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The Pub at MMORPG.COM  » Non-competitive, community centric MMORPG

12 posts found
  SunLightLove

Novice Member

Joined: 11/01/09
Posts: 3

 
11/01/09 9:09:35 PM#1

I would like to see MMORPG's that are non-competition based and are about a nice community.

Gear / Equipment, Levels, and Skill levels would either be part of the journey of the game, but not the main factor or they would be completely non-existent.

Where exploring, playing together with others and having friendships, adventures and community are the main focus of the game.

  User Deleted
11/01/09 9:31:20 PM#2

Sounds just like EVE, tbh. It's not a whole game about PVP, there is a huge sub-culture of Mission Runners and a pretty big one at that. You still have to look out for PVPers sometimes, but they mostly stay far away from it.
Honestly, imho the PVP scene isn't really all that "competitive" per say.... sounds odd I know, but it doesn't really feel competitive.

There is also, A Tale in the Desert and Wurm. Check those out.

  SunLightLove

Novice Member

Joined: 11/01/09
Posts: 3

 
11/01/09 10:01:32 PM#3

I'm not really talking about current games out there right now :) ( Except Vanilla Everquest )

I'm more talking about games of the future. Like what I would like to see in 2016 and beyond.

EVE I'm sure is a great game but I tried the trial years ago and It wasn't for me. Now a fantasy version of EVE with some modifications would be interesting to me.

  Yohanu

Apprentice Member

Joined: 7/23/09
Posts: 168

11/01/09 10:33:22 PM#4
Originally posted by SunLightLove

I'm not really talking about current games out there right now :) ( Except Vanilla Everquest )

I'm more talking about games of the future. Like what I would like to see in 2016 and beyond.

EVE I'm sure is a great game but I tried the trial years ago and It wasn't for me. Now a fantasy version of EVE with some modifications would be interesting to me.

I would suggest what last poster said, Wurm Online or A Tale In The Desert. Both great cooperative games where levels aren't who you are, but an addition do things faster. A person with a maxed out still in wurm (no, nobody probably have a maxed out skill yet) could easily play with a person who has a new account.

  User Deleted
11/01/09 10:39:35 PM#5
Originally posted by SunLightLove

I'm not really talking about current games out there right now :) ( Except Vanilla Everquest )

I'm more talking about games of the future. Like what I would like to see in 2016 and beyond.

EVE I'm sure is a great game but I tried the trial years ago and It wasn't for me. Now a fantasy version of EVE with some modifications would be interesting to me.

 

Why games in the future and not games now? 

What you're wanting is a game with the success of Everquest, EQ2, WoW, etc.... the big players in the MMO. But, the type of game you're wanting to see if probably, by far, the absolute smallest niche in the gaming industry as a whole.... forget about just MMOs, which anything besides WoW is pretty much a small niche market when it comes to worldwide game sales.

 

People LOVE competition. If they didn't, video games wouldn't exist, Soccer wouldn't exist, Football wouldn't exist, hell the Roman empire and pretty much 99.99999999999999% of everything we know today wouldn't exist.

 

Not blaming you for wanting something, but what you're REALLY wanting isn't even slightly realistic. (a big high budget well polished "Non-competative, community centric MMORPG" with tons of players)

  User Deleted
11/01/09 10:41:32 PM#6
Originally posted by SunLightLove

Now a fantasy version of EVE with some modifications would be interesting to me.

That sentiment is echoed often.. mostly by people who are asking to see a change in MMOs from the status quo.

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14599

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

11/01/09 10:42:07 PM#7

I'm thinking maybe HKO is for the OP.

hko.aeriagames.com/playnow/

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Caleveira

Novice Member

Joined: 9/13/09
Posts: 563

11/01/09 11:04:56 PM#8

Can someone clarify what non-competitive means? Is this like there are no goals only a few can reach? Or no reason to try harder than the guy next to you? Or is it simply code for a carebear non-PvP game? Cuz there are plenty of those...

Yea, i agree with games that hold strong comunities but im not sure what non-competitive stands for in this context, specially since competition is kinda like important in a game... Smurfs Online?

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

  Scalebane

Advanced Member

Joined: 10/28/06
Posts: 2225

11/01/09 11:08:49 PM#9

i know you said in the future but maybe second life would be something you are looking for lol

anyways as for future games, hmm...i dont' really think there are any, hell their is the upcoming lego universe but its prolly not what you are looking for... 

"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 5372

11/02/09 12:23:30 AM#10

A Tale In The Desert has almost no competitive mechanics, far as I'm aware.  As I understood, it had some rather significantly massive cooperative crafting things you ended up doing.  If I remember correctly, the game actually ends when the community as a whole manages to complete some ridiculously elaborate task (which I think was building a pyramid...or multiple pyramids?)  That's why it's called ATITD 4 currently, because they're on the 4th "story" of it (although it's also called #4 because of the significant strides in tech they've made since the initial release.)

It's one of the better crafting-centric games, imo.  But I couldn't really justify 15/mo.

Still, 24 hours of gameplay in the trial.  Definitely check it out.

  User Deleted
11/02/09 1:26:02 AM#11

Competition will always be there in some form or another. Community comes from the freedom and tools to make one. Or an unfinished game still lacking the artificial restrictions:)

  Yohanu

Apprentice Member

Joined: 7/23/09
Posts: 168

11/02/09 1:29:08 AM#12
Originally posted by FikusOfAhazi

Competition will always be there in some form or another. Community comes from the freedom and tools to make one. Or an unfinished game still lacking the artificial restrictions:)

I have yet to see any competition in Wurm Online