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MMORPG.com Spellborn Correspondent Sait Gotekin recently dropped back in on Acclaim's free to play version of The Chronicles of Spellborn and gives us an overview of the game.
Cheers, |
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11/03/09 12:23:59 PM#2
This is really great game, if you are bored with mmo rpg give this game a try !!! (if you use ATI/ AMD there can be some issues but I hope this will be fixed in new year) |
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11/03/09 12:26:12 PM#3
This game has the best tutorial I have ever seen imo but will get repetitive after the 3rd time or so. |
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11/03/09 12:46:04 PM#4
Yup its still a great game, knowing they'll add all kinds of f2p crap shop stuff in there makes me sad tho. And it wasn't really the p2p model that failed, more the mistakes made by the company (marketing? whuts that?) which made them go bankrupt in the end. |
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11/03/09 12:51:48 PM#5
Cool that you popped back in. I personally think that the game has much potential and I can't wait to see how things turn out with it after re-development. I'm the Historian and I've seen change. |
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11/03/09 1:07:29 PM#6
When I tried this game I enjoyed it too -- but the sad truth is, once a game fails it fails... not mater how much money is put into re-development.
I think it's more wise for a company to spend resources on construction a whole new MMO then working on one that failed. |
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11/03/09 1:35:34 PM#7
This is a great game and i urge anyone to give it a try. However the timing of this article couldn't have been any worse.... Acclaim have just physically moved the servers to a new location and since the game has come back up there are lots of issues. Some places are in-accessable - when zoning to these places the game client Disconnects. Historian - can you get us some help on this issue? Theres lots of posts in the official forums but not a single 'official' response from Acclaim - game is currently unplayable. Atomo - Guild leader |
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11/03/09 2:01:28 PM#8
Originally posted by paulrgod
O hai! |
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11/03/09 2:04:30 PM#9
Originally posted by bloodaxes
Unless they have changed the tutorial from launch I felt it was the worst tutorial. It was completely tedious. Having me move my character left into the light and right into the light, etc, was just horrible. and after I endured the tutorial I get into the real world and what was the first quest I get? To run around to some towers collecting reports. That's when I uninstalled. Granted, this isn't fair to the game as it is very possible it offers far more. However, I just deflated and said enough is enough.
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11/03/09 2:09:07 PM#10
I've asked internally. They should say something in the forum soon I'm the Historian and I've seen change. |
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11/03/09 2:12:58 PM#11
Originally posted by Sovrath Unless they have changed the tutorial from launch I felt it was the worst tutorial. It was completely tedious. Having me move my character left into the light and right into the light, etc, was just horrible. and after I endured the tutorial I get into the real world and what was the first quest I get? To run around to some towers collecting reports. That's when I uninstalled. Granted, this isn't fair to the game as it is very possible it offers far more. However, I just deflated and said enough is enough. Still the same there is still those moving sideways,ecc but that can be done pretty fast. But what I meant as best is that it's a tutorial you shouldn't level to 10 to go out of tutorial (ehem CO ehem) it should be just some basic information how the game works and in my opinion they did it good and simple. |
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11/03/09 3:46:07 PM#12
Originally posted by paulrgod
You are right. I've asked for it not to be submitted twice, but I'm not being listened to, therefore this is probably my first and last article for mmorpg.com, my contact ignored me a few too many times... I couldn't believe it. Perhaps I'd be able to get into better contact with someone else? I'll wait it out. |
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11/03/09 4:06:28 PM#13
I haven't seen any event announcement in the forums since it went f2p. Also, a guildmate of mine contacted them for help organizing an event, and never got any response. |
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11/03/09 5:51:21 PM#14
Originally posted by bloodaxes Still the same there is still those moving sideways,ecc but that can be done pretty fast. But what I meant as best is that it's a tutorial you shouldn't level to 10 to go out of tutorial (ehem CO ehem) it should be just some basic information how the game works and in my opinion they did it good and simple. CO has been given an option to 'skip' tutorial and go right into the crisis in desert or the canada map with an automatic level 5 character (and besides the tutorial itself probably left you out in the world at level 6 at most - unless you really love grinding low level mobs) The tutorial in this game was OK, granted you will be able to explore all the core movements in the game. But as Sovrath said, what comes afterwards is a complete mess... You get thrown into a world with random quests that make you run all over the map, you pick up random quests in the way that make you go all around again... and some puzzle quests that infuriate you rather than remain interesting.
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11/03/09 6:01:58 PM#15
Worse release ever, having the server block for different countries was an absolute disaster. |
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mackdawg19
Tipster
Joined: 5/28/07
"If men were created equal, then what happened to game developers?" |
11/03/09 6:30:59 PM#16
Originally posted by Sovrath
Unless they have changed the tutorial from launch I felt it was the worst tutorial. It was completely tedious. Having me move my character left into the light and right into the light, etc, was just horrible. and after I endured the tutorial I get into the real world and what was the first quest I get? To run around to some towers collecting reports. That's when I uninstalled. Granted, this isn't fair to the game as it is very possible it offers far more. However, I just deflated and said enough is enough.
The tutorial and the whole starting area has changed since launch. Matter of fact, the last patch this game received before it went f2p was remodel of the starter zone. |
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Skuz
Elite Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
11/03/09 7:10:48 PM#17
Problem I experienced with the game was godawful lag, control commands could take 5-10 seconds to occur IF they were even registered, what I saw looked nice but it was badly spoiled by shoddy performance, I had solid connection speeds (110ms from the UK I consider pretty damn solid) & sold FPS (35-60) so it did on paper seem to be being run on bad servers, considering I wasn't even playing at peak US times & there was barely anyone around in the lowbie areas. Since they moved the servers the game became really bad though, & I quit altogether, free or not I can't stand the frustration of shoddy performance like that. |
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11/03/09 8:35:03 PM#18
dont get your hopes up,im still shattered about the disconnection crap after the first little tutorial part.. |
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11/03/09 8:55:51 PM#19
The game does suffer from a lack of optimisation of the client side. I am lucky to have a booty gaming machine so a don't notice the imput lag that some posts mentioned, but it is definately a CPU churn (I have most graphic options up on High thou). EivilSar, Deathhand of International |
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11/03/09 9:12:05 PM#20
I also enjoyed the games art design and the world that was created. Very colorful, angled buildings that seemed life-like yet surreal at the same time. The combat rotating tray was also interesting. I can see how PvP would be a challenge with the tray if you were not smart enough to place your skills right. When I played I didn't experience any lag and the game ran perfect on my machine with max graphics. I don't even have a beefy machine. What I did not like is the lack of instanced dungeons. There were none. One of my favorite things to do is get into a group and run an instance or two. That's fun to me. I did not like the quests either. Mostly like stated already there are a lot of "run here talk to so in so and run all the way back to me" quests. The game WOULD be a hit in Korea. No offense Koreans. S.C.I.F.I |
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