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Fallen Earth

Fallen Earth 

Fallen Earth  » Did they forget melee play?

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52 posts found
  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

11/02/09 1:10:45 PM#41
Originally posted by DonnieBrasco
Originally posted by maskedweasel

 

Just putting it out there,  I'm in a pretty big clan and one thing I get alot of is "my char can't kill this mob, can u help?" And of course I do.  When I get into it about their builds i hear they have 2 weapons skills they're working on and no corresponding stats or defense.  The problem is, no character can be a catch all character right now.  Maybe when they expand the levels and AP missions and people get to 150... but right now, you can't have a crafter/rifleman/melee and expect him to be able to be a shining star in a group.  Its best to focus on a class and sub class and roll with it. (for those that are new to the game especially).

 

Just my 2 cents.

That's just what I said before: I am not interested in being a "shining star" in a group at all. I don't think I'll join a clan either. I just like to be the lone wolf, that's it.

With my pace and time IRL to play I doubt I will reach the level cap before it's extended, anyways :D

DB

 

Thats cool, for someone like you who knows what they're doing its cool, I was posting moreso for people who are still new to the game and expect to do everything with their first char without a planned out build.  One of the biggest problems I think in the game right now is the players that don't really understand the system entirely and end up spreading their points too thin and then wonder why they're having such a hard time.

 

 

"Loan me a Dragon I wanna see space"


  User Deleted
11/02/09 1:12:20 PM#42
Originally posted by DonnieBrasco
Originally posted by maskedweasel

 

Just putting it out there,  I'm in a pretty big clan and one thing I get alot of is "my char can't kill this mob, can u help?" And of course I do.  When I get into it about their builds i hear they have 2 weapons skills they're working on and no corresponding stats or defense.  The problem is, no character can be a catch all character right now.  Maybe when they expand the levels and AP missions and people get to 150... but right now, you can't have a crafter/rifleman/melee and expect him to be able to be a shining star in a group.  Its best to focus on a class and sub class and roll with it. (for those that are new to the game especially).

 

Just my 2 cents.

That's just what I said before: I am not interested in being a "shining star" in a group at all. I don't think I'll join a clan either. I just like to be the lone wolf, that's it.

With my pace and time IRL to play I doubt I will reach the level cap before it's extended, anyways :D

DB


 

I am pretty much in the same boat as you are DB. I dont want to be a group or clan's shining star. I only have limited gaming time, so I tend to solo for the most part, but will jump in PUGs if I have the time. I just enjoy playing the game, and advancing my character in skills I find important. I dont follow classes/sub classes or build suggestions. If I end up sucking in PvP or in S3 due to it, oh well. I am sure I can find other means to entertain myself in game outside of straight combat.

  Euphoryk

Apprentice Member

Joined: 4/30/09
Posts: 464

"A man must live by his principles. Who he is, not what he is."

11/02/09 1:57:50 PM#43
Originally posted by maskedweasel

 I figured it was something like that as in context it didn't seem to reference the ability. Theres no doubt your melee is a beast, are you in a clan? If so, what faction?

 

Indeed I am, faction is Lightbearer (Main).

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

11/02/09 2:05:49 PM#44
Originally posted by Euphoryk
Originally posted by maskedweasel

 I figured it was something like that as in context it didn't seem to reference the ability. Theres no doubt your melee is a beast, are you in a clan? If so, what faction?

 

Indeed I am, faction is Lightbearer (Main).

 

ooo Interesting, don't know many LB as main.  Most of the clans I've met have been enforcer main.   I found it interesting to see a Vista (main)/LB/Chota clan.    

 

Anyways, I'm sure I'll see you on the battlefield one'a these days. :D

"Loan me a Dragon I wanna see space"


  Euphoryk

Apprentice Member

Joined: 4/30/09
Posts: 464

"A man must live by his principles. Who he is, not what he is."

