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EVE Online

EVE Online 

Jita (General)  » Why EVE sucks

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328 posts found
  hfztt

Hard Core Member

Joined: 5/31/05
Posts: 147

11/04/09 3:27:04 PM#161

Ok, i'll take the bait.

I am what must be considered a hard core EvE player. My main is Qual and I am currently running for the CSM (That is EvE's player elected advisery board for CCP. They do take their player fairly serious...).

I have played for 6 years.

Now I am not going to say that EvE is the perfect game and all people should like it. But I do take offence to people who just say that a game suck. Just be course you dont like it doesnøt mean it sucks. It mean just that: YOU dont like it.

Its kinda like me and WoW. I've tried to get into it for years, simply be course I like Blizzard, and I know a lot of people who like the game. But as it turns out it have some game mechanics that just is so not me, that I can't play the game. Does that make it a bad game? Hell no, 11 million subs says it has qualities. 300k subs on EvE says that game have some qualities as well. Avarage age is around 30 btw, which is fairly high for an MMO, which also should tell you that the game is different.

Now funny thing is that DDO I really like. That game, for me, does everything right that WoW fails to. For me!

In the end I will call all three games good, they are just not all for me.

I think few loyal EvE players that will string you up for saying you dont like the game (hell 90% of my friends that tried it stayed in it, I KNOW its not for everyones tastes), but most WILL string you up for saying the game is bad. That two VERY diffferent things. And TBH that goes for most loyal players of any game: They take offence to that kind of statement, and they rightly should. (And of course the OP poster knows this as well, which makes it an obvious troll...)

  JMadisonIV

Novice Member

Joined: 5/07/06
Posts: 285

Better at doing whatever it is Wolverine does.

11/04/09 3:30:17 PM#162
Originally posted by Kaisen_Dexx

Just curious. Did you get involved in the pvp aspects of Eve? I only ask because you said you've tried the game 4 times. That means there's something there you're that might appeal to you. If you haven't, when you load it up for the 5th time. Go try it. Join a newbie corp, or try out factional warfare.

I'll freely and honestly admit that I did not, and in not doing so I likely missed out on a lot of what you guys find fun about it. I did join EVE University for a bit, and they showed me some stuff, but not like 0.0 stuff.

but you know what? I never even got that far, because I was bored and had no desire to continue. like I said in my post, perhaps next time i try it, I'll just go straight from the tutorial into low-sec space, and skip everything inbetween. that's probably ill-advised, but I dunno, maybe I'll find something that hooks me into the game faster that way.

whoever said that a MMO shouldn't take a long time before it becomes fun is correct. It should be fun right from the beginning, and EVE is not. in *my* opinion.

also, someone commented on how many times I tried the game. I did so because I REALLY, REALLY wanted to like EVE. I had heard so many glowing reviews of the game, and so many people worship the ground CCP walks on, and act like it is the greatest game ever created, and I wanted in on the fun. But honestly, I just couldn't find it. (the fun, that is) I really wanted to like the game and think of it the way you guys do, but I just couldn't see it.

I've got a couple more free trials in me to give it a shot. I'm going to try it again eventually, probably when the Walking In Stations update hits. and in the interest of full disclosure, I still follow the game. I just don't play it. like i said, maybe I'll give it another shot further on down the road.

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

11/04/09 3:43:22 PM#163
Originally posted by JMadisonIV
Originally posted by Kaisen_Dexx

Just curious. Did you get involved in the pvp aspects of Eve? I only ask because you said you've tried the game 4 times. That means there's something there you're that might appeal to you. If you haven't, when you load it up for the 5th time. Go try it. Join a newbie corp, or try out factional warfare.

I'll freely and honestly admit that I did not, and in not doing so I likely missed out on a lot of what you guys find fun about it. I did join EVE University for a bit, and they showed me some stuff, but not like 0.0 stuff.

but you know what? I never even got that far, because I was bored and had no desire to continue. like I said in my post, perhaps next time i try it, I'll just go straight from the tutorial into low-sec space, and skip everything inbetween. that's probably ill-advised, but I dunno, maybe I'll find something that hooks me into the game faster that way.

whoever said that a MMO shouldn't take a long time before it becomes fun is correct. It should be fun right from the beginning, and EVE is not. in *my* opinion.

also, someone commented on how many times I tried the game. I did so because I REALLY, REALLY wanted to like EVE. I had heard so many glowing reviews of the game, and so many people worship the ground CCP walks on, and act like it is the greatest game ever created, and I wanted in on the fun. But honestly, I just couldn't find it. (the fun, that is) I really wanted to like the game and think of it the way you guys do, but I just couldn't see it.

