| 45 posts found | |
|---|---|
|
10/31/09 8:28:17 AM#21
Originally posted by luckturtz
Simple. Some people like a fair and level playing field, that is ALL gamers are the same, none have any advantage over any others. In a P2P game, we are ALL the same, because unless we cheat we ALL do exactly the same things for the same rewards. You want to make level 5? You need 5K XP. The ONLY way to do that without cheating, is kill 1000 mobs, and do 20 quests. That's it, end of story, no other way to do it. If you are level 5 I know for a fact you killed around 1000 mobs, and did around 20 quests, just like me. We are equal. In a F2P game, things are not equal. MAybe you had an xp boost potion, maybe you bought a +1 to mana ring so you have less downtime, maybe you bought a pet that lets you make xp faster, etc. etc. We are not equl. If you don't care about an equal game, it doesn't matter. If you do, you play P2P games. |
|
|
10/31/09 10:02:42 AM#22
Originally posted by Papadam Sorry about my rude post :( but overreacting much? Yes, probably so...I also apologize. I just get weary of the way we all seem to argue on here. I'm not beyond having had a few warnings myself, trust me. It's probably why I even NOTICE name calling now, to be honest. So the board mods are effectively teaching...ME, for one. If the client does not cost anything and you dont have to pay a monthly sub to have access to the game then its indeed free... Doesnt matter if there are things to spend money on since you dont have to. Most F2P games seems to be designed so that either spend alot of time OR money. If I gett a cell phone for FREE I wont complain that I have to pay for sending text messeges and calling people. I understand the cell phone analogy better. A cell phone is similar to a game client, so I can see what you're saying there. Good analogy. If Blizzard made vanilla WoW completly free but you had to pay for the expansions, wouldnt WoW be free to play? Well....VANILLA WoW would be free to play. So I'd say that's partially truthful. But see....that's kind of my "gripe." WoW is more than vanilla WoW. It's a much larger story and game than that. I do see the point that you're making (very well) and I understand your perspective. I just think it would be more honest....for them to call these types of games "variable pay scale" or "variable pay system" games. SOME people actually have started calling them RMT games. I guess that would work too, EXCEPT....as YOU are saying...they don't, as a necessity, cost money. They're just a more full product if you spend some money.
President of The Marvelously Meowhead Fan Club |
|
|
10/31/09 10:11:05 AM#23
I'm not partial to f2p games mostly because I'd rather pay a montly fee and then not have to think about it again, also I like that what I do pay is capped. Ironically, if you're not paying attention or are weak minded you could end up paying more than you normally would have. However it does bug me a bit that they call these games free-to-play, as if money had nothing to do with the game but realistically they design the games in such a way as to make as much money off of you as they can. (DDO)
|
|
|
10/31/09 10:34:43 AM#24
Imo DDO is good game for: Free player; It is as free as all the other f2p games + you gain points by playing. F2P player that uses the mall; You can buy points to unlock the content Normal MMO player; You can pay 14,95/Month to unlock whole game. |
|
|
10/31/09 11:03:04 AM#25
I'll give a very nice exemple of how F2P works (based on my personal experience with Mabinogi) ------ |
|
|
10/31/09 11:09:04 AM#26
I would be more than happy to spend money on a F2P if i could get the same access as a P2P game. I will make the comparison of P2P and a F2P game. I paid $30 for the game and a three month sub @ $30. So for $60 I get the game and 4 months of a subscription since the $30 included a 30 day sub. Using that I'm paying about $15 a month. With this I have equal access to everything the game has to offer. Crafting, mounts, housing, gear, potions, ect. Now let me spend the same cash on the F2P game. I will spend $30 the first month then $10 a month for the next 3 months for a total of $60 over the 4 month period. Now lets see if that will grant me access to everything the game has to offer? I would really like a mount to get around on and I see there is no level requirement! Better than the P2P, but wait, I will have to pay a monthly fee to keep one. $6 a month for 4 months is $24. I really need extra bag space and it comes with 2 bags, but I need 5 like I have in the P2P... $4 a month per bag x 3 bags for 4 months = $48 I could really use some potions for my HP and Mana along with some enchanted gear I would like to make and....but wait, I have already gone over my limit of $60 in the first month. Bottom line, F2P games when compared to P2P games are a money sink. I know there are many differences in F2P games as far as pricing and what you can do without paying. This is just one example, I'm willing to bet you can't show me a F2P game that gives you the same access as a P2P game, spending the same amount of money. This is why F2P will never be as big in the west as it is in the east. Different cultures have different expectations. I can't say what it is in the east since I'm not from there, but living in the west If I'm going to drop $15 a month for a game I want to have access to everything the game is going to offer and a F2P isn't going to give me that. If I create 5 characters on my account all 5 have the same access with P2P. F2P if I want to have each one with a mount, I'm going to pay for each one I want. If you enjoy playing F2P and don't mind spending more than you would would for a P2P then by all means play them, if you want to play for free then enjoy that Asian grinder and be prepared to grind until your eyes bleed to level up. I'm not an IT Specialist in real life, but I play one on the internet. |