11/02/09 2:33:23 PM#45
Originally posted by maskedweasel

 ooo Interesting, don't know many LB as main.  Most of the clans I've met have been enforcer main.   I found it interesting to see a Vista (main)/LB/Chota clan.    

 

Anyways, I'm sure I'll see you on the battlefield one'a these days. :D

 

I actually have two characters in that particular Vista/LB/CHOTA clan, assuming Wolves of War is the clan you are referring to.

Great group of people. I'm working on a separate Melee combat alt currently, slightly different build from my other, tailored for group tactics specifically in PvP. Zero provided the build, it can be located on the WoWFE Forums.

My crafter is also a Wolves member.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

11/02/09 3:10:28 PM#46
Originally posted by Euphoryk
Originally posted by maskedweasel

 ooo Interesting, don't know many LB as main.  Most of the clans I've met have been enforcer main.   I found it interesting to see a Vista (main)/LB/Chota clan.    

 

Anyways, I'm sure I'll see you on the battlefield one'a these days. :D

 

I actually have two characters in that particular Vista/LB/CHOTA clan, assuming Wolves of War is the clan you are referring to.

Great group of people. I'm working on a separate Melee combat alt currently, slightly different build from my other, tailored for group tactics specifically in PvP. Zero provided the build, it can be located on the WoWFE Forums.

My crafter is also a Wolves member.

 

Honestly you seem like the Wolves type of guy.  Worked with you guys over the weekend in S2 in new gallows. For the most part a great buncha guys.  I might have my melee CHOTA join you guys in a bit, right now the clan my melee CHOTA is in is an enforcer/tech/LB group but I'm part of it because they're some of the coolest guys on the server and I'd like to see their clan grow.   

 

Looks like I'll be seeing you around more then I thought then!  

"Loan me a Dragon I wanna see space"


  crunchyblack

Apprentice Member

Joined: 1/23/08
Posts: 1374

11/02/09 5:03:35 PM#47
Originally posted by maskedweasel

 

Thats cool, for someone like you who knows what they're doing its cool, I was posting moreso for people who are still new to the game and expect to do everything with their first char without a planned out build.  One of the biggest problems I think in the game right now is the players that don't really understand the system entirely and end up spreading their points too thin and then wonder why they're having such a hard time.

 

 


 

The first few mmorpgs to come out had this problem...they were complex, things were not served up on a silver platter.  You had to explore, constantly reroll character to experiment with builds, you had to think things out a bit, you couldnt just run out and start slaughtering mobs without fucking up something or missing something important.

Its become the standard form to select your class and know exactly what to expect 50 or 80 levels later.  Today everygame is the same format with diffrent icing on the cake, you know how to play, you read up on the forums and know exactly what to do how to build the character, and most importantly you know how to tab+spam skills.

How long has this community cried out for something diffrent?  Something with sandbox elements (forget it you sandbox "purist" you all have diffrent definitions for what a sandbox is and apply the one that doesnt fit the game when a sandbox hits the market).

Here it is, its diffrent....your not going to log off wow and jump into fallen earth and expect to have everything down first try.

If you want auto skills, familiar combat styles, and few player made choices as far as your character goes your going to hate this game. (they actually do have prebuilds in game, you just have to choose it and read up on the class type...oddly given the choice between auto stats and doing it yourself..seems everyone and their mother would rather experement on their own).

 

I will be making my 3rd "im a noob" rerolls today....theres tons of starter areas, lots of options on how to start and what to accomplish at the beginning, to me thats kinda fun......been a while since ive played a game where you could fuck up your character and need to reroll for that perfict build.....i suggest new players who are subscribing try this, get a character or two to level 10 and start fresh...mail your new alt all your goodies and try out a few of the starter areas.

This is what happens the more sandbox a game gets imo.  i really think a lot of players want a sandbox just because, when they get wrist deep in it, they realize all they really wanted was an uber trip to engame pvp and none of the experimentation that comes with a sandbox.