I've got a couple more free trials in me to give it a shot. I'm going to try it again eventually, probably when the Walking In Stations update hits. and in the interest of full disclosure, I still follow the game. I just don't play it. like i said, maybe I'll give it another shot further on down the road.

 

You can join Red vs Blue, which is specifically organised to let anyone get PvP at any time, regardless of their skills, experience, or assets. You can leave and rejoin at any time. It's just for fun fights. But there are some very experienced PvPers involved, so you'll pick up some good fighting lessons while you're doing it.

EDIT: BTW I've seen plenty of people say that it took them 2 or 3 or 4 or more tries before EvE "clicked" for them.

Give me liberty or give me lasers

  shabazzster

PWI Correspondent

Joined: 1/29/09
Posts: 32

11/04/09 3:43:44 PM#164

 Hey ,there.

I read your post and i agree Eve does require a certain taste. And I wanted to point out to you why i think Evev is indeed a quality game. Its because of its structure. As well as its sandbox type of progression. I think when a player really diggs into Eve they see a really intricate structure of gaming. The components of this structure could be taken to any  MMO.  In other words i think if more MMO's had the sandbox type of concepts encountered in Eve then they would indeed be better. I think many new MMO's that are developing will be mimic -ing some of Eves components. We can all agree that the basis for all MMOs is Power. Eve causes the player to aquire this power in a more creative and patient way. This patients is what funds the Eve project and allows the Devs of Eve to continue to create more content. However,.. Eves content is based from player progress and not merely from the imagination and desires from the Devs. This is also a unique quality of Eve. I enjoyed your post. Take care and keep gaming.

  Galaxo

Hard Core Member

Joined: 3/08/08
Posts: 321

The way to be safe is never secure.

11/04/09 3:46:56 PM#165
Originally posted by pepsibottle

 Eve is an advanced screensaver, operated by reading an encyclopedia upside down in broken English.


 

A screensaver that uses to much of your brain!

zalmoxe Xfire Miniprofile
  Illyssia

Advanced Member

Joined: 8/10/09
Posts: 1130

11/04/09 3:49:58 PM#166
Originally posted by Galaxo
Originally posted by pepsibottle

 Eve is an advanced screensaver, operated by reading an encyclopedia upside down in broken English.


 

A screensaver that uses to much of your brain!

 

A screensaver that uses too much of your brain!

 

:)

  Scyris

Novice Member

Joined: 5/12/07
Posts: 148

11/04/09 3:51:46 PM#167

I call Eve Online Menu Online, the game has very little actual gameplay, all you ever do is navigate menu after menu after menu. I tried eve and found the game to be Zzzz and it actually put me to sleep playing it, I will admit though the music is god :)

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

11/04/09 3:58:31 PM#168
Originally posted by Scyris

I call Eve Online Menu Online, the game has very little actual gameplay, all you ever do is navigate menu after menu after menu. I tried eve and found the game to be Zzzz and it actually put me to sleep playing it, I will admit though the music is god :)

 

A legitimate criticism. The UI is... special. Short bus special. The best I can say is that after a while you get used to it...

Give me liberty or give me lasers

  Hades_Warpig

Novice Member

Joined: 8/10/07
Posts: 225

11/04/09 4:35:55 PM#169

 All I have to say about most of the OP's points is, You're doin it wrong.

  rashhero

Novice Member

Joined: 1/14/07
Posts: 551

Sometimes I'm afraid my sandwich is small and inadequate.

11/04/09 5:02:52 PM#170
Originally posted by Hades_Warpig

 All I have to say about most of the OP's points is, You're doin it wrong.

 

I'm guessing this is not the first time he's been told so.

 

Anyhow! I've never disliked Eve but for years I always had trouble getting into it, partly because I worked a job that kept me out of town and partly because I never really quite played the game the way it was designed to. I kept wanting trying a  more traditional MMO approach. Does that work? NEGATIVE!!!!

Due to a job change, I've really had time to recently  really get into the game and focus on playing it the way it was designed to be played. I'm in a small wormhole corp. and having a blast. We run sleeper complex's and even use wormholes that open into k-space(Known local space) for random PvP encounters.

