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News Discussion  » Warhammer Online: Age of Reckoning: Taking Another Look - Post 1.3.2

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61 posts found
  Zodan

Novice Member

Joined: 10/07/04
Posts: 565

11/03/09 2:18:52 AM#41

Against popular belief the EU servers are mostly well populated and people taking PvE approach is why they never see anyone - go to the RvR lake and or scenario, PvE is done only when it's quiet - naturally if your playing times are inside normal working hours in Europe then you should probably go to play on US servers or join the destro zerg (they play 24/7) on Karak-Azgal :P

  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 537

MMORPG-Player - Since 1997!
GM of Svea Ulvar

11/03/09 3:15:27 AM#42

Population balance is the only thing mythic and GOA can't do anything about, that's up to the players to do imho.

I'v played alot of WAR, and I still enjoy it alot.

The latest patch improved preformance something incredible, Last night there must have been atleast 500 people in Chaos Wastes on Karak Norn, and the server managed to stay up anyway...

In normal situations 4-5 Warbands I have no lagg at all anymore.

ogrelin Xfire Miniprofile
  galliard1981

Advanced Member

Joined: 3/03/07
Posts: 253

11/03/09 6:00:39 AM#43

WAR was great fun to me, as was AoC. I will return to either of them if only there is some significant death penalty. I dont like meaningless pvp 

Playing: Rohan
Played (from best to worst): Shadowbane, Guild Wars, Shayia, Age of Conan, Warhammer, Runes of Magic, Rappelz, Archlord, Knight online, King of Kings, Kal online, Last chaos

  User Deleted
11/03/09 6:11:18 AM#44

A fairly spot on review.

I recently returned to WAR as well, and was pleasurably surprised at the small changes that made the early levels a lot more flowing. The main one being different races in a like starting area. Being able to return to the game with a coworker and casually partake in these new changes together was nice.

The advice channel... ya. Yet another reason why MMO's need to do away with general chats entirely. Their purpose always gets defeated via the 13yo nutjobs who spread their disease like warpstone =P. And the forced guild thing took me by surprise too. That part was spot on as well. Left me scratching my head as to what had just happened.

Semi-niche gameplay with a lot of enjoyable combat mechanics. The community is small and have had the pleasure of not meeting any bad apples this go-round. PQ areas are full of life, and social-mixer-esque.

  AlienShirt

Apprentice Member

Joined: 7/01/04
Posts: 599

11/03/09 6:18:11 AM#45

"All players starting in Empire / Chaos starting areas"

For real? This is dumb. Might as well do away with ever race in the game besides Empire and Chaos while they are at it.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

11/03/09 6:22:12 AM#46
Originally posted by AlienShirt

"All players starting in Empire / Chaos starting areas"

For real? This is dumb. Might as well do away with ever race in the game besides Empire and Chaos while they are at it.

Which is how the game should have started off. Adding the two other pairings later on, when they were ready.

It IS dumb, but it's working. PQs are actually being run. Players can port to their racial starting area as well, if they choose.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  daltanious

Advanced Member

Joined: 4/19/08
Posts: 489

11/03/09 6:49:37 AM#47
Originally posted by Silverthorn8

 

The bg queues in wow were hideous back in vanilla, 30 minutes is around the time it took to get into Arathi Basin only to get obliterated by a fuckiing pre-made horde team.

 

This game should have been released in 2004 tbh, it has missed the boat!

Now queues for bg are usually under minute or max few minutes ... and what is now even better as in war you can join any bg from anywhere and you are returned to same place. This is great. Im now back to wow. BG are much better to me then scenarios (which enjoyed anyway pretty a lot), but not only. There is no lag. No lag. There can be 20 people in diameter of 10m and everything runs completely smooth on my computer. On the other side, scenarios were nightmare with few to 10 people in small space. Inplayable. Despite last patch that improved prerformance, is still 100 times behind bg.

  cagan

Apprentice Member

Joined: 6/16/04
Posts: 207

11/03/09 7:37:34 AM#48

I am not going to give mythic another chance with WAR, they really screwed up the class balance, the stupid stun system and horrible and game design. I am not even going to talk about all the performance issues i had, i returned to WOW after WAR, and had great fun for few more months. Right now i am playing DDO, and i must say they did a good job with the game and i like the free to play pay as you wish model, I refuse to pay a single cent to WAR unless it goes free to play, even then i wont touch it with a 10 foot stick, its just not fun after Tier2

  Morgaren

Hard Core Member

Joined: 3/04/09
Posts: 323

For me, the gates will open.

