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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
11/08/09 9:15:31 AM#21
Originally posted by Thenarius
Well here's something I am really glad I avoid now that I play EVE, egotism about peoples "skill" and gear in playing a game. I can only speak to Pre-BC because I quit before it came out since it brought more of the same. (higher level gear, more levels, more meaningless pvp) Wasn't a direction I cared to go. But I did enjoy leveling up characters and how they all played a bit differently on each pass through. Of course, after I had about five 60's and had played on both horde and alliance the magic wore off.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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11/08/09 9:17:58 AM#22
Originally posted by Palebane
Bleh, your rewards are shallow and material. Your boss fights are difficult only for the sake of being difficult. Some people don't like to jump through hoops every 10 seconds just to win a fight. I like the big old mindless raids better because they were more about being social than being an elite action player. BC can suck a fart out of my ass. Hmm, and what rewards you'd expect? Have your name written on a structure with a huge font: "CONTROLLED BY PALEBANE"? That's just as e-peenish as titles, uber gear and ladders. And move? Yeah, on some bosses, but one of the hardest bosses, M'uru, was more like tank-and-spank with adds that tested your reaction timers more than bunny hopping around so it isn't everything about jumping. |
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11/08/09 9:30:42 AM#23
1) The big "seamless" world (quite a lot to discover, e.g. sunken ships, mountain passes, etc.) 2) All the dungeons on the way up to level cap. (Sadly with time it was more and more about quest grinding up to level cap and then to start doing dungeons for specific loot) |
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11/08/09 9:52:48 AM#24
An interesting thread. After 30min of thought, I'm still struggling with this one, trying to deliver a substantial post. *Current* WoW... I could provide many examples why vanilla was the best era of WoW, or redeeming qualities of BC, but current WoW... this is difficult. I'm trying to come up with something that has no obvious negative kickback.
Updated graphics? I never minded the cartoony graphics as they fit the franchise name, and definiately were 'fun'. But updated graphics was nice. It's close to meaningless, because of the aforementioned, however. Something really solid, that wasn't present in 1.0/2.0 or was present but better then. WoW is attempting to return to its lore? The devs realized they were chasing content in BC, rather than staying 'true' to the franchise, and are trying to 'involve' key NPCs to make things feel more epic again. So that is a good intention from devs. Gameplaywise, I am coming up with blanks. |
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11/08/09 1:27:14 PM#25
PvP: 10+hour AV battles. Where you can log, eat dinner with the wife, and still enter the same AV battle hours later. TM/SS battles before pvp ranking came out. WSG/AB premade battles before Battlegroups ruined server community. Raiding: My first time fighting Rags. The camaraderie with guild friends on vent while raiding early BC stuff like Kara. The joy of first guild kills with friends. Questing: Some long and epic quests like the zelda quest in Un'goro. Wraithgate quest in WOTLK. Find treasure maps in Tanaris and looking for X. Exploring: Fidning the dancing troll village. Finding old SW. Finding the landing strip above Ironforge. Exlporing Caverns of Time before BC. And lots of other stuff. Gameplay: The best Melee gameplay mechanics in the MMO business. (gnome rogue from the start!) While I enjoyed all that stuff, the WoW of today is a much different place for me. Knowing every corner of the game world, every quest, and raiding in 95% of the raids, WoW today is boring :( But I had an amazing time while it lasted. Now to wait for WoWv2, not cata.
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11/08/09 1:35:12 PM#26
Originally posted by skarwolf This. Also the population. With a population that large you always could find someone to run an instance with (depending on your server of course) and you always met some interesting people. Playing: |
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11/08/09 1:43:02 PM#27
my favourite thing about wow, i have to say, is the cancel account feature.
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11/08/09 1:50:36 PM#28
I like that all the retards flock there and stay out of all the good games.
(Not to say that everyone who plays is retarded - but a good majority) |
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11/08/09 1:59:15 PM#29
WOW, i wouldnt say its my favourite game, but i like it, its fun, and that pretty much sums up 100 percent the reason to play a game, when i need a break from EVE, then WOW is the game, maybe i've been lucky but i find the community there is pretty good, there are always a few idiots, but you find them everywhere, in any game. favourite thing about WOW, is that no matter what time it is, or what level you are, you can find a group and have fun adventuring... |
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11/08/09 2:04:12 PM#30
I like the fluid animations, and responsive controls. There was always a good sense of your character doing exactly as instructed, and smooth correction for the inevitable desync problems. There are other things I liked, or didn't hate, but those two are the only things I'd like to see all other MMOs "copy" from WoW. Currently playing Mortal Online (beta) and Dawntide (beta). If those two don't work out for me, I'll probably resub to EVE Online or Anarchy Online. Favorite sub-genre is ...anything open-ended and non-linear, really. Usually sandbox because of those criteria, but doesn't have to be. |
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11/08/09 2:09:37 PM#31
Originally posted by metalhead980 Maybe a little off from what you are looking for OP... But honestly, POSTS like this are priceless. It 's amazing and humerus to see how bent someone can be about a "game". I absolutely HATE Liver, but have no issue with those that like it...... |
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11/08/09 2:10:42 PM#32
There is a lot to love in WoW. I enjoy the size of the world and the fact that there are so many things to do. The overall graphics style is attractive and functional and doesn't get in the way of actually playing the game. I very much loved the early 40 man raids and the feeling of being part of big team when we would raid MC.