The point is that you can't go from the more traditional MMOs then try Eve expecting to play it the same way and enjoy it. It's much more involved for every player than any MMO I've tried. In every other MMO you're playing an already created story, you're just another piece of someone else's story. In Eve you can become the story.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

11/04/09 5:51:13 PM#171
Originally posted by Kyleran
Originally posted by Ihmotepp

This was one reason I never tried EVE. I did not like the idea that time subscribed has an effect on your character in the game. I prefer games where time played is the only thing affects your character, not just time subscribed.

 

 

 

Oh hey, thanks for another short  one, and segues right into one of the OP's main complaints.

See, I take a totally different viewpoint, I think MMORPG's greatest failing as a genre is the design that rewards players who play more than others.  I think time subscribed is an excellent way to level the playing field and EVE's system does exactly that. 

Sure, the OP doesn't care for it, he sounds like a Lineage 2 player btw, and some of those folks had no problem playing 12-14 hours a day to get to the top.  I'm afraid my lifestyle doesn't pemrit that sort of time committment and I'm sure glad there's a game that doesn't relegate me to 2nd class citizenship simply because I can't play it all the time.

I can understand why you and the OP wouldn't care for that design, that's fine, its just a different philosphy and while a valid reason not to like playing EVE, it doesn't translate to... EVE sucks!!!

Leveling your skills isn't a core focus of EVE, earning the ISK to pay for ships that you will eventually have blown out from under you is the design focus, and while its possible to avoid PVP for the most part, the world is entirely designed to support the model. 

But that will be discussed in another post.

  

 

I don't think MMORPGs reward players who play more.

P2P games reward everyone the same.

If you play one hour, you get the xp and gear you can make in one hour.

If you play 1,000 hours, you get the xp and gear you can earn in 1,000 hours.

The person that plays 1,000 hours earns xp and gear at exactly the same rate as the person that plays one hour. They are not rewarded any more or any less.

Everyone earns roughly the same thing per hour played.

It's like, I work an hour, I make 10 dollars.

I work 1,000 hours,  I make 10,000 dollars. Still 10 dollars an hour. No overtime is given in an MMORPG.

  User Deleted
11/04/09 7:11:41 PM#172

Wow how did I miss this sweet gem of a thread!

 

I LOVE these!

 

In a few days my oldest character in eve will be 5 years old.  I've had paid subs to the game 80% of that time with a few breaks for RL.  But I always come back.

 

Eve is a game for people who can be cruising around in their rifter in week 2 and already be making plans for the alliance they want to be running in 3 years.  It's also a game for people that LIKE the challenge of being in constant competition with 20-40k pretty smart (on average) people every time they log in.  It's a game for people that can lose a month's worth of hard work by making a stupid mistake, get up dust yourself off, and get right back into it.

 

I suppose I can see where the people are coming from calling eve a "screen saver."  If you had no goals and puttered around empire space all day doing PvE stuff then, yeah, I guess I could get the screen saver reference.  But when you learn a little about the game and you are actually working toward a goal with some friends and you end up in your FIRST REAL FIGHT... I'd say those that DON"T end up with their hearts about to jump out of their chests from the adrenaline would be in the minority.

 

It is a certainty that eve isn't for everyone.. but if it IS a match you'll find a virtual universe without equal on the planet.  After 5 years I've probably only visited 20% of the systems in the game, and there are still parts of the game that I know very little about.  Still ship classes that I have never even TRAINED much less mastered.  And there are still plenty of long term goals that I have tucked away to go after when the time is right.  Personally I plan on playing until they turn the server off... and the way CCP constantly works to balance, upgrade, and add content to the game, I fully expect to be playing 10 years from now.

 

If you are CURIOUS by all means ignore all of the naysayers and check it out.  The trial is free, and it's never to late to jump in.  The myth about "never catching up" is a load of crap spread around by people that really don't get the game.  Eve is a lot more about your real-life intelligence than your in-game skills.

 

Anyway, play it or don't... trash it or love it... eve never fades.

  windasm

Novice Member

Joined: 7/30/07
Posts: 87

11/04/09 7:33:09 PM#173

You might want to be a pirate/pk/ganker

If you dont pvp in Eve much it can be really boring and its all about who you team up with too that can make it fun or not. They're is alot more to it than just sitting aound and waiting for your skills to train up.