|
|
11/01/09 2:38:22 AM#27
F2P games are designed to make you pay more for less. Less in terms of content, UI etc etc. Effectively the revenue model replaces content with a need to keep up with other players. |
|
|
11/01/09 8:41:29 AM#28
Originally posted by Scot
That is actually false. Most F2P titles have tons of content and add 1-2 new expansions every year (Rappelz, Mabinogi, Flyff, and many more). These expansions adds a large amount of FREE content. In no way do you pay more for less. ------ |
|
|
11/01/09 8:45:43 AM#29
Originally posted by MadnessRealm
That is actually false. Most F2P titles have tons of content and add 1-2 new expansions every year (Rappelz, Mabinogi, Flyff, and many more). These expansions adds a large amount of FREE content. In no way do you pay more for less.
not true MOST actually do what scot says. the updates you get in the games you mention tend to only add new zones with the same mobs with different colors to grind on. Runes of Magic is about the only f2p mmo i can think of thats worth anything atm. |
|
|
11/01/09 5:09:55 PM#30
Originally posted by Frostbite05
I'll take Mabinogi again as an exemple. The new zone (Zardine) added several new monsters (lava wolf, horned deer, crabs, sulfur golem, anteaters, etc). The new zone also adds a new storyline (G8), a few new skills (final shot, windbreaker, etc), new emotes, new NPCs, new items, and 1 mini-game (hot-air balloon). Also, Hard Mode Dungeons. ------ |
|
|
11/01/09 6:26:09 PM#31
I played Perfect World for close to a year and managed to become competitive and even afford vanity items for much less than i would have spent on a p2p game. That games pretty solid, PvP is somewhat unbalanced (but manageable) and theyre adding new areas, a new race and two classes. Comunity was the best ive seen so far also. I would take PWI over WOW any day of the week. The problem is they got greedy. A cash shop system can work only as long the company running the game shows restraint. You used to be able to do just fine without the boutique in that game, and since you can buy gold off players with ingame currency, a good player could pretty much have anything they wanted. It was mostly mounts and fashion in the boutique anyways, the few consumables you would actually need you could get easy enough. Truth be told i mostly charged gold only to support the company that was providing me with a good game. Not that they needed any help, there were noobs, teens buying fashion and power levelers throwing plenty of money at them. Yea, the game was so grindy it would probably make the ears bleed on most people on this forums. But that worked fine for us and kept the WOW crowd out of the game. You had to earn your levels. I could outlevel the people using the cash shop xp boosts (had a couple in my safe which i never used) just being efficient, so i can say it was also casual friendly. That was until they decided to put endgear on the cash shop and practically started selling levels. What happened was shameful. Rules started changing overnight, the game became a wallet race (which it hadnt been before) and the game got dumbed down despite no one complaining about the slow leveling. The scum of the internet flowed into the game. What was once a great comunity saw most of its veterans quit en masse because there was no loger any sense in competing and all of us who had explored and worked hard saw every effort we made in that game become worthless. Yes, RMT could work beautifully but it never will because whoever runs the bussiness will always be able to squeeze just a few more bucks out of players. And once they start down that road they wont stop because the bottomline is their bussiness would rather have the people that blows two grand in as many months, than the ones that may pay 30 or even 50 dollars a month in a game they plan to play for years. I thought at first the changes would be temporary and started charging more of my money, until i realized the game was ruined and whatever i could spend on it wasnt gonna bring it back. Got so upset i even made the mistake of going back to WOW... MMOs are a bussiness venture, the second gameplay becomes affected by RMT you know its just a matter of time before things get out of hand. The problem is that like the proverbial frog sitting in a pot of water, youll never know to jump out before it burns you. Ill never again play an f2p or a game with any form of RMT, learned my lesson the hard way. There are good f2ps out there, but no matter how good the game, RMT will always ruin it. Just to make things clear... |
|
|
11/01/09 7:37:46 PM#32
Originally posted by Ihmotepp
Apparently there are A LOT OF people who don't care about fairness. You can argue how much money developers can get out of these people but there are MILLIONS of people playing Maple Story, ROM, Free Realms and so on ... |
|
|
11/01/09 9:20:43 PM#33
Originally posted by nariusseldon
Apparently there are A LOT OF people who don't care about fairness. You can argue how much money developers can get out of these people but there are MILLIONS of people playing Maple Story, ROM, Free Realms and so on ...