11/03/09 7:45:55 AM#49
Originally posted by cagan

I am not going to give mythic another chance with WAR, they really screwed up the class balance, the stupid stun system and horrible and game design. I am not even going to talk about all the performance issues i had, i returned to WOW after WAR, and had great fun for few more months. Right now i am playing DDO, and i must say they did a good job with the game and i like the free to play pay as you wish model, I refuse to pay a single cent to WAR unless it goes free to play, even then i wont touch it with a 10 foot stick, its just not fun after Tier2


 

Its still says Mythic, but the huge turn around is because Bioware is in control of mythic now. They got rid of the idiot decision makers who thought the answer to population balance was to mess with how powerful the classes are.

  Neiko

Novice Member

Joined: 8/07/06
Posts: 630

11/03/09 8:06:53 AM#50
Originally posted by Morgaren
Originally posted by cagan

I am not going to give mythic another chance with WAR, they really screwed up the class balance, the stupid stun system and horrible and game design. I am not even going to talk about all the performance issues i had, i returned to WOW after WAR, and had great fun for few more months. Right now i am playing DDO, and i must say they did a good job with the game and i like the free to play pay as you wish model, I refuse to pay a single cent to WAR unless it goes free to play, even then i wont touch it with a 10 foot stick, its just not fun after Tier2


 

Its still says Mythic, but the huge turn around is because Bioware is in control of mythic now. They got rid of the idiot decision makers who thought the answer to population balance was to mess with how powerful the classes are.

 

And live events! Don't forget all the freaking live events! That solves the problem! Yesssir!

---------------

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

11/03/09 8:21:43 AM#51
Originally posted by Morgaren

Its still says Mythic, but the huge turn around is because Bioware is in control of mythic now. They got rid of the idiot decision makers who thought the answer to population balance was to mess with how powerful the classes are.

I won't be convinced BioWare knows any better until I see balanced login caps.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Sarbocabras

Novice Member

Joined: 2/05/09
Posts: 257

11/03/09 10:10:15 AM#52
Originally posted by Astralglide
Originally posted by Soultice

Had some of the best times in War and will never go back.  The game is basically a objective and keep swap.  Mythic took out the forts as they could never fix the lag and crash issues.  So there went a part of the game that was fun when it worked.

Actively managing the server populations has not and is not happening.  The biggest flaw with the game.  Tough to play the game when you start winning or for that matter losing and everyone rerolls on the winning side or just rolls on another server. Server poopulations must be managed when you have two factions going at each other.

Another game stopper for me was having to play end game and lower level players get to participate in it.  Boggled my mind you have to have certain wards to  kill the bosses.  Oh wait you have to be level 40 to get them after mindless farming for months.  Hit the city only to have players that cannot do squat in the end game instance.  Even better is having lvl 20 players roll on level 65 tokens.  Great game design.

The world is small and after 6 months of fighting in three zones I could not take it anymore and will not go back.  T1 - T3 was a blast T4 was all about who could get off their CC first, your rooted in place while they burn thru 11,500 HP.  Stupidest game design I have ever seen.  Casters were gods and could walk into a pack of players and basically drop every player there with two healers to back them up.  Not to mention they also had all the CC for the most part in the game.

Instead of fixing the glaring issues with the game they introduce 4 new classes, and  LOTD.  Great time being lvl 40 RR 66 and doing level 25 bosses.  The best thing about that zone was watching the lower level players get owned. 

The pvp areas are basically deserted areas and could have used some NPC's in it to help with the zergs or hmm to help with anything.

War had its chance and blew it more then any IP I played in years.

 

Wait, they got rid of Keeps? So all they have are underpopulated RvR lakes and underpop scenarios? Lamesauce

Actually they have manage to rid of the 'lakes' aswell I've been back for a couple days now and it seems much more lively, its definitely worth playing again for the first three tiers anyways.