Have you ever tried taking out a battleship and 2 cruisers with 2 cruisers and a frigate? It can be done and was one of the best playing experiences  I have ever had.  

Have you and your team ever been out numbered 5 to 1 in a system and you stil manage to take half of them out before you all get killed or maybe you kill a enough of them that they just leave? I've been in stituations  like countless times.

Have you ever killed someone in a .4 system near a gate and have a another ship warp jam you so the sentrys might have a chance to kill you just before warping out? You have to do some really quick thinking if you want to survive this one.hehe

If you try some of the things above.. You will be spending all you isk on mods and ships to enable you to do such things..

 

  Jairoe03

Apprentice Member

Joined: 7/30/09
Posts: 543

11/04/09 8:32:31 PM#174
Originally posted by Ihmotepp
Originally posted by Kyleran
Originally posted by Ihmotepp

This was one reason I never tried EVE. I did not like the idea that time subscribed has an effect on your character in the game. I prefer games where time played is the only thing affects your character, not just time subscribed.

 

 

 

Oh hey, thanks for another short  one, and segues right into one of the OP's main complaints.

See, I take a totally different viewpoint, I think MMORPG's greatest failing as a genre is the design that rewards players who play more than others.  I think time subscribed is an excellent way to level the playing field and EVE's system does exactly that. 

Sure, the OP doesn't care for it, he sounds like a Lineage 2 player btw, and some of those folks had no problem playing 12-14 hours a day to get to the top.  I'm afraid my lifestyle doesn't pemrit that sort of time committment and I'm sure glad there's a game that doesn't relegate me to 2nd class citizenship simply because I can't play it all the time.

I can understand why you and the OP wouldn't care for that design, that's fine, its just a different philosphy and while a valid reason not to like playing EVE, it doesn't translate to... EVE sucks!!!

Leveling your skills isn't a core focus of EVE, earning the ISK to pay for ships that you will eventually have blown out from under you is the design focus, and while its possible to avoid PVP for the most part, the world is entirely designed to support the model. 

But that will be discussed in another post.

  

 

I don't think MMORPGs reward players who play more.

P2P games reward everyone the same.

If you play one hour, you get the xp and gear you can make in one hour.

If you play 1,000 hours, you get the xp and gear you can earn in 1,000 hours.

The person that plays 1,000 hours earns xp and gear at exactly the same rate as the person that plays one hour. They are not rewarded any more or any less.

Everyone earns roughly the same thing per hour played.

It's like, I work an hour, I make 10 dollars.

I work 1,000 hours,  I make 10,000 dollars. Still 10 dollars an hour. No overtime is given in an MMORPG.

 

I want to point out the most significant flaws in any job to MMORPG/game comparison, I am not getting paid to play and in fact I am actually paying to play for a duration of time. Part of it also includes adding value. Sure I do agree I shouldn't be anywhere near the level of anyone that has put forth 10x more hours as me, but I should have ways of keeping up with friends/family that can put in a little more time. Luckily, EVE allows this and as someone said  before, skill isn't everything in this game, its also what you do with it and your ships, the way you design.

Again, its a much slower paced game and I like it for the fact that its a great environment to hang out with people, talk and meet others. The community is great and helpful for the most part and its more international than most games since the universe consists of 1 "shard". Half of MMORPGs to me is the social aspect and being able to join a corp, meet new friends and do ops together on a casual level (rather than schedule it out on a calendar or force  your best to go just so you can see if you can clear the latest raid). EVE allows people to do it and allows people to do it that much better with its systems set up. Especially with the potential in the future with the sovereignty system, its going to open up much  more dynamics within the game and many more features that EVE is looking to add. And what other MMO is actually trying to mesh console gamers and PC gamers into one universe. That'll be epic if pulled off right.

 

EDIT: Never compare games to work unless you work in the industry or something. Its got to be one of inappropriate comparisons. Gaming shouldn't feel like working but many come off like it does and I find it odd and funny.

  comerb

Novice Member

Joined: 7/20/08
Posts: 955

11/04/09 9:12:27 PM#175
Originally posted by JMadisonIV

 There were many times where I fell asleep while playing. Or I would set auto-pilot to take me somewhere for a Mission, and then I'd go make some food

 

That's your problem.  If you think that running missions is playing Eve your sorely mistaken.  

