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Did the Fallen Earth guys purchase the client server framework of Star Wars Galaxies and just design new graphics for the game? The similarities aren't even subtle.
I just noticed that it even has the same crappy LOD vegetation.
Why didn't they just come out and say we've created Fallout 3 Galaxies? |
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11/08/09 9:32:50 PM#2
Troll attempt?
If so, I think it's fail...tbh, not sure exactly what point your trying to make. |
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11/08/09 9:35:23 PM#3
Originally posted by PhilM I laughed out loud Mortal Online/EarthRise/Project V13 |
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11/08/09 9:36:17 PM#4
Originally posted by PhilM
Shenanigans. None of this is true. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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11/08/09 9:39:12 PM#5
Troll detected |
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11/08/09 9:39:59 PM#6
Just wrapped up the 14 day trial they put out a couple weeks ago, and have to say I enjoyed it. There's a lot to be said for simplicity of character in an interesting and expansive setting. For now, though, my wife is dead set on seeing the new LOTRO expansion when it launches, and I just don't have enough life in me to tie it up in two games. That said, I have noticed I now have this bizarre tendency in LotRO to reflexively wonder where I left my horse, whenever I'm preparing to ride somewhere. |
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It is _absolutely_ true. It was like the scales falling from my eyes. I wondered why the game felt so familiar. Then I realized what I was playing and started hunting for features from SWG and of course, they were there! |
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Look, I'm not trying to troll here, there has GOT to be some other hardcore swg players that notice the same thing. The guy pointed out to me in game that the BH missions where the same as the track and kills. So, there has to be people around here that see it too. |
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11/08/09 10:28:01 PM#9
I could grab 90% of the games on the game list and make a neat couple bullet points too. According to you, they're all identical. |
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11/08/09 10:33:18 PM#10
Originally posted by PhilM
You don't have to be hardcore to see surface similarities. However there are major differences on every point also. They're not identical and they're only superficially simlar. Quite simply you are wrong. Any comparison with Fallout is also completely off the mark. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
11/08/09 10:42:06 PM#11
Originally posted by Czargio I disagree, I think the OP is pretty much right, that is not necessarily a bad thing either IMO. There are a lot of comparisons to be made between the two games (again IMO). The combat in FE while more fleshed out is very similar to what SOE attempted with the NGE. The way in which the terrain is fleshed out is almost identical to what you find in SWG, even down to walking up just about any incline no matter how steep. NPC behavior and pathing is very simmilar to SWG, as is the AI in general. Graphically the two engines are similar as well as the shadowing and bells and whistles. The way it starts you out is another area which is very similar (little direction). I think its pretty obvious these devs played SWG at some point. Hell I will give you another feature that brings back that feeling of old SWG. Tiggs. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Kaocan
Advanced Member
Joined: 8/18/09
The eye sees only what the mind is prepared to comprehend. |
11/08/09 11:08:13 PM#12
Originally posted by Malickie I disagree, I think the OP is pretty much right, that is not necessarily a bad thing either IMO. There are a lot of comparisons to be made between the two games (again IMO). The combat in FE while more fleshed out is very similar to what SOE attempted with the NGE. The way in which the terrain is fleshed out is almost identical to what you find in SWG, even down to walking up just about any incline no matter how steep. NPC behavior and pathing is very simmilar to SWG, as is the AI in general. Graphically the two engines are similar as well as the shadowing and bells and whistles. The way it starts you out is another area which is very similar (little direction). I think its pretty obvious these devs played SWG at some point. Hell I will give you another feature that brings back that feeling of old SWG. Tiggs.
True, the devs of FE are gamers themselves, and what gamer wouldn't try to bring in the good points they had in previous games with them into their own? But, just because they bring in the feel of, or style of, something from the past doesn't mean they 'stole' the game or bought the platform. Seriously. I agree with Czargio, I can point out similarities to 50 other games as well at least, doesn't mean they ARE that game. Some of the OP comments are just stupid anyway, rubberbanding mobs?? OP computer sucks is a sign they use SWG engine??? World size is the same (OMG its big, must be the same game!) - quests are the same (just FYI - every game that you dont' read the quest content...they are the same - READ them then you might see they are different). Inventory a mess - yeah, has nothing to do with the OP's play style at all there. Yeah, I know he says he isn't trying to troll, maybe true. Could just be he started a thread without thinking what he was writing first, and it just came out so bad it LOOKS like a troll post. (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.) |
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11/08/09 11:14:21 PM#13
I dont think the OP has played SWG or FE.