  Strap

Advanced Member

Joined: 5/04/09
Posts: 515

11/02/09 8:08:10 PM#48

 

I'm the same as DB I don't give a flying f**k about being the best of the best of the best. I play to relax and enjoy the setting of FE - which is just perfect for a lonewolf survival kind of immersion. My character, Brayson, has his own story and I'm sure I'm well on the way to a build that isn't viable in PvP - he's a pistoleer but I keep putting AP into melee stats/skills too. The point is it's his story and if he makes a lot of bad choices then that's just part of exploring the game. I thought the previous post was spot on - the freedom to make mistakes with builds is one of the things that makes the game more interesting and one of the reasons why FE works for me.

 

I also agree that replayability is a strength of FE. I can see myself making another character. This is good, means I'm even less worried about somehow screwing up the AP allocation with Brayson. For those further along than me, is it possible to do this so badly that even PvE becomes annoyingly difficult??

 

 

  blakavar

Apprentice Member

Joined: 7/22/06
Posts: 306

Troll says, "I'm a troll bitches. Dance!"
MMORPG members say, "Hey, macarena!"

11/03/09 1:25:17 AM#49

Well the monsters have resistances as well. Your mob might have had a high ac to whatever you were using. Slashing,blunt,peircing,poison etc etc.

Sometimes boss mobs are nastier then what you expect. Black breeders from Spider Hill are notorious for pwning solo's.

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

11/03/09 11:21:42 AM#50
Originally posted by blakavar

Well the monsters have resistances as well. Your mob might have had a high ac to whatever you were using. Slashing,blunt,peircing,poison etc etc.

Sometimes boss mobs are nastier then what you expect. Black breeders from Spider Hill are notorious for pwning solo's.

 

Different resistances can also be countered by different weapon types, mutations, etcetera - not necessarily requiring you to switch to a weapon that uses a different skill.

"Loan me a Dragon I wanna see space"


  Darkholme

Tipster

Joined: 3/02/04
Posts: 1119

"I must not fear. Fear is the mind-killer..."

11/03/09 5:36:20 PM#51

I just want to say something. I just dinged level 10 last night. I've been mostly concentrating on crafting, and I have been using melee almost exclusively to save chips by not using ammo. I have yet to put a single point in any weapon skills. I have not had any real trouble doing any of the quests yet because of that. Granted I have kept my Armor Use skill up, but mostly I have worked on gathering and crafting skills. That having been said, I feel like I am much more powerful using melee right now that ranged... although I do not feel as though either combat aspect is gimped.

-------------------------
"Searchers after horror haunt strange, far places..." ~ H.P.Lovecraft, "From Beyond"

  HiGHPLAiNS

Hard Core Member

Joined: 9/27/04
Posts: 2208

11/03/09 5:54:59 PM#52
Originally posted by Darkholme

I just want to say something. I just dinged level 10 last night. I've been mostly concentrating on crafting, and I have been using melee almost exclusively to save chips by not using ammo. I have yet to put a single point in any weapon skills. I have not had any real trouble doing any of the quests yet because of that. Granted I have kept my Armor Use skill up, but mostly I have worked on gathering and crafting skills. That having been said, I feel like I am much more powerful using melee right now that ranged... although I do not feel as though either combat aspect is gimped.

This is the way I should have approached the game. Since I went Range from the get go, I got to be more conservative on my chips that I spend. 

I am at level 20 now on the borders of S1 and S2. I am probably going to hang tight for a few days and just get most of my tradeskills capped and save the materials before heading into S2.

Right now I am using a Rifle / Crafter template, so I got a lot of down time with this character. But still is a lot of fun.

I went a constructed a (75) Safari xbow and instead of me using 2 types of Rifles. Going to see how this pans out for PvE.

Anyways,  I am doing another character the same way your leveling yours. Wish me luck 

 

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