  Maleus666

Novice Member

Joined: 8/19/09
Posts: 36

11/03/09 1:38:30 PM#53

 War is the best MMO I' ve played, but with the unbalancement of servers,  it got boring for me.  All that i could sa about this last patch is, Destyro wipe Order. I´m playing Aion while the next patch, but  i have to admit, Aion sucks. Much more boring than War. I just dont back to War cuz i dont like to fight alone against  lots of Destro. 

All that i sa now is: wati for patch 1.3.3. Btw there are rumours about a new expansion but....

Go to hell!

  mutombo55

Novice Member

Joined: 6/30/06
Posts: 152

11/04/09 1:51:42 AM#54

Seems to me, as many others have said, adding a Third Faction in an Expansion would be the only way to truly "relaunch" WAR and get back big numbers. Otherwise, I think its just going to dwindle away to nothing over the next year/s.

 

  lucabrasi

Novice Member

Joined: 10/22/09
Posts: 43

11/04/09 4:57:02 AM#55
Originally posted by Maleus666

 War is the best MMO I' ve played, but with the unbalancement of servers,  it got boring for me.  All that i could sa about this last patch is, Destyro wipe Order. I´m playing Aion while the next patch, but  i have to admit, Aion sucks. Much more boring than War. I just dont back to War cuz i dont like to fight alone against  lots of Destro. 

All that i sa now is: wati for patch 1.3.3. Btw there are rumours about a new expansion but....


 

I too played aion through all betas and first month after launch and quit for lack of interest [not to mention bot problem]. The game just doesn't make you wanna play all night like WAR did for me. I played WAR for about the first 9 months and lvl'd 3 to 40, and loved most of it. I have recently gone back to WAR, and only thing i see wrong is lack of population and a bit imbalanced servers. If they could fix these two problems, i think they can make a comeback.

  Stormsender

Novice Member

Joined: 8/22/04
Posts: 39

11/04/09 8:44:16 AM#56

The major problem with WAR is they fix little stuff but they don't fix the game breakers. Basically if there is no PVP going on you can't get renown which creates a wall to leveling a character they have never fixed this, so I won't be going back. I just quit and so did my wife nice game just the character progression isn't steady. When you have level 40 characters with 80 renown beating on a level 31 with 27 renown it takes one or two hits to kill you, imbalances like this have never been fixed. WAR is still being beta tested they never got it right unfortunately because I am a huge fan of the IP they make little fixes but there are some major stuff wrong.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1855

11/04/09 12:43:09 PM#57

WAR was one of those rare MMOs that no matter what good things someone says about it, I will never step foot in that world again.

 

Simply put everything about the game was done wrong, every approach to fix issues was wrong. It pissed off the player base that did exist and didn't make new players want to come try it out.

 

WAR should just accept they are destined to have a small player base after their screw-ups and just keep the game running to try and get their money back. Putting any extra money into the game at this point just seems like wasted money.

 

I noticed people say make it free to play with item mall. I really don't think that would help this game at all, but rather hurt it. You would piss off the remaining players and the only people to come back would just play for free and do scenarios all day never giving WAR a cent of their money.

  User Deleted
11/04/09 12:58:03 PM#58

One of the bigger concerns for Mythic fans is, will Mythic be making anymore mmos ? That is really a scarey thought when you think about it. It's almost as bad as giving Funcom more money to make another mmo, oh wait that already happened. I tell ya the mmo business is a scarey place these days even before Halloween.

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

11/04/09 1:04:16 PM#59

Warhammer just has so many basic design flaws, I just don't see them changing it enough to make it successful.

Mythic needs to look at what made them successful in the first place and put an upgraded DAoC out again.  The basic design of DAoC was fine until they started adding all the overpowering items and spells.

  thejaga

Novice Member

Joined: 11/04/09
Posts: 3

11/04/09 3:51:19 PM#60

I played WAR throughout closed beta and into release.  What shocked me the most was how the game seemed to get progressively more imbalanced with each subsequent patch.  A few patches in, I recall our 6-man AoE group had no trouble rolling entire (or multiple warbands).  Once the novelty of that wore off, the game felt dull.  I likewise would have major difficulties playing the game again.  For WAR, more patches just signal more trouble.  

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