I loved how Blizzard was and is constantly changing the game even though I hated some of the results. The introduction of smaller 10man and 25 dungeons killed a lot of guilds but the instances themselves were a lot of fun. The constant introduction of new armor, mounts and pets kept your interest up but it also was a bit disheartening to see all your old stuff gather dust of get disenchanted.
I think what most people hate about WoW is that it isn't the game that they first started playing but if Blizzard hadn't made any changes it would be stale and boring by now.
But, my most favorite thing about WoW is its humour. There are a lot of visual japes, commentaries, puns and insider humour. The game does not take it self so seriously that it kills the fun. |
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Kaocan
Advanced Member
Joined: 8/18/09
The eye sees only what the mind is prepared to comprehend. |
11/08/09 9:53:25 PM#33
Originally posted by Thenarius Hmm, and what rewards you'd expect? Have your name written on a structure with a huge font: "CONTROLLED BY PALEBANE"? That's just as e-peenish as titles, uber gear and ladders. And move? Yeah, on some bosses, but one of the hardest bosses, M'uru, was more like tank-and-spank with adds that tested your reaction timers more than bunny hopping around so it isn't everything about jumping.
Sorry to pick up this obvious off topic post in this thread but... Seriously though dude, just because you had a crap guild with a-holes running it and people who didn't want to log in to raid as a result of it, doesn't mean everyone else in vanilla WoW had the same problems as you. Even your rendition of world PvP is lame at best, sounds like all you ever got into was the SS/TM zerg fest of noobs, there was so much more than that and I for one am sorry you missed out on it. As for your initial rant on the 'improvements' that came out in BC, well to tell you the truth it was the 'improvements' that caused most to not like it. Vanilla WoW for most of us was about playing the game and knowing we achieved what we did. When BC came out it brought with it the e-peen stroking that has become the new WoW. Now its not that you did it, its how many titles do you have, or vanity mounts, or vanity pets, or achievements you can show off. No, vanilla WoW was about playing WoW, and post BC is about showing off your proof of 'leet skillz'. Anyway, I again apologize for responding off topic to the off topic post in this thread. I know, I shouldn't have bitten on the troll food, but ya know, someone had to. (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.) |
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11/08/09 9:56:29 PM#34
Definatly the part where u get to bind ur skills at ur mouse, some ctrl + mouse, shift + mouse etc etc it's awesome. And the part where u get to kill noobs in less then 10 seconds in bg's Diablo best concept ever |
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11/08/09 10:06:49 PM#35
Favorite thing about WoW? Well, that would have to be that it is WoW. Its not the hardest game, doesnt have the best of anything feature/content wise and frankly its a game I really dont like all that much. But when the mood hits and I am bored enough to resub again, I can easily get back into the game without any problems. There is no re-learning curve, no need to study up on what to do since the last time I played. Its like riding a bike again after 5 years. You get on, maybe wobble for a second and then you are riding down the street yelling "Look ma! No hands!" |
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11/09/09 1:17:55 PM#36
Hrmm - the most favorite thing about WoW. I like that WoW brought mmo's into the mainstream spotlight. Back in the day of everquest - if you talked about playing EQ - hardly anyone knew what you were talking about - and if they played it - chances are they wouldn't like it at first. WoW on the other hand - you get a friend to play it - there is a good 50% chance they are going to like it the first go.
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11/09/09 1:23:10 PM#37
Originally posted by Mentat
Correction; back in the day, if you talked about playing EQ, people thought you were a f*cking loser and mocked you, unless you were in the company of other 'hardcore' gamer friends. So being an MMO gamer became something of a dirty little secret. WoW made MMOs socially acceptable...sorta. |
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11/09/09 1:23:55 PM#38
Originally posted by tro44_1
My favorite class the Warrior is not a weak suck tool because of moron devs like in EQ1. EQ1 wholly screwed Warriors over and WoW got them right. WoW is the first game to do it. If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1) |
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11/09/09 1:34:14 PM#39
Achievements (a way to reward "pointless" things that I do enjoy and don't expect gear out of it) and battlegrounds (the FPS competitor inside me loves this theorically balanced PvP with objectives), currently have EVE and Aion active subscriptions and my favorite MMORPG sub-genre is Sandbox and its endless possibilities of creating a virtual massive world. Don't really have a favorite MMO, while I also don't have a "most hated" MMO, actually what is the point of hating a game? |
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I like the smooth Melee System. I cant stand the Queued Melee system that other games like Aion and Guild Wars has |
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