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

11/04/09 9:19:00 PM#176
Originally posted by Jairoe03
Originally posted by Ihmotepp
Originally posted by Kyleran
Originally posted by Ihmotepp

This was one reason I never tried EVE. I did not like the idea that time subscribed has an effect on your character in the game. I prefer games where time played is the only thing affects your character, not just time subscribed.

 

 

 

Oh hey, thanks for another short  one, and segues right into one of the OP's main complaints.

See, I take a totally different viewpoint, I think MMORPG's greatest failing as a genre is the design that rewards players who play more than others.  I think time subscribed is an excellent way to level the playing field and EVE's system does exactly that. 

Sure, the OP doesn't care for it, he sounds like a Lineage 2 player btw, and some of those folks had no problem playing 12-14 hours a day to get to the top.  I'm afraid my lifestyle doesn't pemrit that sort of time committment and I'm sure glad there's a game that doesn't relegate me to 2nd class citizenship simply because I can't play it all the time.

I can understand why you and the OP wouldn't care for that design, that's fine, its just a different philosphy and while a valid reason not to like playing EVE, it doesn't translate to... EVE sucks!!!

Leveling your skills isn't a core focus of EVE, earning the ISK to pay for ships that you will eventually have blown out from under you is the design focus, and while its possible to avoid PVP for the most part, the world is entirely designed to support the model. 

But that will be discussed in another post.

  

 

I don't think MMORPGs reward players who play more.

P2P games reward everyone the same.

If you play one hour, you get the xp and gear you can make in one hour.

If you play 1,000 hours, you get the xp and gear you can earn in 1,000 hours.

The person that plays 1,000 hours earns xp and gear at exactly the same rate as the person that plays one hour. They are not rewarded any more or any less.

Everyone earns roughly the same thing per hour played.

It's like, I work an hour, I make 10 dollars.

I work 1,000 hours,  I make 10,000 dollars. Still 10 dollars an hour. No overtime is given in an MMORPG.

 

I want to point out the most significant flaws in any job to MMORPG/game comparison, I am not getting paid to play and in fact I am actually paying to play for a duration of time. Part of it also includes adding value. Sure I do agree I shouldn't be anywhere near the level of anyone that has put forth 10x more hours as me, but I should have ways of keeping up with friends/family that can put in a little more time. Luckily, EVE allows this and as someone said  before, skill isn't everything in this game, its also what you do with it and your ships, the way you design.

Again, its a much slower paced game and I like it for the fact that its a great environment to hang out with people, talk and meet others. The community is great and helpful for the most part and its more international than most games since the universe consists of 1 "shard". Half of MMORPGs to me is the social aspect and being able to join a corp, meet new friends and do ops together on a casual level (rather than schedule it out on a calendar or force  your best to go just so you can see if you can clear the latest raid). EVE allows people to do it and allows people to do it that much better with its systems set up. Especially with the potential in the future with the sovereignty system, its going to open up much  more dynamics within the game and many more features that EVE is looking to add. And what other MMO is actually trying to mesh console gamers and PC gamers into one universe. That'll be epic if pulled off right.

 

EDIT: Never compare games to work unless you work in the industry or something. Its got to be one of inappropriate comparisons. Gaming shouldn't feel like working but many come off like it does and I find it odd and funny.

 

I think that is ridiculous. It's the best comparison there is. The biggest mistake you are making here is not realizing that the "job" is not MY job, not ME, the real person sitting at the computer. It's the job of my CHARACTER. The CHARACTER is making the xp and gear, and going up in levels. I'm not gaining levels, HE (or SHE) is, and he does that with his JOB which is to kill Mobs and do quests.

You play an MMORPG for an hour, and you make a "wage" in gear and xp.

It correlates very well to work.

Some people get paid to photograph naked models, or to taste wine. Do you think they feel like they are doing a boring repetitive task? Just because your work may be boring or repetitive doesn't mean that is the case for everyone. Some people have jobs that are so much fun they'd do it for free, but they are lucky enough to get paid to do it. Do you really think being a rock star is boring and repetitive? Yet you get paid for the hours you play on stage, and quite a bit.

So "fun" doesn't have to be only related to games, people can have fun doing their jobs as well.

And games aren't always fun, sometimes they are very boing.

Pay to Play MMORPGs and work correlate very well, because you get compensated by the hour (although other compensations exist) in both.