There's a troll cracker to nibble on
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Euphoryk
Apprentice Member
Joined: 4/30/09
"A man must live by his principles. Who he is, not what he is." |
11/08/09 11:22:33 PM#14
Originally posted by rodingo
Agreed.
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
11/08/09 11:23:53 PM#15
Originally posted by Kaocan
True, the devs of FE are gamers themselves, and what gamer wouldn't try to bring in the good points they had in previous games with them into their own? But, just because they bring in the feel of, or style of, something from the past doesn't mean they 'stole' the game or bought the platform. Seriously. I agree with Czargio, I can point out similarities to 50 other games as well at least, doesn't mean they ARE that game. Some of the OP comments are just stupid anyway, rubberbanding mobs?? OP computer sucks is a sign they use SWG engine??? World size is the same (OMG its big, must be the same game!) - quests are the same (just FYI - every game that you dont' read the quest content...they are the same - READ them then you might see they are different). Inventory a mess - yeah, has nothing to do with the OP's play style at all there. Yeah, I know he says he isn't trying to troll, maybe true. Could just be he started a thread without thinking what he was writing first, and it just came out so bad it LOOKS like a troll post. I was disagreeing with the statement you can not compare the two games, and that doing so was like saying all games are similar. The two games carry a lot of close distinctions that separate them from those other 90%. Some I highlighted in my post, though I really didn't feel like writing a book on the two games. How is comparing them agreeing they somehow ripped things off? People tend to forget to at times use the word inspired, rather than cloned. Then again most just criticize anything and everything with those distinctions. Just as with music, past games influence those of the future. It is quite clear that the devs were influenced by games like SWG and EQ1. If you really think about it, it's very close to what you would have if SWG was designed in a manner that mixed it's 3 very different versions. Most notably the Cu and nge designs kind of wrapped into one. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Kaocan
Advanced Member
Joined: 8/18/09
The eye sees only what the mind is prepared to comprehend. |
11/09/09 12:05:36 AM#16
Originally posted by Malickie
I will agree with you there yes. Perhaps had the OP made the post saying Fallen Earth had many aspects inspired by SWG, then I would be more inclined to bite yes. That would be an accurate statement, or at least a statement I would agree with personally. His choice of terminology inferring FE was built on SWG was false, and that is why so many previous posters on this thread pointed him as a troll. I'm sure they wouldn't had if his terminology was accurate. (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.) |
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11/09/09 12:19:24 AM#17
Pretty funny, I have to admit. Obviously a troll or someone just wanting to give us a laugh, but either way, thanks. FE like SWG...ha! "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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11/09/09 12:40:09 AM#18
I have heard a few people in game say they're getting nostalgia playing this game because it reminds them of SWG. I never really could get into galaxies, but I'm loving this game. |
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11/09/09 2:24:51 AM#19
Originally posted by Kaocan Agreed, if the OP had worded his statements differently I might buy that he was just making harmless comparisons. As it is worded, and how he has the bullet points and such, it sounds like a troll, and I don't for a minute that he intended the thread to be anything other than a troll...
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You people, I come here with an honest assessment with no bloody political or entertainment desires and you turn this into a freaking debate on how "trolly" was my post. I was SHOCKED to see what a saw, so I came somewhere with a community that would know what I'm talking about, and this is the bullshit I get. For anyone with SWG experience, try questing in Fallen Earth. Remember how Quests in SWG would go stale(would not spawn quest mobs and those temporary base structures) if you didn't do them within a certain amount of time? It happens identically in Fallen Earth. I really don't give a shit if any of you believe me or not, I've seen enough to convince me they actually used code from SWG, there are too many pure mechanical idiosyncrasies that you wouldn't get if you'd actually written a game from scratch. Believe what you want, other SWGers will notice this too. |
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