They either don't care about fairness, or they see F2P games as totally fair. Either way, there's F2P games for those players, and P2P games for the payers that prefer what they consider an even playing field in their games. |
|
|
11/01/09 10:32:18 PM#34
Originally posted by Ihmotepp
F2P players DO care about fairness and we do get fairness in F2P titles otherwise people are less likely to play. The F2P market has been receiving more and more MMORPG with PvP and what does people want when it comes to PvP? Fairness. Saying F2P players don't care about fairness is pure ignorance and a close-minded comment. ------ |
|
|
11/02/09 4:03:33 AM#35
“A cash shop system can work only as long the company running the game shows restraint.” And there lies the problem, sooner or later the people running the MMO lose any sense of fair play. The game becomes a cash cow for them, nothing else. I believe F2P tend to have a younger demographic, one not prone to introspection, so not thinking so much about fairness is par for the course. Sorry but I can’t believe that a F2P free expansion had the depth of say Lotro new zones like Evendim and Forochel. It may just be down to what we play, but there it is. |
|
|
11/02/09 4:50:58 AM#36
Originally posted by Scot
------ |
|
|
11/02/09 7:31:05 AM#37
Originally posted by MadnessRealm
F2P players DO care about fairness and we do get fairness in F2P titles otherwise people are less likely to play. The F2P market has been receiving more and more MMORPG with PvP and what does people want when it comes to PvP? Fairness. Saying F2P players don't care about fairness is pure ignorance and a close-minded comment.
In other threads the majority of P2P players that stated they would not play a F2P game, most said it wasn't anything to do with time schedule. It was an issue of fairness. Obviously you think the F2P model is fair, and most players that will not play F2P games see then as unfair. It doesn't ,mean you are wrong, or they are wrong, just that you have a different idea of what is fair in a game. You think it's quite fair to buy progress, others think this is unfair. |
|
|
11/02/09 9:17:18 AM#38
A grand isn't much for Perfect World. Here is a small break down for just charms. Gold HP/MP charms- 5 bucks for one. You can burn through 1 of each in a hard day of grinding. $10.00/day+(0.30 insurance cost with dolls that prevent exp/item loss on death) If you do territory wars, expects 1-2 of each for a single TW(up to 3for a weekend). $10-20/TW
You still have mounts, flying mounts, and item refining that assist in pvp advantage. As of late it has been events that are geared toward cash shop buying to allow quick leveling. |
|
|
11/02/09 9:48:10 AM#39
Originally posted by Knightcry
Why do we bother with the game? Why don't I get a guild, and you get a guild, and we just use paypal and we all charge our credit cards, and the guild with the highest total that month wins? Then we send you some Iwin! pixels.
|
|
|
11/02/09 10:42:19 AM#40
The only flaw I see is a superficial one in that most people think of F2P as any one of the many asian grind fests you see linked too on the main page. They might try one thinking its free what the heck and then realize after getting to level 10 the game is a ridiculous grind unless you pay for special items and they end up installing the piece of crap. Thats what most of the asian grindfests are, F2P pieces of crap. That tends to give the genre a bad name.
|
|