In a job you get dollars per hour.

In an MMORPG  you get xp and gear per hour.

The task you do to get dollars or xp and gear can both be either fun or boring.

However, in a Pay to Play MMORPG, everyone is compensated equally, unlike the real world job.

I make xp per hour the exact same as you do. No matter how much I play, I won't make more xp per hour (roughly) than you do. Whereas a Rock Star makes much more per hour than a McDonald's worker.

What I find odd and funny is that you can't see how easy it is to compare games and work, when you are rewarded in a game like an MMORPG per hour played.

You did know that game gold can be sold for real money, and for some people farming gold actually is their job, right?

  qazyman

Gurista

Joined: 10/04/06
Posts: 1783

A Good Sandbox isn't about your characters abilities; It's about the players ability.

11/04/09 9:21:43 PM#177
Originally posted by comerb
Originally posted by JMadisonIV

 There were many times where I fell asleep while playing. Or I would set auto-pilot to take me somewhere for a Mission, and then I'd go make some food

 

That's your problem.  If you think that running missions is playing Eve your sorely mistaken.  


 

I think he eats his pizza with a fork TBH : 0

I am really curious about one thing, has an EVE player ever gone to the PUB or another forum and started a thread that said this game or that game sux???

  Ginkeq

Apprentice Member

Joined: 6/24/07
Posts: 629

 
11/04/09 9:35:32 PM#178
Originally posted by hfztt

Ok, i'll take the bait.

I am what must be considered a hard core EvE player. My main is Qual and I am currently running for the CSM (That is EvE's player elected advisery board for CCP. They do take their player fairly serious...).

I have played for 6 years.

Now I am not going to say that EvE is the perfect game and all people should like it. But I do take offence to people who just say that a game suck. Just be course you dont like it doesnøt mean it sucks. It mean just that: YOU dont like it.

Its kinda like me and WoW. I've tried to get into it for years, simply be course I like Blizzard, and I know a lot of people who like the game. But as it turns out it have some game mechanics that just is so not me, that I can't play the game. Does that make it a bad game? Hell no, 11 million subs says it has qualities. 300k subs on EvE says that game have some qualities as well. Avarage age is around 30 btw, which is fairly high for an MMO, which also should tell you that the game is different.

Now funny thing is that DDO I really like. That game, for me, does everything right that WoW fails to. For me!

In the end I will call all three games good, they are just not all for me.

I think few loyal EvE players that will string you up for saying you dont like the game (hell 90% of my friends that tried it stayed in it, I KNOW its not for everyones tastes), but most WILL string you up for saying the game is bad. That two VERY diffferent things. And TBH that goes for most loyal players of any game: They take offence to that kind of statement, and they rightly should. (And of course the OP poster knows this as well, which makes it an obvious troll...)

 

Your link is one of the reasons why EVE is such a bad game...

Click on this link: http://eveboard.com/pilot/Qual

Now look at the amount of Level 5 skills, each one takes.. a couple weeks?  And there are what, like 50-100 level 5 skills that you have? 

How is it fair that someone who sits on their ass but keeps a subscription deserves to have such highly ranked skills?  That part makes no sense, and its too bad you EVE fanboys don't know how to respond to that argument.  

Do you really think your offline time should count for ANYTHING at all?  

If I ever played EVE I would feel that my character is garbage compared to complete newbies who have maintained a subscription longer, because they will obviously have higher level skills because they've maintained a subscription longer.

You guys complain that I said EVE sucks, are you really going to argue that it does not suck?  When its skill system is obviously there just for subscription money?  When you don't even have to invest any real time into an MMORPG to gain advancements?  

EVE isn't unpopular because it is difficult, or hard to understand..

Most people probably quit because they see the idiotic skill system that favors people who have maintained accounts for very long periods of time.  The sad thing is you don't even need to play EVE at all to have a really good character.  Your skills can be maxxed and you don't have to do anything, as long as you buy the required skills and maintain a subscription long enough, your character can be good without even playing it.

Tell me why anyone should play a game that favors people who just sit on their ass and maintain subscriptions?  At least EQ and WoW and almost every other MMORPG allows people to catch up and play on a level playing field.  EVE is just carebear bullshit that favors people who stay subscribed longer...

If you didn't start EVE in the first few months, then there seems like there would not be a point in playing it at all, because other people automatically have better characters (through no effort of their own.)

