. Does Xfire reflect that? Yes. Now say that we do hear players leaving WoW and they are doing so in large waves, and we see xfire numbers dipping, we can't assume that it's true? Xfire just gives a rough estimation, not an exact number. +\-
There is not enough people on there to give an actual trend, sure if there was more then yes but you can't go by 15k players on xfire and get a proper estimation. Any normal person would understand that.
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11/12/09 6:02:40 PM#73
Originally posted by sancher36
When will you get it into your head that you should think before you type.We know not all players use xfire, O.K.? But, xfire gives a basis for player trends. For example, when CNN or NBC starts a poll to evaluate the president, they know they will not get all 330 million+ Americans to vote, but the votes they do receive will give them a rough idea of what the American population thinks of el presidente. And from what you are saying, when xfire players stop playing a game and the numbers decrease of the mentioned game, it indicates nothing? How about WoW. WoW has been the number one played game on xfire for so long, I can't remember the last game the was number one before it. Do we hear or read any reports of WoW's population falling tremendously? No. Does Xfire reflect that? Yes. Now say that we do hear players leaving WoW and they are doing so in large waves, and we see xfire numbers dipping, we can't assume that it's true? Xfire just gives a rough estimation, not an exact number. +\-
There is not enough people on there to give an actual trend, sure if there was more then yes but you can't go by 15k players on xfire and get a proper estimation. Any normal person would understand that.
I knew you couldn't comprehend. |
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11/12/09 6:04:41 PM#74
Lork go back to your wow :) |
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11/12/09 6:05:49 PM#75
Originally posted by Zorndorf
ok umm wich is it? is xfire right or wrong? because when the xfire numbers was possitive for Aion you was saying they was off and now that they show people quitting Aion you're doing your good ole copy and paste into every thread? so you was lying then or now wich is it? |
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11/12/09 6:12:08 PM#76
I've never played WoW.
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11/12/09 6:18:01 PM#77
Originally posted by sancher36
When will you get it into your head that you should think before you type.We know not all players use xfire, O.K.? But, xfire gives a basis for player trends. For example, when CNN or NBC starts a poll to evaluate the president, they know they will not get all 330 million+ Americans to vote, but the votes they do receive will give them a rough idea of what the American population thinks of el presidente. And from what you are saying, when xfire players stop playing a game and the numbers decrease of the mentioned game, it indicates nothing? How about WoW. WoW has been the number one played game on xfire for so long, I can't remember the last game the was number one before it. Do we hear or read any reports of WoW's population falling tremendously? No. Does Xfire reflect that? Yes. Now say that we do hear players leaving WoW and they are doing so in large waves, and we see xfire numbers dipping, we can't assume that it's true? Xfire just gives a rough estimation, not an exact number. +\-
There is not enough people on there to give an actual trend, sure if there was more then yes but you can't go by 15k players on xfire and get a proper estimation. Any normal person would understand that.
Actually, thats how sampling works. When polling for any survey they use whatever size of a population they wish. 15k out of the possible (going by the box sale numbers on this one) 500k sales in the US or 970k for NA/EU would be acceptable for statistical purposes and would provide more than enough data for an accurate estimation of a trend. |
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11/12/09 6:18:06 PM#78
Anyways I do not see xfire a reliable source at all and never will, just can't believe people swear by it. As for wow stats that could be a little more reliable for trends as it has a huge number of players using xfire in the first place.
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11/12/09 6:23:07 PM#79
Originally posted by sancher36
Yeah, because we all know the information that the MMO companies gives us are reliable. At least xfire is a neutral source. |
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11/12/09 6:24:01 PM#80
Hm 90 people in my legion and not 1 of them said they use Xfire in a poll. I know about another 40 that told me they dont use it. Hey thats a trend 90% of the people i play with every day dont use Xfire. You cant base shit off Xfire stats its pathetic that you even try. |
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