Seems a bit artificial that they put such long real life limits on those skills as well.  Then they allow offline time?  Is the scam not obvious to you EVE players?  Maybe you've invested so much time (or maintained an account for so long) that you're in denial at this point.

If CCP abandoned their idiotic time-based skill system I think their game would be a bit more popular and would be taken seriously as an MMORPG.  But for now I consider it in the same class of games as mybrute or travian (wait x units of real life time before you can have this.)

 

  Ginkeq

Apprentice Member

Joined: 6/24/07
Posts: 629

 
11/04/09 9:47:01 PM#179
Originally posted by Kyleran
Originally posted by Ihmotepp

This was one reason I never tried EVE. I did not like the idea that time subscribed has an effect on your character in the game. I prefer games where time played is the only thing affects your character, not just time subscribed.

 

 

 

Oh hey, thanks for another short  one, and segues right into one of the OP's main complaints.

See, I take a totally different viewpoint, I think MMORPG's greatest failing as a genre is the design that rewards players who play more than others.  I think time subscribed is an excellent way to level the playing field and EVE's system does exactly that. 

Sure, the OP doesn't care for it, he sounds like a Lineage 2 player btw, and some of those folks had no problem playing 12-14 hours a day to get to the top.  I'm afraid my lifestyle doesn't pemrit that sort of time committment and I'm sure glad there's a game that doesn't relegate me to 2nd class citizenship simply because I can't play it all the time.

I can understand why you and the OP wouldn't care for that design, that's fine, its just a different philosphy and while a valid reason not to like playing EVE, it doesn't translate to... EVE sucks!!!

Leveling your skills isn't a core focus of EVE, earning the ISK to pay for ships that you will eventually have blown out from under you is the design focus, and while its possible to avoid PVP for the most part, the world is entirely designed to support the model. 

But that will be discussed in another post.

 

 

 

Yeah, your brilliant solution is, instead of letting players influence how fast their character progresses, lets FORCE how long they progress.  That way, the people who bought the game on day 1 will always be on top.  People who bought EVE after that have characters that simply aren't as good, there is no way to have as many skills as the original players.

So it levels the playing field by making it so that people who bought it in 2003 will always be 6 years ahead of players who bought it in 2009.  That is great. 

12-14 hours a day?  Let me tell you about my level of skill.  In my 1 hour of an MMORPG I get as much done as most people do in 4 hours.  I'm not a newbie who just can invest a lot of time into a game, nice try though..Not everyone who complains about a horrible time-based system aren't in that category either.  It's the fact that they can't influence the progression of their own character in any way.

 

Other MMORPGS -> Invest time -> Advance your character

EVE -> Longer Subscription Time -> More Advancements

Yeah, leveling your skills isn't the main focus, sure.   Oh wait, you need skills to fly those ships you are going to spend your ISK on.  Want a nice ship?  Wait a couple years, until you have all the pre-requisites.  You're always going to be upgrading something so that you can eventually buy something with that ISK.  

When I played EVE, the garbage skill system couldn't keep up with my ISK collection.  Sorry I don't want to have to play several years to have a decent character (and still be behind people who bought EVE in 2003.)

Btw, I guarantee that those lineage players, or WoW, or EQ players that you EVE people bash are a lot more skilled than the people who whine about time-investment affecting the progression of their characters. Any skilled person isn't going to be thrilled with a game that puts real-life time limits on skill training, because they think they are better than most people, and wouldn't want to progress at the same rate.  EVE only attracts the lazy player who can't invest any time into their character.  

You act like MMORPGs require some sort of time investment to get to the top, that is wrong.  Sure, there are initial grinds in EQ, and WoW.  But once you are at the end, you don't spend 12-14 hours a day raiding.  

Sorry EVE players don't want to play MMORPGs that require investing more than 5 minutes a week.   Anything more than 5 minutes a week of time investment is unreasonable for an MMORPG.

 

  NovaKayne

Novice Member

Joined: 3/04/04
Posts: 746

That is just my opion and we all know what THAT is good for!

11/04/09 9:48:55 PM#180

says you.  I do not think it would make it more/less popular. 

 

I log on now in the middle of the week and there are 50k plus users logged in on the one server.  Where is your game?  I mean with the obvious insder knowledge you have I would assume you are going to be the next Raph.

Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them.

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